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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkBlurMaskFilter.h" | 9 #include "SkBlurMaskFilter.h" |
10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
11 #include "SkGpuBlurUtils.h" | 11 #include "SkGpuBlurUtils.h" |
12 #include "SkReadBuffer.h" | 12 #include "SkReadBuffer.h" |
13 #include "SkWriteBuffer.h" | 13 #include "SkWriteBuffer.h" |
14 #include "SkMaskFilter.h" | 14 #include "SkMaskFilter.h" |
15 #include "SkRRect.h" | 15 #include "SkRRect.h" |
16 #include "SkRTConf.h" | 16 #include "SkRTConf.h" |
17 #include "SkStringUtils.h" | 17 #include "SkStringUtils.h" |
18 #include "SkStrokeRec.h" | 18 #include "SkStrokeRec.h" |
19 | 19 |
20 #if SK_SUPPORT_GPU | 20 #if SK_SUPPORT_GPU |
21 #include "GrContext.h" | 21 #include "GrContext.h" |
22 #include "GrTexture.h" | 22 #include "GrTexture.h" |
23 #include "GrFragmentProcessor.h" | 23 #include "GrFragmentProcessor.h" |
24 #include "GrInvariantOutput.h" | 24 #include "GrInvariantOutput.h" |
25 #include "SkGrPixelRef.h" | 25 #include "SkGrPixelRef.h" |
26 #include "SkDraw.h" | 26 #include "SkDraw.h" |
| 27 #include "effects/GrPorterDuffXferProcessor.h" |
27 #include "effects/GrSimpleTextureEffect.h" | 28 #include "effects/GrSimpleTextureEffect.h" |
28 #include "gl/GrGLProcessor.h" | 29 #include "gl/GrGLProcessor.h" |
29 #include "gl/builders/GrGLProgramBuilder.h" | 30 #include "gl/builders/GrGLProgramBuilder.h" |
30 #endif | 31 #endif |
31 | 32 |
32 SkScalar SkBlurMaskFilter::ConvertRadiusToSigma(SkScalar radius) { | 33 SkScalar SkBlurMaskFilter::ConvertRadiusToSigma(SkScalar radius) { |
33 return SkBlurMask::ConvertRadiusToSigma(radius); | 34 return SkBlurMask::ConvertRadiusToSigma(radius); |
34 } | 35 } |
35 | 36 |
36 class SkBlurMaskFilterImpl : public SkMaskFilter { | 37 class SkBlurMaskFilterImpl : public SkMaskFilter { |
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1216 if (!isNormalBlur) { | 1217 if (!isNormalBlur) { |
1217 context->setIdentityMatrix(); | 1218 context->setIdentityMatrix(); |
1218 GrPaint paint; | 1219 GrPaint paint; |
1219 SkMatrix matrix; | 1220 SkMatrix matrix; |
1220 matrix.setIDiv(src->width(), src->height()); | 1221 matrix.setIDiv(src->width(), src->height()); |
1221 // Blend pathTexture over blurTexture. | 1222 // Blend pathTexture over blurTexture. |
1222 GrContext::AutoRenderTarget art(context, (*result)->asRenderTarget()); | 1223 GrContext::AutoRenderTarget art(context, (*result)->asRenderTarget()); |
1223 paint.addColorProcessor(GrSimpleTextureEffect::Create(src, matrix))->unr
ef(); | 1224 paint.addColorProcessor(GrSimpleTextureEffect::Create(src, matrix))->unr
ef(); |
1224 if (kInner_SkBlurStyle == fBlurStyle) { | 1225 if (kInner_SkBlurStyle == fBlurStyle) { |
1225 // inner: dst = dst * src | 1226 // inner: dst = dst * src |
1226 paint.setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff); | 1227 paint.setPorterDuffXPFactory(kDC_GrBlendCoeff, kZero_GrBlendCoeff); |
1227 } else if (kSolid_SkBlurStyle == fBlurStyle) { | 1228 } else if (kSolid_SkBlurStyle == fBlurStyle) { |
1228 // solid: dst = src + dst - src * dst | 1229 // solid: dst = src + dst - src * dst |
1229 // = (1 - dst) * src + 1 * dst | 1230 // = (1 - dst) * src + 1 * dst |
1230 paint.setBlendFunc(kIDC_GrBlendCoeff, kOne_GrBlendCoeff); | 1231 paint.setPorterDuffXPFactory(kIDC_GrBlendCoeff, kOne_GrBlendCoeff); |
1231 } else if (kOuter_SkBlurStyle == fBlurStyle) { | 1232 } else if (kOuter_SkBlurStyle == fBlurStyle) { |
1232 // outer: dst = dst * (1 - src) | 1233 // outer: dst = dst * (1 - src) |
1233 // = 0 * src + (1 - src) * dst | 1234 // = 0 * src + (1 - src) * dst |
1234 paint.setBlendFunc(kZero_GrBlendCoeff, kISC_GrBlendCoeff); | 1235 paint.setPorterDuffXPFactory(kZero_GrBlendCoeff, kISC_GrBlendCoeff); |
1235 } | 1236 } |
1236 context->drawRect(paint, clipRect); | 1237 context->drawRect(paint, clipRect); |
1237 } | 1238 } |
1238 | 1239 |
1239 return true; | 1240 return true; |
1240 } | 1241 } |
1241 | 1242 |
1242 #endif // SK_SUPPORT_GPU | 1243 #endif // SK_SUPPORT_GPU |
1243 | 1244 |
1244 | 1245 |
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1267 } else { | 1268 } else { |
1268 str->append("None"); | 1269 str->append("None"); |
1269 } | 1270 } |
1270 str->append("))"); | 1271 str->append("))"); |
1271 } | 1272 } |
1272 #endif | 1273 #endif |
1273 | 1274 |
1274 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) | 1275 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) |
1275 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) | 1276 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) |
1276 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 1277 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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