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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "sky/compositor/resource_manager.h" | 5 #include "sky/compositor/resource_manager.h" |
6 | 6 |
7 #ifndef GL_GLEXT_PROTOTYPES | 7 #ifndef GL_GLEXT_PROTOTYPES |
8 #define GL_GLEXT_PROTOTYPES | 8 #define GL_GLEXT_PROTOTYPES |
9 #endif | 9 #endif |
10 | 10 |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/stl_util.h" | 12 #include "base/stl_util.h" |
13 #include "gpu/GLES2/gl2chromium.h" | 13 #include "gpu/GLES2/gl2chromium.h" |
14 #include "gpu/GLES2/gl2extchromium.h" | 14 #include "gpu/GLES2/gl2extchromium.h" |
15 #include "mojo/converters/geometry/geometry_type_converters.h" | 15 #include "mojo/converters/geometry/geometry_type_converters.h" |
16 #include "mojo/gpu/gl_context.h" | 16 #include "mojo/gpu/gl_context.h" |
17 #include "mojo/gpu/gl_texture.h" | 17 #include "mojo/gpu/gl_texture.h" |
18 #include "mojo/public/c/gles2/gles2.h" | 18 #include "mojo/public/c/gles2/gles2.h" |
19 #include "sky/compositor/layer.h" | 19 #include "sky/compositor/layer.h" |
20 | 20 |
21 namespace sky { | 21 namespace sky { |
22 | 22 |
23 ResourceManager::ResourceManager(base::WeakPtr<mojo::GLContext> gl_context) | 23 ResourceManager::ResourceManager(base::WeakPtr<mojo::GLContext> gl_context) |
24 : gl_context_(gl_context), next_resource_id_(0) { | 24 : gl_context_(gl_context), next_resource_id_(0) { |
25 } | 25 } |
26 | 26 |
27 ResourceManager::~ResourceManager() { | 27 ResourceManager::~ResourceManager() { |
28 STLDeleteContainerPairSecondPointers(resource_to_texture_map_.begin(), | 28 STLDeleteContainerPairSecondPointers(resource_to_texture_map_.begin(), |
29 resource_to_texture_map_.end()); | 29 resource_to_texture_map_.end()); |
30 } | 30 } |
31 | 31 |
32 scoped_ptr<mojo::GLTexture> ResourceManager::CreateTexture( | 32 scoped_ptr<mojo::GLTexture> ResourceManager::CreateTexture( |
33 const gfx::Size& size) { | 33 const gfx::Size& size) { |
34 gl_context_->MakeCurrent(); | 34 gl_context_->MakeCurrent(); |
35 return make_scoped_ptr(new mojo::GLTexture( | 35 return make_scoped_ptr(new mojo::GLTexture( |
36 gl_context_, mojo::TypeConverter<mojo::Size, gfx::Size>::Convert(size))); | 36 gl_context_, mojo::TypeConverter<mojo::Size, gfx::Size>::Convert(size))); |
37 } | 37 } |
38 | 38 |
39 mojo::TransferableResourcePtr ResourceManager::CreateTransferableResource( | 39 mojo::TransferableResourcePtr ResourceManager::CreateTransferableResource( |
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
82 mojo::GLTexture* texture = iter->second; | 82 mojo::GLTexture* texture = iter->second; |
83 DCHECK_NE(0u, texture->texture_id()); | 83 DCHECK_NE(0u, texture->texture_id()); |
84 resource_to_texture_map_.erase(iter); | 84 resource_to_texture_map_.erase(iter); |
85 // TODO(abarth): Consider recycling the texture. | 85 // TODO(abarth): Consider recycling the texture. |
86 glWaitSyncPointCHROMIUM(resource->sync_point); | 86 glWaitSyncPointCHROMIUM(resource->sync_point); |
87 delete texture; | 87 delete texture; |
88 } | 88 } |
89 } | 89 } |
90 | 90 |
91 } // namespace examples | 91 } // namespace examples |
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