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Side by Side Diff: ui/touch_selection/touch_selection_controller.h

Issue 759433002: Reland: Move TouchSelectionController from content to ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix for ios build and some typos Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_SELECTION_CONTROLLER_H_ 5 #ifndef UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_SELECTION_CONTROLLER_H_ 6 #define UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_
7 7
8 #include "cc/output/viewport_selection_bound.h" 8 #include "ui/base/touch/selection_bound.h"
9 #include "content/browser/renderer_host/input/selection_event_type.h"
10 #include "content/browser/renderer_host/input/touch_handle.h"
11 #include "content/common/content_export.h"
12 #include "ui/gfx/geometry/point_f.h" 9 #include "ui/gfx/geometry/point_f.h"
13 #include "ui/gfx/geometry/rect_f.h" 10 #include "ui/gfx/geometry/rect_f.h"
14 11 #include "ui/touch_selection/selection_event_type.h"
15 namespace blink { 12 #include "ui/touch_selection/touch_handle.h"
mfomitchev 2014/12/01 21:36:24 We only need to import selection_bound.h, not all
mohsen 2014/12/02 05:17:03 We're using a lot from touch_handle.h (e.g. subcla
16 class WebInputEvent; 13 #include "ui/touch_selection/ui_touch_selection_export.h"
17 }
18 14
19 namespace ui { 15 namespace ui {
16
mfomitchev 2014/12/01 21:36:24 I think the convention is no blank line in spots l
mohsen 2014/12/02 05:17:03 Done.
20 class MotionEvent; 17 class MotionEvent;
21 }
22
23 namespace content {
24 18
25 // Interface through which |TouchSelectionController| issues selection-related 19 // Interface through which |TouchSelectionController| issues selection-related
26 // commands, notifications and requests. 20 // commands, notifications and requests.
27 class CONTENT_EXPORT TouchSelectionControllerClient { 21 class UI_TOUCH_SELECTION_EXPORT TouchSelectionControllerClient {
28 public: 22 public:
29 virtual ~TouchSelectionControllerClient() {} 23 virtual ~TouchSelectionControllerClient() {}
30 24
31 virtual bool SupportsAnimation() const = 0; 25 virtual bool SupportsAnimation() const = 0;
32 virtual void SetNeedsAnimate() = 0; 26 virtual void SetNeedsAnimate() = 0;
33 virtual void MoveCaret(const gfx::PointF& position) = 0; 27 virtual void MoveCaret(const gfx::PointF& position) = 0;
34 virtual void MoveRangeSelectionExtent(const gfx::PointF& extent) = 0; 28 virtual void MoveRangeSelectionExtent(const gfx::PointF& extent) = 0;
35 virtual void SelectBetweenCoordinates(const gfx::PointF& base, 29 virtual void SelectBetweenCoordinates(const gfx::PointF& base,
36 const gfx::PointF& extent) = 0; 30 const gfx::PointF& extent) = 0;
37 virtual void OnSelectionEvent(SelectionEventType event, 31 virtual void OnSelectionEvent(SelectionEventType event,
38 const gfx::PointF& position) = 0; 32 const gfx::PointF& position) = 0;
39 virtual scoped_ptr<TouchHandleDrawable> CreateDrawable() = 0; 33 virtual scoped_ptr<TouchHandleDrawable> CreateDrawable() = 0;
40 }; 34 };
41 35
42 // Controller for manipulating text selection via touch input. 36 // Controller for manipulating text selection via touch input.
43 class CONTENT_EXPORT TouchSelectionController : public TouchHandleClient { 37 class UI_TOUCH_SELECTION_EXPORT TouchSelectionController
38 : public TouchHandleClient {
44 public: 39 public:
45 TouchSelectionController(TouchSelectionControllerClient* client, 40 TouchSelectionController(TouchSelectionControllerClient* client,
46 base::TimeDelta tap_timeout, 41 base::TimeDelta tap_timeout,
47 float tap_slop); 42 float tap_slop);
48 ~TouchSelectionController() override; 43 ~TouchSelectionController() override;
49 44
50 // To be called when the selection bounds have changed. 45 // To be called when the selection bounds have changed.
51 // Note that such updates will trigger handle updates only if preceded 46 // Note that such updates will trigger handle updates only if preceded
52 // by an appropriate call to allow automatic showing. 47 // by an appropriate call to allow automatic showing.
53 void OnSelectionBoundsChanged(const cc::ViewportSelectionBound& start, 48 void OnSelectionBoundsChanged(const SelectionBound& start,
54 const cc::ViewportSelectionBound& end); 49 const SelectionBound& end);
55 50
56 // Allows touch-dragging of the handle. 51 // Allows touch-dragging of the handle.
57 // Returns true iff the event was consumed, in which case the caller should 52 // Returns true iff the event was consumed, in which case the caller should
58 // cease further handling of the event. 53 // cease further handling of the event.
59 bool WillHandleTouchEvent(const ui::MotionEvent& event); 54 bool WillHandleTouchEvent(const MotionEvent& event);
60 55
61 // To be called before forwarding a tap event. This allows automatically 56 // To be called before forwarding a tap event. This allows automatically
62 // showing the insertion handle from subsequent bounds changes. 57 // showing the insertion handle from subsequent bounds changes.
63 void OnTapEvent(); 58 void OnTapEvent();
64 59
65 // To be called before forwarding a longpress event. This allows automatically 60 // To be called before forwarding a longpress event. This allows automatically
66 // showing the selection or insertion handles from subsequent bounds changes. 61 // showing the selection or insertion handles from subsequent bounds changes.
67 void OnLongPressEvent(); 62 void OnLongPressEvent();
68 63
69 // Allow showing the selection handles from the most recent selection bounds 64 // Allow showing the selection handles from the most recent selection bounds
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
120 bool GetStartVisible() const; 115 bool GetStartVisible() const;
121 bool GetEndVisible() const; 116 bool GetEndVisible() const;
122 TouchHandle::AnimationStyle GetAnimationStyle(bool was_active) const; 117 TouchHandle::AnimationStyle GetAnimationStyle(bool was_active) const;
123 118
124 TouchSelectionControllerClient* const client_; 119 TouchSelectionControllerClient* const client_;
125 const base::TimeDelta tap_timeout_; 120 const base::TimeDelta tap_timeout_;
126 const float tap_slop_; 121 const float tap_slop_;
127 122
128 InputEventType response_pending_input_event_; 123 InputEventType response_pending_input_event_;
129 124
130 cc::ViewportSelectionBound start_; 125 SelectionBound start_;
131 cc::ViewportSelectionBound end_; 126 SelectionBound end_;
132 TouchHandleOrientation start_orientation_; 127 TouchHandleOrientation start_orientation_;
133 TouchHandleOrientation end_orientation_; 128 TouchHandleOrientation end_orientation_;
134 129
135 scoped_ptr<TouchHandle> insertion_handle_; 130 scoped_ptr<TouchHandle> insertion_handle_;
136 bool is_insertion_active_; 131 bool is_insertion_active_;
137 bool activate_insertion_automatically_; 132 bool activate_insertion_automatically_;
138 133
139 scoped_ptr<TouchHandle> start_selection_handle_; 134 scoped_ptr<TouchHandle> start_selection_handle_;
140 scoped_ptr<TouchHandle> end_selection_handle_; 135 scoped_ptr<TouchHandle> end_selection_handle_;
141 bool is_selection_active_; 136 bool is_selection_active_;
142 bool activate_selection_automatically_; 137 bool activate_selection_automatically_;
143 138
144 bool selection_empty_; 139 bool selection_empty_;
145 bool selection_editable_; 140 bool selection_editable_;
146 141
147 bool temporarily_hidden_; 142 bool temporarily_hidden_;
148 143
149 DISALLOW_COPY_AND_ASSIGN(TouchSelectionController); 144 DISALLOW_COPY_AND_ASSIGN(TouchSelectionController);
150 }; 145 };
151 146
152 } // namespace content 147 } // namespace ui
153 148
154 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_SELECTION_CONTROLLER_H_ 149 #endif // UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_
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