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Side by Side Diff: src/gpu/GrDistanceFieldTextContext.cpp

Issue 759713002: Make all blending up to GrOptDrawState be handled by the xp/xp factory. (Closed) Base URL: https://skia.googlesource.com/skia.git@xferFactorySolo
Patch Set: Update from review comments Created 6 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDistanceFieldTextContext.h" 8 #include "GrDistanceFieldTextContext.h"
9 #include "GrAtlas.h" 9 #include "GrAtlas.h"
10 #include "GrBitmapTextContext.h" 10 #include "GrBitmapTextContext.h"
(...skipping 619 matching lines...) Expand 10 before | Expand all | Expand 10 after
630 } else { 630 } else {
631 filteredColor = fSkPaint.getColor(); 631 filteredColor = fSkPaint.getColor();
632 } 632 }
633 this->setupCoverageEffect(filteredColor); 633 this->setupCoverageEffect(filteredColor);
634 634
635 // Effects could be stored with one of the cache objects (atlas?) 635 // Effects could be stored with one of the cache objects (atlas?)
636 drawState.setGeometryProcessor(fCachedGeometryProcessor.get()); 636 drawState.setGeometryProcessor(fCachedGeometryProcessor.get());
637 637
638 // Set draw state 638 // Set draw state
639 if (fUseLCDText) { 639 if (fUseLCDText) {
640 GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredCol or); 640 //GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredC olor);
bsalomon 2014/12/08 15:38:51 remove this?
egdaniel 2014/12/08 16:24:01 Done.
641 641
642 // TODO: move supportsRGBCoverage check to setupCoverageEffect and o nly add LCD 642 // TODO: move supportsRGBCoverage check to setupCoverageEffect and o nly add LCD
643 // processor if the xp can support it. For now we will simply assume that if 643 // processor if the xp can support it. For now we will simply assume that if
644 // fUseLCDText is true, then we have a known color output. 644 // fUseLCDText is true, then we have a known color output.
645 if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorC omponentFlags)) { 645 if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorC omponentFlags)) {
646 SkDebugf("LCD Text will not draw correctly.\n"); 646 SkDebugf("LCD Text will not draw correctly.\n");
647 } 647 }
648 SkASSERT(!drawState.hasColorVertexAttribute()); 648 SkASSERT(!drawState.hasColorVertexAttribute());
649 // We don't use the GrPaint's color in this case because it's been p remultiplied by
650 // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
651 // the mask texture color. The end result is that we get
652 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstCo lor
653 int a = SkColorGetA(fSkPaint.getColor());
654 // paintAlpha
655 drawState.setColor(SkColorSetARGB(a, a, a, a));
656 // paintColor
657 drawState.setBlendConstant(colorNoPreMul);
658 drawState.setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
659 } else { 649 } else {
660 if (0xFF == GrColorUnpackA(fPaint.getColor())) { 650 if (0xFF == GrColorUnpackA(fPaint.getColor())) {
661 drawState.setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true ); 651 drawState.setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true );
662 } 652 }
663 // set back to normal in case we took LCD path previously.
664 drawState.setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlend Coeff());
665 // We're using per-vertex color. 653 // We're using per-vertex color.
666 SkASSERT(drawState.hasColorVertexAttribute()); 654 SkASSERT(drawState.hasColorVertexAttribute());
667 } 655 }
668 int nGlyphs = fCurrVertex / kVerticesPerGlyph; 656 int nGlyphs = fCurrVertex / kVerticesPerGlyph;
669 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); 657 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
670 fDrawTarget->drawIndexedInstances(&drawState, 658 fDrawTarget->drawIndexedInstances(&drawState,
671 kTriangles_GrPrimitiveType, 659 kTriangles_GrPrimitiveType,
672 nGlyphs, 660 nGlyphs,
673 kVerticesPerGlyph, 661 kVerticesPerGlyph,
674 kIndicesPerGlyph, 662 kIndicesPerGlyph,
675 &fVertexBounds); 663 &fVertexBounds);
676 fDrawTarget->resetVertexSource(); 664 fDrawTarget->resetVertexSource();
677 fVertices = NULL; 665 fVertices = NULL;
678 fTotalVertexCount -= fCurrVertex; 666 fTotalVertexCount -= fCurrVertex;
679 fCurrVertex = 0; 667 fCurrVertex = 0;
680 SkSafeSetNull(fCurrTexture); 668 SkSafeSetNull(fCurrTexture);
681 fVertexBounds.setLargestInverted(); 669 fVertexBounds.setLargestInverted();
682 } 670 }
683 } 671 }
684 672
685 inline void GrDistanceFieldTextContext::finish() { 673 inline void GrDistanceFieldTextContext::finish() {
686 this->flush(); 674 this->flush();
687 fTotalVertexCount = 0; 675 fTotalVertexCount = 0;
688 676
689 GrTextContext::finish(); 677 GrTextContext::finish();
690 } 678 }
691 679
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