Index: src/gpu/GrOptDrawState.h |
diff --git a/src/gpu/GrOptDrawState.h b/src/gpu/GrOptDrawState.h |
index bf4f78e5ef325ea08d34961b04225ef93d25e2da..542172fd642e032135ea6502de24e08d7f755790 100644 |
--- a/src/gpu/GrOptDrawState.h |
+++ b/src/gpu/GrOptDrawState.h |
@@ -36,19 +36,6 @@ public: |
bool operator== (const GrOptDrawState& that) const; |
bool operator!= (const GrOptDrawState& that) const { return !(*this == that); } |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Vertex Attributes |
- //// |
- |
- enum { |
- kMaxVertexAttribCnt = kLast_GrVertexAttribBinding + 4, |
- }; |
- |
- const GrVertexAttrib* getVertexAttribs() const { return fVAPtr; } |
- int getVertexAttribCount() const { return fVACount; } |
- |
- size_t getVertexStride() const { return fVAStride; } |
- |
/// @} |
/////////////////////////////////////////////////////////////////////////// |
@@ -213,26 +200,18 @@ private: |
int* firstCoverageStageIdx); |
/** |
- * This function takes in a flag and removes the corresponding fixed function vertex attributes. |
- * The flags are in the same order as GrVertexAttribBinding array. If bit i of removeVAFlags is |
- * set, then vertex attributes with binding (GrVertexAttribute)i will be removed. |
- */ |
- void removeFixedFunctionVertexAttribs(uint8_t removeVAFlags, GrProgramDesc::DescInfo*); |
- |
- /** |
* Alter the program desc and inputs (attribs and processors) based on the blend optimization. |
*/ |
void adjustProgramForBlendOpt(const GrDrawState& ds, GrDrawState::BlendOpt, |
GrProgramDesc::DescInfo*, |
- int* firstColorStageIdx, int* firstCoverageStageIdx, |
- uint8_t* fixedFunctionVAToRemove); |
+ int* firstColorStageIdx, int* firstCoverageStageIdx); |
/** |
* Loop over the effect stages to determine various info like what data they will read and what |
* shaders they require. |
*/ |
void getStageStats(const GrDrawState& ds, int firstColorStageIdx, int firstCoverageStageIdx, |
- GrProgramDesc::DescInfo*); |
+ bool hasLocalCoords, GrProgramDesc::DescInfo*); |
/** |
* Calculates the primary and secondary output types of the shader. For certain output types |
@@ -256,9 +235,6 @@ private: |
GrColor fColor; |
SkMatrix fViewMatrix; |
GrColor fBlendConstant; |
- const GrVertexAttrib* fVAPtr; |
- int fVACount; |
- size_t fVAStride; |
GrStencilSettings fStencilSettings; |
uint8_t fCoverage; |
GrDrawState::DrawFace fDrawFace; |
@@ -272,8 +248,6 @@ private: |
// This function is equivalent to the offset into fFragmentStages where coverage stages begin. |
int fNumColorStages; |
- SkAutoSTArray<4, GrVertexAttrib> fOptVA; |
- |
GrProgramDesc fDesc; |
typedef SkRefCnt INHERITED; |