| Index: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
|
| index 5a986e983495bb8c2c6e3b15d71bc35294762191..b4792ca9438dcf838bed6d30c50e4ae1ff3f7644 100644
|
| --- a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
|
| @@ -99,6 +99,12 @@ void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */,
|
| GLsizei /* imageSize */,
|
| const void* /* data */) {
|
| }
|
| +void GLES2InterfaceStub::CopyBufferSubData(GLenum /* readtarget */,
|
| + GLenum /* writetarget */,
|
| + GLintptr /* readoffset */,
|
| + GLintptr /* writeoffset */,
|
| + GLsizeiptr /* size */) {
|
| +}
|
| void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */,
|
| GLint /* level */,
|
| GLenum /* internalformat */,
|
| @@ -185,6 +191,12 @@ void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */,
|
| GLuint /* texture */,
|
| GLint /* level */) {
|
| }
|
| +void GLES2InterfaceStub::FramebufferTextureLayer(GLenum /* target */,
|
| + GLenum /* attachment */,
|
| + GLuint /* texture */,
|
| + GLint /* level */,
|
| + GLint /* layer */) {
|
| +}
|
| void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
|
| }
|
| void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {
|
| @@ -244,6 +256,12 @@ void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
|
| }
|
| void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {
|
| }
|
| +void GLES2InterfaceStub::GetInternalformativ(GLenum /* target */,
|
| + GLenum /* format */,
|
| + GLenum /* pname */,
|
| + GLsizei /* bufSize */,
|
| + GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetProgramiv(GLuint /* program */,
|
| GLenum /* pname */,
|
| GLint* /* params */) {
|
| @@ -430,6 +448,13 @@ void GLES2InterfaceStub::TexParameteriv(GLenum /* target */,
|
| GLenum /* pname */,
|
| const GLint* /* params */) {
|
| }
|
| +void GLES2InterfaceStub::TexStorage3D(GLenum /* target */,
|
| + GLsizei /* levels */,
|
| + GLenum /* internalFormat */,
|
| + GLsizei /* width */,
|
| + GLsizei /* height */,
|
| + GLsizei /* depth */) {
|
| +}
|
| void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */,
|
| GLint /* level */,
|
| GLint /* xoffset */,
|
| @@ -452,6 +477,12 @@ void GLES2InterfaceStub::Uniform1iv(GLint /* location */,
|
| GLsizei /* count */,
|
| const GLint* /* v */) {
|
| }
|
| +void GLES2InterfaceStub::Uniform1ui(GLint /* location */, GLuint /* x */) {
|
| +}
|
| +void GLES2InterfaceStub::Uniform1uiv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + const GLuint* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform2f(GLint /* location */,
|
| GLfloat /* x */,
|
| GLfloat /* y */) {
|
| @@ -468,6 +499,14 @@ void GLES2InterfaceStub::Uniform2iv(GLint /* location */,
|
| GLsizei /* count */,
|
| const GLint* /* v */) {
|
| }
|
| +void GLES2InterfaceStub::Uniform2ui(GLint /* location */,
|
| + GLuint /* x */,
|
| + GLuint /* y */) {
|
| +}
|
| +void GLES2InterfaceStub::Uniform2uiv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + const GLuint* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform3f(GLint /* location */,
|
| GLfloat /* x */,
|
| GLfloat /* y */,
|
| @@ -486,6 +525,15 @@ void GLES2InterfaceStub::Uniform3iv(GLint /* location */,
|
| GLsizei /* count */,
|
| const GLint* /* v */) {
|
| }
|
| +void GLES2InterfaceStub::Uniform3ui(GLint /* location */,
|
| + GLuint /* x */,
|
| + GLuint /* y */,
|
| + GLuint /* z */) {
|
| +}
|
| +void GLES2InterfaceStub::Uniform3uiv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + const GLuint* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform4f(GLint /* location */,
|
| GLfloat /* x */,
|
| GLfloat /* y */,
|
| @@ -506,21 +554,61 @@ void GLES2InterfaceStub::Uniform4iv(GLint /* location */,
|
| GLsizei /* count */,
|
| const GLint* /* v */) {
|
| }
|
| +void GLES2InterfaceStub::Uniform4ui(GLint /* location */,
|
| + GLuint /* x */,
|
| + GLuint /* y */,
|
| + GLuint /* z */,
|
| + GLuint /* w */) {
|
| +}
|
| +void GLES2InterfaceStub::Uniform4uiv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + const GLuint* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */,
|
| GLsizei /* count */,
|
| GLboolean /* transpose */,
|
| const GLfloat* /* value */) {
|
| }
|
| +void GLES2InterfaceStub::UniformMatrix2x3fv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + GLboolean /* transpose */,
|
| + const GLfloat* /* value */) {
|
| +}
|
| +void GLES2InterfaceStub::UniformMatrix2x4fv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + GLboolean /* transpose */,
|
| + const GLfloat* /* value */) {
|
| +}
|
| void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */,
|
| GLsizei /* count */,
|
| GLboolean /* transpose */,
|
| const GLfloat* /* value */) {
|
| }
|
| +void GLES2InterfaceStub::UniformMatrix3x2fv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + GLboolean /* transpose */,
|
| + const GLfloat* /* value */) {
|
| +}
|
| +void GLES2InterfaceStub::UniformMatrix3x4fv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + GLboolean /* transpose */,
|
| + const GLfloat* /* value */) {
|
| +}
|
| void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */,
|
| GLsizei /* count */,
|
| GLboolean /* transpose */,
|
| const GLfloat* /* value */) {
|
| }
|
| +void GLES2InterfaceStub::UniformMatrix4x2fv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + GLboolean /* transpose */,
|
| + const GLfloat* /* value */) {
|
| +}
|
| +void GLES2InterfaceStub::UniformMatrix4x3fv(GLint /* location */,
|
| + GLsizei /* count */,
|
| + GLboolean /* transpose */,
|
| + const GLfloat* /* value */) {
|
| +}
|
| void GLES2InterfaceStub::UseProgram(GLuint /* program */) {
|
| }
|
| void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {
|
| @@ -554,6 +642,30 @@ void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */,
|
| void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */,
|
| const GLfloat* /* values */) {
|
| }
|
| +void GLES2InterfaceStub::VertexAttribI4i(GLuint /* indx */,
|
| + GLint /* x */,
|
| + GLint /* y */,
|
| + GLint /* z */,
|
| + GLint /* w */) {
|
| +}
|
| +void GLES2InterfaceStub::VertexAttribI4iv(GLuint /* indx */,
|
| + const GLint* /* values */) {
|
| +}
|
| +void GLES2InterfaceStub::VertexAttribI4ui(GLuint /* indx */,
|
| + GLuint /* x */,
|
| + GLuint /* y */,
|
| + GLuint /* z */,
|
| + GLuint /* w */) {
|
| +}
|
| +void GLES2InterfaceStub::VertexAttribI4uiv(GLuint /* indx */,
|
| + const GLuint* /* values */) {
|
| +}
|
| +void GLES2InterfaceStub::VertexAttribIPointer(GLuint /* indx */,
|
| + GLint /* size */,
|
| + GLenum /* type */,
|
| + GLsizei /* stride */,
|
| + const void* /* ptr */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */,
|
| GLint /* size */,
|
| GLenum /* type */,
|
|
|