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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapProcState_opts_SSSE3.h" | 8 #include "SkBitmapProcState_opts_SSSE3.h" |
9 #include "SkColorPriv.h" | |
10 #include "SkPaint.h" | 9 #include "SkPaint.h" |
11 #include "SkUtils.h" | 10 #include "SkUtils.h" |
12 | 11 |
13 /* With the exception of the compilers that don't support it, we always build th
e | 12 /* With the exception of the compilers that don't support it, we always build th
e |
14 * SSSE3 functions and enable the caller to determine SSSE3 support. However fo
r | 13 * SSSE3 functions and enable the caller to determine SSSE3 support. However fo
r |
15 * compilers that do not support SSSE3 we provide a stub implementation. | 14 * compilers that do not support SSSE3 we provide a stub implementation. |
16 */ | 15 */ |
17 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 | 16 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
18 | 17 |
19 #include <tmmintrin.h> // SSSE3 | 18 #include <tmmintrin.h> // SSSE3 |
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714 S32_generic_D32_filter_DX_SSSE3<false>(s, xy, count, colors); | 713 S32_generic_D32_filter_DX_SSSE3<false>(s, xy, count, colors); |
715 } | 714 } |
716 | 715 |
717 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, | 716 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
718 const uint32_t* xy, | 717 const uint32_t* xy, |
719 int count, uint32_t* colors) { | 718 int count, uint32_t* colors) { |
720 S32_generic_D32_filter_DX_SSSE3<true>(s, xy, count, colors); | 719 S32_generic_D32_filter_DX_SSSE3<true>(s, xy, count, colors); |
721 } | 720 } |
722 | 721 |
723 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | 722 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
724 const uint32_t* xy, | 723 const uint32_t* xy, |
725 int count, uint32_t* colors) { | 724 int count, uint32_t* colors) { |
726 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); | 725 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); |
727 } | 726 } |
728 | 727 |
729 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | 728 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
730 const uint32_t* xy, | 729 const uint32_t* xy, |
731 int count, uint32_t* colors) { | 730 int count, uint32_t* colors) { |
732 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); | 731 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); |
733 } | 732 } |
734 | 733 |
735 void S32_D16_filter_DXDY_SSSE3(const SkBitmapProcState& s, | |
736 const uint32_t* xy, | |
737 int count, uint16_t* colors) { | |
738 SkASSERT(64 >= count); | |
739 SkAutoSTMalloc<64, uint32_t> colors32(count); | |
740 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors32); | |
741 for(int i = 0; i < count; i++) { | |
742 *colors++ = SkPixel32ToPixel16(colors32[i]); | |
743 } | |
744 } | |
745 | |
746 #else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 | 734 #else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
747 | 735 |
748 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, | 736 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
749 const uint32_t* xy, | 737 const uint32_t* xy, |
750 int count, uint32_t* colors) { | 738 int count, uint32_t* colors) { |
751 sk_throw(); | 739 sk_throw(); |
752 } | 740 } |
753 | 741 |
754 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, | 742 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
755 const uint32_t* xy, | 743 const uint32_t* xy, |
756 int count, uint32_t* colors) { | 744 int count, uint32_t* colors) { |
757 sk_throw(); | 745 sk_throw(); |
758 } | 746 } |
759 | 747 |
760 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | 748 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
761 const uint32_t* xy, | 749 const uint32_t* xy, |
762 int count, uint32_t* colors) { | 750 int count, uint32_t* colors) { |
763 sk_throw(); | 751 sk_throw(); |
764 } | 752 } |
765 | 753 |
766 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | 754 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
767 const uint32_t* xy, | 755 const uint32_t* xy, |
768 int count, uint32_t* colors) { | 756 int count, uint32_t* colors) { |
769 sk_throw(); | |
770 } | |
771 | |
772 void S32_D16_filter_DXDY_SSSE3(const SkBitmapProcState& s, | |
773 const uint32_t* xy, | |
774 int count, uint32_t* colors) { | |
775 sk_throw(); | 757 sk_throw(); |
776 } | 758 } |
777 | 759 |
778 #endif | 760 #endif |
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