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Unified Diff: gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h

Issue 761903003: Update from https://crrev.com/306655 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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Index: gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h
diff --git a/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h
index d7b53b4e0bf057f657777a033328b3125f81417f..28e6f4334372556d435a43a4e054b3318e406955 100644
--- a/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h
+++ b/gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h
@@ -167,6 +167,16 @@ void GLES2TraceImplementation::CompressedTexSubImage2D(GLenum target,
format, imageSize, data);
}
+void GLES2TraceImplementation::CopyBufferSubData(GLenum readtarget,
+ GLenum writetarget,
+ GLintptr readoffset,
+ GLintptr writeoffset,
+ GLsizeiptr size) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyBufferSubData");
+ gl_->CopyBufferSubData(readtarget, writetarget, readoffset, writeoffset,
+ size);
+}
+
void GLES2TraceImplementation::CopyTexImage2D(GLenum target,
GLint level,
GLenum internalformat,
@@ -325,6 +335,15 @@ void GLES2TraceImplementation::FramebufferTexture2D(GLenum target,
gl_->FramebufferTexture2D(target, attachment, textarget, texture, level);
}
+void GLES2TraceImplementation::FramebufferTextureLayer(GLenum target,
+ GLenum attachment,
+ GLuint texture,
+ GLint level,
+ GLint layer) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferTextureLayer");
+ gl_->FramebufferTextureLayer(target, attachment, texture, level, layer);
+}
+
void GLES2TraceImplementation::FrontFace(GLenum mode) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FrontFace");
gl_->FrontFace(mode);
@@ -430,6 +449,15 @@ void GLES2TraceImplementation::GetIntegerv(GLenum pname, GLint* params) {
gl_->GetIntegerv(pname, params);
}
+void GLES2TraceImplementation::GetInternalformativ(GLenum target,
+ GLenum format,
+ GLenum pname,
+ GLsizei bufSize,
+ GLint* params) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetInternalformativ");
+ gl_->GetInternalformativ(target, format, pname, bufSize, params);
+}
+
void GLES2TraceImplementation::GetProgramiv(GLuint program,
GLenum pname,
GLint* params) {
@@ -751,6 +779,16 @@ void GLES2TraceImplementation::TexParameteriv(GLenum target,
gl_->TexParameteriv(target, pname, params);
}
+void GLES2TraceImplementation::TexStorage3D(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexStorage3D");
+ gl_->TexStorage3D(target, levels, internalFormat, width, height, depth);
+}
+
void GLES2TraceImplementation::TexSubImage2D(GLenum target,
GLint level,
GLint xoffset,
@@ -789,6 +827,18 @@ void GLES2TraceImplementation::Uniform1iv(GLint location,
gl_->Uniform1iv(location, count, v);
}
+void GLES2TraceImplementation::Uniform1ui(GLint location, GLuint x) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1ui");
+ gl_->Uniform1ui(location, x);
+}
+
+void GLES2TraceImplementation::Uniform1uiv(GLint location,
+ GLsizei count,
+ const GLuint* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1uiv");
+ gl_->Uniform1uiv(location, count, v);
+}
+
void GLES2TraceImplementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2f");
gl_->Uniform2f(location, x, y);
@@ -813,6 +863,18 @@ void GLES2TraceImplementation::Uniform2iv(GLint location,
gl_->Uniform2iv(location, count, v);
}
+void GLES2TraceImplementation::Uniform2ui(GLint location, GLuint x, GLuint y) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2ui");
+ gl_->Uniform2ui(location, x, y);
+}
+
+void GLES2TraceImplementation::Uniform2uiv(GLint location,
+ GLsizei count,
+ const GLuint* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2uiv");
+ gl_->Uniform2uiv(location, count, v);
+}
+
void GLES2TraceImplementation::Uniform3f(GLint location,
GLfloat x,
GLfloat y,
@@ -843,6 +905,21 @@ void GLES2TraceImplementation::Uniform3iv(GLint location,
gl_->Uniform3iv(location, count, v);
}
+void GLES2TraceImplementation::Uniform3ui(GLint location,
+ GLuint x,
+ GLuint y,
+ GLuint z) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3ui");
+ gl_->Uniform3ui(location, x, y, z);
+}
+
+void GLES2TraceImplementation::Uniform3uiv(GLint location,
+ GLsizei count,
+ const GLuint* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3uiv");
+ gl_->Uniform3uiv(location, count, v);
+}
+
void GLES2TraceImplementation::Uniform4f(GLint location,
GLfloat x,
GLfloat y,
@@ -875,6 +952,22 @@ void GLES2TraceImplementation::Uniform4iv(GLint location,
gl_->Uniform4iv(location, count, v);
}
+void GLES2TraceImplementation::Uniform4ui(GLint location,
+ GLuint x,
+ GLuint y,
+ GLuint z,
+ GLuint w) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4ui");
+ gl_->Uniform4ui(location, x, y, z, w);
+}
+
+void GLES2TraceImplementation::Uniform4uiv(GLint location,
+ GLsizei count,
+ const GLuint* v) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4uiv");
+ gl_->Uniform4uiv(location, count, v);
+}
+
void GLES2TraceImplementation::UniformMatrix2fv(GLint location,
GLsizei count,
GLboolean transpose,
@@ -883,6 +976,22 @@ void GLES2TraceImplementation::UniformMatrix2fv(GLint location,
gl_->UniformMatrix2fv(location, count, transpose, value);
}
+void GLES2TraceImplementation::UniformMatrix2x3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2x3fv");
+ gl_->UniformMatrix2x3fv(location, count, transpose, value);
+}
+
+void GLES2TraceImplementation::UniformMatrix2x4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2x4fv");
+ gl_->UniformMatrix2x4fv(location, count, transpose, value);
+}
+
void GLES2TraceImplementation::UniformMatrix3fv(GLint location,
GLsizei count,
GLboolean transpose,
@@ -891,6 +1000,22 @@ void GLES2TraceImplementation::UniformMatrix3fv(GLint location,
gl_->UniformMatrix3fv(location, count, transpose, value);
}
+void GLES2TraceImplementation::UniformMatrix3x2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3x2fv");
+ gl_->UniformMatrix3x2fv(location, count, transpose, value);
+}
+
+void GLES2TraceImplementation::UniformMatrix3x4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3x4fv");
+ gl_->UniformMatrix3x4fv(location, count, transpose, value);
+}
+
void GLES2TraceImplementation::UniformMatrix4fv(GLint location,
GLsizei count,
GLboolean transpose,
@@ -899,6 +1024,22 @@ void GLES2TraceImplementation::UniformMatrix4fv(GLint location,
gl_->UniformMatrix4fv(location, count, transpose, value);
}
+void GLES2TraceImplementation::UniformMatrix4x2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4x2fv");
+ gl_->UniformMatrix4x2fv(location, count, transpose, value);
+}
+
+void GLES2TraceImplementation::UniformMatrix4x3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4x3fv");
+ gl_->UniformMatrix4x3fv(location, count, transpose, value);
+}
+
void GLES2TraceImplementation::UseProgram(GLuint program) {
TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UseProgram");
gl_->UseProgram(program);
@@ -962,6 +1103,45 @@ void GLES2TraceImplementation::VertexAttrib4fv(GLuint indx,
gl_->VertexAttrib4fv(indx, values);
}
+void GLES2TraceImplementation::VertexAttribI4i(GLuint indx,
+ GLint x,
+ GLint y,
+ GLint z,
+ GLint w) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4i");
+ gl_->VertexAttribI4i(indx, x, y, z, w);
+}
+
+void GLES2TraceImplementation::VertexAttribI4iv(GLuint indx,
+ const GLint* values) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4iv");
+ gl_->VertexAttribI4iv(indx, values);
+}
+
+void GLES2TraceImplementation::VertexAttribI4ui(GLuint indx,
+ GLuint x,
+ GLuint y,
+ GLuint z,
+ GLuint w) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4ui");
+ gl_->VertexAttribI4ui(indx, x, y, z, w);
+}
+
+void GLES2TraceImplementation::VertexAttribI4uiv(GLuint indx,
+ const GLuint* values) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4uiv");
+ gl_->VertexAttribI4uiv(indx, values);
+}
+
+void GLES2TraceImplementation::VertexAttribIPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLsizei stride,
+ const void* ptr) {
+ TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribIPointer");
+ gl_->VertexAttribIPointer(indx, size, type, stride, ptr);
+}
+
void GLES2TraceImplementation::VertexAttribPointer(GLuint indx,
GLint size,
GLenum type,
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