Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(246)

Side by Side Diff: src/gpu/gl/GrGLGeometryProcessor.h

Issue 761563002: First step to moving vertex attributes to the geometryProcessor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: adding test to ignore Created 6 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/effects/GrDistanceFieldTextureEffect.cpp ('k') | src/gpu/gl/GrGLProgram.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLGeometryProcessor_DEFINED 8 #ifndef GrGLGeometryProcessor_DEFINED
9 #define GrGLGeometryProcessor_DEFINED 9 #define GrGLGeometryProcessor_DEFINED
10 10
11 #include "GrGLProcessor.h" 11 #include "GrGLProcessor.h"
12 12
13 class GrGLGPBuilder; 13 class GrGLGPBuilder;
14 14
15 /** 15 /**
16 * If a GL effect needs a GrGLFullShaderBuilder* object to emit vertex code, the n it must inherit 16 * If a GL effect needs a GrGLFullShaderBuilder* object to emit vertex code, the n it must inherit
17 * from this class. Since paths don't have vertices, this class is only meant to be used internally 17 * from this class. Since paths don't have vertices, this class is only meant to be used internally
18 * by skia, for special cases. 18 * by skia, for special cases.
19 */ 19 */
20 class GrGLGeometryProcessor : public GrGLProcessor { 20 class GrGLGeometryProcessor : public GrGLProcessor {
21 public: 21 public:
22 GrGLGeometryProcessor(const GrBackendProcessorFactory& factory) 22 GrGLGeometryProcessor(const GrBackendProcessorFactory& factory)
23 : INHERITED(factory) {} 23 : INHERITED(factory) {}
24 24
25 struct EmitArgs { 25 struct EmitArgs {
26 EmitArgs(GrGLGPBuilder* pb, 26 EmitArgs(GrGLGPBuilder* pb,
27 const GrGeometryProcessor& gp, 27 const GrGeometryProcessor& gp,
28 const char* output, 28 const char* outputColor,
29 const char* input, 29 const char* outputCoverage,
30 const TextureSamplerArray& samplers) 30 const TextureSamplerArray& samplers)
31 : fPB(pb), fGP(gp), fOutput(output), fInput(input), fSamplers(sample rs) {} 31 : fPB(pb)
32 , fGP(gp)
33 , fOutputColor(outputColor)
34 , fOutputCoverage(outputCoverage)
35 , fSamplers(samplers) {}
32 GrGLGPBuilder* fPB; 36 GrGLGPBuilder* fPB;
33 const GrGeometryProcessor& fGP; 37 const GrGeometryProcessor& fGP;
34 const char* fOutput; 38 const char* fOutputColor;
35 const char* fInput; 39 const char* fOutputCoverage;
36 const TextureSamplerArray& fSamplers; 40 const TextureSamplerArray& fSamplers;
37 }; 41 };
38 /** 42 /**
39 * This is similar to emitCode() in the base class, except it takes a full s hader builder. 43 * This is similar to emitCode() in the base class, except it takes a full s hader builder.
40 * This allows the effect subclass to emit vertex code. 44 * This allows the effect subclass to emit vertex code.
41 */ 45 */
42 virtual void emitCode(const EmitArgs&) = 0; 46 virtual void emitCode(const EmitArgs&) = 0;
43 47
44 private: 48 private:
45 typedef GrGLProcessor INHERITED; 49 typedef GrGLProcessor INHERITED;
46 }; 50 };
47 51
48 #endif 52 #endif
OLDNEW
« no previous file with comments | « src/gpu/effects/GrDistanceFieldTextureEffect.cpp ('k') | src/gpu/gl/GrGLProgram.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698