Index: gm/beziereffects.cpp |
diff --git a/gm/beziereffects.cpp b/gm/beziereffects.cpp |
index 3de47d3be23f8e2a999f73d28737097c083edf0b..33fc47d318f44a01e6c0aceb5c17b1d5c9f96b17 100644 |
--- a/gm/beziereffects.cpp |
+++ b/gm/beziereffects.cpp |
@@ -21,15 +21,6 @@ |
#include "effects/GrBezierEffect.h" |
-// Position & KLM line eq values. These are the vertex attributes for Bezier curves. The last value |
-// of the Vec4f is ignored. |
-namespace { |
-extern const GrVertexAttrib kAttribs[] = { |
- {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, |
- {kVec4f_GrVertexAttribType, sizeof(SkPoint), kGeometryProcessor_GrVertexAttribBinding} |
-}; |
-} |
- |
static inline SkScalar eval_line(const SkPoint& p, const SkScalar lineEq[3], SkScalar sign) { |
return sign * (lineEq[0] * p.fX + lineEq[1] * p.fY + lineEq[2]); |
} |
@@ -159,9 +150,8 @@ protected: |
SkASSERT(tt.target()); |
GrDrawState ds; |
- ds.setVertexAttribs<kAttribs>(2, sizeof(Vertex)); |
- GrDrawTarget::AutoReleaseGeometry geo(tt.target(), 4, ds.getVertexStride(), 0); |
+ GrDrawTarget::AutoReleaseGeometry geo(tt.target(), 4, gp->getVertexStride(), 0); |
Vertex* verts = reinterpret_cast<Vertex*>(geo.vertices()); |
verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop, |
@@ -316,9 +306,8 @@ protected: |
SkASSERT(tt.target()); |
GrDrawState ds; |
- ds.setVertexAttribs<kAttribs>(2, sizeof(Vertex)); |
- GrDrawTarget::AutoReleaseGeometry geo(tt.target(), 4, ds.getVertexStride(), 0); |
+ GrDrawTarget::AutoReleaseGeometry geo(tt.target(), 4, gp->getVertexStride(), 0); |
Vertex* verts = reinterpret_cast<Vertex*>(geo.vertices()); |
verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop, |
@@ -504,9 +493,8 @@ protected: |
SkASSERT(tt.target()); |
GrDrawState ds; |
- ds.setVertexAttribs<kAttribs>(2, sizeof(Vertex)); |
- GrDrawTarget::AutoReleaseGeometry geo(tt.target(), 4, ds.getVertexStride(), 0); |
+ GrDrawTarget::AutoReleaseGeometry geo(tt.target(), 4, gp->getVertexStride(), 0); |
Vertex* verts = reinterpret_cast<Vertex*>(geo.vertices()); |
verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop, |