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Side by Side Diff: gpu/command_buffer/client/gles2_trace_implementation_autogen.h

Issue 761903003: Update from https://crrev.com/306655 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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63 const void* data) override; 63 const void* data) override;
64 void CompressedTexSubImage2D(GLenum target, 64 void CompressedTexSubImage2D(GLenum target,
65 GLint level, 65 GLint level,
66 GLint xoffset, 66 GLint xoffset,
67 GLint yoffset, 67 GLint yoffset,
68 GLsizei width, 68 GLsizei width,
69 GLsizei height, 69 GLsizei height,
70 GLenum format, 70 GLenum format,
71 GLsizei imageSize, 71 GLsizei imageSize,
72 const void* data) override; 72 const void* data) override;
73 void CopyBufferSubData(GLenum readtarget,
74 GLenum writetarget,
75 GLintptr readoffset,
76 GLintptr writeoffset,
77 GLsizeiptr size) override;
73 void CopyTexImage2D(GLenum target, 78 void CopyTexImage2D(GLenum target,
74 GLint level, 79 GLint level,
75 GLenum internalformat, 80 GLenum internalformat,
76 GLint x, 81 GLint x,
77 GLint y, 82 GLint y,
78 GLsizei width, 83 GLsizei width,
79 GLsizei height, 84 GLsizei height,
80 GLint border) override; 85 GLint border) override;
81 void CopyTexSubImage2D(GLenum target, 86 void CopyTexSubImage2D(GLenum target,
82 GLint level, 87 GLint level,
(...skipping 29 matching lines...) Expand all
112 void Flush() override; 117 void Flush() override;
113 void FramebufferRenderbuffer(GLenum target, 118 void FramebufferRenderbuffer(GLenum target,
114 GLenum attachment, 119 GLenum attachment,
115 GLenum renderbuffertarget, 120 GLenum renderbuffertarget,
116 GLuint renderbuffer) override; 121 GLuint renderbuffer) override;
117 void FramebufferTexture2D(GLenum target, 122 void FramebufferTexture2D(GLenum target,
118 GLenum attachment, 123 GLenum attachment,
119 GLenum textarget, 124 GLenum textarget,
120 GLuint texture, 125 GLuint texture,
121 GLint level) override; 126 GLint level) override;
127 void FramebufferTextureLayer(GLenum target,
128 GLenum attachment,
129 GLuint texture,
130 GLint level,
131 GLint layer) override;
122 void FrontFace(GLenum mode) override; 132 void FrontFace(GLenum mode) override;
123 void GenBuffers(GLsizei n, GLuint* buffers) override; 133 void GenBuffers(GLsizei n, GLuint* buffers) override;
124 void GenerateMipmap(GLenum target) override; 134 void GenerateMipmap(GLenum target) override;
125 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; 135 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override;
126 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; 136 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override;
127 void GenTextures(GLsizei n, GLuint* textures) override; 137 void GenTextures(GLsizei n, GLuint* textures) override;
128 void GetActiveAttrib(GLuint program, 138 void GetActiveAttrib(GLuint program,
129 GLuint index, 139 GLuint index,
130 GLsizei bufsize, 140 GLsizei bufsize,
131 GLsizei* length, 141 GLsizei* length,
(...skipping 14 matching lines...) Expand all
146 GLint GetAttribLocation(GLuint program, const char* name) override; 156 GLint GetAttribLocation(GLuint program, const char* name) override;
147 void GetBooleanv(GLenum pname, GLboolean* params) override; 157 void GetBooleanv(GLenum pname, GLboolean* params) override;
148 void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) override; 158 void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) override;
149 GLenum GetError() override; 159 GLenum GetError() override;
150 void GetFloatv(GLenum pname, GLfloat* params) override; 160 void GetFloatv(GLenum pname, GLfloat* params) override;
151 void GetFramebufferAttachmentParameteriv(GLenum target, 161 void GetFramebufferAttachmentParameteriv(GLenum target,
152 GLenum attachment, 162 GLenum attachment,
153 GLenum pname, 163 GLenum pname,
154 GLint* params) override; 164 GLint* params) override;
155 void GetIntegerv(GLenum pname, GLint* params) override; 165 void GetIntegerv(GLenum pname, GLint* params) override;
166 void GetInternalformativ(GLenum target,
167 GLenum format,
168 GLenum pname,
169 GLsizei bufSize,
170 GLint* params) override;
156 void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; 171 void GetProgramiv(GLuint program, GLenum pname, GLint* params) override;
157 void GetProgramInfoLog(GLuint program, 172 void GetProgramInfoLog(GLuint program,
158 GLsizei bufsize, 173 GLsizei bufsize,
159 GLsizei* length, 174 GLsizei* length,
160 char* infolog) override; 175 char* infolog) override;
161 void GetRenderbufferParameteriv(GLenum target, 176 void GetRenderbufferParameteriv(GLenum target,
162 GLenum pname, 177 GLenum pname,
163 GLint* params) override; 178 GLint* params) override;
164 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; 179 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override;
165 void GetShaderInfoLog(GLuint shader, 180 void GetShaderInfoLog(GLuint shader,
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after
242 GLint border, 257 GLint border,
243 GLenum format, 258 GLenum format,
244 GLenum type, 259 GLenum type,
245 const void* pixels) override; 260 const void* pixels) override;
246 void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; 261 void TexParameterf(GLenum target, GLenum pname, GLfloat param) override;
247 void TexParameterfv(GLenum target, 262 void TexParameterfv(GLenum target,
248 GLenum pname, 263 GLenum pname,
249 const GLfloat* params) override; 264 const GLfloat* params) override;
250 void TexParameteri(GLenum target, GLenum pname, GLint param) override; 265 void TexParameteri(GLenum target, GLenum pname, GLint param) override;
251 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override; 266 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override;
267 void TexStorage3D(GLenum target,
268 GLsizei levels,
269 GLenum internalFormat,
270 GLsizei width,
271 GLsizei height,
272 GLsizei depth) override;
252 void TexSubImage2D(GLenum target, 273 void TexSubImage2D(GLenum target,
253 GLint level, 274 GLint level,
254 GLint xoffset, 275 GLint xoffset,
255 GLint yoffset, 276 GLint yoffset,
256 GLsizei width, 277 GLsizei width,
257 GLsizei height, 278 GLsizei height,
258 GLenum format, 279 GLenum format,
259 GLenum type, 280 GLenum type,
260 const void* pixels) override; 281 const void* pixels) override;
261 void Uniform1f(GLint location, GLfloat x) override; 282 void Uniform1f(GLint location, GLfloat x) override;
262 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; 283 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override;
263 void Uniform1i(GLint location, GLint x) override; 284 void Uniform1i(GLint location, GLint x) override;
264 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; 285 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override;
286 void Uniform1ui(GLint location, GLuint x) override;
287 void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override;
265 void Uniform2f(GLint location, GLfloat x, GLfloat y) override; 288 void Uniform2f(GLint location, GLfloat x, GLfloat y) override;
266 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; 289 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override;
267 void Uniform2i(GLint location, GLint x, GLint y) override; 290 void Uniform2i(GLint location, GLint x, GLint y) override;
268 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; 291 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override;
292 void Uniform2ui(GLint location, GLuint x, GLuint y) override;
293 void Uniform2uiv(GLint location, GLsizei count, const GLuint* v) override;
269 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; 294 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override;
270 void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; 295 void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override;
271 void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; 296 void Uniform3i(GLint location, GLint x, GLint y, GLint z) override;
272 void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; 297 void Uniform3iv(GLint location, GLsizei count, const GLint* v) override;
298 void Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) override;
299 void Uniform3uiv(GLint location, GLsizei count, const GLuint* v) override;
273 void Uniform4f(GLint location, 300 void Uniform4f(GLint location,
274 GLfloat x, 301 GLfloat x,
275 GLfloat y, 302 GLfloat y,
276 GLfloat z, 303 GLfloat z,
277 GLfloat w) override; 304 GLfloat w) override;
278 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; 305 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override;
279 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; 306 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override;
280 void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; 307 void Uniform4iv(GLint location, GLsizei count, const GLint* v) override;
308 void Uniform4ui(GLint location,
309 GLuint x,
310 GLuint y,
311 GLuint z,
312 GLuint w) override;
313 void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override;
281 void UniformMatrix2fv(GLint location, 314 void UniformMatrix2fv(GLint location,
282 GLsizei count, 315 GLsizei count,
283 GLboolean transpose, 316 GLboolean transpose,
284 const GLfloat* value) override; 317 const GLfloat* value) override;
318 void UniformMatrix2x3fv(GLint location,
319 GLsizei count,
320 GLboolean transpose,
321 const GLfloat* value) override;
322 void UniformMatrix2x4fv(GLint location,
323 GLsizei count,
324 GLboolean transpose,
325 const GLfloat* value) override;
285 void UniformMatrix3fv(GLint location, 326 void UniformMatrix3fv(GLint location,
286 GLsizei count, 327 GLsizei count,
287 GLboolean transpose, 328 GLboolean transpose,
288 const GLfloat* value) override; 329 const GLfloat* value) override;
330 void UniformMatrix3x2fv(GLint location,
331 GLsizei count,
332 GLboolean transpose,
333 const GLfloat* value) override;
334 void UniformMatrix3x4fv(GLint location,
335 GLsizei count,
336 GLboolean transpose,
337 const GLfloat* value) override;
289 void UniformMatrix4fv(GLint location, 338 void UniformMatrix4fv(GLint location,
290 GLsizei count, 339 GLsizei count,
291 GLboolean transpose, 340 GLboolean transpose,
292 const GLfloat* value) override; 341 const GLfloat* value) override;
342 void UniformMatrix4x2fv(GLint location,
343 GLsizei count,
344 GLboolean transpose,
345 const GLfloat* value) override;
346 void UniformMatrix4x3fv(GLint location,
347 GLsizei count,
348 GLboolean transpose,
349 const GLfloat* value) override;
293 void UseProgram(GLuint program) override; 350 void UseProgram(GLuint program) override;
294 void ValidateProgram(GLuint program) override; 351 void ValidateProgram(GLuint program) override;
295 void VertexAttrib1f(GLuint indx, GLfloat x) override; 352 void VertexAttrib1f(GLuint indx, GLfloat x) override;
296 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; 353 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override;
297 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; 354 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override;
298 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; 355 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override;
299 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; 356 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override;
300 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; 357 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override;
301 void VertexAttrib4f(GLuint indx, 358 void VertexAttrib4f(GLuint indx,
302 GLfloat x, 359 GLfloat x,
303 GLfloat y, 360 GLfloat y,
304 GLfloat z, 361 GLfloat z,
305 GLfloat w) override; 362 GLfloat w) override;
306 void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; 363 void VertexAttrib4fv(GLuint indx, const GLfloat* values) override;
364 void VertexAttribI4i(GLuint indx, GLint x, GLint y, GLint z, GLint w) override;
365 void VertexAttribI4iv(GLuint indx, const GLint* values) override;
366 void VertexAttribI4ui(GLuint indx,
367 GLuint x,
368 GLuint y,
369 GLuint z,
370 GLuint w) override;
371 void VertexAttribI4uiv(GLuint indx, const GLuint* values) override;
372 void VertexAttribIPointer(GLuint indx,
373 GLint size,
374 GLenum type,
375 GLsizei stride,
376 const void* ptr) override;
307 void VertexAttribPointer(GLuint indx, 377 void VertexAttribPointer(GLuint indx,
308 GLint size, 378 GLint size,
309 GLenum type, 379 GLenum type,
310 GLboolean normalized, 380 GLboolean normalized,
311 GLsizei stride, 381 GLsizei stride,
312 const void* ptr) override; 382 const void* ptr) override;
313 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; 383 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override;
314 void BlitFramebufferCHROMIUM(GLint srcX0, 384 void BlitFramebufferCHROMIUM(GLint srcX0,
315 GLint srcY0, 385 GLint srcY0,
316 GLint srcX1, 386 GLint srcX1,
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486 GLint bounds_width, 556 GLint bounds_width,
487 GLint bounds_height, 557 GLint bounds_height,
488 GLfloat uv_x, 558 GLfloat uv_x,
489 GLfloat uv_y, 559 GLfloat uv_y,
490 GLfloat uv_width, 560 GLfloat uv_width,
491 GLfloat uv_height) override; 561 GLfloat uv_height) override;
492 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; 562 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override;
493 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; 563 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override;
494 void BlendBarrierKHR() override; 564 void BlendBarrierKHR() override;
495 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ 565 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
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