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Side by Side Diff: src/gpu/effects/GrCustomCoordsTextureEffect.h

Issue 761563002: First step to moving vertex attributes to the geometryProcessor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: adding test to ignore Created 6 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrCustomCoordsTextureEffect_DEFINED 8 #ifndef GrCustomCoordsTextureEffect_DEFINED
9 #define GrCustomCoordsTextureEffect_DEFINED 9 #define GrCustomCoordsTextureEffect_DEFINED
10 10
11 #include "GrProcessor.h" 11 #include "GrProcessor.h"
12 #include "GrGeometryProcessor.h" 12 #include "GrGeometryProcessor.h"
13 13
14 class GrGLCustomCoordsTextureEffect; 14 class GrGLCustomCoordsTextureEffect;
15 class GrInvariantOutput; 15 class GrInvariantOutput;
16 16
17 /** 17 /**
18 * The output color of this effect is a modulation of the input color and a samp le from a texture. 18 * The output color of this effect is a modulation of the input color and a samp le from a texture.
19 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input 19 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input
20 * coords are a custom attribute. 20 * coords are a custom attribute.
21 */ 21 */
22 class GrCustomCoordsTextureEffect : public GrGeometryProcessor { 22 class GrCustomCoordsTextureEffect : public GrGeometryProcessor {
23 public: 23 public:
24 static GrGeometryProcessor* Create(GrTexture* tex, const GrTextureParams& p) { 24 static GrGeometryProcessor* Create(GrTexture* tex, const GrTextureParams& p, bool hasColor) {
25 return SkNEW_ARGS(GrCustomCoordsTextureEffect, (tex, p)); 25 return SkNEW_ARGS(GrCustomCoordsTextureEffect, (tex, p, hasColor));
26 } 26 }
27 27
28 virtual ~GrCustomCoordsTextureEffect() {} 28 virtual ~GrCustomCoordsTextureEffect() {}
29 29
30 static const char* Name() { return "Texture"; } 30 static const char* Name() { return "Texture"; }
31 31
32 const GrShaderVar& inTextureCoords() const { return fInTextureCoords; } 32 const GrAttribute* inPosition() const { return fInPosition; }
33 const GrAttribute* inColor() const { return fInColor; }
34 const GrAttribute* inTextureCoords() const { return fInTextureCoords; }
33 35
34 typedef GrGLCustomCoordsTextureEffect GLProcessor; 36 typedef GrGLCustomCoordsTextureEffect GLProcessor;
35 37
36 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR IDE; 38 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR IDE;
37 39
38 private: 40 private:
39 GrCustomCoordsTextureEffect(GrTexture* texture, const GrTextureParams& param s); 41 GrCustomCoordsTextureEffect(GrTexture* texture, const GrTextureParams& param s, bool hasColor);
40 42
41 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE; 43 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE;
42 44
43 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE RRIDE; 45 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE RRIDE;
44 46
45 GrTextureAccess fTextureAccess; 47 GrTextureAccess fTextureAccess;
46 const GrShaderVar& fInTextureCoords; 48 const GrAttribute* fInPosition;
49 const GrAttribute* fInColor;
50 const GrAttribute* fInTextureCoords;
47 51
48 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; 52 GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
49 53
50 typedef GrGeometryProcessor INHERITED; 54 typedef GrGeometryProcessor INHERITED;
51 }; 55 };
52 56
53 #endif 57 #endif
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