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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/valuebuffer_manager.h" | 5 #include "gpu/command_buffer/service/valuebuffer_manager.h" |
6 | 6 |
7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
8 #include "base/strings/string_number_conversions.h" | 8 #include "base/strings/string_number_conversions.h" |
9 #include "base/strings/string_util.h" | 9 #include "base/strings/string_util.h" |
10 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 10 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
11 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 11 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 12 #include "gpu/command_buffer/common/value_state.h" |
12 #include "gpu/command_buffer/service/common_decoder.h" | 13 #include "gpu/command_buffer/service/common_decoder.h" |
13 #include "gpu/command_buffer/service/feature_info.h" | 14 #include "gpu/command_buffer/service/feature_info.h" |
14 #include "gpu/command_buffer/service/gpu_service_test.h" | 15 #include "gpu/command_buffer/service/gpu_service_test.h" |
15 #include "gpu/command_buffer/service/mocks.h" | 16 #include "gpu/command_buffer/service/mocks.h" |
16 #include "gpu/command_buffer/service/test_helper.h" | 17 #include "gpu/command_buffer/service/test_helper.h" |
17 #include "testing/gtest/include/gtest/gtest.h" | 18 #include "testing/gtest/include/gtest/gtest.h" |
18 #include "ui/gl/gl_bindings.h" | 19 #include "ui/gl/gl_bindings.h" |
19 #include "ui/gl/gl_mock.h" | 20 #include "ui/gl/gl_mock.h" |
20 | 21 |
21 namespace gpu { | 22 namespace gpu { |
22 namespace gles2 { | 23 namespace gles2 { |
23 | 24 |
24 class ValuebufferManagerTest : public GpuServiceTest { | 25 class ValuebufferManagerTest : public GpuServiceTest { |
25 public: | 26 public: |
26 ValuebufferManagerTest() : manager_() {} | 27 ValuebufferManagerTest() {} |
27 ~ValuebufferManagerTest() override { manager_.Destroy(); } | 28 ~ValuebufferManagerTest() {} |
| 29 |
| 30 void SetUp() override { |
| 31 GpuServiceTest::SetUp(); |
| 32 pending_state_map_ = new ValueStateMap(); |
| 33 manager_.reset(new ValuebufferManager(pending_state_map_.get())); |
| 34 } |
| 35 |
| 36 void TearDown() override { |
| 37 manager_->Destroy(); |
| 38 GpuServiceTest::TearDown(); |
| 39 } |
28 | 40 |
29 protected: | 41 protected: |
30 ValuebufferManager manager_; | 42 scoped_refptr<ValueStateMap> pending_state_map_; |
| 43 scoped_ptr<ValuebufferManager> manager_; |
31 }; | 44 }; |
32 | 45 |
33 TEST_F(ValuebufferManagerTest, Basic) { | 46 TEST_F(ValuebufferManagerTest, Basic) { |
34 const GLuint kClient1Id = 1; | 47 const GLuint kClient1Id = 1; |
35 const GLuint kClient2Id = 2; | 48 const GLuint kClient2Id = 2; |
36 // Check we can create a Valuebuffer | 49 // Check we can create a Valuebuffer |
37 manager_.CreateValuebuffer(kClient1Id); | 50 manager_->CreateValuebuffer(kClient1Id); |
38 Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id); | 51 Valuebuffer* valuebuffer0 = manager_->GetValuebuffer(kClient1Id); |
39 ASSERT_TRUE(valuebuffer0 != NULL); | 52 ASSERT_TRUE(valuebuffer0 != NULL); |
40 EXPECT_EQ(kClient1Id, valuebuffer0->client_id()); | 53 EXPECT_EQ(kClient1Id, valuebuffer0->client_id()); |
41 // Check we get nothing for a non-existent Valuebuffer. | 54 // Check we get nothing for a non-existent Valuebuffer. |
42 // Check trying to a remove non-existent Valuebuffer does not crash | 55 // Check trying to a remove non-existent Valuebuffer does not crash |
43 manager_.RemoveValuebuffer(kClient2Id); | 56 manager_->RemoveValuebuffer(kClient2Id); |
44 // Check we can't get the renderbuffer after we remove it. | 57 // Check we can't get the renderbuffer after we remove it. |
45 manager_.RemoveValuebuffer(kClient1Id); | 58 manager_->RemoveValuebuffer(kClient1Id); |
46 EXPECT_TRUE(manager_.GetValuebuffer(kClient1Id) == NULL); | 59 EXPECT_TRUE(manager_->GetValuebuffer(kClient1Id) == NULL); |
47 } | 60 } |
48 | 61 |
49 TEST_F(ValuebufferManagerTest, Destroy) { | 62 TEST_F(ValuebufferManagerTest, Destroy) { |
50 const GLuint kClient1Id = 1; | 63 const GLuint kClient1Id = 1; |
51 // Check we can create Valuebuffer. | 64 // Check we can create Valuebuffer. |
52 manager_.CreateValuebuffer(kClient1Id); | 65 manager_->CreateValuebuffer(kClient1Id); |
53 Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id); | 66 Valuebuffer* valuebuffer0 = manager_->GetValuebuffer(kClient1Id); |
54 ASSERT_TRUE(valuebuffer0 != NULL); | 67 ASSERT_TRUE(valuebuffer0 != NULL); |
55 EXPECT_EQ(kClient1Id, valuebuffer0->client_id()); | 68 EXPECT_EQ(kClient1Id, valuebuffer0->client_id()); |
56 manager_.Destroy(); | 69 manager_->Destroy(); |
57 // Check the resources were released. | 70 // Check the resources were released. |
58 Valuebuffer* valuebuffer1 = manager_.GetValuebuffer(kClient1Id); | 71 Valuebuffer* valuebuffer1 = manager_->GetValuebuffer(kClient1Id); |
59 ASSERT_TRUE(valuebuffer1 == NULL); | 72 ASSERT_TRUE(valuebuffer1 == NULL); |
60 } | 73 } |
61 | 74 |
62 TEST_F(ValuebufferManagerTest, ValueBuffer) { | 75 TEST_F(ValuebufferManagerTest, ValueBuffer) { |
63 const GLuint kClient1Id = 1; | 76 const GLuint kClient1Id = 1; |
64 // Check we can create a Valuebuffer | 77 // Check we can create a Valuebuffer |
65 manager_.CreateValuebuffer(kClient1Id); | 78 manager_->CreateValuebuffer(kClient1Id); |
66 Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id); | 79 Valuebuffer* valuebuffer0 = manager_->GetValuebuffer(kClient1Id); |
67 ASSERT_TRUE(valuebuffer0 != NULL); | 80 ASSERT_TRUE(valuebuffer0 != NULL); |
68 EXPECT_EQ(kClient1Id, valuebuffer0->client_id()); | 81 EXPECT_EQ(kClient1Id, valuebuffer0->client_id()); |
69 EXPECT_FALSE(valuebuffer0->IsValid()); | 82 EXPECT_FALSE(valuebuffer0->IsValid()); |
70 } | 83 } |
71 | 84 |
72 TEST_F(ValuebufferManagerTest, UpdateState) { | 85 TEST_F(ValuebufferManagerTest, UpdateState) { |
73 const GLuint kClient1Id = 1; | 86 const GLuint kClient1Id = 1; |
74 ValueState valuestate1; | 87 ValueState valuestate1; |
75 valuestate1.int_value[0] = 111; | 88 valuestate1.int_value[0] = 111; |
76 ValueState valuestate2; | 89 ValueState valuestate2; |
77 valuestate2.int_value[0] = 222; | 90 valuestate2.int_value[0] = 222; |
78 manager_.CreateValuebuffer(kClient1Id); | 91 manager_->CreateValuebuffer(kClient1Id); |
79 Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id); | 92 Valuebuffer* valuebuffer0 = manager_->GetValuebuffer(kClient1Id); |
80 ASSERT_TRUE(valuebuffer0 != NULL); | 93 ASSERT_TRUE(valuebuffer0 != NULL); |
81 EXPECT_EQ(kClient1Id, valuebuffer0->client_id()); | 94 EXPECT_EQ(kClient1Id, valuebuffer0->client_id()); |
82 valuebuffer0->AddSubscription(GL_MOUSE_POSITION_CHROMIUM); | 95 valuebuffer0->AddSubscription(GL_MOUSE_POSITION_CHROMIUM); |
83 ASSERT_TRUE(valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM) == NULL); | 96 ASSERT_TRUE(valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM) == NULL); |
84 manager_.UpdateValueState(GL_MOUSE_POSITION_CHROMIUM, valuestate1); | 97 pending_state_map_->UpdateState(GL_MOUSE_POSITION_CHROMIUM, valuestate1); |
85 manager_.UpdateValuebufferState(valuebuffer0); | 98 manager_->UpdateValuebufferState(valuebuffer0); |
86 const ValueState* new_state1 = | 99 const ValueState* new_state1 = |
87 valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM); | 100 valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM); |
88 ASSERT_TRUE(new_state1 != NULL); | 101 ASSERT_TRUE(new_state1 != NULL); |
89 ASSERT_TRUE(new_state1->int_value[0] == 111); | 102 ASSERT_TRUE(new_state1->int_value[0] == 111); |
90 // Ensure state changes | 103 // Ensure state changes |
91 manager_.UpdateValueState(GL_MOUSE_POSITION_CHROMIUM, valuestate2); | 104 pending_state_map_->UpdateState(GL_MOUSE_POSITION_CHROMIUM, valuestate2); |
92 manager_.UpdateValuebufferState(valuebuffer0); | 105 manager_->UpdateValuebufferState(valuebuffer0); |
93 const ValueState* new_state2 = | 106 const ValueState* new_state2 = |
94 valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM); | 107 valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM); |
95 ASSERT_TRUE(new_state2 != NULL); | 108 ASSERT_TRUE(new_state2 != NULL); |
96 ASSERT_TRUE(new_state2->int_value[0] == 222); | 109 ASSERT_TRUE(new_state2->int_value[0] == 222); |
97 } | 110 } |
98 | 111 |
99 } // namespace gles2 | 112 } // namespace gles2 |
100 } // namespace gpu | 113 } // namespace gpu |
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