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Side by Side Diff: ui/gl/gl_context.h

Issue 761903003: Update from https://crrev.com/306655 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_CONTEXT_H_ 5 #ifndef UI_GL_GL_CONTEXT_H_
6 #define UI_GL_GL_CONTEXT_H_ 6 #define UI_GL_GL_CONTEXT_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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83 83
84 // Returns in bytes the total amount of GPU memory for the GPU which this 84 // Returns in bytes the total amount of GPU memory for the GPU which this
85 // context is currently rendering on. Returns false if no extension exists 85 // context is currently rendering on. Returns false if no extension exists
86 // to get the exact amount of GPU memory. 86 // to get the exact amount of GPU memory.
87 virtual bool GetTotalGpuMemory(size_t* bytes); 87 virtual bool GetTotalGpuMemory(size_t* bytes);
88 88
89 // Indicate that it is safe to force this context to switch GPUs, since 89 // Indicate that it is safe to force this context to switch GPUs, since
90 // transitioning can cause corruption and hangs (OS X only). 90 // transitioning can cause corruption and hangs (OS X only).
91 virtual void SetSafeToForceGpuSwitch(); 91 virtual void SetSafeToForceGpuSwitch();
92 92
93 // Attempt to force the context to move to the GPU of its sharegroup. Return
94 // false only in the event of an unexpected error on the context.
95 virtual bool ForceGpuSwitchIfNeeded();
96
93 // Indicate that the real context switches should unbind the FBO first 97 // Indicate that the real context switches should unbind the FBO first
94 // (For an Android work-around only). 98 // (For an Android work-around only).
95 virtual void SetUnbindFboOnMakeCurrent(); 99 virtual void SetUnbindFboOnMakeCurrent();
96 100
97 // Returns whether the current context supports the named extension. The 101 // Returns whether the current context supports the named extension. The
98 // context must be current. 102 // context must be current.
99 bool HasExtension(const char* name); 103 bool HasExtension(const char* name);
100 104
101 // Returns version info of the underlying GL context. The context must be 105 // Returns version info of the underlying GL context. The context must be
102 // current. 106 // current.
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190 194
191 void SetCurrent(GLSurface* surface) override; 195 void SetCurrent(GLSurface* surface) override;
192 196
193 private: 197 private:
194 DISALLOW_COPY_AND_ASSIGN(GLContextReal); 198 DISALLOW_COPY_AND_ASSIGN(GLContextReal);
195 }; 199 };
196 200
197 } // namespace gfx 201 } // namespace gfx
198 202
199 #endif // UI_GL_GL_CONTEXT_H_ 203 #endif // UI_GL_GL_CONTEXT_H_
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