| Index: src/gpu/GrDefaultGeoProcFactory.h
|
| diff --git a/src/gpu/GrDefaultGeoProcFactory.h b/src/gpu/GrDefaultGeoProcFactory.h
|
| index 99d85b64d634b08ba2aa9be67ebf48ac589251fd..a39c76da199dcf63ae81d19ca2803634af6493fa 100644
|
| --- a/src/gpu/GrDefaultGeoProcFactory.h
|
| +++ b/src/gpu/GrDefaultGeoProcFactory.h
|
| @@ -17,8 +17,6 @@ class GrDrawState;
|
| * view matrix and wire through color, coverage, UV coords if requested. Right now this is only
|
| * used in the creation of optimized draw states because adding default GPs to the drawstate can
|
| * interfere with batching due to updating the drawstate.
|
| - * TODO When we track geometry state separately from the draw state, we should be able use a default
|
| - * GP with every draw call
|
| */
|
| class GrDefaultGeoProcFactory {
|
| public:
|
| @@ -82,9 +80,7 @@ public:
|
| *
|
| * You must unref the return from Create.
|
| */
|
| - static void SetAttribs(GrDrawState*, uint32_t GPTypeFlags = 0);
|
| - static const GrGeometryProcessor* CreateAndSetAttribs(GrDrawState*, uint32_t GPTypeFlags = 0);
|
| - static const GrGeometryProcessor* Create(bool hasAttributeCoverage);
|
| + static const GrGeometryProcessor* Create(uint32_t gpTypeFlags = 0);
|
| };
|
|
|
| #endif
|
|
|