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Side by Side Diff: src/effects/SkAlphaThresholdFilter.cpp

Issue 759713002: Make all blending up to GrOptDrawState be handled by the xp/xp factory. (Closed) Base URL: https://skia.googlesource.com/skia.git@xferFactorySolo
Patch Set: Update from review comments Created 6 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAlphaThresholdFilter.h" 8 #include "SkAlphaThresholdFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkReadBuffer.h" 10 #include "SkReadBuffer.h"
(...skipping 30 matching lines...) Expand all
41 SkImageFilter* input) { 41 SkImageFilter* input) {
42 return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outer Threshold, input)); 42 return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outer Threshold, input));
43 } 43 }
44 44
45 #if SK_SUPPORT_GPU 45 #if SK_SUPPORT_GPU
46 #include "GrContext.h" 46 #include "GrContext.h"
47 #include "GrCoordTransform.h" 47 #include "GrCoordTransform.h"
48 #include "GrFragmentProcessor.h" 48 #include "GrFragmentProcessor.h"
49 #include "GrInvariantOutput.h" 49 #include "GrInvariantOutput.h"
50 #include "GrTextureAccess.h" 50 #include "GrTextureAccess.h"
51 #include "effects/GrPorterDuffXferProcessor.h"
51 52
52 #include "SkGr.h" 53 #include "SkGr.h"
53 54
54 #include "gl/GrGLProcessor.h" 55 #include "gl/GrGLProcessor.h"
55 #include "gl/builders/GrGLProgramBuilder.h" 56 #include "gl/builders/GrGLProgramBuilder.h"
56 57
57 class AlphaThresholdEffect : public GrFragmentProcessor { 58 class AlphaThresholdEffect : public GrFragmentProcessor {
58 59
59 public: 60 public:
60 static GrFragmentProcessor* Create(GrTexture* texture, 61 static GrFragmentProcessor* Create(GrTexture* texture,
(...skipping 213 matching lines...) Expand 10 before | Expand all | Expand 10 after
274 maskDesc.fHeight = texture->height(); 275 maskDesc.fHeight = texture->height();
275 SkAutoTUnref<GrTexture> maskTexture( 276 SkAutoTUnref<GrTexture> maskTexture(
276 context->refScratchTexture(maskDesc, GrContext::kApprox_ScratchTexMa tch)); 277 context->refScratchTexture(maskDesc, GrContext::kApprox_ScratchTexMa tch));
277 if (!maskTexture) { 278 if (!maskTexture) {
278 return false; 279 return false;
279 } 280 }
280 281
281 { 282 {
282 GrContext::AutoRenderTarget art(context, maskTexture->asRenderTarget ()); 283 GrContext::AutoRenderTarget art(context, maskTexture->asRenderTarget ());
283 GrPaint grPaint; 284 GrPaint grPaint;
284 grPaint.setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff); 285 grPaint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
285 SkRegion::Iterator iter(fRegion); 286 SkRegion::Iterator iter(fRegion);
286 context->clear(NULL, 0x0, true, maskTexture->asRenderTarget()); 287 context->clear(NULL, 0x0, true, maskTexture->asRenderTarget());
287 288
288 SkMatrix old_matrix = context->getMatrix(); 289 SkMatrix old_matrix = context->getMatrix();
289 context->setMatrix(in_matrix); 290 context->setMatrix(in_matrix);
290 291
291 while (!iter.done()) { 292 while (!iter.done()) {
292 SkRect rect = SkRect::Make(iter.rect()); 293 SkRect rect = SkRect::Make(iter.rect());
293 context->drawRect(grPaint, rect); 294 context->drawRect(grPaint, rect);
294 iter.next(); 295 iter.next();
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after
366 (U8CPU)(SkColorGetG(source) * scale), 367 (U8CPU)(SkColorGetG(source) * scale),
367 (U8CPU)(SkColorGetB(source) * scale)); 368 (U8CPU)(SkColorGetB(source) * scale));
368 } 369 }
369 } 370 }
370 dptr[y * dst->width() + x] = output_color; 371 dptr[y * dst->width() + x] = output_color;
371 } 372 }
372 } 373 }
373 374
374 return true; 375 return true;
375 } 376 }
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