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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ |
6 #define UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ |
7 | 7 |
8 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" | 8 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" |
9 #include "ui/gfx/geometry/point_f.h" | 9 #include "ui/gfx/geometry/point_f.h" |
10 #include "ui/gfx/native_widget_types.h" | 10 #include "ui/gfx/native_widget_types.h" |
11 | 11 |
12 namespace gfx { | 12 namespace gfx { |
13 class Vector2dF; | 13 class Vector2dF; |
14 class Rect; | 14 class Rect; |
15 } | 15 } |
16 | 16 |
17 namespace ui { | 17 namespace ui { |
18 | 18 |
19 class EVENTS_OZONE_EVDEV_EXPORT CursorDelegateEvdev { | 19 class EVENTS_OZONE_EVDEV_EXPORT CursorDelegateEvdev { |
20 public: | 20 public: |
21 virtual ~CursorDelegateEvdev() {} | 21 virtual ~CursorDelegateEvdev() {} |
22 | 22 |
23 // Move the cursor. | 23 // Move the cursor. |
24 virtual void MoveCursor(const gfx::Vector2dF& delta) = 0; | 24 virtual void MoveCursor(const gfx::Vector2dF& delta) = 0; |
25 virtual void MoveCursorTo(gfx::AcceleratedWidget widget, | 25 virtual void MoveCursorTo(gfx::AcceleratedWidget widget, |
26 const gfx::PointF& location) = 0; | 26 const gfx::PointF& location) = 0; |
27 virtual void MoveCursorTo(const gfx::PointF& location) = 0; | 27 virtual void MoveCursorTo(const gfx::PointF& location) = 0; |
28 | 28 |
29 // Location in window. | 29 // Location in window. |
30 virtual gfx::PointF location() = 0; | 30 virtual gfx::PointF GetLocation() = 0; |
31 | 31 |
32 // Cursor visibility. | 32 // Cursor visibility. |
33 virtual bool IsCursorVisible() = 0; | 33 virtual bool IsCursorVisible() = 0; |
34 | 34 |
35 // The bounds of the display that the cursor is currently on | 35 // The bounds of the display that the cursor is currently on |
36 virtual gfx::Rect GetCursorDisplayBounds() = 0; | 36 virtual gfx::Rect GetCursorDisplayBounds() = 0; |
37 }; | 37 }; |
38 | 38 |
39 } // namespace ui | 39 } // namespace ui |
40 | 40 |
41 #endif // UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ | 41 #endif // UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ |
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