| Index: content/browser/android/composited_touch_handle_drawable.h
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| diff --git a/content/browser/android/composited_touch_handle_drawable.h b/content/browser/android/composited_touch_handle_drawable.h
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| index 68c2a32e978c3a6e4ce9afa88d9d29d931a76b72..3f31d77cbe0ebfb7661c34d1e086864531562eaa 100644
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| --- a/content/browser/android/composited_touch_handle_drawable.h
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| +++ b/content/browser/android/composited_touch_handle_drawable.h
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| @@ -5,7 +5,7 @@
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|  #ifndef CONTENT_BROWSER_ANDROID_COMPOSITED_TOUCH_HANDLE_DRAWABLE_H_
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|  #define CONTENT_BROWSER_ANDROID_COMPOSITED_TOUCH_HANDLE_DRAWABLE_H_
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|  
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| -#include "content/browser/renderer_host/input/touch_handle.h"
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| +#include "ui/touch_selection/touch_handle.h"
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|  
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|  #include "base/android/jni_android.h"
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|  #include "cc/layers/ui_resource_layer.h"
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| @@ -13,16 +13,16 @@
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|  namespace content {
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|  
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|  // Touch handle drawable implementation backed by a cc layer.
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| -class CompositedTouchHandleDrawable : public TouchHandleDrawable {
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| +class CompositedTouchHandleDrawable : public ui::TouchHandleDrawable {
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|   public:
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|    CompositedTouchHandleDrawable(cc::Layer* root_layer,
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|                                  float dpi_scale,
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|                                  jobject context);
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|    virtual ~CompositedTouchHandleDrawable();
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|  
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| -  // TouchHandleDrawable implementation.
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| +  // ui::TouchHandleDrawable implementation.
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|    virtual void SetEnabled(bool enabled) override;
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| -  virtual void SetOrientation(TouchHandleOrientation orientation) override;
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| +  virtual void SetOrientation(ui::TouchHandleOrientation orientation) override;
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|    virtual void SetAlpha(float alpha) override;
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|    virtual void SetFocus(const gfx::PointF& position) override;
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|    virtual bool IntersectsWith(const gfx::RectF& rect) const override;
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| @@ -34,7 +34,7 @@ class CompositedTouchHandleDrawable : public TouchHandleDrawable {
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|    gfx::RectF BoundingRect() const;
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|  
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|    const float dpi_scale_;
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| -  TouchHandleOrientation orientation_;
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| +  ui::TouchHandleOrientation orientation_;
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|    gfx::PointF focal_position_;
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|    gfx::Vector2dF focal_offset_from_origin_;
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|    scoped_refptr<cc::UIResourceLayer> layer_;
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| 
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