Index: src/gpu/GrDefaultGeoProcFactory.h |
diff --git a/src/gpu/GrDefaultGeoProcFactory.h b/src/gpu/GrDefaultGeoProcFactory.h |
index 99d85b64d634b08ba2aa9be67ebf48ac589251fd..a39c76da199dcf63ae81d19ca2803634af6493fa 100644 |
--- a/src/gpu/GrDefaultGeoProcFactory.h |
+++ b/src/gpu/GrDefaultGeoProcFactory.h |
@@ -17,8 +17,6 @@ class GrDrawState; |
* view matrix and wire through color, coverage, UV coords if requested. Right now this is only |
* used in the creation of optimized draw states because adding default GPs to the drawstate can |
* interfere with batching due to updating the drawstate. |
- * TODO When we track geometry state separately from the draw state, we should be able use a default |
- * GP with every draw call |
*/ |
class GrDefaultGeoProcFactory { |
public: |
@@ -82,9 +80,7 @@ public: |
* |
* You must unref the return from Create. |
*/ |
- static void SetAttribs(GrDrawState*, uint32_t GPTypeFlags = 0); |
- static const GrGeometryProcessor* CreateAndSetAttribs(GrDrawState*, uint32_t GPTypeFlags = 0); |
- static const GrGeometryProcessor* Create(bool hasAttributeCoverage); |
+ static const GrGeometryProcessor* Create(uint32_t gpTypeFlags = 0); |
}; |
#endif |