Index: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
index 5a986e983495bb8c2c6e3b15d71bc35294762191..b4792ca9438dcf838bed6d30c50e4ae1ff3f7644 100644 |
--- a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
+++ b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
@@ -99,6 +99,12 @@ void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */, |
GLsizei /* imageSize */, |
const void* /* data */) { |
} |
+void GLES2InterfaceStub::CopyBufferSubData(GLenum /* readtarget */, |
+ GLenum /* writetarget */, |
+ GLintptr /* readoffset */, |
+ GLintptr /* writeoffset */, |
+ GLsizeiptr /* size */) { |
+} |
void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */, |
GLint /* level */, |
GLenum /* internalformat */, |
@@ -185,6 +191,12 @@ void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */, |
GLuint /* texture */, |
GLint /* level */) { |
} |
+void GLES2InterfaceStub::FramebufferTextureLayer(GLenum /* target */, |
+ GLenum /* attachment */, |
+ GLuint /* texture */, |
+ GLint /* level */, |
+ GLint /* layer */) { |
+} |
void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { |
} |
void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { |
@@ -244,6 +256,12 @@ void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv( |
} |
void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) { |
} |
+void GLES2InterfaceStub::GetInternalformativ(GLenum /* target */, |
+ GLenum /* format */, |
+ GLenum /* pname */, |
+ GLsizei /* bufSize */, |
+ GLint* /* params */) { |
+} |
void GLES2InterfaceStub::GetProgramiv(GLuint /* program */, |
GLenum /* pname */, |
GLint* /* params */) { |
@@ -430,6 +448,13 @@ void GLES2InterfaceStub::TexParameteriv(GLenum /* target */, |
GLenum /* pname */, |
const GLint* /* params */) { |
} |
+void GLES2InterfaceStub::TexStorage3D(GLenum /* target */, |
+ GLsizei /* levels */, |
+ GLenum /* internalFormat */, |
+ GLsizei /* width */, |
+ GLsizei /* height */, |
+ GLsizei /* depth */) { |
+} |
void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -452,6 +477,12 @@ void GLES2InterfaceStub::Uniform1iv(GLint /* location */, |
GLsizei /* count */, |
const GLint* /* v */) { |
} |
+void GLES2InterfaceStub::Uniform1ui(GLint /* location */, GLuint /* x */) { |
+} |
+void GLES2InterfaceStub::Uniform1uiv(GLint /* location */, |
+ GLsizei /* count */, |
+ const GLuint* /* v */) { |
+} |
void GLES2InterfaceStub::Uniform2f(GLint /* location */, |
GLfloat /* x */, |
GLfloat /* y */) { |
@@ -468,6 +499,14 @@ void GLES2InterfaceStub::Uniform2iv(GLint /* location */, |
GLsizei /* count */, |
const GLint* /* v */) { |
} |
+void GLES2InterfaceStub::Uniform2ui(GLint /* location */, |
+ GLuint /* x */, |
+ GLuint /* y */) { |
+} |
+void GLES2InterfaceStub::Uniform2uiv(GLint /* location */, |
+ GLsizei /* count */, |
+ const GLuint* /* v */) { |
+} |
void GLES2InterfaceStub::Uniform3f(GLint /* location */, |
GLfloat /* x */, |
GLfloat /* y */, |
@@ -486,6 +525,15 @@ void GLES2InterfaceStub::Uniform3iv(GLint /* location */, |
GLsizei /* count */, |
const GLint* /* v */) { |
} |
+void GLES2InterfaceStub::Uniform3ui(GLint /* location */, |
+ GLuint /* x */, |
+ GLuint /* y */, |
+ GLuint /* z */) { |
+} |
+void GLES2InterfaceStub::Uniform3uiv(GLint /* location */, |
+ GLsizei /* count */, |
+ const GLuint* /* v */) { |
+} |
void GLES2InterfaceStub::Uniform4f(GLint /* location */, |
GLfloat /* x */, |
GLfloat /* y */, |
@@ -506,21 +554,61 @@ void GLES2InterfaceStub::Uniform4iv(GLint /* location */, |
GLsizei /* count */, |
const GLint* /* v */) { |
} |
+void GLES2InterfaceStub::Uniform4ui(GLint /* location */, |
+ GLuint /* x */, |
+ GLuint /* y */, |
+ GLuint /* z */, |
+ GLuint /* w */) { |
+} |
+void GLES2InterfaceStub::Uniform4uiv(GLint /* location */, |
+ GLsizei /* count */, |
+ const GLuint* /* v */) { |
+} |
void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
const GLfloat* /* value */) { |
} |
+void GLES2InterfaceStub::UniformMatrix2x3fv(GLint /* location */, |
+ GLsizei /* count */, |
+ GLboolean /* transpose */, |
+ const GLfloat* /* value */) { |
+} |
+void GLES2InterfaceStub::UniformMatrix2x4fv(GLint /* location */, |
+ GLsizei /* count */, |
+ GLboolean /* transpose */, |
+ const GLfloat* /* value */) { |
+} |
void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
const GLfloat* /* value */) { |
} |
+void GLES2InterfaceStub::UniformMatrix3x2fv(GLint /* location */, |
+ GLsizei /* count */, |
+ GLboolean /* transpose */, |
+ const GLfloat* /* value */) { |
+} |
+void GLES2InterfaceStub::UniformMatrix3x4fv(GLint /* location */, |
+ GLsizei /* count */, |
+ GLboolean /* transpose */, |
+ const GLfloat* /* value */) { |
+} |
void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
const GLfloat* /* value */) { |
} |
+void GLES2InterfaceStub::UniformMatrix4x2fv(GLint /* location */, |
+ GLsizei /* count */, |
+ GLboolean /* transpose */, |
+ const GLfloat* /* value */) { |
+} |
+void GLES2InterfaceStub::UniformMatrix4x3fv(GLint /* location */, |
+ GLsizei /* count */, |
+ GLboolean /* transpose */, |
+ const GLfloat* /* value */) { |
+} |
void GLES2InterfaceStub::UseProgram(GLuint /* program */) { |
} |
void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) { |
@@ -554,6 +642,30 @@ void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */, |
void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */, |
const GLfloat* /* values */) { |
} |
+void GLES2InterfaceStub::VertexAttribI4i(GLuint /* indx */, |
+ GLint /* x */, |
+ GLint /* y */, |
+ GLint /* z */, |
+ GLint /* w */) { |
+} |
+void GLES2InterfaceStub::VertexAttribI4iv(GLuint /* indx */, |
+ const GLint* /* values */) { |
+} |
+void GLES2InterfaceStub::VertexAttribI4ui(GLuint /* indx */, |
+ GLuint /* x */, |
+ GLuint /* y */, |
+ GLuint /* z */, |
+ GLuint /* w */) { |
+} |
+void GLES2InterfaceStub::VertexAttribI4uiv(GLuint /* indx */, |
+ const GLuint* /* values */) { |
+} |
+void GLES2InterfaceStub::VertexAttribIPointer(GLuint /* indx */, |
+ GLint /* size */, |
+ GLenum /* type */, |
+ GLsizei /* stride */, |
+ const void* /* ptr */) { |
+} |
void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */, |
GLint /* size */, |
GLenum /* type */, |