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Side by Side Diff: src/gpu/gl/GrGLProgram.cpp

Issue 761563002: First step to moving vertex attributes to the geometryProcessor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: adding test to ignore Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgram.h" 8 #include "GrGLProgram.h"
9 9
10 #include "GrAllocator.h" 10 #include "GrAllocator.h"
11 #include "GrProcessor.h" 11 #include "GrProcessor.h"
12 #include "GrCoordTransform.h" 12 #include "GrCoordTransform.h"
13 #include "GrGLGeometryProcessor.h" 13 #include "GrGLGeometryProcessor.h"
14 #include "GrGLProcessor.h" 14 #include "GrGLProcessor.h"
15 #include "GrGpuGL.h" 15 #include "GrGpuGL.h"
16 #include "GrGLPathRendering.h" 16 #include "GrGLPathRendering.h"
17 #include "GrGLShaderVar.h" 17 #include "GrGLShaderVar.h"
18 #include "GrGLSL.h" 18 #include "GrGLSL.h"
19 #include "GrOptDrawState.h" 19 #include "GrOptDrawState.h"
20 #include "SkXfermode.h" 20 #include "SkXfermode.h"
21 21
22 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 22 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
23 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) 23 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
24 24
25 /** 25 /**
26 * Retrieves the final matrix that a transform needs to apply to its source coor ds. 26 * Retrieves the final matrix that a transform needs to apply to its source coor ds.
27 */ 27 */
28 static SkMatrix get_transform_matrix(const GrPendingFragmentStage& stage, 28 static SkMatrix get_transform_matrix(const GrPendingFragmentStage& stage, int tr ansformIdx) {
29 bool useExplicitLocalCoords,
30 int transformIdx) {
31 const GrCoordTransform& coordTransform = stage.getProcessor()->coordTransfor m(transformIdx); 29 const GrCoordTransform& coordTransform = stage.getProcessor()->coordTransfor m(transformIdx);
32 SkMatrix combined; 30 SkMatrix combined;
33 31
34 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { 32 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) {
35 // If we have explicit local coords then we shouldn't need a coord chang e. 33 // If we have explicit local coords then we shouldn't need a coord chang e.
36 const SkMatrix& ccm = 34 const SkMatrix& ccm = stage.getCoordChangeMatrix();
37 useExplicitLocalCoords ? SkMatrix::I() : stage.getCoordChangeMat rix();
38 combined.setConcat(coordTransform.getMatrix(), ccm); 35 combined.setConcat(coordTransform.getMatrix(), ccm);
39 } else { 36 } else {
40 combined = coordTransform.getMatrix(); 37 combined = coordTransform.getMatrix();
41 } 38 }
42 if (coordTransform.reverseY()) { 39 if (coordTransform.reverseY()) {
43 // combined.postScale(1,-1); 40 // combined.postScale(1,-1);
44 // combined.postTranslate(0,1); 41 // combined.postTranslate(0,1);
45 combined.set(SkMatrix::kMSkewY, 42 combined.set(SkMatrix::kMSkewY,
46 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); 43 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]);
47 combined.set(SkMatrix::kMScaleY, 44 combined.set(SkMatrix::kMScaleY,
(...skipping 132 matching lines...) Expand 10 before | Expand all | Expand 10 after
180 this->bindTextures(fFragmentProcessors->fProcs[e], processor); 177 this->bindTextures(fFragmentProcessors->fProcs[e], processor);
181 } 178 }
182 } 179 }
183 void GrGLProgram::setTransformData(const GrPendingFragmentStage& processor, 180 void GrGLProgram::setTransformData(const GrPendingFragmentStage& processor,
184 GrGLInstalledFragProc* ip) { 181 GrGLInstalledFragProc* ip) {
185 SkTArray<GrGLInstalledFragProc::Transform, true>& transforms = ip->fTransfor ms; 182 SkTArray<GrGLInstalledFragProc::Transform, true>& transforms = ip->fTransfor ms;
186 int numTransforms = transforms.count(); 183 int numTransforms = transforms.count();
187 SkASSERT(numTransforms == processor.getProcessor()->numTransforms()); 184 SkASSERT(numTransforms == processor.getProcessor()->numTransforms());
188 for (int t = 0; t < numTransforms; ++t) { 185 for (int t = 0; t < numTransforms; ++t) {
189 SkASSERT(transforms[t].fHandle.isValid()); 186 SkASSERT(transforms[t].fHandle.isValid());
190 const SkMatrix& matrix = get_transform_matrix(processor, ip->fLocalCoord Attrib, t); 187 const SkMatrix& matrix = get_transform_matrix(processor, t);
191 if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) { 188 if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) {
192 fProgramDataManager.setSkMatrix(transforms[t].fHandle.convertToUnifo rmHandle(), matrix); 189 fProgramDataManager.setSkMatrix(transforms[t].fHandle.convertToUnifo rmHandle(), matrix);
193 transforms[t].fCurrentValue = matrix; 190 transforms[t].fCurrentValue = matrix;
194 } 191 }
195 } 192 }
196 } 193 }
197 194
198 void GrGLProgram::didSetData(GrGpu::DrawType drawType) { 195 void GrGLProgram::didSetData(GrGpu::DrawType drawType) {
199 SkASSERT(!GrGpu::IsPathRenderingDrawType(drawType)); 196 SkASSERT(!GrGpu::IsPathRenderingDrawType(drawType));
200 } 197 }
(...skipping 127 matching lines...) Expand 10 before | Expand all | Expand 10 after
328 SkASSERT(GrGpu::IsPathRenderingDrawType(drawType)); 325 SkASSERT(GrGpu::IsPathRenderingDrawType(drawType));
329 } 326 }
330 327
331 void GrGLNvprProgram::setTransformData(const GrPendingFragmentStage& proc, 328 void GrGLNvprProgram::setTransformData(const GrPendingFragmentStage& proc,
332 GrGLInstalledFragProc* ip) { 329 GrGLInstalledFragProc* ip) {
333 SkTArray<GrGLInstalledFragProc::Transform, true>& transforms = ip->fTransfor ms; 330 SkTArray<GrGLInstalledFragProc::Transform, true>& transforms = ip->fTransfor ms;
334 int numTransforms = transforms.count(); 331 int numTransforms = transforms.count();
335 SkASSERT(numTransforms == proc.getProcessor()->numTransforms()); 332 SkASSERT(numTransforms == proc.getProcessor()->numTransforms());
336 for (int t = 0; t < numTransforms; ++t) { 333 for (int t = 0; t < numTransforms; ++t) {
337 SkASSERT(transforms[t].fHandle.isValid()); 334 SkASSERT(transforms[t].fHandle.isValid());
338 const SkMatrix& transform = get_transform_matrix(proc, false, t); 335 const SkMatrix& transform = get_transform_matrix(proc, t);
339 if (transforms[t].fCurrentValue.cheapEqualTo(transform)) { 336 if (transforms[t].fCurrentValue.cheapEqualTo(transform)) {
340 continue; 337 continue;
341 } 338 }
342 transforms[t].fCurrentValue = transform; 339 transforms[t].fCurrentValue = transform;
343 const Varying& fragmentInput = fVaryings[transforms[t].fHandle.handle()] ; 340 const Varying& fragmentInput = fVaryings[transforms[t].fHandle.handle()] ;
344 SkASSERT(transforms[t].fType == kVec2f_GrSLType || transforms[t].fType = = kVec3f_GrSLType); 341 SkASSERT(transforms[t].fType == kVec2f_GrSLType || transforms[t].fType = = kVec3f_GrSLType);
345 unsigned components = transforms[t].fType == kVec2f_GrSLType ? 2 : 3; 342 unsigned components = transforms[t].fType == kVec2f_GrSLType ? 2 : 3;
346 fGpu->glPathRendering()->setProgramPathFragmentInputTransform(fProgramID , 343 fGpu->glPathRendering()->setProgramPathFragmentInputTransform(fProgramID ,
347 fragmentIn put.fLocation, 344 fragmentIn put.fLocation,
348 GR_GL_OBJE CT_LINEAR, 345 GR_GL_OBJE CT_LINEAR,
(...skipping 20 matching lines...) Expand all
369 fGpu->glPathRendering()->flushPathTexGenSettings(fTexCoordSetCnt); 366 fGpu->glPathRendering()->flushPathTexGenSettings(fTexCoordSetCnt);
370 } 367 }
371 368
372 void 369 void
373 GrGLLegacyNvprProgram::setTransformData(const GrPendingFragmentStage& proc, 370 GrGLLegacyNvprProgram::setTransformData(const GrPendingFragmentStage& proc,
374 GrGLInstalledFragProc* ip) { 371 GrGLInstalledFragProc* ip) {
375 // We've hidden the texcoord index in the first entry of the transforms arra y for each effect 372 // We've hidden the texcoord index in the first entry of the transforms arra y for each effect
376 int texCoordIndex = ip->fTransforms[0].fHandle.handle(); 373 int texCoordIndex = ip->fTransforms[0].fHandle.handle();
377 int numTransforms = proc.getProcessor()->numTransforms(); 374 int numTransforms = proc.getProcessor()->numTransforms();
378 for (int t = 0; t < numTransforms; ++t) { 375 for (int t = 0; t < numTransforms; ++t) {
379 const SkMatrix& transform = get_transform_matrix(proc, false, t); 376 const SkMatrix& transform = get_transform_matrix(proc, t);
380 GrGLPathRendering::PathTexGenComponents components = 377 GrGLPathRendering::PathTexGenComponents components =
381 GrGLPathRendering::kST_PathTexGenComponents; 378 GrGLPathRendering::kST_PathTexGenComponents;
382 if (proc.isPerspectiveCoordTransform(t)) { 379 if (proc.isPerspectiveCoordTransform(t)) {
383 components = GrGLPathRendering::kSTR_PathTexGenComponents; 380 components = GrGLPathRendering::kSTR_PathTexGenComponents;
384 } 381 }
385 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t ransform); 382 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t ransform);
386 } 383 }
387 } 384 }
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