| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
| (...skipping 30 matching lines...) Expand all Loading... |
| 41 SkImageFilter* input) { | 41 SkImageFilter* input) { |
| 42 return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outer
Threshold, input)); | 42 return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outer
Threshold, input)); |
| 43 } | 43 } |
| 44 | 44 |
| 45 #if SK_SUPPORT_GPU | 45 #if SK_SUPPORT_GPU |
| 46 #include "GrContext.h" | 46 #include "GrContext.h" |
| 47 #include "GrCoordTransform.h" | 47 #include "GrCoordTransform.h" |
| 48 #include "GrFragmentProcessor.h" | 48 #include "GrFragmentProcessor.h" |
| 49 #include "GrInvariantOutput.h" | 49 #include "GrInvariantOutput.h" |
| 50 #include "GrTextureAccess.h" | 50 #include "GrTextureAccess.h" |
| 51 #include "effects/GrPorterDuffXferProcessor.h" |
| 51 | 52 |
| 52 #include "SkGr.h" | 53 #include "SkGr.h" |
| 53 | 54 |
| 54 #include "gl/GrGLProcessor.h" | 55 #include "gl/GrGLProcessor.h" |
| 55 #include "gl/builders/GrGLProgramBuilder.h" | 56 #include "gl/builders/GrGLProgramBuilder.h" |
| 56 | 57 |
| 57 class AlphaThresholdEffect : public GrFragmentProcessor { | 58 class AlphaThresholdEffect : public GrFragmentProcessor { |
| 58 | 59 |
| 59 public: | 60 public: |
| 60 static GrFragmentProcessor* Create(GrTexture* texture, | 61 static GrFragmentProcessor* Create(GrTexture* texture, |
| (...skipping 215 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 276 maskDesc.fHeight = texture->height(); | 277 maskDesc.fHeight = texture->height(); |
| 277 SkAutoTUnref<GrTexture> maskTexture( | 278 SkAutoTUnref<GrTexture> maskTexture( |
| 278 context->refScratchTexture(maskDesc, GrContext::kApprox_ScratchTexMa
tch)); | 279 context->refScratchTexture(maskDesc, GrContext::kApprox_ScratchTexMa
tch)); |
| 279 if (!maskTexture) { | 280 if (!maskTexture) { |
| 280 return false; | 281 return false; |
| 281 } | 282 } |
| 282 | 283 |
| 283 { | 284 { |
| 284 GrContext::AutoRenderTarget art(context, maskTexture->asRenderTarget
()); | 285 GrContext::AutoRenderTarget art(context, maskTexture->asRenderTarget
()); |
| 285 GrPaint grPaint; | 286 GrPaint grPaint; |
| 286 grPaint.setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff); | 287 grPaint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
| 287 SkRegion::Iterator iter(fRegion); | 288 SkRegion::Iterator iter(fRegion); |
| 288 context->clear(NULL, 0x0, true, maskTexture->asRenderTarget()); | 289 context->clear(NULL, 0x0, true, maskTexture->asRenderTarget()); |
| 289 | 290 |
| 290 SkMatrix old_matrix = context->getMatrix(); | 291 SkMatrix old_matrix = context->getMatrix(); |
| 291 context->setMatrix(in_matrix); | 292 context->setMatrix(in_matrix); |
| 292 | 293 |
| 293 while (!iter.done()) { | 294 while (!iter.done()) { |
| 294 SkRect rect = SkRect::Make(iter.rect()); | 295 SkRect rect = SkRect::Make(iter.rect()); |
| 295 context->drawRect(grPaint, rect); | 296 context->drawRect(grPaint, rect); |
| 296 iter.next(); | 297 iter.next(); |
| (...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 368 (U8CPU)(SkColorGetG(source) *
scale), | 369 (U8CPU)(SkColorGetG(source) *
scale), |
| 369 (U8CPU)(SkColorGetB(source) *
scale)); | 370 (U8CPU)(SkColorGetB(source) *
scale)); |
| 370 } | 371 } |
| 371 } | 372 } |
| 372 dptr[y * dst->width() + x] = output_color; | 373 dptr[y * dst->width() + x] = output_color; |
| 373 } | 374 } |
| 374 } | 375 } |
| 375 | 376 |
| 376 return true; | 377 return true; |
| 377 } | 378 } |
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