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Side by Side Diff: content/browser/renderer_host/input/touch_handle.h

Issue 759433002: Reland: Move TouchSelectionController from content to ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Excluded ui/touch_selection from Windows GN build Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_HANDLE_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_HANDLE_H_
7
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h"
11 #include "content/common/content_export.h"
12 #include "ui/events/gesture_detection/motion_event.h"
13 #include "ui/gfx/geometry/point_f.h"
14 #include "ui/gfx/geometry/rect_f.h"
15 #include "ui/gfx/geometry/vector2d_f.h"
16
17 namespace content {
18
19 class TouchHandle;
20
21 enum TouchHandleOrientation {
22 TOUCH_HANDLE_LEFT,
23 TOUCH_HANDLE_CENTER,
24 TOUCH_HANDLE_RIGHT,
25 TOUCH_HANDLE_ORIENTATION_UNDEFINED,
26 };
27
28 // Interface through which |TouchHandle| delegates rendering-specific duties.
29 class CONTENT_EXPORT TouchHandleDrawable {
30 public:
31 virtual ~TouchHandleDrawable() {}
32 virtual void SetEnabled(bool enabled) = 0;
33 virtual void SetOrientation(TouchHandleOrientation orientation) = 0;
34 virtual void SetAlpha(float alpha) = 0;
35 virtual void SetFocus(const gfx::PointF& position) = 0;
36 virtual bool IntersectsWith(const gfx::RectF& rect) const = 0;
37 };
38
39 // Interface through which |TouchHandle| communicates handle manipulation and
40 // requests concrete drawable instances.
41 class CONTENT_EXPORT TouchHandleClient {
42 public:
43 virtual ~TouchHandleClient() {}
44 virtual void OnHandleDragBegin(const TouchHandle& handle) = 0;
45 virtual void OnHandleDragUpdate(const TouchHandle& handle,
46 const gfx::PointF& new_position) = 0;
47 virtual void OnHandleDragEnd(const TouchHandle& handle) = 0;
48 virtual void OnHandleTapped(const TouchHandle& handle) = 0;
49 virtual void SetNeedsAnimate() = 0;
50 virtual scoped_ptr<TouchHandleDrawable> CreateDrawable() = 0;
51 virtual base::TimeDelta GetTapTimeout() const = 0;
52 virtual float GetTapSlop() const = 0;
53 };
54
55 // Responsible for displaying a selection or insertion handle for text
56 // interaction.
57 class CONTENT_EXPORT TouchHandle {
58 public:
59 // The drawable will be enabled but invisible until otherwise specified.
60 TouchHandle(TouchHandleClient* client, TouchHandleOrientation orientation);
61 ~TouchHandle();
62
63 // Sets whether the handle is active, allowing resource cleanup if necessary.
64 // If false, active animations or touch drag sequences will be cancelled.
65 // While disabled, manipulation is *explicitly not supported*, and may lead to
66 // undesirable and/or unstable side-effects. The handle can be safely
67 // re-enabled to allow continued operation.
68 void SetEnabled(bool enabled);
69
70 enum AnimationStyle { ANIMATION_NONE, ANIMATION_SMOOTH };
71 // Update the handle visibility, fading in/out according to |animation_style|.
72 // If an animation is in-progress, it will be overriden appropriately.
73 void SetVisible(bool visible, AnimationStyle animation_style);
74
75 // Update the handle placement to |position|.
76 // Note: If a fade out animation is active or the handle is invisible, the
77 // handle position will not be updated until the handle regains visibility.
78 void SetPosition(const gfx::PointF& position);
79
80 // Update the handle visuals to |orientation|.
81 // Note: If the handle is being dragged, the orientation change will be
82 // deferred until the drag has ceased.
83 void SetOrientation(TouchHandleOrientation orientation);
84
85 // Allows touch-dragging of the handle. Returns true if the event was
86 // consumed, in which case the caller should cease further handling.
87 bool WillHandleTouchEvent(const ui::MotionEvent& event);
88
89 // Ticks an active animation, as requested to the client by |SetNeedsAnimate|.
90 // Returns true if an animation is active and requires further ticking.
91 bool Animate(base::TimeTicks frame_time);
92
93 bool is_dragging() const { return is_dragging_; }
94 const gfx::PointF& position() const { return position_; }
95 TouchHandleOrientation orientation() const { return orientation_; }
96
97 private:
98 void BeginDrag();
99 void EndDrag();
100 void BeginFade();
101 void EndFade();
102 void SetAlpha(float alpha);
103
104 scoped_ptr<TouchHandleDrawable> drawable_;
105
106 TouchHandleClient* const client_;
107
108 gfx::PointF position_;
109 TouchHandleOrientation orientation_;
110 TouchHandleOrientation deferred_orientation_;
111
112 gfx::PointF touch_down_position_;
113 gfx::Vector2dF touch_to_focus_offset_;
114 base::TimeTicks touch_down_time_;
115
116 // Note that when a fade animation is active, |is_visible_| and |position_|
117 // may not reflect the actual visibilty and position of the drawable. This
118 // discrepancy is resolved either upon fade completion or cancellation.
119 base::TimeTicks fade_end_time_;
120 gfx::PointF fade_start_position_;
121 float alpha_;
122 bool animate_deferred_fade_;
123
124 bool enabled_;
125 bool is_visible_;
126 bool is_dragging_;
127 bool is_drag_within_tap_region_;
128
129 DISALLOW_COPY_AND_ASSIGN(TouchHandle);
130 };
131
132 } // namespace content
133
134 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_HANDLE_H_
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