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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_NODE_H_ | 5 #ifndef V8_COMPILER_NODE_H_ |
6 #define V8_COMPILER_NODE_H_ | 6 #define V8_COMPILER_NODE_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <set> | 9 #include <set> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "src/v8.h" | 12 #include "src/v8.h" |
13 | 13 |
14 #include "src/compiler/generic-algorithm.h" | |
15 #include "src/compiler/opcodes.h" | 14 #include "src/compiler/opcodes.h" |
16 #include "src/compiler/operator.h" | 15 #include "src/compiler/operator.h" |
17 #include "src/types.h" | 16 #include "src/types.h" |
18 #include "src/zone.h" | 17 #include "src/zone.h" |
19 #include "src/zone-allocator.h" | 18 #include "src/zone-allocator.h" |
20 #include "src/zone-containers.h" | 19 #include "src/zone-containers.h" |
21 | 20 |
22 namespace v8 { | 21 namespace v8 { |
23 namespace internal { | 22 namespace internal { |
24 namespace compiler { | 23 namespace compiler { |
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419 Input* CurrentInput() const { | 418 Input* CurrentInput() const { |
420 return current_->from->GetInputRecordPtr(current_->input_index); | 419 return current_->from->GetInputRecordPtr(current_->input_index); |
421 } | 420 } |
422 | 421 |
423 Node::Use* current_; | 422 Node::Use* current_; |
424 }; | 423 }; |
425 | 424 |
426 | 425 |
427 std::ostream& operator<<(std::ostream& os, const Node& n); | 426 std::ostream& operator<<(std::ostream& os, const Node& n); |
428 | 427 |
429 typedef GenericGraphVisit::NullNodeVisitor NullNodeVisitor; | |
430 | |
431 typedef std::set<Node*, std::less<Node*>, zone_allocator<Node*> > NodeSet; | 428 typedef std::set<Node*, std::less<Node*>, zone_allocator<Node*> > NodeSet; |
432 typedef NodeSet::iterator NodeSetIter; | 429 typedef NodeSet::iterator NodeSetIter; |
433 typedef NodeSet::reverse_iterator NodeSetRIter; | 430 typedef NodeSet::reverse_iterator NodeSetRIter; |
434 | 431 |
435 typedef ZoneDeque<Node*> NodeDeque; | 432 typedef ZoneDeque<Node*> NodeDeque; |
436 | 433 |
437 typedef ZoneVector<Node*> NodeVector; | 434 typedef ZoneVector<Node*> NodeVector; |
438 typedef NodeVector::iterator NodeVectorIter; | 435 typedef NodeVector::iterator NodeVectorIter; |
439 typedef NodeVector::const_iterator NodeVectorConstIter; | 436 typedef NodeVector::const_iterator NodeVectorConstIter; |
440 typedef NodeVector::reverse_iterator NodeVectorRIter; | 437 typedef NodeVector::reverse_iterator NodeVectorRIter; |
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643 inline bool Node::OwnedBy(Node* owner) const { | 640 inline bool Node::OwnedBy(Node* owner) const { |
644 return first_use_ != NULL && first_use_->from == owner && | 641 return first_use_ != NULL && first_use_->from == owner && |
645 first_use_->next == NULL; | 642 first_use_->next == NULL; |
646 } | 643 } |
647 | 644 |
648 } // namespace compiler | 645 } // namespace compiler |
649 } // namespace internal | 646 } // namespace internal |
650 } // namespace v8 | 647 } // namespace v8 |
651 | 648 |
652 #endif // V8_COMPILER_NODE_H_ | 649 #endif // V8_COMPILER_NODE_H_ |
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