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Unified Diff: gpu/command_buffer/client/gles2_cmd_helper_autogen.h

Issue 761903003: Update from https://crrev.com/306655 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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Index: gpu/command_buffer/client/gles2_cmd_helper_autogen.h
diff --git a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
index 75796a20983a2296fe199d7da9a1053c6adbc7ae..b8e3b66d1b7fcb43f250c9949e58feb4bd4f7a13 100644
--- a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
+++ b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
@@ -243,6 +243,18 @@ void CompressedTexSubImage2D(GLenum target,
}
}
+void CopyBufferSubData(GLenum readtarget,
+ GLenum writetarget,
+ GLintptr readoffset,
+ GLintptr writeoffset,
+ GLsizeiptr size) {
+ gles2::cmds::CopyBufferSubData* c =
+ GetCmdSpace<gles2::cmds::CopyBufferSubData>();
+ if (c) {
+ c->Init(readtarget, writetarget, readoffset, writeoffset, size);
+ }
+}
+
void CopyTexImage2D(GLenum target,
GLint level,
GLenum internalformat,
@@ -457,6 +469,18 @@ void FramebufferTexture2D(GLenum target,
}
}
+void FramebufferTextureLayer(GLenum target,
+ GLenum attachment,
+ GLuint texture,
+ GLint level,
+ GLint layer) {
+ gles2::cmds::FramebufferTextureLayer* c =
+ GetCmdSpace<gles2::cmds::FramebufferTextureLayer>();
+ if (c) {
+ c->Init(target, attachment, texture, level, layer);
+ }
+}
+
void FrontFace(GLenum mode) {
gles2::cmds::FrontFace* c = GetCmdSpace<gles2::cmds::FrontFace>();
if (c) {
@@ -611,6 +635,19 @@ void GetIntegerv(GLenum pname,
}
}
+void GetInternalformativ(GLenum target,
+ GLenum format,
+ GLenum pname,
+ GLsizei bufSize,
+ uint32_t params_shm_id,
+ uint32_t params_shm_offset) {
+ gles2::cmds::GetInternalformativ* c =
+ GetCmdSpace<gles2::cmds::GetInternalformativ>();
+ if (c) {
+ c->Init(target, format, pname, bufSize, params_shm_id, params_shm_offset);
+ }
+}
+
void GetProgramiv(GLuint program,
GLenum pname,
uint32_t params_shm_id,
@@ -1033,6 +1070,18 @@ void TexParameterivImmediate(GLenum target, GLenum pname, const GLint* params) {
}
}
+void TexStorage3D(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth) {
+ gles2::cmds::TexStorage3D* c = GetCmdSpace<gles2::cmds::TexStorage3D>();
+ if (c) {
+ c->Init(target, levels, internalFormat, width, height, depth);
+ }
+}
+
void TexSubImage2D(GLenum target,
GLint level,
GLint xoffset,
@@ -1083,6 +1132,22 @@ void Uniform1ivImmediate(GLint location, GLsizei count, const GLint* v) {
}
}
+void Uniform1ui(GLint location, GLuint x) {
+ gles2::cmds::Uniform1ui* c = GetCmdSpace<gles2::cmds::Uniform1ui>();
+ if (c) {
+ c->Init(location, x);
+ }
+}
+
+void Uniform1uivImmediate(GLint location, GLsizei count, const GLuint* v) {
+ const uint32_t size = gles2::cmds::Uniform1uivImmediate::ComputeSize(count);
+ gles2::cmds::Uniform1uivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform1uivImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
void Uniform2f(GLint location, GLfloat x, GLfloat y) {
gles2::cmds::Uniform2f* c = GetCmdSpace<gles2::cmds::Uniform2f>();
if (c) {
@@ -1115,6 +1180,22 @@ void Uniform2ivImmediate(GLint location, GLsizei count, const GLint* v) {
}
}
+void Uniform2ui(GLint location, GLuint x, GLuint y) {
+ gles2::cmds::Uniform2ui* c = GetCmdSpace<gles2::cmds::Uniform2ui>();
+ if (c) {
+ c->Init(location, x, y);
+ }
+}
+
+void Uniform2uivImmediate(GLint location, GLsizei count, const GLuint* v) {
+ const uint32_t size = gles2::cmds::Uniform2uivImmediate::ComputeSize(count);
+ gles2::cmds::Uniform2uivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform2uivImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
gles2::cmds::Uniform3f* c = GetCmdSpace<gles2::cmds::Uniform3f>();
if (c) {
@@ -1147,6 +1228,22 @@ void Uniform3ivImmediate(GLint location, GLsizei count, const GLint* v) {
}
}
+void Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) {
+ gles2::cmds::Uniform3ui* c = GetCmdSpace<gles2::cmds::Uniform3ui>();
+ if (c) {
+ c->Init(location, x, y, z);
+ }
+}
+
+void Uniform3uivImmediate(GLint location, GLsizei count, const GLuint* v) {
+ const uint32_t size = gles2::cmds::Uniform3uivImmediate::ComputeSize(count);
+ gles2::cmds::Uniform3uivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform3uivImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
gles2::cmds::Uniform4f* c = GetCmdSpace<gles2::cmds::Uniform4f>();
if (c) {
@@ -1179,6 +1276,22 @@ void Uniform4ivImmediate(GLint location, GLsizei count, const GLint* v) {
}
}
+void Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) {
+ gles2::cmds::Uniform4ui* c = GetCmdSpace<gles2::cmds::Uniform4ui>();
+ if (c) {
+ c->Init(location, x, y, z, w);
+ }
+}
+
+void Uniform4uivImmediate(GLint location, GLsizei count, const GLuint* v) {
+ const uint32_t size = gles2::cmds::Uniform4uivImmediate::ComputeSize(count);
+ gles2::cmds::Uniform4uivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform4uivImmediate>(size);
+ if (c) {
+ c->Init(location, count, v);
+ }
+}
+
void UniformMatrix2fvImmediate(GLint location,
GLsizei count,
const GLfloat* value) {
@@ -1192,6 +1305,32 @@ void UniformMatrix2fvImmediate(GLint location,
}
}
+void UniformMatrix2x3fvImmediate(GLint location,
+ GLsizei count,
+ const GLfloat* value) {
+ const uint32_t size =
+ gles2::cmds::UniformMatrix2x3fvImmediate::ComputeSize(count);
+ gles2::cmds::UniformMatrix2x3fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix2x3fvImmediate>(
+ size);
+ if (c) {
+ c->Init(location, count, value);
+ }
+}
+
+void UniformMatrix2x4fvImmediate(GLint location,
+ GLsizei count,
+ const GLfloat* value) {
+ const uint32_t size =
+ gles2::cmds::UniformMatrix2x4fvImmediate::ComputeSize(count);
+ gles2::cmds::UniformMatrix2x4fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix2x4fvImmediate>(
+ size);
+ if (c) {
+ c->Init(location, count, value);
+ }
+}
+
void UniformMatrix3fvImmediate(GLint location,
GLsizei count,
const GLfloat* value) {
@@ -1205,6 +1344,32 @@ void UniformMatrix3fvImmediate(GLint location,
}
}
+void UniformMatrix3x2fvImmediate(GLint location,
+ GLsizei count,
+ const GLfloat* value) {
+ const uint32_t size =
+ gles2::cmds::UniformMatrix3x2fvImmediate::ComputeSize(count);
+ gles2::cmds::UniformMatrix3x2fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix3x2fvImmediate>(
+ size);
+ if (c) {
+ c->Init(location, count, value);
+ }
+}
+
+void UniformMatrix3x4fvImmediate(GLint location,
+ GLsizei count,
+ const GLfloat* value) {
+ const uint32_t size =
+ gles2::cmds::UniformMatrix3x4fvImmediate::ComputeSize(count);
+ gles2::cmds::UniformMatrix3x4fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix3x4fvImmediate>(
+ size);
+ if (c) {
+ c->Init(location, count, value);
+ }
+}
+
void UniformMatrix4fvImmediate(GLint location,
GLsizei count,
const GLfloat* value) {
@@ -1218,6 +1383,32 @@ void UniformMatrix4fvImmediate(GLint location,
}
}
+void UniformMatrix4x2fvImmediate(GLint location,
+ GLsizei count,
+ const GLfloat* value) {
+ const uint32_t size =
+ gles2::cmds::UniformMatrix4x2fvImmediate::ComputeSize(count);
+ gles2::cmds::UniformMatrix4x2fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix4x2fvImmediate>(
+ size);
+ if (c) {
+ c->Init(location, count, value);
+ }
+}
+
+void UniformMatrix4x3fvImmediate(GLint location,
+ GLsizei count,
+ const GLfloat* value) {
+ const uint32_t size =
+ gles2::cmds::UniformMatrix4x3fvImmediate::ComputeSize(count);
+ gles2::cmds::UniformMatrix4x3fvImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix4x3fvImmediate>(
+ size);
+ if (c) {
+ c->Init(location, count, value);
+ }
+}
+
void UseProgram(GLuint program) {
gles2::cmds::UseProgram* c = GetCmdSpace<gles2::cmds::UseProgram>();
if (c) {
@@ -1300,6 +1491,53 @@ void VertexAttrib4fvImmediate(GLuint indx, const GLfloat* values) {
}
}
+void VertexAttribI4i(GLuint indx, GLint x, GLint y, GLint z, GLint w) {
+ gles2::cmds::VertexAttribI4i* c = GetCmdSpace<gles2::cmds::VertexAttribI4i>();
+ if (c) {
+ c->Init(indx, x, y, z, w);
+ }
+}
+
+void VertexAttribI4ivImmediate(GLuint indx, const GLint* values) {
+ const uint32_t size = gles2::cmds::VertexAttribI4ivImmediate::ComputeSize();
+ gles2::cmds::VertexAttribI4ivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttribI4ivImmediate>(
+ size);
+ if (c) {
+ c->Init(indx, values);
+ }
+}
+
+void VertexAttribI4ui(GLuint indx, GLuint x, GLuint y, GLuint z, GLuint w) {
+ gles2::cmds::VertexAttribI4ui* c =
+ GetCmdSpace<gles2::cmds::VertexAttribI4ui>();
+ if (c) {
+ c->Init(indx, x, y, z, w);
+ }
+}
+
+void VertexAttribI4uivImmediate(GLuint indx, const GLuint* values) {
+ const uint32_t size = gles2::cmds::VertexAttribI4uivImmediate::ComputeSize();
+ gles2::cmds::VertexAttribI4uivImmediate* c =
+ GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttribI4uivImmediate>(
+ size);
+ if (c) {
+ c->Init(indx, values);
+ }
+}
+
+void VertexAttribIPointer(GLuint indx,
+ GLint size,
+ GLenum type,
+ GLsizei stride,
+ GLuint offset) {
+ gles2::cmds::VertexAttribIPointer* c =
+ GetCmdSpace<gles2::cmds::VertexAttribIPointer>();
+ if (c) {
+ c->Init(indx, size, type, stride, offset);
+ }
+}
+
void VertexAttribPointer(GLuint indx,
GLint size,
GLenum type,
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