Index: src/gpu/SkGpuDevice.cpp |
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
index b4b24d9086f74eca31aa23b4c92173db5b40ff33..c0439f5e89b5e8d966e6dc2c21663aa9f24e285f 100644 |
--- a/src/gpu/SkGpuDevice.cpp |
+++ b/src/gpu/SkGpuDevice.cpp |
@@ -9,6 +9,7 @@ |
#include "effects/GrBicubicEffect.h" |
#include "effects/GrDashingEffect.h" |
+#include "effects/GrPorterDuffXferProcessor.h" |
#include "effects/GrTextureDomain.h" |
#include "effects/GrSimpleTextureEffect.h" |
@@ -673,7 +674,7 @@ GrTexture* create_mask_GPU(GrContext* context, |
// code path may not be taken. So we use a dst blend coeff of ISA. We |
// could special case AA draws to a dst surface with known alpha=0 to |
// use a zero dst coeff when dual source blending isn't available. |
- tempPaint.setBlendFunc(kOne_GrBlendCoeff, kISC_GrBlendCoeff); |
+ tempPaint.setPorterDuffXPFactory(kOne_GrBlendCoeff, kISC_GrBlendCoeff); |
} |
GrContext::AutoMatrix am; |