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Side by Side Diff: src/gpu/GrDistanceFieldTextContext.cpp

Issue 759713002: Make all blending up to GrOptDrawState be handled by the xp/xp factory. (Closed) Base URL: https://skia.googlesource.com/skia.git@xferFactorySolo
Patch Set: Clean up Created 6 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDistanceFieldTextContext.h" 8 #include "GrDistanceFieldTextContext.h"
9 #include "GrAtlas.h" 9 #include "GrAtlas.h"
10 #include "GrBitmapTextContext.h" 10 #include "GrBitmapTextContext.h"
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620 } else { 620 } else {
621 filteredColor = fSkPaint.getColor(); 621 filteredColor = fSkPaint.getColor();
622 } 622 }
623 this->setupCoverageEffect(filteredColor); 623 this->setupCoverageEffect(filteredColor);
624 624
625 // Effects could be stored with one of the cache objects (atlas?) 625 // Effects could be stored with one of the cache objects (atlas?)
626 drawState.setGeometryProcessor(fCachedGeometryProcessor.get()); 626 drawState.setGeometryProcessor(fCachedGeometryProcessor.get());
627 627
628 // Set draw state 628 // Set draw state
629 if (fUseLCDText) { 629 if (fUseLCDText) {
630 GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredCol or); 630 //GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredC olor);
631 631
632 // TODO: move supportsRGBCoverage check to setupCoverageEffect and o nly add LCD 632 // TODO: move supportsRGBCoverage check to setupCoverageEffect and o nly add LCD
633 // processor if the xp can support it. For now we will simply assume that if 633 // processor if the xp can support it. For now we will simply assume that if
634 // fUseLCDText is true, then we have a known color output. 634 // fUseLCDText is true, then we have a known color output.
635 if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorC omponentFlags)) { 635 if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorC omponentFlags)) {
636 SkDebugf("LCD Text will not draw correctly.\n"); 636 SkDebugf("LCD Text will not draw correctly.\n");
637 } 637 }
638 SkASSERT(!drawState.hasColorVertexAttribute()); 638 SkASSERT(!drawState.hasColorVertexAttribute());
639 // We don't use the GrPaint's color in this case because it's been p remultiplied by
640 // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
641 // the mask texture color. The end result is that we get
642 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstCo lor
643 int a = SkColorGetA(fSkPaint.getColor());
644 // paintAlpha
645 drawState.setColor(SkColorSetARGB(a, a, a, a));
646 // paintColor
647 drawState.setBlendConstant(colorNoPreMul);
648 drawState.setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
649 } else { 639 } else {
650 if (0xFF == GrColorUnpackA(fPaint.getColor())) { 640 if (0xFF == GrColorUnpackA(fPaint.getColor())) {
651 drawState.setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true ); 641 drawState.setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true );
652 } 642 }
653 // set back to normal in case we took LCD path previously.
654 drawState.setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlend Coeff());
655 // We're using per-vertex color. 643 // We're using per-vertex color.
656 SkASSERT(drawState.hasColorVertexAttribute()); 644 SkASSERT(drawState.hasColorVertexAttribute());
657 } 645 }
658 int nGlyphs = fCurrVertex / kVerticesPerGlyph; 646 int nGlyphs = fCurrVertex / kVerticesPerGlyph;
659 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); 647 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
660 fDrawTarget->drawIndexedInstances(&drawState, 648 fDrawTarget->drawIndexedInstances(&drawState,
661 kTriangles_GrPrimitiveType, 649 kTriangles_GrPrimitiveType,
662 nGlyphs, 650 nGlyphs,
663 kVerticesPerGlyph, 651 kVerticesPerGlyph,
664 kIndicesPerGlyph, 652 kIndicesPerGlyph,
665 &fVertexBounds); 653 &fVertexBounds);
666 fDrawTarget->resetVertexSource(); 654 fDrawTarget->resetVertexSource();
667 fVertices = NULL; 655 fVertices = NULL;
668 fTotalVertexCount -= fCurrVertex; 656 fTotalVertexCount -= fCurrVertex;
669 fCurrVertex = 0; 657 fCurrVertex = 0;
670 SkSafeSetNull(fCurrTexture); 658 SkSafeSetNull(fCurrTexture);
671 fVertexBounds.setLargestInverted(); 659 fVertexBounds.setLargestInverted();
672 } 660 }
673 } 661 }
674 662
675 inline void GrDistanceFieldTextContext::finish() { 663 inline void GrDistanceFieldTextContext::finish() {
676 this->flush(); 664 this->flush();
677 fTotalVertexCount = 0; 665 fTotalVertexCount = 0;
678 666
679 GrTextContext::finish(); 667 GrTextContext::finish();
680 } 668 }
681 669
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