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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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410 GL_RENDERER, | 410 GL_RENDERER, |
411 GL_VERSION, | 411 GL_VERSION, |
412 GL_SHADING_LANGUAGE_VERSION, | 412 GL_SHADING_LANGUAGE_VERSION, |
413 GL_EXTENSIONS, | 413 GL_EXTENSIONS, |
414 }; | 414 }; |
415 | 415 |
416 static const GLenum valid_subscription_target_table[] = { | 416 static const GLenum valid_subscription_target_table[] = { |
417 GL_MOUSE_POSITION_CHROMIUM, | 417 GL_MOUSE_POSITION_CHROMIUM, |
418 }; | 418 }; |
419 | 419 |
| 420 static const GLenum valid_texture_3_d_target_table[] = { |
| 421 GL_TEXTURE_3D, |
| 422 GL_TEXTURE_2D_ARRAY, |
| 423 }; |
| 424 |
420 static const GLenum valid_texture_bind_target_table[] = { | 425 static const GLenum valid_texture_bind_target_table[] = { |
421 GL_TEXTURE_2D, | 426 GL_TEXTURE_2D, |
422 GL_TEXTURE_CUBE_MAP, | 427 GL_TEXTURE_CUBE_MAP, |
423 }; | 428 }; |
424 | 429 |
425 static const GLenum valid_texture_format_table[] = { | 430 static const GLenum valid_texture_format_table[] = { |
426 GL_ALPHA, | 431 GL_ALPHA, |
427 GL_LUMINANCE, | 432 GL_LUMINANCE, |
428 GL_LUMINANCE_ALPHA, | 433 GL_LUMINANCE_ALPHA, |
429 GL_RGB, | 434 GL_RGB, |
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596 arraysize(valid_shader_parameter_table)), | 601 arraysize(valid_shader_parameter_table)), |
597 shader_precision(valid_shader_precision_table, | 602 shader_precision(valid_shader_precision_table, |
598 arraysize(valid_shader_precision_table)), | 603 arraysize(valid_shader_precision_table)), |
599 shader_type(valid_shader_type_table, arraysize(valid_shader_type_table)), | 604 shader_type(valid_shader_type_table, arraysize(valid_shader_type_table)), |
600 src_blend_factor(valid_src_blend_factor_table, | 605 src_blend_factor(valid_src_blend_factor_table, |
601 arraysize(valid_src_blend_factor_table)), | 606 arraysize(valid_src_blend_factor_table)), |
602 stencil_op(valid_stencil_op_table, arraysize(valid_stencil_op_table)), | 607 stencil_op(valid_stencil_op_table, arraysize(valid_stencil_op_table)), |
603 string_type(valid_string_type_table, arraysize(valid_string_type_table)), | 608 string_type(valid_string_type_table, arraysize(valid_string_type_table)), |
604 subscription_target(valid_subscription_target_table, | 609 subscription_target(valid_subscription_target_table, |
605 arraysize(valid_subscription_target_table)), | 610 arraysize(valid_subscription_target_table)), |
| 611 texture_3_d_target(valid_texture_3_d_target_table, |
| 612 arraysize(valid_texture_3_d_target_table)), |
606 texture_bind_target(valid_texture_bind_target_table, | 613 texture_bind_target(valid_texture_bind_target_table, |
607 arraysize(valid_texture_bind_target_table)), | 614 arraysize(valid_texture_bind_target_table)), |
608 texture_format(valid_texture_format_table, | 615 texture_format(valid_texture_format_table, |
609 arraysize(valid_texture_format_table)), | 616 arraysize(valid_texture_format_table)), |
610 texture_internal_format(valid_texture_internal_format_table, | 617 texture_internal_format(valid_texture_internal_format_table, |
611 arraysize(valid_texture_internal_format_table)), | 618 arraysize(valid_texture_internal_format_table)), |
612 texture_internal_format_storage( | 619 texture_internal_format_storage( |
613 valid_texture_internal_format_storage_table, | 620 valid_texture_internal_format_storage_table, |
614 arraysize(valid_texture_internal_format_storage_table)), | 621 arraysize(valid_texture_internal_format_storage_table)), |
615 texture_mag_filter_mode(valid_texture_mag_filter_mode_table, | 622 texture_mag_filter_mode(valid_texture_mag_filter_mode_table, |
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632 arraysize(valid_vertex_attrib_size_table)), | 639 arraysize(valid_vertex_attrib_size_table)), |
633 vertex_attrib_type(valid_vertex_attrib_type_table, | 640 vertex_attrib_type(valid_vertex_attrib_type_table, |
634 arraysize(valid_vertex_attrib_type_table)), | 641 arraysize(valid_vertex_attrib_type_table)), |
635 vertex_attribute(valid_vertex_attribute_table, | 642 vertex_attribute(valid_vertex_attribute_table, |
636 arraysize(valid_vertex_attribute_table)), | 643 arraysize(valid_vertex_attribute_table)), |
637 vertex_pointer(valid_vertex_pointer_table, | 644 vertex_pointer(valid_vertex_pointer_table, |
638 arraysize(valid_vertex_pointer_table)) { | 645 arraysize(valid_vertex_pointer_table)) { |
639 } | 646 } |
640 | 647 |
641 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE
N_H_ | 648 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE
N_H_ |
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