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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkLinearGradient.h" | 8 #include "SkLinearGradient.h" |
| 9 | 9 |
| 10 static inline int repeat_bits(int x, const int bits) { | 10 static inline int repeat_bits(int x, const int bits) { |
| (...skipping 533 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 544 SkPaint paint; | 544 SkPaint paint; |
| 545 GrColor paintColor; | 545 GrColor paintColor; |
| 546 GrFragmentProcessor* fp; | 546 GrFragmentProcessor* fp; |
| 547 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor
, &fp)); | 547 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor
, &fp)); |
| 548 return fp; | 548 return fp; |
| 549 } | 549 } |
| 550 | 550 |
| 551 ///////////////////////////////////////////////////////////////////// | 551 ///////////////////////////////////////////////////////////////////// |
| 552 | 552 |
| 553 void GrGLLinearGradient::emitCode(GrGLFPBuilder* builder, | 553 void GrGLLinearGradient::emitCode(GrGLFPBuilder* builder, |
| 554 const GrFragmentProcessor&, | 554 const GrFragmentProcessor& fp, |
| 555 const GrProcessorKey& key, | 555 const GrProcessorKey& key, |
| 556 const char* outputColor, | 556 const char* outputColor, |
| 557 const char* inputColor, | 557 const char* inputColor, |
| 558 const TransformedCoordsArray& coords, | 558 const TransformedCoordsArray& coords, |
| 559 const TextureSamplerArray& samplers) { | 559 const TextureSamplerArray& samplers) { |
| 560 uint32_t baseKey = key.get32(0); | 560 const GrGradientEffect& ge = fp.cast<GrGradientEffect>(); |
| 561 this->emitUniforms(builder, baseKey); | 561 this->emitUniforms(builder, ge); |
| 562 SkString t = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0
); | 562 SkString t = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0
); |
| 563 t.append(".x"); | 563 t.append(".x"); |
| 564 this->emitColor(builder, t.c_str(), baseKey, outputColor, inputColor, sample
rs); | 564 this->emitColor(builder, ge, t.c_str(), outputColor, inputColor, samplers); |
| 565 } | 565 } |
| 566 | 566 |
| 567 ///////////////////////////////////////////////////////////////////// | 567 ///////////////////////////////////////////////////////////////////// |
| 568 | 568 |
| 569 bool SkLinearGradient::asFragmentProcessor(GrContext* context, const SkPaint& pa
int, | 569 bool SkLinearGradient::asFragmentProcessor(GrContext* context, const SkPaint& pa
int, |
| 570 const SkMatrix* localMatrix, GrColor*
paintColor, | 570 const SkMatrix* localMatrix, GrColor*
paintColor, |
| 571 GrFragmentProcessor** fp) const { | 571 GrFragmentProcessor** fp) const { |
| 572 SkASSERT(context); | 572 SkASSERT(context); |
| 573 | 573 |
| 574 SkMatrix matrix; | 574 SkMatrix matrix; |
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| 605 str->append("SkLinearGradient ("); | 605 str->append("SkLinearGradient ("); |
| 606 | 606 |
| 607 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY); | 607 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY); |
| 608 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY); | 608 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY); |
| 609 | 609 |
| 610 this->INHERITED::toString(str); | 610 this->INHERITED::toString(str); |
| 611 | 611 |
| 612 str->append(")"); | 612 str->append(")"); |
| 613 } | 613 } |
| 614 #endif | 614 #endif |
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