| Index: test/mjsunit/regress/regress-1586.js
|
| diff --git a/src/shell.h b/test/mjsunit/regress/regress-1586.js
|
| similarity index 61%
|
| copy from src/shell.h
|
| copy to test/mjsunit/regress/regress-1586.js
|
| index ca510408cccde4a8cfe31e7f5bcfd15798695622..b15e2f2432d7ae9b844749201228a25d4049889f 100644
|
| --- a/src/shell.h
|
| +++ b/test/mjsunit/regress/regress-1586.js
|
| @@ -1,4 +1,4 @@
|
| -// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
| +// Copyright 2011 the V8 project authors. All rights reserved.
|
| // Redistribution and use in source and binary forms, with or without
|
| // modification, are permitted provided that the following conditions are
|
| // met:
|
| @@ -24,32 +24,41 @@
|
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -//
|
| -// A simple interactive shell. Enable with --shell.
|
| -
|
| -#ifndef V8_SHELL_H_
|
| -#define V8_SHELL_H_
|
|
|
| -#include "../public/debug.h"
|
| +// Flags: --expose-debug-as debug
|
|
|
| -namespace v8 {
|
| -namespace internal {
|
| +// Test debug evaluation for functions without local context, but with
|
| +// nested catch contexts.
|
|
|
| -// Debug event handler for interactive debugging.
|
| -void handle_debug_event(v8::DebugEvent event,
|
| - v8::Handle<v8::Object> exec_state,
|
| - v8::Handle<v8::Object> event_data,
|
| - v8::Handle<Value> data);
|
| +function f() {
|
| + var i = 1; // Line 1.
|
| + { // Line 2.
|
| + try { // Line 3.
|
| + throw 'stuff'; // Line 4.
|
| + } catch (e) { // Line 5.
|
| + x = 2; // Line 6.
|
| + }
|
| + }
|
| +};
|
|
|
| +// Get the Debug object exposed from the debug context global object.
|
| +Debug = debug.Debug
|
| +// Set breakpoint on line 6.
|
| +var bp = Debug.setBreakPoint(f, 6);
|
|
|
| -class Shell {
|
| - public:
|
| - static void PrintObject(v8::Handle<v8::Value> obj);
|
| - // Run the read-eval loop, executing code in the specified
|
| - // environment.
|
| - static void Run(v8::Handle<v8::Context> context);
|
| +function listener(event, exec_state, event_data, data) {
|
| + if (event == Debug.DebugEvent.Break) {
|
| + result = exec_state.frame().evaluate("i").value();
|
| + }
|
| };
|
|
|
| -} } // namespace v8::internal
|
| +// Add the debug event listener.
|
| +Debug.setListener(listener);
|
| +result = -1;
|
| +f();
|
| +assertEquals(1, result);
|
|
|
| -#endif // V8_SHELL_H_
|
| +// Clear breakpoint.
|
| +Debug.clearBreakPoint(bp);
|
| +// Get rid of the debug event listener.
|
| +Debug.setListener(null);
|
|
|