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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/containers/hash_tables.h" | 9 #include "base/containers/hash_tables.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "gpu/command_buffer/service/gl_utils.h" | 12 #include "gpu/command_buffer/common/value_state.h" |
13 #include "gpu/gpu_export.h" | 13 #include "gpu/gpu_export.h" |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 namespace gles2 { | 16 namespace gles2 { |
17 | 17 |
18 class ValuebufferManager; | 18 class ValuebufferManager; |
19 | 19 |
20 union ValueState { | |
21 float float_value[4]; | |
22 int int_value[4]; | |
23 }; | |
24 | |
25 class GPU_EXPORT Valuebuffer : public base::RefCounted<Valuebuffer> { | 20 class GPU_EXPORT Valuebuffer : public base::RefCounted<Valuebuffer> { |
26 public: | 21 public: |
27 Valuebuffer(ValuebufferManager* manager, GLuint client_id); | 22 Valuebuffer(ValuebufferManager* manager, unsigned int client_id); |
28 | 23 |
29 GLuint client_id() const { return client_id_; } | 24 unsigned int client_id() const { return client_id_; } |
30 | 25 |
31 bool IsDeleted() const { return client_id_ == 0; } | 26 bool IsDeleted() const { return client_id_ == 0; } |
32 | 27 |
33 void MarkAsValid() { has_been_bound_ = true; } | 28 void MarkAsValid() { has_been_bound_ = true; } |
34 | 29 |
35 bool IsValid() const { return has_been_bound_ && !IsDeleted(); } | 30 bool IsValid() const { return has_been_bound_ && !IsDeleted(); } |
36 | 31 |
37 void AddSubscription(GLenum subscription); | 32 void AddSubscription(unsigned int subscription); |
38 void RemoveSubscription(GLenum subscription); | 33 void RemoveSubscription(unsigned int subscription); |
39 | 34 |
40 // Returns true if this Valuebuffer is subscribed to subscription | 35 // Returns true if this Valuebuffer is subscribed to subscription |
41 bool IsSubscribed(GLenum subscription); | 36 bool IsSubscribed(unsigned int subscription); |
42 | 37 |
43 // Returns the active state for a given target in this Valuebuffer | 38 // Returns the active state for a given target in this Valuebuffer |
44 // returns NULL if target state doesn't exist | 39 // returns NULL if target state doesn't exist |
45 const ValueState* GetState(GLenum target) const; | 40 const ValueState* GetState(unsigned int target) const; |
46 | 41 |
47 private: | 42 private: |
48 friend class ValuebufferManager; | 43 friend class ValuebufferManager; |
49 friend class base::RefCounted<Valuebuffer>; | 44 friend class base::RefCounted<Valuebuffer>; |
50 | 45 |
51 typedef base::hash_map<GLenum, ValueState> StateMap; | 46 typedef base::hash_set<unsigned int> SubscriptionSet; |
52 typedef base::hash_set<GLenum> SubscriptionSet; | |
53 | 47 |
54 ~Valuebuffer(); | 48 ~Valuebuffer(); |
55 | 49 |
56 void UpdateState(const StateMap& pending_state); | 50 void UpdateState(const ValueStateMap* pending_state); |
57 | 51 |
58 void MarkAsDeleted() { client_id_ = 0; } | 52 void MarkAsDeleted() { client_id_ = 0; } |
59 | 53 |
60 // ValuebufferManager that owns this Valuebuffer. | 54 // ValuebufferManager that owns this Valuebuffer. |
61 ValuebufferManager* manager_; | 55 ValuebufferManager* manager_; |
62 | 56 |
63 // Client side Valuebuffer id. | 57 // Client side Valuebuffer id. |
64 GLuint client_id_; | 58 unsigned int client_id_; |
65 | 59 |
66 // Whether this Valuebuffer has ever been bound. | 60 // Whether this Valuebuffer has ever been bound. |
67 bool has_been_bound_; | 61 bool has_been_bound_; |
68 | 62 |
69 SubscriptionSet subscriptions_; | 63 SubscriptionSet subscriptions_; |
70 | 64 |
71 StateMap active_state_map_; | 65 scoped_refptr<ValueStateMap> active_state_map_; |
72 }; | 66 }; |
73 | 67 |
74 class GPU_EXPORT ValuebufferManager { | 68 class GPU_EXPORT ValuebufferManager { |
75 public: | 69 public: |
76 ValuebufferManager(); | 70 ValuebufferManager(ValueStateMap* state_map); |
77 ~ValuebufferManager(); | 71 ~ValuebufferManager(); |
78 | 72 |
79 // Must call before destruction. | 73 // Must call before destruction. |
80 void Destroy(); | 74 void Destroy(); |
81 | 75 |
82 // Creates a Valuebuffer for the given Valuebuffer ids. | 76 // Creates a Valuebuffer for the given Valuebuffer ids. |
83 void CreateValuebuffer(GLuint client_id); | 77 void CreateValuebuffer(unsigned int client_id); |
84 | 78 |
85 // Gets the Valuebuffer for the given Valuebuffer id. | 79 // Gets the Valuebuffer for the given Valuebuffer id. |
86 Valuebuffer* GetValuebuffer(GLuint client_id); | 80 Valuebuffer* GetValuebuffer(unsigned int client_id); |
87 | 81 |
88 // Removes a Valuebuffer for the given Valuebuffer id. | 82 // Removes a Valuebuffer for the given Valuebuffer id. |
89 void RemoveValuebuffer(GLuint client_id); | 83 void RemoveValuebuffer(unsigned int client_id); |
90 | 84 |
91 // Updates the value state for the given Valuebuffer | 85 // Updates the value state for the given Valuebuffer |
92 void UpdateValuebufferState(Valuebuffer* valuebuffer); | 86 void UpdateValuebufferState(Valuebuffer* valuebuffer); |
93 | 87 |
94 // Gets the state for the given subscription target | 88 static uint32 ApiTypeForSubscriptionTarget(unsigned int target); |
95 void UpdateValueState(GLenum target, const ValueState& state); | |
96 | |
97 static uint32 ApiTypeForSubscriptionTarget(GLenum target); | |
98 | 89 |
99 private: | 90 private: |
100 friend class Valuebuffer; | 91 friend class Valuebuffer; |
101 | 92 |
102 typedef base::hash_map<GLuint, scoped_refptr<Valuebuffer>> ValuebufferMap; | 93 typedef base::hash_map<unsigned int, scoped_refptr<Valuebuffer>> |
| 94 ValuebufferMap; |
103 | 95 |
104 void StartTracking(Valuebuffer* valuebuffer); | 96 void StartTracking(Valuebuffer* valuebuffer); |
105 void StopTracking(Valuebuffer* valuebuffer); | 97 void StopTracking(Valuebuffer* valuebuffer); |
106 | 98 |
107 // Counts the number of Valuebuffer allocated with 'this' as its manager. | 99 // Counts the number of Valuebuffer allocated with 'this' as its manager. |
108 // Allows to check no Valuebuffer will outlive this. | 100 // Allows to check no Valuebuffer will outlive this. |
109 unsigned valuebuffer_count_; | 101 unsigned int valuebuffer_count_; |
110 | 102 |
111 // Info for each Valuebuffer in the system. | 103 // Info for each Valuebuffer in the system. |
112 ValuebufferMap valuebuffer_map_; | 104 ValuebufferMap valuebuffer_map_; |
113 | 105 |
114 // Current value state in the system | 106 // Current value state in the system |
115 Valuebuffer::StateMap pending_state_map_; | 107 // Updated by GpuChannel |
| 108 scoped_refptr<ValueStateMap> pending_state_map_; |
116 | 109 |
117 DISALLOW_COPY_AND_ASSIGN(ValuebufferManager); | 110 DISALLOW_COPY_AND_ASSIGN(ValuebufferManager); |
118 }; | 111 }; |
119 | 112 |
120 } // namespace gles2 | 113 } // namespace gles2 |
121 } // namespace gpu | 114 } // namespace gpu |
122 | 115 |
123 #endif // GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ | 116 #endif // GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ |
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