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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Neither the name of Google Inc. nor the names of its | 10 * * Neither the name of Google Inc. nor the names of its |
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24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #ifndef SKY_ENGINE_CORE_DOM_SHADOW_ELEMENTSHADOW_H_ | 27 #ifndef SKY_ENGINE_CORE_DOM_SHADOW_ELEMENTSHADOW_H_ |
28 #define SKY_ENGINE_CORE_DOM_SHADOW_ELEMENTSHADOW_H_ | 28 #define SKY_ENGINE_CORE_DOM_SHADOW_ELEMENTSHADOW_H_ |
29 | 29 |
30 #include "sky/engine/core/dom/shadow/InsertionPoint.h" | 30 #include "sky/engine/core/dom/shadow/InsertionPoint.h" |
31 #include "sky/engine/core/dom/shadow/SelectRuleFeatureSet.h" | 31 #include "sky/engine/core/dom/shadow/SelectRuleFeatureSet.h" |
32 #include "sky/engine/core/dom/shadow/ShadowRoot.h" | 32 #include "sky/engine/core/dom/shadow/ShadowRoot.h" |
33 #include "sky/engine/platform/heap/Handle.h" | 33 #include "sky/engine/platform/heap/Handle.h" |
34 #include "sky/engine/wtf/DoublyLinkedList.h" | |
35 #include "sky/engine/wtf/HashMap.h" | 34 #include "sky/engine/wtf/HashMap.h" |
36 #include "sky/engine/wtf/Noncopyable.h" | 35 #include "sky/engine/wtf/Noncopyable.h" |
37 #include "sky/engine/wtf/PassOwnPtr.h" | 36 #include "sky/engine/wtf/PassOwnPtr.h" |
38 | 37 |
39 namespace blink { | 38 namespace blink { |
40 | 39 |
41 class ElementShadow final { | 40 class ElementShadow final { |
42 WTF_MAKE_NONCOPYABLE(ElementShadow); | 41 WTF_MAKE_NONCOPYABLE(ElementShadow); |
43 WTF_MAKE_FAST_ALLOCATED; | 42 WTF_MAKE_FAST_ALLOCATED; |
44 public: | 43 public: |
45 static PassOwnPtr<ElementShadow> create(); | 44 static PassOwnPtr<ElementShadow> create(); |
46 ~ElementShadow(); | 45 ~ElementShadow(); |
47 | 46 |
48 Element* host() const; | 47 Element* host() const; |
49 ShadowRoot* youngestShadowRoot() const { return m_shadowRoots.head(); } | 48 ShadowRoot* shadowRoot() const { return m_shadowRoot; } |
50 ShadowRoot* oldestShadowRoot() const { return m_shadowRoots.tail(); } | |
51 ElementShadow* containingShadow() const; | 49 ElementShadow* containingShadow() const; |
52 | 50 |
53 ShadowRoot& addShadowRoot(Element& shadowHost); | 51 ShadowRoot& addShadowRoot(Element& shadowHost); |
54 | 52 |
55 bool hasSameStyles(const ElementShadow*) const; | 53 bool hasSameStyles(const ElementShadow*) const; |
56 | 54 |
57 void attach(const Node::AttachContext&); | 55 void attach(const Node::AttachContext&); |
58 void detach(const Node::AttachContext&); | 56 void detach(const Node::AttachContext&); |
59 | 57 |
60 void willAffectSelector(); | 58 void willAffectSelector(); |
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81 void collectSelectFeatureSetFrom(ShadowRoot&); | 79 void collectSelectFeatureSetFrom(ShadowRoot&); |
82 void distributeNodeChildrenTo(InsertionPoint*, ContainerNode*); | 80 void distributeNodeChildrenTo(InsertionPoint*, ContainerNode*); |
83 | 81 |
84 bool needsSelectFeatureSet() const { return m_needsSelectFeatureSet; } | 82 bool needsSelectFeatureSet() const { return m_needsSelectFeatureSet; } |
85 void setNeedsSelectFeatureSet() { m_needsSelectFeatureSet = true; } | 83 void setNeedsSelectFeatureSet() { m_needsSelectFeatureSet = true; } |
86 | 84 |
87 typedef HashMap<RawPtr<const Node>, DestinationInsertionPoints> NodeToDestin
ationInsertionPoints; | 85 typedef HashMap<RawPtr<const Node>, DestinationInsertionPoints> NodeToDestin
ationInsertionPoints; |
88 NodeToDestinationInsertionPoints m_nodeToInsertionPoints; | 86 NodeToDestinationInsertionPoints m_nodeToInsertionPoints; |
89 | 87 |
90 SelectRuleFeatureSet m_selectFeatures; | 88 SelectRuleFeatureSet m_selectFeatures; |
91 // FIXME: Oilpan: add a heap-based version of DoublyLinkedList<>. | 89 ShadowRoot* m_shadowRoot; |
92 DoublyLinkedList<ShadowRoot> m_shadowRoots; | |
93 bool m_needsDistributionRecalc; | 90 bool m_needsDistributionRecalc; |
94 bool m_needsSelectFeatureSet; | 91 bool m_needsSelectFeatureSet; |
95 }; | 92 }; |
96 | 93 |
97 inline Element* ElementShadow::host() const | 94 inline Element* ElementShadow::host() const |
98 { | 95 { |
99 ASSERT(!m_shadowRoots.isEmpty()); | 96 ASSERT(m_shadowRoot); |
100 return youngestShadowRoot()->host(); | 97 return m_shadowRoot->host(); |
101 } | |
102 | |
103 inline ShadowRoot* Node::youngestShadowRoot() const | |
104 { | |
105 if (!isElementNode()) | |
106 return 0; | |
107 return toElement(this)->youngestShadowRoot(); | |
108 } | |
109 | |
110 inline ShadowRoot* Element::youngestShadowRoot() const | |
111 { | |
112 if (ElementShadow* shadow = this->shadow()) | |
113 return shadow->youngestShadowRoot(); | |
114 return 0; | |
115 } | 98 } |
116 | 99 |
117 inline ElementShadow* ElementShadow::containingShadow() const | 100 inline ElementShadow* ElementShadow::containingShadow() const |
118 { | 101 { |
119 if (ShadowRoot* parentRoot = host()->containingShadowRoot()) | 102 if (ShadowRoot* parentRoot = host()->containingShadowRoot()) |
120 return parentRoot->owner(); | 103 return parentRoot->owner(); |
121 return 0; | 104 return 0; |
122 } | 105 } |
123 | 106 |
124 inline void ElementShadow::distributeIfNeeded() | 107 inline void ElementShadow::distributeIfNeeded() |
125 { | 108 { |
126 if (m_needsDistributionRecalc) | 109 if (m_needsDistributionRecalc) |
127 distribute(); | 110 distribute(); |
128 m_needsDistributionRecalc = false; | 111 m_needsDistributionRecalc = false; |
129 } | 112 } |
130 | 113 |
131 } // namespace | 114 } // namespace |
132 | 115 |
133 #endif // SKY_ENGINE_CORE_DOM_SHADOW_ELEMENTSHADOW_H_ | 116 #endif // SKY_ENGINE_CORE_DOM_SHADOW_ELEMENTSHADOW_H_ |
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