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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "cc/trees/layer_tree_host_common.h" | 5 #include "cc/trees/layer_tree_host_common.h" | 
| 6 | 6 | 
| 7 #include <algorithm> | 7 #include <algorithm> | 
| 8 | 8 | 
| 9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" | 
| 10 #include "cc/base/math_util.h" | 10 #include "cc/base/math_util.h" | 
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| 385 | 385 | 
| 386   // Nothing is visible if the layer bounds are empty. | 386   // Nothing is visible if the layer bounds are empty. | 
| 387   if (!layer->DrawsContent() || layer->content_bounds().IsEmpty() || | 387   if (!layer->DrawsContent() || layer->content_bounds().IsEmpty() || | 
| 388       layer->drawable_content_rect().IsEmpty()) | 388       layer->drawable_content_rect().IsEmpty()) | 
| 389     return gfx::Rect(); | 389     return gfx::Rect(); | 
| 390 | 390 | 
| 391   // Compute visible bounds in target surface space. | 391   // Compute visible bounds in target surface space. | 
| 392   gfx::Rect visible_rect_in_target_surface_space = | 392   gfx::Rect visible_rect_in_target_surface_space = | 
| 393       layer->drawable_content_rect(); | 393       layer->drawable_content_rect(); | 
| 394 | 394 | 
| 395   if (!layer->render_target()->render_surface()->clip_rect().IsEmpty()) { | 395   if (layer->render_target()->render_surface()->is_clipped()) { | 
| 396     // The |layer| L has a target T which owns a surface Ts. The surface Ts | 396     // The |layer| L has a target T which owns a surface Ts. The surface Ts | 
| 397     // has a target TsT. | 397     // has a target TsT. | 
| 398     // | 398     // | 
| 399     // In this case the target surface Ts does clip the layer L that contributes | 399     // In this case the target surface Ts does clip the layer L that contributes | 
| 400     // to it. So, we have to convert the clip rect of Ts from the target space | 400     // to it. So, we have to convert the clip rect of Ts from the target space | 
| 401     // of Ts (that is the space of TsT), to the current render target's space | 401     // of Ts (that is the space of TsT), to the current render target's space | 
| 402     // (that is the space of T). This conversion is done outside this function | 402     // (that is the space of T). This conversion is done outside this function | 
| 403     // so that it can be cached instead of computing it redundantly for every | 403     // so that it can be cached instead of computing it redundantly for every | 
| 404     // layer. | 404     // layer. | 
| 405     visible_rect_in_target_surface_space.Intersect( | 405     visible_rect_in_target_surface_space.Intersect( | 
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| 2449       inputs->current_render_surface_layer_list_id); | 2449       inputs->current_render_surface_layer_list_id); | 
| 2450 | 2450 | 
| 2451   // The dummy layer list should not have been used. | 2451   // The dummy layer list should not have been used. | 
| 2452   DCHECK_EQ(0u, dummy_layer_list.size()); | 2452   DCHECK_EQ(0u, dummy_layer_list.size()); | 
| 2453   // A root layer render_surface should always exist after | 2453   // A root layer render_surface should always exist after | 
| 2454   // CalculateDrawProperties. | 2454   // CalculateDrawProperties. | 
| 2455   DCHECK(inputs->root_layer->render_surface()); | 2455   DCHECK(inputs->root_layer->render_surface()); | 
| 2456 } | 2456 } | 
| 2457 | 2457 | 
| 2458 }  // namespace cc | 2458 }  // namespace cc | 
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