Index: cc/trees/layer_tree_host_impl.cc |
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
index e49dcfec0392399e8d24aaba917436b782615605..10b06854b8fb1f5367eb3c08021d2442493aaf66 100644 |
--- a/cc/trees/layer_tree_host_impl.cc |
+++ b/cc/trees/layer_tree_host_impl.cc |
@@ -151,22 +151,6 @@ size_t GetMaxTransferBufferUsageBytes( |
max_transfer_buffer_usage_bytes); |
} |
-unsigned GetMapImageTextureTarget( |
- const ContextProvider::Capabilities& context_capabilities) { |
-// TODO(reveman): This should be a setting passed to the compositor instead |
-// of hard-coded here. The target that need to be used depends on our choice |
-// of GpuMemoryBuffer type. Note: SURFACE_TEXTURE needs EXTERNAL_OES, |
-// IO_SURFACE needs RECTANGLE_ARB. crbug.com/431059 |
-#if defined(OS_ANDROID) |
- if (context_capabilities.gpu.egl_image_external) |
- return GL_TEXTURE_EXTERNAL_OES; |
-#endif |
- if (context_capabilities.gpu.texture_rectangle) |
- return GL_TEXTURE_RECTANGLE_ARB; |
- |
- return GL_TEXTURE_2D; |
-} |
- |
size_t GetMaxStagingResourceCount() { |
// Upper bound for number of staging resource to allow. |
return 32; |
@@ -2005,9 +1989,6 @@ void LayerTreeHostImpl::CreateResourceAndRasterWorkerPool( |
DCHECK(task_runner); |
ContextProvider* context_provider = output_surface_->context_provider(); |
- bool should_use_zero_copy_rasterizer = |
- settings_.use_zero_copy || IsSynchronousSingleThreaded(); |
- |
if (!context_provider) { |
*resource_pool = |
ResourcePool::Create(resource_provider_.get(), |
@@ -2018,7 +1999,10 @@ void LayerTreeHostImpl::CreateResourceAndRasterWorkerPool( |
BitmapRasterWorkerPool::Create(task_runner, |
RasterWorkerPool::GetTaskGraphRunner(), |
resource_provider_.get()); |
- } else if (use_gpu_rasterization_) { |
+ return; |
+ } |
+ |
+ if (use_gpu_rasterization_) { |
*resource_pool = |
ResourcePool::Create(resource_provider_.get(), |
GL_TEXTURE_2D, |
@@ -2029,53 +2013,65 @@ void LayerTreeHostImpl::CreateResourceAndRasterWorkerPool( |
context_provider, |
resource_provider_.get(), |
settings_.use_distance_field_text); |
- } else if (should_use_zero_copy_rasterizer && CanUseZeroCopyRasterizer()) { |
- *resource_pool = ResourcePool::Create( |
- resource_provider_.get(), |
- GetMapImageTextureTarget(context_provider->ContextCapabilities()), |
- resource_provider_->best_texture_format()); |
- |
- TaskGraphRunner* task_graph_runner; |
- if (IsSynchronousSingleThreaded()) { |
- DCHECK(!single_thread_synchronous_task_graph_runner_); |
- single_thread_synchronous_task_graph_runner_.reset(new TaskGraphRunner); |
- task_graph_runner = single_thread_synchronous_task_graph_runner_.get(); |
- } else { |
- task_graph_runner = RasterWorkerPool::GetTaskGraphRunner(); |
+ return; |
+ } |
+ |
+ if (GetRendererCapabilities().using_image) { |
+ unsigned image_target = GL_TEXTURE_2D; |
+#if defined(OS_MACOSX) |
+ // GL_TEXTURE_RECTANGLE_ARB target is required by IOSurface backed images. |
+ DCHECK(context_provider->ContextCapabilities().gpu.texture_rectangle); |
+ image_target = GL_TEXTURE_RECTANGLE_ARB; |
+#endif |
+ if (settings_.use_image_external) { |
+ DCHECK(context_provider->ContextCapabilities().gpu.egl_image_external); |
+ image_target = GL_TEXTURE_EXTERNAL_OES; |
} |
- *raster_worker_pool = ZeroCopyRasterWorkerPool::Create( |
- task_runner, task_graph_runner, resource_provider_.get()); |
- } else if (settings_.use_one_copy && CanUseOneCopyRasterizer()) { |
- // We need to create a staging resource pool when using copy rasterizer. |
- *staging_resource_pool = ResourcePool::Create( |
- resource_provider_.get(), |
- GetMapImageTextureTarget(context_provider->ContextCapabilities()), |
- resource_provider_->best_texture_format()); |
- *resource_pool = |
- ResourcePool::Create(resource_provider_.get(), |
- GL_TEXTURE_2D, |
- resource_provider_->best_texture_format()); |
+ if (settings_.use_zero_copy || IsSynchronousSingleThreaded()) { |
+ *resource_pool = |
+ ResourcePool::Create(resource_provider_.get(), image_target, |
+ resource_provider_->best_texture_format()); |
+ |
+ TaskGraphRunner* task_graph_runner; |
+ if (IsSynchronousSingleThreaded()) { |
+ DCHECK(!single_thread_synchronous_task_graph_runner_); |
+ single_thread_synchronous_task_graph_runner_.reset(new TaskGraphRunner); |
+ task_graph_runner = single_thread_synchronous_task_graph_runner_.get(); |
+ } else { |
+ task_graph_runner = RasterWorkerPool::GetTaskGraphRunner(); |
+ } |
- *raster_worker_pool = |
- OneCopyRasterWorkerPool::Create(task_runner, |
- RasterWorkerPool::GetTaskGraphRunner(), |
- context_provider, |
- resource_provider_.get(), |
- staging_resource_pool_.get()); |
- } else { |
- *resource_pool = ResourcePool::Create( |
- resource_provider_.get(), |
- GL_TEXTURE_2D, |
- resource_provider_->memory_efficient_texture_format()); |
+ *raster_worker_pool = ZeroCopyRasterWorkerPool::Create( |
+ task_runner, task_graph_runner, resource_provider_.get()); |
+ return; |
+ } |
- *raster_worker_pool = PixelBufferRasterWorkerPool::Create( |
- task_runner, RasterWorkerPool::GetTaskGraphRunner(), context_provider, |
- resource_provider_.get(), |
- GetMaxTransferBufferUsageBytes( |
- context_provider->ContextCapabilities(), |
- settings_.renderer_settings.refresh_rate)); |
+ if (settings_.use_one_copy) { |
+ // We need to create a staging resource pool when using copy rasterizer. |
+ *staging_resource_pool = |
+ ResourcePool::Create(resource_provider_.get(), image_target, |
+ resource_provider_->best_texture_format()); |
+ *resource_pool = |
+ ResourcePool::Create(resource_provider_.get(), GL_TEXTURE_2D, |
+ resource_provider_->best_texture_format()); |
+ |
+ *raster_worker_pool = OneCopyRasterWorkerPool::Create( |
+ task_runner, RasterWorkerPool::GetTaskGraphRunner(), context_provider, |
+ resource_provider_.get(), staging_resource_pool_.get()); |
+ return; |
+ } |
} |
+ |
+ *resource_pool = ResourcePool::Create( |
+ resource_provider_.get(), GL_TEXTURE_2D, |
+ resource_provider_->memory_efficient_texture_format()); |
+ |
+ *raster_worker_pool = PixelBufferRasterWorkerPool::Create( |
+ task_runner, RasterWorkerPool::GetTaskGraphRunner(), context_provider, |
+ resource_provider_.get(), |
+ GetMaxTransferBufferUsageBytes(context_provider->ContextCapabilities(), |
+ settings_.renderer_settings.refresh_rate)); |
} |
void LayerTreeHostImpl::DestroyTileManager() { |
@@ -2096,14 +2092,6 @@ bool LayerTreeHostImpl::IsSynchronousSingleThreaded() const { |
return !proxy_->HasImplThread() && !settings_.single_thread_proxy_scheduler; |
} |
-bool LayerTreeHostImpl::CanUseZeroCopyRasterizer() const { |
- return GetRendererCapabilities().using_image; |
-} |
- |
-bool LayerTreeHostImpl::CanUseOneCopyRasterizer() const { |
- return GetRendererCapabilities().using_image; |
-} |
- |
void LayerTreeHostImpl::EnforceZeroBudget(bool zero_budget) { |
SetManagedMemoryPolicy(cached_managed_memory_policy_, zero_budget); |
} |
@@ -2563,10 +2551,14 @@ gfx::Vector2dF LayerTreeHostImpl::ScrollLayerWithViewportSpaceDelta( |
return actual_viewport_end_point - viewport_point; |
} |
-static gfx::Vector2dF ScrollLayerWithLocalDelta(LayerImpl* layer_impl, |
- const gfx::Vector2dF& local_delta) { |
+static gfx::Vector2dF ScrollLayerWithLocalDelta( |
+ LayerImpl* layer_impl, |
+ const gfx::Vector2dF& local_delta, |
+ float page_scale_factor) { |
gfx::Vector2dF previous_delta(layer_impl->ScrollDelta()); |
- layer_impl->ScrollBy(local_delta); |
+ gfx::Vector2dF delta = local_delta; |
+ delta.Scale(1.f / page_scale_factor); |
+ layer_impl->ScrollBy(delta); |
return layer_impl->ScrollDelta() - previous_delta; |
} |
@@ -2644,7 +2636,8 @@ InputHandlerScrollResult LayerTreeHostImpl::ScrollBy( |
// Gesture events need to be transformed from viewport coordinates to local |
// layer coordinates so that the scrolling contents exactly follow the |
// user's finger. In contrast, wheel events represent a fixed amount of |
- // scrolling so we can just apply them directly. |
+ // scrolling so we can just apply them directly, but the page scale factor |
+ // is applied to the scroll delta. |
if (!wheel_scrolling_) { |
float scale_from_viewport_to_screen_space = device_scale_factor_; |
applied_delta = |
@@ -2652,7 +2645,8 @@ InputHandlerScrollResult LayerTreeHostImpl::ScrollBy( |
scale_from_viewport_to_screen_space, |
viewport_point, pending_delta); |
} else { |
- applied_delta = ScrollLayerWithLocalDelta(layer_impl, pending_delta); |
+ applied_delta = ScrollLayerWithLocalDelta( |
+ layer_impl, pending_delta, active_tree_->total_page_scale_factor()); |
} |
const float kEpsilon = 0.1f; |
@@ -2774,7 +2768,8 @@ bool LayerTreeHostImpl::ScrollVerticallyByPage(const gfx::Point& viewport_point, |
gfx::Vector2dF delta = gfx::Vector2dF(0.f, page); |
- gfx::Vector2dF applied_delta = ScrollLayerWithLocalDelta(layer_impl, delta); |
+ gfx::Vector2dF applied_delta = |
+ ScrollLayerWithLocalDelta(layer_impl, delta, 1.f); |
if (!applied_delta.IsZero()) { |
client_->SetNeedsCommitOnImplThread(); |
@@ -3251,9 +3246,9 @@ BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const { |
// task), fall back to physical time. This should still be monotonic. |
if (current_begin_frame_args_.IsValid()) |
return current_begin_frame_args_; |
- return BeginFrameArgs::Create(gfx::FrameTime::Now(), base::TimeTicks(), |
- BeginFrameArgs::DefaultInterval(), |
- BeginFrameArgs::NORMAL); |
+ return BeginFrameArgs::Create( |
+ BEGINFRAME_FROM_HERE, gfx::FrameTime::Now(), base::TimeTicks(), |
+ BeginFrameArgs::DefaultInterval(), BeginFrameArgs::NORMAL); |
} |
scoped_refptr<base::debug::ConvertableToTraceFormat> |