| Index: cc/resources/managed_tile_state.cc
|
| diff --git a/cc/resources/managed_tile_state.cc b/cc/resources/managed_tile_state.cc
|
| index 2841711dd81fe161e6aebd5fc002ec96edbe834f..a60c28af82e2d3a34851d3d6d49948b8314d342b 100644
|
| --- a/cc/resources/managed_tile_state.cc
|
| +++ b/cc/resources/managed_tile_state.cc
|
| @@ -12,38 +12,9 @@
|
|
|
| namespace cc {
|
|
|
| -std::string ManagedTileBinToString(ManagedTileBin bin) {
|
| - switch (bin) {
|
| - case NOW_AND_READY_TO_DRAW_BIN:
|
| - return "NOW_AND_READY_TO_DRAW_BIN";
|
| - case NOW_BIN:
|
| - return "NOW_BIN";
|
| - case SOON_BIN:
|
| - return "SOON_BIN";
|
| - case EVENTUALLY_AND_ACTIVE_BIN:
|
| - return "EVENTUALLY_AND_ACTIVE_BIN";
|
| - case EVENTUALLY_BIN:
|
| - return "EVENTUALLY_BIN";
|
| - case AT_LAST_AND_ACTIVE_BIN:
|
| - return "AT_LAST_AND_ACTIVE_BIN";
|
| - case AT_LAST_BIN:
|
| - return "AT_LAST_BIN";
|
| - case NEVER_BIN:
|
| - return "NEVER_BIN";
|
| - case NUM_BINS:
|
| - NOTREACHED();
|
| - return "Invalid Bin (NUM_BINS)";
|
| - }
|
| - return "Invalid Bin (UNKNOWN)";
|
| -}
|
| -
|
| ManagedTileState::ManagedTileState()
|
| - : bin(NEVER_BIN),
|
| - resolution(NON_IDEAL_RESOLUTION),
|
| - required_for_activation(false),
|
| + : resolution(NON_IDEAL_RESOLUTION),
|
| priority_bin(TilePriority::EVENTUALLY),
|
| - distance_to_visible(std::numeric_limits<float>::infinity()),
|
| - visible_and_ready_to_draw(false),
|
| scheduled_priority(0) {
|
| }
|
|
|
| @@ -77,12 +48,8 @@ void ManagedTileState::AsValueInto(base::debug::TracedValue* state) const {
|
|
|
| state->SetBoolean("has_resource", has_resource);
|
| state->SetBoolean("is_using_gpu_memory", is_using_gpu_memory);
|
| - state->SetString("bin", ManagedTileBinToString(bin));
|
| state->SetString("resolution", TileResolutionToString(resolution));
|
| state->SetString("priority_bin", TilePriorityBinToString(priority_bin));
|
| - state->SetDouble("distance_to_visible",
|
| - MathUtil::AsFloatSafely(distance_to_visible));
|
| - state->SetBoolean("required_for_activation", required_for_activation);
|
| state->SetBoolean("is_solid_color",
|
| draw_info.mode_ == DrawInfo::SOLID_COLOR_MODE);
|
| state->SetBoolean("is_transparent",
|
|
|