| Index: src/effects/gradients/SkSweepGradient.cpp
|
| diff --git a/src/effects/gradients/SkSweepGradient.cpp b/src/effects/gradients/SkSweepGradient.cpp
|
| index 154c0036c4aa6d95912a3fc0657ca7e68435fe20..b135792fdcac818c25a450b11104c297f16773d4 100644
|
| --- a/src/effects/gradients/SkSweepGradient.cpp
|
| +++ b/src/effects/gradients/SkSweepGradient.cpp
|
| @@ -267,14 +267,14 @@ GrFragmentProcessor* GrSweepGradient::TestCreate(SkRandom* random,
|
| /////////////////////////////////////////////////////////////////////
|
|
|
| void GrGLSweepGradient::emitCode(GrGLFPBuilder* builder,
|
| - const GrFragmentProcessor&,
|
| + const GrFragmentProcessor& fp,
|
| const GrProcessorKey& key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) {
|
| - uint32_t baseKey = key.get32(0);
|
| - this->emitUniforms(builder, baseKey);
|
| + const GrGradientEffect& ge = fp.cast<GrGradientEffect>();
|
| + this->emitUniforms(builder, ge);
|
| SkString coords2D = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0);
|
| const GrGLContextInfo ctxInfo = builder->ctxInfo();
|
| SkString t;
|
| @@ -288,7 +288,7 @@ void GrGLSweepGradient::emitCode(GrGLFPBuilder* builder,
|
| t.printf("atan(- %s.y, -1.0 * %s.x) * 0.1591549430918 + 0.5",
|
| coords2D.c_str(), coords2D.c_str());
|
| }
|
| - this->emitColor(builder, t.c_str(), baseKey, outputColor, inputColor, samplers);
|
| + this->emitColor(builder, ge, t.c_str(), outputColor, inputColor, samplers);
|
| }
|
|
|
| /////////////////////////////////////////////////////////////////////
|
|
|