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Side by Side Diff: cc/resources/managed_tile_state.h

Issue 761903003: Update from https://crrev.com/306655 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_MANAGED_TILE_STATE_H_ 5 #ifndef CC_RESOURCES_MANAGED_TILE_STATE_H_
6 #define CC_RESOURCES_MANAGED_TILE_STATE_H_ 6 #define CC_RESOURCES_MANAGED_TILE_STATE_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "cc/resources/platform_color.h" 9 #include "cc/resources/platform_color.h"
10 #include "cc/resources/rasterizer.h" 10 #include "cc/resources/rasterizer.h"
11 #include "cc/resources/resource_pool.h" 11 #include "cc/resources/resource_pool.h"
12 #include "cc/resources/resource_provider.h" 12 #include "cc/resources/resource_provider.h"
13 #include "cc/resources/scoped_resource.h" 13 #include "cc/resources/scoped_resource.h"
14 #include "cc/resources/tile_priority.h" 14 #include "cc/resources/tile_priority.h"
15 15
16 namespace cc { 16 namespace cc {
17 17
18 class TileManager;
19
20 // Tile manager classifying tiles into a few basic bins:
21 enum ManagedTileBin {
22 NOW_AND_READY_TO_DRAW_BIN = 0, // Ready to draw and within viewport.
23 NOW_BIN = 1, // Needed ASAP.
24 SOON_BIN = 2, // Impl-side version of prepainting.
25 EVENTUALLY_AND_ACTIVE_BIN = 3, // Nice to have, and has a task or resource.
26 EVENTUALLY_BIN = 4, // Nice to have, if we've got memory and time.
27 AT_LAST_AND_ACTIVE_BIN = 5, // Only do this after all other bins.
28 AT_LAST_BIN = 6, // Only do this after all other bins.
29 NEVER_BIN = 7, // Dont bother.
30 NUM_BINS = 8
31 // NOTE: Be sure to update ManagedTileBinAsValue and kBinPolicyMap when adding
32 // or reordering fields.
33 };
34 scoped_ptr<base::Value> ManagedTileBinAsValue(ManagedTileBin bin);
35
36 // This is state that is specific to a tile that is 18 // This is state that is specific to a tile that is
37 // managed by the TileManager. 19 // managed by the TileManager.
38 class CC_EXPORT ManagedTileState { 20 class CC_EXPORT ManagedTileState {
39 public: 21 public:
40 // This class holds all the state relevant to drawing a tile. 22 // This class holds all the state relevant to drawing a tile.
41 class CC_EXPORT DrawInfo { 23 class CC_EXPORT DrawInfo {
42 public: 24 public:
43 enum Mode { RESOURCE_MODE, SOLID_COLOR_MODE, PICTURE_PILE_MODE }; 25 enum Mode { RESOURCE_MODE, SOLID_COLOR_MODE, PICTURE_PILE_MODE };
44 26
45 DrawInfo(); 27 DrawInfo();
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
100 82
101 ManagedTileState(); 83 ManagedTileState();
102 ~ManagedTileState(); 84 ~ManagedTileState();
103 85
104 void AsValueInto(base::debug::TracedValue* dict) const; 86 void AsValueInto(base::debug::TracedValue* dict) const;
105 87
106 // Persisted state: valid all the time. 88 // Persisted state: valid all the time.
107 DrawInfo draw_info; 89 DrawInfo draw_info;
108 scoped_refptr<RasterTask> raster_task; 90 scoped_refptr<RasterTask> raster_task;
109 91
110 ManagedTileBin bin;
111
112 TileResolution resolution; 92 TileResolution resolution;
113 bool required_for_activation;
114 TilePriority::PriorityBin priority_bin; 93 TilePriority::PriorityBin priority_bin;
115 float distance_to_visible;
116 bool visible_and_ready_to_draw;
117 94
118 // Priority for this state from the last time we assigned memory. 95 // Priority for this state from the last time we assigned memory.
119 unsigned scheduled_priority; 96 unsigned scheduled_priority;
120 }; 97 };
121 98
122 } // namespace cc 99 } // namespace cc
123 100
124 #endif // CC_RESOURCES_MANAGED_TILE_STATE_H_ 101 #endif // CC_RESOURCES_MANAGED_TILE_STATE_H_
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