OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
87 void CompressedTexSubImage2D(GLenum target, | 87 void CompressedTexSubImage2D(GLenum target, |
88 GLint level, | 88 GLint level, |
89 GLint xoffset, | 89 GLint xoffset, |
90 GLint yoffset, | 90 GLint yoffset, |
91 GLsizei width, | 91 GLsizei width, |
92 GLsizei height, | 92 GLsizei height, |
93 GLenum format, | 93 GLenum format, |
94 GLsizei imageSize, | 94 GLsizei imageSize, |
95 const void* data) override; | 95 const void* data) override; |
96 | 96 |
| 97 void CopyBufferSubData(GLenum readtarget, |
| 98 GLenum writetarget, |
| 99 GLintptr readoffset, |
| 100 GLintptr writeoffset, |
| 101 GLsizeiptr size) override; |
| 102 |
97 void CopyTexImage2D(GLenum target, | 103 void CopyTexImage2D(GLenum target, |
98 GLint level, | 104 GLint level, |
99 GLenum internalformat, | 105 GLenum internalformat, |
100 GLint x, | 106 GLint x, |
101 GLint y, | 107 GLint y, |
102 GLsizei width, | 108 GLsizei width, |
103 GLsizei height, | 109 GLsizei height, |
104 GLint border) override; | 110 GLint border) override; |
105 | 111 |
106 void CopyTexSubImage2D(GLenum target, | 112 void CopyTexSubImage2D(GLenum target, |
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
157 GLenum attachment, | 163 GLenum attachment, |
158 GLenum renderbuffertarget, | 164 GLenum renderbuffertarget, |
159 GLuint renderbuffer) override; | 165 GLuint renderbuffer) override; |
160 | 166 |
161 void FramebufferTexture2D(GLenum target, | 167 void FramebufferTexture2D(GLenum target, |
162 GLenum attachment, | 168 GLenum attachment, |
163 GLenum textarget, | 169 GLenum textarget, |
164 GLuint texture, | 170 GLuint texture, |
165 GLint level) override; | 171 GLint level) override; |
166 | 172 |
| 173 void FramebufferTextureLayer(GLenum target, |
| 174 GLenum attachment, |
| 175 GLuint texture, |
| 176 GLint level, |
| 177 GLint layer) override; |
| 178 |
167 void FrontFace(GLenum mode) override; | 179 void FrontFace(GLenum mode) override; |
168 | 180 |
169 void GenBuffers(GLsizei n, GLuint* buffers) override; | 181 void GenBuffers(GLsizei n, GLuint* buffers) override; |
170 | 182 |
171 void GenerateMipmap(GLenum target) override; | 183 void GenerateMipmap(GLenum target) override; |
172 | 184 |
173 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; | 185 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
174 | 186 |
175 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; | 187 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
176 | 188 |
(...skipping 30 matching lines...) Expand all Loading... |
207 | 219 |
208 void GetFloatv(GLenum pname, GLfloat* params) override; | 220 void GetFloatv(GLenum pname, GLfloat* params) override; |
209 | 221 |
210 void GetFramebufferAttachmentParameteriv(GLenum target, | 222 void GetFramebufferAttachmentParameteriv(GLenum target, |
211 GLenum attachment, | 223 GLenum attachment, |
212 GLenum pname, | 224 GLenum pname, |
213 GLint* params) override; | 225 GLint* params) override; |
214 | 226 |
215 void GetIntegerv(GLenum pname, GLint* params) override; | 227 void GetIntegerv(GLenum pname, GLint* params) override; |
216 | 228 |
| 229 void GetInternalformativ(GLenum target, |
| 230 GLenum format, |
| 231 GLenum pname, |
| 232 GLsizei bufSize, |
| 233 GLint* params) override; |
| 234 |
217 void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; | 235 void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; |
218 | 236 |
219 void GetProgramInfoLog(GLuint program, | 237 void GetProgramInfoLog(GLuint program, |
220 GLsizei bufsize, | 238 GLsizei bufsize, |
221 GLsizei* length, | 239 GLsizei* length, |
222 char* infolog) override; | 240 char* infolog) override; |
223 | 241 |
224 void GetRenderbufferParameteriv(GLenum target, | 242 void GetRenderbufferParameteriv(GLenum target, |
225 GLenum pname, | 243 GLenum pname, |
226 GLint* params) override; | 244 GLint* params) override; |
(...skipping 120 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
347 void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; | 365 void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; |
348 | 366 |
349 void TexParameterfv(GLenum target, | 367 void TexParameterfv(GLenum target, |
350 GLenum pname, | 368 GLenum pname, |
351 const GLfloat* params) override; | 369 const GLfloat* params) override; |
352 | 370 |
353 void TexParameteri(GLenum target, GLenum pname, GLint param) override; | 371 void TexParameteri(GLenum target, GLenum pname, GLint param) override; |
354 | 372 |
355 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override; | 373 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override; |
356 | 374 |
| 375 void TexStorage3D(GLenum target, |
| 376 GLsizei levels, |
| 377 GLenum internalFormat, |
| 378 GLsizei width, |
| 379 GLsizei height, |
| 380 GLsizei depth) override; |
| 381 |
357 void TexSubImage2D(GLenum target, | 382 void TexSubImage2D(GLenum target, |
358 GLint level, | 383 GLint level, |
359 GLint xoffset, | 384 GLint xoffset, |
360 GLint yoffset, | 385 GLint yoffset, |
361 GLsizei width, | 386 GLsizei width, |
362 GLsizei height, | 387 GLsizei height, |
363 GLenum format, | 388 GLenum format, |
364 GLenum type, | 389 GLenum type, |
365 const void* pixels) override; | 390 const void* pixels) override; |
366 | 391 |
367 void Uniform1f(GLint location, GLfloat x) override; | 392 void Uniform1f(GLint location, GLfloat x) override; |
368 | 393 |
369 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; | 394 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; |
370 | 395 |
371 void Uniform1i(GLint location, GLint x) override; | 396 void Uniform1i(GLint location, GLint x) override; |
372 | 397 |
373 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; | 398 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; |
374 | 399 |
| 400 void Uniform1ui(GLint location, GLuint x) override; |
| 401 |
| 402 void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override; |
| 403 |
375 void Uniform2f(GLint location, GLfloat x, GLfloat y) override; | 404 void Uniform2f(GLint location, GLfloat x, GLfloat y) override; |
376 | 405 |
377 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; | 406 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; |
378 | 407 |
379 void Uniform2i(GLint location, GLint x, GLint y) override; | 408 void Uniform2i(GLint location, GLint x, GLint y) override; |
380 | 409 |
381 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; | 410 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; |
382 | 411 |
| 412 void Uniform2ui(GLint location, GLuint x, GLuint y) override; |
| 413 |
| 414 void Uniform2uiv(GLint location, GLsizei count, const GLuint* v) override; |
| 415 |
383 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; | 416 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; |
384 | 417 |
385 void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; | 418 void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; |
386 | 419 |
387 void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; | 420 void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; |
388 | 421 |
389 void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; | 422 void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; |
390 | 423 |
| 424 void Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) override; |
| 425 |
| 426 void Uniform3uiv(GLint location, GLsizei count, const GLuint* v) override; |
| 427 |
391 void Uniform4f(GLint location, | 428 void Uniform4f(GLint location, |
392 GLfloat x, | 429 GLfloat x, |
393 GLfloat y, | 430 GLfloat y, |
394 GLfloat z, | 431 GLfloat z, |
395 GLfloat w) override; | 432 GLfloat w) override; |
396 | 433 |
397 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; | 434 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; |
398 | 435 |
399 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; | 436 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; |
400 | 437 |
401 void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; | 438 void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; |
402 | 439 |
| 440 void Uniform4ui(GLint location, |
| 441 GLuint x, |
| 442 GLuint y, |
| 443 GLuint z, |
| 444 GLuint w) override; |
| 445 |
| 446 void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override; |
| 447 |
403 void UniformMatrix2fv(GLint location, | 448 void UniformMatrix2fv(GLint location, |
404 GLsizei count, | 449 GLsizei count, |
405 GLboolean transpose, | 450 GLboolean transpose, |
406 const GLfloat* value) override; | 451 const GLfloat* value) override; |
407 | 452 |
| 453 void UniformMatrix2x3fv(GLint location, |
| 454 GLsizei count, |
| 455 GLboolean transpose, |
| 456 const GLfloat* value) override; |
| 457 |
| 458 void UniformMatrix2x4fv(GLint location, |
| 459 GLsizei count, |
| 460 GLboolean transpose, |
| 461 const GLfloat* value) override; |
| 462 |
408 void UniformMatrix3fv(GLint location, | 463 void UniformMatrix3fv(GLint location, |
409 GLsizei count, | 464 GLsizei count, |
410 GLboolean transpose, | 465 GLboolean transpose, |
411 const GLfloat* value) override; | 466 const GLfloat* value) override; |
412 | 467 |
| 468 void UniformMatrix3x2fv(GLint location, |
| 469 GLsizei count, |
| 470 GLboolean transpose, |
| 471 const GLfloat* value) override; |
| 472 |
| 473 void UniformMatrix3x4fv(GLint location, |
| 474 GLsizei count, |
| 475 GLboolean transpose, |
| 476 const GLfloat* value) override; |
| 477 |
413 void UniformMatrix4fv(GLint location, | 478 void UniformMatrix4fv(GLint location, |
414 GLsizei count, | 479 GLsizei count, |
415 GLboolean transpose, | 480 GLboolean transpose, |
416 const GLfloat* value) override; | 481 const GLfloat* value) override; |
417 | 482 |
| 483 void UniformMatrix4x2fv(GLint location, |
| 484 GLsizei count, |
| 485 GLboolean transpose, |
| 486 const GLfloat* value) override; |
| 487 |
| 488 void UniformMatrix4x3fv(GLint location, |
| 489 GLsizei count, |
| 490 GLboolean transpose, |
| 491 const GLfloat* value) override; |
| 492 |
418 void UseProgram(GLuint program) override; | 493 void UseProgram(GLuint program) override; |
419 | 494 |
420 void ValidateProgram(GLuint program) override; | 495 void ValidateProgram(GLuint program) override; |
421 | 496 |
422 void VertexAttrib1f(GLuint indx, GLfloat x) override; | 497 void VertexAttrib1f(GLuint indx, GLfloat x) override; |
423 | 498 |
424 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; | 499 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
425 | 500 |
426 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; | 501 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
427 | 502 |
428 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; | 503 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; |
429 | 504 |
430 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; | 505 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; |
431 | 506 |
432 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; | 507 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; |
433 | 508 |
434 void VertexAttrib4f(GLuint indx, | 509 void VertexAttrib4f(GLuint indx, |
435 GLfloat x, | 510 GLfloat x, |
436 GLfloat y, | 511 GLfloat y, |
437 GLfloat z, | 512 GLfloat z, |
438 GLfloat w) override; | 513 GLfloat w) override; |
439 | 514 |
440 void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; | 515 void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; |
441 | 516 |
| 517 void VertexAttribI4i(GLuint indx, GLint x, GLint y, GLint z, GLint w) override; |
| 518 |
| 519 void VertexAttribI4iv(GLuint indx, const GLint* values) override; |
| 520 |
| 521 void VertexAttribI4ui(GLuint indx, |
| 522 GLuint x, |
| 523 GLuint y, |
| 524 GLuint z, |
| 525 GLuint w) override; |
| 526 |
| 527 void VertexAttribI4uiv(GLuint indx, const GLuint* values) override; |
| 528 |
| 529 void VertexAttribIPointer(GLuint indx, |
| 530 GLint size, |
| 531 GLenum type, |
| 532 GLsizei stride, |
| 533 const void* ptr) override; |
| 534 |
442 void VertexAttribPointer(GLuint indx, | 535 void VertexAttribPointer(GLuint indx, |
443 GLint size, | 536 GLint size, |
444 GLenum type, | 537 GLenum type, |
445 GLboolean normalized, | 538 GLboolean normalized, |
446 GLsizei stride, | 539 GLsizei stride, |
447 const void* ptr) override; | 540 const void* ptr) override; |
448 | 541 |
449 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; | 542 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; |
450 | 543 |
451 void BlitFramebufferCHROMIUM(GLint srcX0, | 544 void BlitFramebufferCHROMIUM(GLint srcX0, |
(...skipping 246 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
698 GLfloat uv_width, | 791 GLfloat uv_width, |
699 GLfloat uv_height) override; | 792 GLfloat uv_height) override; |
700 | 793 |
701 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 794 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
702 | 795 |
703 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 796 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
704 | 797 |
705 void BlendBarrierKHR() override; | 798 void BlendBarrierKHR() override; |
706 | 799 |
707 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 800 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
OLD | NEW |