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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDistanceFieldTextContext.h" | 8 #include "GrDistanceFieldTextContext.h" |
9 #include "GrAtlas.h" | 9 #include "GrAtlas.h" |
10 #include "GrBitmapTextContext.h" | 10 #include "GrBitmapTextContext.h" |
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630 } else { | 630 } else { |
631 filteredColor = fSkPaint.getColor(); | 631 filteredColor = fSkPaint.getColor(); |
632 } | 632 } |
633 this->setupCoverageEffect(filteredColor); | 633 this->setupCoverageEffect(filteredColor); |
634 | 634 |
635 // Effects could be stored with one of the cache objects (atlas?) | 635 // Effects could be stored with one of the cache objects (atlas?) |
636 drawState.setGeometryProcessor(fCachedGeometryProcessor.get()); | 636 drawState.setGeometryProcessor(fCachedGeometryProcessor.get()); |
637 | 637 |
638 // Set draw state | 638 // Set draw state |
639 if (fUseLCDText) { | 639 if (fUseLCDText) { |
640 GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredCol
or); | |
641 | |
642 // TODO: move supportsRGBCoverage check to setupCoverageEffect and o
nly add LCD | 640 // TODO: move supportsRGBCoverage check to setupCoverageEffect and o
nly add LCD |
643 // processor if the xp can support it. For now we will simply assume
that if | 641 // processor if the xp can support it. For now we will simply assume
that if |
644 // fUseLCDText is true, then we have a known color output. | 642 // fUseLCDText is true, then we have a known color output. |
645 if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorC
omponentFlags)) { | 643 if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorC
omponentFlags)) { |
646 SkDebugf("LCD Text will not draw correctly.\n"); | 644 SkDebugf("LCD Text will not draw correctly.\n"); |
647 } | 645 } |
648 SkASSERT(!drawState.hasColorVertexAttribute()); | 646 SkASSERT(!drawState.hasColorVertexAttribute()); |
649 // We don't use the GrPaint's color in this case because it's been p
remultiplied by | |
650 // alpha. Instead we feed in a non-premultiplied color, and multiply
its alpha by | |
651 // the mask texture color. The end result is that we get | |
652 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstCo
lor | |
653 int a = SkColorGetA(fSkPaint.getColor()); | |
654 // paintAlpha | |
655 drawState.setColor(SkColorSetARGB(a, a, a, a)); | |
656 // paintColor | |
657 drawState.setBlendConstant(colorNoPreMul); | |
658 drawState.setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff); | |
659 } else { | 647 } else { |
660 if (0xFF == GrColorUnpackA(fPaint.getColor())) { | 648 if (0xFF == GrColorUnpackA(fPaint.getColor())) { |
661 drawState.setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true
); | 649 drawState.setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true
); |
662 } | 650 } |
663 // set back to normal in case we took LCD path previously. | |
664 drawState.setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlend
Coeff()); | |
665 // We're using per-vertex color. | 651 // We're using per-vertex color. |
666 SkASSERT(drawState.hasColorVertexAttribute()); | 652 SkASSERT(drawState.hasColorVertexAttribute()); |
667 } | 653 } |
668 int nGlyphs = fCurrVertex / kVerticesPerGlyph; | 654 int nGlyphs = fCurrVertex / kVerticesPerGlyph; |
669 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); | 655 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); |
670 fDrawTarget->drawIndexedInstances(&drawState, | 656 fDrawTarget->drawIndexedInstances(&drawState, |
671 kTriangles_GrPrimitiveType, | 657 kTriangles_GrPrimitiveType, |
672 nGlyphs, | 658 nGlyphs, |
673 kVerticesPerGlyph, | 659 kVerticesPerGlyph, |
674 kIndicesPerGlyph, | 660 kIndicesPerGlyph, |
675 &fVertexBounds); | 661 &fVertexBounds); |
676 fDrawTarget->resetVertexSource(); | 662 fDrawTarget->resetVertexSource(); |
677 fVertices = NULL; | 663 fVertices = NULL; |
678 fTotalVertexCount -= fCurrVertex; | 664 fTotalVertexCount -= fCurrVertex; |
679 fCurrVertex = 0; | 665 fCurrVertex = 0; |
680 SkSafeSetNull(fCurrTexture); | 666 SkSafeSetNull(fCurrTexture); |
681 fVertexBounds.setLargestInverted(); | 667 fVertexBounds.setLargestInverted(); |
682 } | 668 } |
683 } | 669 } |
684 | 670 |
685 inline void GrDistanceFieldTextContext::finish() { | 671 inline void GrDistanceFieldTextContext::finish() { |
686 this->flush(); | 672 this->flush(); |
687 fTotalVertexCount = 0; | 673 fTotalVertexCount = 0; |
688 | 674 |
689 GrTextContext::finish(); | 675 GrTextContext::finish(); |
690 } | 676 } |
691 | 677 |
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