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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 761903003: Update from https://crrev.com/306655 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
109 GLint xoffset, 109 GLint xoffset,
110 GLint yoffset, 110 GLint yoffset,
111 GLsizei width, 111 GLsizei width,
112 GLsizei height, 112 GLsizei height,
113 GLenum format, 113 GLenum format,
114 GLsizei imageSize, 114 GLsizei imageSize,
115 const void* data) { 115 const void* data) {
116 gles2::GetGLContext()->CompressedTexSubImage2D( 116 gles2::GetGLContext()->CompressedTexSubImage2D(
117 target, level, xoffset, yoffset, width, height, format, imageSize, data); 117 target, level, xoffset, yoffset, width, height, format, imageSize, data);
118 } 118 }
119 void GLES2CopyBufferSubData(GLenum readtarget,
120 GLenum writetarget,
121 GLintptr readoffset,
122 GLintptr writeoffset,
123 GLsizeiptr size) {
124 gles2::GetGLContext()->CopyBufferSubData(readtarget, writetarget, readoffset,
125 writeoffset, size);
126 }
119 void GLES2CopyTexImage2D(GLenum target, 127 void GLES2CopyTexImage2D(GLenum target,
120 GLint level, 128 GLint level,
121 GLenum internalformat, 129 GLenum internalformat,
122 GLint x, 130 GLint x,
123 GLint y, 131 GLint y,
124 GLsizei width, 132 GLsizei width,
125 GLsizei height, 133 GLsizei height,
126 GLint border) { 134 GLint border) {
127 gles2::GetGLContext()->CopyTexImage2D(target, level, internalformat, x, y, 135 gles2::GetGLContext()->CopyTexImage2D(target, level, internalformat, x, y,
128 width, height, border); 136 width, height, border);
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
212 target, attachment, renderbuffertarget, renderbuffer); 220 target, attachment, renderbuffertarget, renderbuffer);
213 } 221 }
214 void GLES2FramebufferTexture2D(GLenum target, 222 void GLES2FramebufferTexture2D(GLenum target,
215 GLenum attachment, 223 GLenum attachment,
216 GLenum textarget, 224 GLenum textarget,
217 GLuint texture, 225 GLuint texture,
218 GLint level) { 226 GLint level) {
219 gles2::GetGLContext()->FramebufferTexture2D(target, attachment, textarget, 227 gles2::GetGLContext()->FramebufferTexture2D(target, attachment, textarget,
220 texture, level); 228 texture, level);
221 } 229 }
230 void GLES2FramebufferTextureLayer(GLenum target,
231 GLenum attachment,
232 GLuint texture,
233 GLint level,
234 GLint layer) {
235 gles2::GetGLContext()->FramebufferTextureLayer(target, attachment, texture,
236 level, layer);
237 }
222 void GLES2FrontFace(GLenum mode) { 238 void GLES2FrontFace(GLenum mode) {
223 gles2::GetGLContext()->FrontFace(mode); 239 gles2::GetGLContext()->FrontFace(mode);
224 } 240 }
225 void GLES2GenBuffers(GLsizei n, GLuint* buffers) { 241 void GLES2GenBuffers(GLsizei n, GLuint* buffers) {
226 gles2::GetGLContext()->GenBuffers(n, buffers); 242 gles2::GetGLContext()->GenBuffers(n, buffers);
227 } 243 }
228 void GLES2GenerateMipmap(GLenum target) { 244 void GLES2GenerateMipmap(GLenum target) {
229 gles2::GetGLContext()->GenerateMipmap(target); 245 gles2::GetGLContext()->GenerateMipmap(target);
230 } 246 }
231 void GLES2GenFramebuffers(GLsizei n, GLuint* framebuffers) { 247 void GLES2GenFramebuffers(GLsizei n, GLuint* framebuffers) {
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
281 void GLES2GetFramebufferAttachmentParameteriv(GLenum target, 297 void GLES2GetFramebufferAttachmentParameteriv(GLenum target,
282 GLenum attachment, 298 GLenum attachment,
283 GLenum pname, 299 GLenum pname,
284 GLint* params) { 300 GLint* params) {
285 gles2::GetGLContext()->GetFramebufferAttachmentParameteriv(target, attachment, 301 gles2::GetGLContext()->GetFramebufferAttachmentParameteriv(target, attachment,
286 pname, params); 302 pname, params);
287 } 303 }
288 void GLES2GetIntegerv(GLenum pname, GLint* params) { 304 void GLES2GetIntegerv(GLenum pname, GLint* params) {
289 gles2::GetGLContext()->GetIntegerv(pname, params); 305 gles2::GetGLContext()->GetIntegerv(pname, params);
290 } 306 }
307 void GLES2GetInternalformativ(GLenum target,
308 GLenum format,
309 GLenum pname,
310 GLsizei bufSize,
311 GLint* params) {
312 gles2::GetGLContext()->GetInternalformativ(target, format, pname, bufSize,
313 params);
314 }
291 void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) { 315 void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) {
292 gles2::GetGLContext()->GetProgramiv(program, pname, params); 316 gles2::GetGLContext()->GetProgramiv(program, pname, params);
293 } 317 }
294 void GLES2GetProgramInfoLog(GLuint program, 318 void GLES2GetProgramInfoLog(GLuint program,
295 GLsizei bufsize, 319 GLsizei bufsize,
296 GLsizei* length, 320 GLsizei* length,
297 char* infolog) { 321 char* infolog) {
298 gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog); 322 gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog);
299 } 323 }
300 void GLES2GetRenderbufferParameteriv(GLenum target, 324 void GLES2GetRenderbufferParameteriv(GLenum target,
(...skipping 171 matching lines...) Expand 10 before | Expand all | Expand 10 after
472 } 496 }
473 void GLES2TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { 497 void GLES2TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
474 gles2::GetGLContext()->TexParameterfv(target, pname, params); 498 gles2::GetGLContext()->TexParameterfv(target, pname, params);
475 } 499 }
476 void GLES2TexParameteri(GLenum target, GLenum pname, GLint param) { 500 void GLES2TexParameteri(GLenum target, GLenum pname, GLint param) {
477 gles2::GetGLContext()->TexParameteri(target, pname, param); 501 gles2::GetGLContext()->TexParameteri(target, pname, param);
478 } 502 }
479 void GLES2TexParameteriv(GLenum target, GLenum pname, const GLint* params) { 503 void GLES2TexParameteriv(GLenum target, GLenum pname, const GLint* params) {
480 gles2::GetGLContext()->TexParameteriv(target, pname, params); 504 gles2::GetGLContext()->TexParameteriv(target, pname, params);
481 } 505 }
506 void GLES2TexStorage3D(GLenum target,
507 GLsizei levels,
508 GLenum internalFormat,
509 GLsizei width,
510 GLsizei height,
511 GLsizei depth) {
512 gles2::GetGLContext()->TexStorage3D(target, levels, internalFormat, width,
513 height, depth);
514 }
482 void GLES2TexSubImage2D(GLenum target, 515 void GLES2TexSubImage2D(GLenum target,
483 GLint level, 516 GLint level,
484 GLint xoffset, 517 GLint xoffset,
485 GLint yoffset, 518 GLint yoffset,
486 GLsizei width, 519 GLsizei width,
487 GLsizei height, 520 GLsizei height,
488 GLenum format, 521 GLenum format,
489 GLenum type, 522 GLenum type,
490 const void* pixels) { 523 const void* pixels) {
491 gles2::GetGLContext()->TexSubImage2D(target, level, xoffset, yoffset, width, 524 gles2::GetGLContext()->TexSubImage2D(target, level, xoffset, yoffset, width,
492 height, format, type, pixels); 525 height, format, type, pixels);
493 } 526 }
494 void GLES2Uniform1f(GLint location, GLfloat x) { 527 void GLES2Uniform1f(GLint location, GLfloat x) {
495 gles2::GetGLContext()->Uniform1f(location, x); 528 gles2::GetGLContext()->Uniform1f(location, x);
496 } 529 }
497 void GLES2Uniform1fv(GLint location, GLsizei count, const GLfloat* v) { 530 void GLES2Uniform1fv(GLint location, GLsizei count, const GLfloat* v) {
498 gles2::GetGLContext()->Uniform1fv(location, count, v); 531 gles2::GetGLContext()->Uniform1fv(location, count, v);
499 } 532 }
500 void GLES2Uniform1i(GLint location, GLint x) { 533 void GLES2Uniform1i(GLint location, GLint x) {
501 gles2::GetGLContext()->Uniform1i(location, x); 534 gles2::GetGLContext()->Uniform1i(location, x);
502 } 535 }
503 void GLES2Uniform1iv(GLint location, GLsizei count, const GLint* v) { 536 void GLES2Uniform1iv(GLint location, GLsizei count, const GLint* v) {
504 gles2::GetGLContext()->Uniform1iv(location, count, v); 537 gles2::GetGLContext()->Uniform1iv(location, count, v);
505 } 538 }
539 void GLES2Uniform1ui(GLint location, GLuint x) {
540 gles2::GetGLContext()->Uniform1ui(location, x);
541 }
542 void GLES2Uniform1uiv(GLint location, GLsizei count, const GLuint* v) {
543 gles2::GetGLContext()->Uniform1uiv(location, count, v);
544 }
506 void GLES2Uniform2f(GLint location, GLfloat x, GLfloat y) { 545 void GLES2Uniform2f(GLint location, GLfloat x, GLfloat y) {
507 gles2::GetGLContext()->Uniform2f(location, x, y); 546 gles2::GetGLContext()->Uniform2f(location, x, y);
508 } 547 }
509 void GLES2Uniform2fv(GLint location, GLsizei count, const GLfloat* v) { 548 void GLES2Uniform2fv(GLint location, GLsizei count, const GLfloat* v) {
510 gles2::GetGLContext()->Uniform2fv(location, count, v); 549 gles2::GetGLContext()->Uniform2fv(location, count, v);
511 } 550 }
512 void GLES2Uniform2i(GLint location, GLint x, GLint y) { 551 void GLES2Uniform2i(GLint location, GLint x, GLint y) {
513 gles2::GetGLContext()->Uniform2i(location, x, y); 552 gles2::GetGLContext()->Uniform2i(location, x, y);
514 } 553 }
515 void GLES2Uniform2iv(GLint location, GLsizei count, const GLint* v) { 554 void GLES2Uniform2iv(GLint location, GLsizei count, const GLint* v) {
516 gles2::GetGLContext()->Uniform2iv(location, count, v); 555 gles2::GetGLContext()->Uniform2iv(location, count, v);
517 } 556 }
557 void GLES2Uniform2ui(GLint location, GLuint x, GLuint y) {
558 gles2::GetGLContext()->Uniform2ui(location, x, y);
559 }
560 void GLES2Uniform2uiv(GLint location, GLsizei count, const GLuint* v) {
561 gles2::GetGLContext()->Uniform2uiv(location, count, v);
562 }
518 void GLES2Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) { 563 void GLES2Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
519 gles2::GetGLContext()->Uniform3f(location, x, y, z); 564 gles2::GetGLContext()->Uniform3f(location, x, y, z);
520 } 565 }
521 void GLES2Uniform3fv(GLint location, GLsizei count, const GLfloat* v) { 566 void GLES2Uniform3fv(GLint location, GLsizei count, const GLfloat* v) {
522 gles2::GetGLContext()->Uniform3fv(location, count, v); 567 gles2::GetGLContext()->Uniform3fv(location, count, v);
523 } 568 }
524 void GLES2Uniform3i(GLint location, GLint x, GLint y, GLint z) { 569 void GLES2Uniform3i(GLint location, GLint x, GLint y, GLint z) {
525 gles2::GetGLContext()->Uniform3i(location, x, y, z); 570 gles2::GetGLContext()->Uniform3i(location, x, y, z);
526 } 571 }
527 void GLES2Uniform3iv(GLint location, GLsizei count, const GLint* v) { 572 void GLES2Uniform3iv(GLint location, GLsizei count, const GLint* v) {
528 gles2::GetGLContext()->Uniform3iv(location, count, v); 573 gles2::GetGLContext()->Uniform3iv(location, count, v);
529 } 574 }
575 void GLES2Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) {
576 gles2::GetGLContext()->Uniform3ui(location, x, y, z);
577 }
578 void GLES2Uniform3uiv(GLint location, GLsizei count, const GLuint* v) {
579 gles2::GetGLContext()->Uniform3uiv(location, count, v);
580 }
530 void GLES2Uniform4f(GLint location, 581 void GLES2Uniform4f(GLint location,
531 GLfloat x, 582 GLfloat x,
532 GLfloat y, 583 GLfloat y,
533 GLfloat z, 584 GLfloat z,
534 GLfloat w) { 585 GLfloat w) {
535 gles2::GetGLContext()->Uniform4f(location, x, y, z, w); 586 gles2::GetGLContext()->Uniform4f(location, x, y, z, w);
536 } 587 }
537 void GLES2Uniform4fv(GLint location, GLsizei count, const GLfloat* v) { 588 void GLES2Uniform4fv(GLint location, GLsizei count, const GLfloat* v) {
538 gles2::GetGLContext()->Uniform4fv(location, count, v); 589 gles2::GetGLContext()->Uniform4fv(location, count, v);
539 } 590 }
540 void GLES2Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { 591 void GLES2Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
541 gles2::GetGLContext()->Uniform4i(location, x, y, z, w); 592 gles2::GetGLContext()->Uniform4i(location, x, y, z, w);
542 } 593 }
543 void GLES2Uniform4iv(GLint location, GLsizei count, const GLint* v) { 594 void GLES2Uniform4iv(GLint location, GLsizei count, const GLint* v) {
544 gles2::GetGLContext()->Uniform4iv(location, count, v); 595 gles2::GetGLContext()->Uniform4iv(location, count, v);
545 } 596 }
597 void GLES2Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) {
598 gles2::GetGLContext()->Uniform4ui(location, x, y, z, w);
599 }
600 void GLES2Uniform4uiv(GLint location, GLsizei count, const GLuint* v) {
601 gles2::GetGLContext()->Uniform4uiv(location, count, v);
602 }
546 void GLES2UniformMatrix2fv(GLint location, 603 void GLES2UniformMatrix2fv(GLint location,
547 GLsizei count, 604 GLsizei count,
548 GLboolean transpose, 605 GLboolean transpose,
549 const GLfloat* value) { 606 const GLfloat* value) {
550 gles2::GetGLContext()->UniformMatrix2fv(location, count, transpose, value); 607 gles2::GetGLContext()->UniformMatrix2fv(location, count, transpose, value);
551 } 608 }
609 void GLES2UniformMatrix2x3fv(GLint location,
610 GLsizei count,
611 GLboolean transpose,
612 const GLfloat* value) {
613 gles2::GetGLContext()->UniformMatrix2x3fv(location, count, transpose, value);
614 }
615 void GLES2UniformMatrix2x4fv(GLint location,
616 GLsizei count,
617 GLboolean transpose,
618 const GLfloat* value) {
619 gles2::GetGLContext()->UniformMatrix2x4fv(location, count, transpose, value);
620 }
552 void GLES2UniformMatrix3fv(GLint location, 621 void GLES2UniformMatrix3fv(GLint location,
553 GLsizei count, 622 GLsizei count,
554 GLboolean transpose, 623 GLboolean transpose,
555 const GLfloat* value) { 624 const GLfloat* value) {
556 gles2::GetGLContext()->UniformMatrix3fv(location, count, transpose, value); 625 gles2::GetGLContext()->UniformMatrix3fv(location, count, transpose, value);
557 } 626 }
627 void GLES2UniformMatrix3x2fv(GLint location,
628 GLsizei count,
629 GLboolean transpose,
630 const GLfloat* value) {
631 gles2::GetGLContext()->UniformMatrix3x2fv(location, count, transpose, value);
632 }
633 void GLES2UniformMatrix3x4fv(GLint location,
634 GLsizei count,
635 GLboolean transpose,
636 const GLfloat* value) {
637 gles2::GetGLContext()->UniformMatrix3x4fv(location, count, transpose, value);
638 }
558 void GLES2UniformMatrix4fv(GLint location, 639 void GLES2UniformMatrix4fv(GLint location,
559 GLsizei count, 640 GLsizei count,
560 GLboolean transpose, 641 GLboolean transpose,
561 const GLfloat* value) { 642 const GLfloat* value) {
562 gles2::GetGLContext()->UniformMatrix4fv(location, count, transpose, value); 643 gles2::GetGLContext()->UniformMatrix4fv(location, count, transpose, value);
563 } 644 }
645 void GLES2UniformMatrix4x2fv(GLint location,
646 GLsizei count,
647 GLboolean transpose,
648 const GLfloat* value) {
649 gles2::GetGLContext()->UniformMatrix4x2fv(location, count, transpose, value);
650 }
651 void GLES2UniformMatrix4x3fv(GLint location,
652 GLsizei count,
653 GLboolean transpose,
654 const GLfloat* value) {
655 gles2::GetGLContext()->UniformMatrix4x3fv(location, count, transpose, value);
656 }
564 void GLES2UseProgram(GLuint program) { 657 void GLES2UseProgram(GLuint program) {
565 gles2::GetGLContext()->UseProgram(program); 658 gles2::GetGLContext()->UseProgram(program);
566 } 659 }
567 void GLES2ValidateProgram(GLuint program) { 660 void GLES2ValidateProgram(GLuint program) {
568 gles2::GetGLContext()->ValidateProgram(program); 661 gles2::GetGLContext()->ValidateProgram(program);
569 } 662 }
570 void GLES2VertexAttrib1f(GLuint indx, GLfloat x) { 663 void GLES2VertexAttrib1f(GLuint indx, GLfloat x) {
571 gles2::GetGLContext()->VertexAttrib1f(indx, x); 664 gles2::GetGLContext()->VertexAttrib1f(indx, x);
572 } 665 }
573 void GLES2VertexAttrib1fv(GLuint indx, const GLfloat* values) { 666 void GLES2VertexAttrib1fv(GLuint indx, const GLfloat* values) {
(...skipping 14 matching lines...) Expand all
588 void GLES2VertexAttrib4f(GLuint indx, 681 void GLES2VertexAttrib4f(GLuint indx,
589 GLfloat x, 682 GLfloat x,
590 GLfloat y, 683 GLfloat y,
591 GLfloat z, 684 GLfloat z,
592 GLfloat w) { 685 GLfloat w) {
593 gles2::GetGLContext()->VertexAttrib4f(indx, x, y, z, w); 686 gles2::GetGLContext()->VertexAttrib4f(indx, x, y, z, w);
594 } 687 }
595 void GLES2VertexAttrib4fv(GLuint indx, const GLfloat* values) { 688 void GLES2VertexAttrib4fv(GLuint indx, const GLfloat* values) {
596 gles2::GetGLContext()->VertexAttrib4fv(indx, values); 689 gles2::GetGLContext()->VertexAttrib4fv(indx, values);
597 } 690 }
691 void GLES2VertexAttribI4i(GLuint indx, GLint x, GLint y, GLint z, GLint w) {
692 gles2::GetGLContext()->VertexAttribI4i(indx, x, y, z, w);
693 }
694 void GLES2VertexAttribI4iv(GLuint indx, const GLint* values) {
695 gles2::GetGLContext()->VertexAttribI4iv(indx, values);
696 }
697 void GLES2VertexAttribI4ui(GLuint indx,
698 GLuint x,
699 GLuint y,
700 GLuint z,
701 GLuint w) {
702 gles2::GetGLContext()->VertexAttribI4ui(indx, x, y, z, w);
703 }
704 void GLES2VertexAttribI4uiv(GLuint indx, const GLuint* values) {
705 gles2::GetGLContext()->VertexAttribI4uiv(indx, values);
706 }
707 void GLES2VertexAttribIPointer(GLuint indx,
708 GLint size,
709 GLenum type,
710 GLsizei stride,
711 const void* ptr) {
712 gles2::GetGLContext()->VertexAttribIPointer(indx, size, type, stride, ptr);
713 }
598 void GLES2VertexAttribPointer(GLuint indx, 714 void GLES2VertexAttribPointer(GLuint indx,
599 GLint size, 715 GLint size,
600 GLenum type, 716 GLenum type,
601 GLboolean normalized, 717 GLboolean normalized,
602 GLsizei stride, 718 GLsizei stride,
603 const void* ptr) { 719 const void* ptr) {
604 gles2::GetGLContext()->VertexAttribPointer(indx, size, type, normalized, 720 gles2::GetGLContext()->VertexAttribPointer(indx, size, type, normalized,
605 stride, ptr); 721 stride, ptr);
606 } 722 }
607 void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { 723 void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
(...skipping 439 matching lines...) Expand 10 before | Expand all | Expand 10 after
1047 }, 1163 },
1048 { 1164 {
1049 "glCompressedTexImage2D", 1165 "glCompressedTexImage2D",
1050 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), 1166 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D),
1051 }, 1167 },
1052 { 1168 {
1053 "glCompressedTexSubImage2D", 1169 "glCompressedTexSubImage2D",
1054 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), 1170 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D),
1055 }, 1171 },
1056 { 1172 {
1173 "glCopyBufferSubData",
1174 reinterpret_cast<GLES2FunctionPointer>(glCopyBufferSubData),
1175 },
1176 {
1057 "glCopyTexImage2D", 1177 "glCopyTexImage2D",
1058 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), 1178 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D),
1059 }, 1179 },
1060 { 1180 {
1061 "glCopyTexSubImage2D", 1181 "glCopyTexSubImage2D",
1062 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), 1182 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D),
1063 }, 1183 },
1064 { 1184 {
1065 "glCreateProgram", 1185 "glCreateProgram",
1066 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), 1186 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram),
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after
1147 }, 1267 },
1148 { 1268 {
1149 "glFramebufferRenderbuffer", 1269 "glFramebufferRenderbuffer",
1150 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), 1270 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer),
1151 }, 1271 },
1152 { 1272 {
1153 "glFramebufferTexture2D", 1273 "glFramebufferTexture2D",
1154 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), 1274 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D),
1155 }, 1275 },
1156 { 1276 {
1277 "glFramebufferTextureLayer",
1278 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTextureLayer),
1279 },
1280 {
1157 "glFrontFace", 1281 "glFrontFace",
1158 reinterpret_cast<GLES2FunctionPointer>(glFrontFace), 1282 reinterpret_cast<GLES2FunctionPointer>(glFrontFace),
1159 }, 1283 },
1160 { 1284 {
1161 "glGenBuffers", 1285 "glGenBuffers",
1162 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), 1286 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers),
1163 }, 1287 },
1164 { 1288 {
1165 "glGenerateMipmap", 1289 "glGenerateMipmap",
1166 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), 1290 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap),
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
1212 { 1336 {
1213 "glGetFramebufferAttachmentParameteriv", 1337 "glGetFramebufferAttachmentParameteriv",
1214 reinterpret_cast<GLES2FunctionPointer>( 1338 reinterpret_cast<GLES2FunctionPointer>(
1215 glGetFramebufferAttachmentParameteriv), 1339 glGetFramebufferAttachmentParameteriv),
1216 }, 1340 },
1217 { 1341 {
1218 "glGetIntegerv", 1342 "glGetIntegerv",
1219 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), 1343 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv),
1220 }, 1344 },
1221 { 1345 {
1346 "glGetInternalformativ",
1347 reinterpret_cast<GLES2FunctionPointer>(glGetInternalformativ),
1348 },
1349 {
1222 "glGetProgramiv", 1350 "glGetProgramiv",
1223 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), 1351 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv),
1224 }, 1352 },
1225 { 1353 {
1226 "glGetProgramInfoLog", 1354 "glGetProgramInfoLog",
1227 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), 1355 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog),
1228 }, 1356 },
1229 { 1357 {
1230 "glGetRenderbufferParameteriv", 1358 "glGetRenderbufferParameteriv",
1231 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), 1359 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv),
(...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after
1404 }, 1532 },
1405 { 1533 {
1406 "glTexParameteri", 1534 "glTexParameteri",
1407 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), 1535 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri),
1408 }, 1536 },
1409 { 1537 {
1410 "glTexParameteriv", 1538 "glTexParameteriv",
1411 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), 1539 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv),
1412 }, 1540 },
1413 { 1541 {
1542 "glTexStorage3D",
1543 reinterpret_cast<GLES2FunctionPointer>(glTexStorage3D),
1544 },
1545 {
1414 "glTexSubImage2D", 1546 "glTexSubImage2D",
1415 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), 1547 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
1416 }, 1548 },
1417 { 1549 {
1418 "glUniform1f", 1550 "glUniform1f",
1419 reinterpret_cast<GLES2FunctionPointer>(glUniform1f), 1551 reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
1420 }, 1552 },
1421 { 1553 {
1422 "glUniform1fv", 1554 "glUniform1fv",
1423 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), 1555 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv),
1424 }, 1556 },
1425 { 1557 {
1426 "glUniform1i", 1558 "glUniform1i",
1427 reinterpret_cast<GLES2FunctionPointer>(glUniform1i), 1559 reinterpret_cast<GLES2FunctionPointer>(glUniform1i),
1428 }, 1560 },
1429 { 1561 {
1430 "glUniform1iv", 1562 "glUniform1iv",
1431 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), 1563 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv),
1432 }, 1564 },
1433 { 1565 {
1566 "glUniform1ui",
1567 reinterpret_cast<GLES2FunctionPointer>(glUniform1ui),
1568 },
1569 {
1570 "glUniform1uiv",
1571 reinterpret_cast<GLES2FunctionPointer>(glUniform1uiv),
1572 },
1573 {
1434 "glUniform2f", 1574 "glUniform2f",
1435 reinterpret_cast<GLES2FunctionPointer>(glUniform2f), 1575 reinterpret_cast<GLES2FunctionPointer>(glUniform2f),
1436 }, 1576 },
1437 { 1577 {
1438 "glUniform2fv", 1578 "glUniform2fv",
1439 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), 1579 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv),
1440 }, 1580 },
1441 { 1581 {
1442 "glUniform2i", 1582 "glUniform2i",
1443 reinterpret_cast<GLES2FunctionPointer>(glUniform2i), 1583 reinterpret_cast<GLES2FunctionPointer>(glUniform2i),
1444 }, 1584 },
1445 { 1585 {
1446 "glUniform2iv", 1586 "glUniform2iv",
1447 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), 1587 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv),
1448 }, 1588 },
1449 { 1589 {
1590 "glUniform2ui",
1591 reinterpret_cast<GLES2FunctionPointer>(glUniform2ui),
1592 },
1593 {
1594 "glUniform2uiv",
1595 reinterpret_cast<GLES2FunctionPointer>(glUniform2uiv),
1596 },
1597 {
1450 "glUniform3f", 1598 "glUniform3f",
1451 reinterpret_cast<GLES2FunctionPointer>(glUniform3f), 1599 reinterpret_cast<GLES2FunctionPointer>(glUniform3f),
1452 }, 1600 },
1453 { 1601 {
1454 "glUniform3fv", 1602 "glUniform3fv",
1455 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), 1603 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv),
1456 }, 1604 },
1457 { 1605 {
1458 "glUniform3i", 1606 "glUniform3i",
1459 reinterpret_cast<GLES2FunctionPointer>(glUniform3i), 1607 reinterpret_cast<GLES2FunctionPointer>(glUniform3i),
1460 }, 1608 },
1461 { 1609 {
1462 "glUniform3iv", 1610 "glUniform3iv",
1463 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), 1611 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv),
1464 }, 1612 },
1465 { 1613 {
1614 "glUniform3ui",
1615 reinterpret_cast<GLES2FunctionPointer>(glUniform3ui),
1616 },
1617 {
1618 "glUniform3uiv",
1619 reinterpret_cast<GLES2FunctionPointer>(glUniform3uiv),
1620 },
1621 {
1466 "glUniform4f", 1622 "glUniform4f",
1467 reinterpret_cast<GLES2FunctionPointer>(glUniform4f), 1623 reinterpret_cast<GLES2FunctionPointer>(glUniform4f),
1468 }, 1624 },
1469 { 1625 {
1470 "glUniform4fv", 1626 "glUniform4fv",
1471 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), 1627 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv),
1472 }, 1628 },
1473 { 1629 {
1474 "glUniform4i", 1630 "glUniform4i",
1475 reinterpret_cast<GLES2FunctionPointer>(glUniform4i), 1631 reinterpret_cast<GLES2FunctionPointer>(glUniform4i),
1476 }, 1632 },
1477 { 1633 {
1478 "glUniform4iv", 1634 "glUniform4iv",
1479 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), 1635 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv),
1480 }, 1636 },
1481 { 1637 {
1638 "glUniform4ui",
1639 reinterpret_cast<GLES2FunctionPointer>(glUniform4ui),
1640 },
1641 {
1642 "glUniform4uiv",
1643 reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv),
1644 },
1645 {
1482 "glUniformMatrix2fv", 1646 "glUniformMatrix2fv",
1483 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), 1647 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv),
1484 }, 1648 },
1485 { 1649 {
1650 "glUniformMatrix2x3fv",
1651 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x3fv),
1652 },
1653 {
1654 "glUniformMatrix2x4fv",
1655 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x4fv),
1656 },
1657 {
1486 "glUniformMatrix3fv", 1658 "glUniformMatrix3fv",
1487 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), 1659 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv),
1488 }, 1660 },
1489 { 1661 {
1662 "glUniformMatrix3x2fv",
1663 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x2fv),
1664 },
1665 {
1666 "glUniformMatrix3x4fv",
1667 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x4fv),
1668 },
1669 {
1490 "glUniformMatrix4fv", 1670 "glUniformMatrix4fv",
1491 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), 1671 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv),
1492 }, 1672 },
1493 { 1673 {
1674 "glUniformMatrix4x2fv",
1675 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x2fv),
1676 },
1677 {
1678 "glUniformMatrix4x3fv",
1679 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x3fv),
1680 },
1681 {
1494 "glUseProgram", 1682 "glUseProgram",
1495 reinterpret_cast<GLES2FunctionPointer>(glUseProgram), 1683 reinterpret_cast<GLES2FunctionPointer>(glUseProgram),
1496 }, 1684 },
1497 { 1685 {
1498 "glValidateProgram", 1686 "glValidateProgram",
1499 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), 1687 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram),
1500 }, 1688 },
1501 { 1689 {
1502 "glVertexAttrib1f", 1690 "glVertexAttrib1f",
1503 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), 1691 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f),
(...skipping 20 matching lines...) Expand all
1524 }, 1712 },
1525 { 1713 {
1526 "glVertexAttrib4f", 1714 "glVertexAttrib4f",
1527 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4f), 1715 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4f),
1528 }, 1716 },
1529 { 1717 {
1530 "glVertexAttrib4fv", 1718 "glVertexAttrib4fv",
1531 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), 1719 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv),
1532 }, 1720 },
1533 { 1721 {
1722 "glVertexAttribI4i",
1723 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4i),
1724 },
1725 {
1726 "glVertexAttribI4iv",
1727 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4iv),
1728 },
1729 {
1730 "glVertexAttribI4ui",
1731 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4ui),
1732 },
1733 {
1734 "glVertexAttribI4uiv",
1735 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4uiv),
1736 },
1737 {
1738 "glVertexAttribIPointer",
1739 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribIPointer),
1740 },
1741 {
1534 "glVertexAttribPointer", 1742 "glVertexAttribPointer",
1535 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), 1743 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer),
1536 }, 1744 },
1537 { 1745 {
1538 "glViewport", 1746 "glViewport",
1539 reinterpret_cast<GLES2FunctionPointer>(glViewport), 1747 reinterpret_cast<GLES2FunctionPointer>(glViewport),
1540 }, 1748 },
1541 { 1749 {
1542 "glBlitFramebufferCHROMIUM", 1750 "glBlitFramebufferCHROMIUM",
1543 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), 1751 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM),
(...skipping 300 matching lines...) Expand 10 before | Expand all | Expand 10 after
1844 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), 2052 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
1845 }, 2053 },
1846 { 2054 {
1847 NULL, 2055 NULL,
1848 NULL, 2056 NULL,
1849 }, 2057 },
1850 }; 2058 };
1851 2059
1852 } // namespace gles2 2060 } // namespace gles2
1853 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 2061 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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