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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h

Issue 761903003: Update from https://crrev.com/306655 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
(...skipping 399 matching lines...)
410 GL_RENDERER, 410 GL_RENDERER,
411 GL_VERSION, 411 GL_VERSION,
412 GL_SHADING_LANGUAGE_VERSION, 412 GL_SHADING_LANGUAGE_VERSION,
413 GL_EXTENSIONS, 413 GL_EXTENSIONS,
414 }; 414 };
415 415
416 static const GLenum valid_subscription_target_table[] = { 416 static const GLenum valid_subscription_target_table[] = {
417 GL_MOUSE_POSITION_CHROMIUM, 417 GL_MOUSE_POSITION_CHROMIUM,
418 }; 418 };
419 419
420 static const GLenum valid_texture_3_d_target_table[] = {
421 GL_TEXTURE_3D,
422 GL_TEXTURE_2D_ARRAY,
423 };
424
420 static const GLenum valid_texture_bind_target_table[] = { 425 static const GLenum valid_texture_bind_target_table[] = {
421 GL_TEXTURE_2D, 426 GL_TEXTURE_2D,
422 GL_TEXTURE_CUBE_MAP, 427 GL_TEXTURE_CUBE_MAP,
423 }; 428 };
424 429
425 static const GLenum valid_texture_format_table[] = { 430 static const GLenum valid_texture_format_table[] = {
426 GL_ALPHA, 431 GL_ALPHA,
427 GL_LUMINANCE, 432 GL_LUMINANCE,
428 GL_LUMINANCE_ALPHA, 433 GL_LUMINANCE_ALPHA,
429 GL_RGB, 434 GL_RGB,
(...skipping 166 matching lines...)
596 arraysize(valid_shader_parameter_table)), 601 arraysize(valid_shader_parameter_table)),
597 shader_precision(valid_shader_precision_table, 602 shader_precision(valid_shader_precision_table,
598 arraysize(valid_shader_precision_table)), 603 arraysize(valid_shader_precision_table)),
599 shader_type(valid_shader_type_table, arraysize(valid_shader_type_table)), 604 shader_type(valid_shader_type_table, arraysize(valid_shader_type_table)),
600 src_blend_factor(valid_src_blend_factor_table, 605 src_blend_factor(valid_src_blend_factor_table,
601 arraysize(valid_src_blend_factor_table)), 606 arraysize(valid_src_blend_factor_table)),
602 stencil_op(valid_stencil_op_table, arraysize(valid_stencil_op_table)), 607 stencil_op(valid_stencil_op_table, arraysize(valid_stencil_op_table)),
603 string_type(valid_string_type_table, arraysize(valid_string_type_table)), 608 string_type(valid_string_type_table, arraysize(valid_string_type_table)),
604 subscription_target(valid_subscription_target_table, 609 subscription_target(valid_subscription_target_table,
605 arraysize(valid_subscription_target_table)), 610 arraysize(valid_subscription_target_table)),
611 texture_3_d_target(valid_texture_3_d_target_table,
612 arraysize(valid_texture_3_d_target_table)),
606 texture_bind_target(valid_texture_bind_target_table, 613 texture_bind_target(valid_texture_bind_target_table,
607 arraysize(valid_texture_bind_target_table)), 614 arraysize(valid_texture_bind_target_table)),
608 texture_format(valid_texture_format_table, 615 texture_format(valid_texture_format_table,
609 arraysize(valid_texture_format_table)), 616 arraysize(valid_texture_format_table)),
610 texture_internal_format(valid_texture_internal_format_table, 617 texture_internal_format(valid_texture_internal_format_table,
611 arraysize(valid_texture_internal_format_table)), 618 arraysize(valid_texture_internal_format_table)),
612 texture_internal_format_storage( 619 texture_internal_format_storage(
613 valid_texture_internal_format_storage_table, 620 valid_texture_internal_format_storage_table,
614 arraysize(valid_texture_internal_format_storage_table)), 621 arraysize(valid_texture_internal_format_storage_table)),
615 texture_mag_filter_mode(valid_texture_mag_filter_mode_table, 622 texture_mag_filter_mode(valid_texture_mag_filter_mode_table,
(...skipping 16 matching lines...)
632 arraysize(valid_vertex_attrib_size_table)), 639 arraysize(valid_vertex_attrib_size_table)),
633 vertex_attrib_type(valid_vertex_attrib_type_table, 640 vertex_attrib_type(valid_vertex_attrib_type_table,
634 arraysize(valid_vertex_attrib_type_table)), 641 arraysize(valid_vertex_attrib_type_table)),
635 vertex_attribute(valid_vertex_attribute_table, 642 vertex_attribute(valid_vertex_attribute_table,
636 arraysize(valid_vertex_attribute_table)), 643 arraysize(valid_vertex_attribute_table)),
637 vertex_pointer(valid_vertex_pointer_table, 644 vertex_pointer(valid_vertex_pointer_table,
638 arraysize(valid_vertex_pointer_table)) { 645 arraysize(valid_vertex_pointer_table)) {
639 } 646 }
640 647
641 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE N_H_ 648 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE N_H_
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