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Side by Side Diff: Source/core/paint/ObjectPainter.cpp

Issue 759373002: Better handling border color style decoration (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/ObjectPainter.h" 6 #include "core/paint/ObjectPainter.h"
7 7
8 #include "core/paint/DrawingRecorder.h" 8 #include "core/paint/DrawingRecorder.h"
9 #include "core/rendering/PaintInfo.h" 9 #include "core/rendering/PaintInfo.h"
10 #include "core/rendering/RenderObject.h" 10 #include "core/rendering/RenderObject.h"
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86 86
87 drawLineForBoxSide(graphicsContext, leftOuter, topOuter, leftInner, bottomOu ter, BSLeft, outlineColor, outlineStyle, outlineWidth, outlineWidth); 87 drawLineForBoxSide(graphicsContext, leftOuter, topOuter, leftInner, bottomOu ter, BSLeft, outlineColor, outlineStyle, outlineWidth, outlineWidth);
88 drawLineForBoxSide(graphicsContext, leftOuter, topOuter, rightOuter, topInne r, BSTop, outlineColor, outlineStyle, outlineWidth, outlineWidth); 88 drawLineForBoxSide(graphicsContext, leftOuter, topOuter, rightOuter, topInne r, BSTop, outlineColor, outlineStyle, outlineWidth, outlineWidth);
89 drawLineForBoxSide(graphicsContext, rightInner, topOuter, rightOuter, bottom Outer, BSRight, outlineColor, outlineStyle, outlineWidth, outlineWidth); 89 drawLineForBoxSide(graphicsContext, rightInner, topOuter, rightOuter, bottom Outer, BSRight, outlineColor, outlineStyle, outlineWidth, outlineWidth);
90 drawLineForBoxSide(graphicsContext, leftOuter, bottomInner, rightOuter, bott omOuter, BSBottom, outlineColor, outlineStyle, outlineWidth, outlineWidth); 90 drawLineForBoxSide(graphicsContext, leftOuter, bottomInner, rightOuter, bott omOuter, BSBottom, outlineColor, outlineStyle, outlineWidth, outlineWidth);
91 91
92 if (useTransparencyLayer) 92 if (useTransparencyLayer)
93 graphicsContext->endLayer(); 93 graphicsContext->endLayer();
94 } 94 }
95 95
96 void ObjectPainter::drawLineForBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2, 96 void ObjectPainter::drawLineForBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2,
Timothy Loh 2014/12/01 03:03:12 Do we need to update BoxPainter::drawBoxSideFromPa
97 BoxSide side, Color color, EBorderStyle style, 97 BoxSide side, Color color, EBorderStyle style,
98 int adjacentWidth1, int adjacentWidth2, bool antialias) 98 int adjacentWidth1, int adjacentWidth2, bool antialias)
99 { 99 {
100 int thickness; 100 int thickness;
101 int length; 101 int length;
102 if (side == BSTop || side == BSBottom) { 102 if (side == BSTop || side == BSBottom) {
103 thickness = y2 - y1; 103 thickness = y2 - y1;
104 length = x2 - x1; 104 length = x2 - x1;
105 } else { 105 } else {
106 thickness = x2 - x1; 106 thickness = x2 - x1;
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127 case DOUBLE: 127 case DOUBLE:
128 drawDoubleBoxSide(graphicsContext, x1, y1, x2, y2, length, side, color, 128 drawDoubleBoxSide(graphicsContext, x1, y1, x2, y2, length, side, color,
129 thickness, adjacentWidth1, adjacentWidth2, antialias); 129 thickness, adjacentWidth1, adjacentWidth2, antialias);
130 break; 130 break;
131 case RIDGE: 131 case RIDGE:
132 case GROOVE: 132 case GROOVE:
133 drawRidgeOrGrooveBoxSide(graphicsContext, x1, y1, x2, y2, side, color, 133 drawRidgeOrGrooveBoxSide(graphicsContext, x1, y1, x2, y2, side, color,
134 style, adjacentWidth1, adjacentWidth2, antialias); 134 style, adjacentWidth1, adjacentWidth2, antialias);
135 break; 135 break;
136 case INSET: 136 case INSET:
137 // FIXME: Maybe we should lighten the colors on one side like Firefox.
138 // https://bugs.webkit.org/show_bug.cgi?id=58608
139 if (side == BSTop || side == BSLeft)
140 color = color.dark();
141 // fall through
142 case OUTSET: 137 case OUTSET:
143 if (style == OUTSET && (side == BSBottom || side == BSRight)) 138 modifyBorderColorForStyleIfNeeded(style, side, color);
144 color = color.dark();
145 // fall through 139 // fall through
146 case SOLID: 140 case SOLID:
147 drawSolidBoxSide(graphicsContext, x1, y1, x2, y2, side, color, adjacentW idth1, adjacentWidth2, antialias); 141 drawSolidBoxSide(graphicsContext, x1, y1, x2, y2, side, color, adjacentW idth1, adjacentWidth2, antialias);
148 break; 142 break;
149 } 143 }
150 } 144 }
151 145
152 void ObjectPainter::drawDashedOrDottedBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2, 146 void ObjectPainter::drawDashedOrDottedBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2,
153 BoxSide side, Color color, int thickness, EBorderStyle style, bool antialias ) 147 BoxSide side, Color color, int thickness, EBorderStyle style, bool antialias )
154 { 148 {
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338 quad[0] = FloatPoint(x1, y1 + std::max(adjacentWidth1, 0)); 332 quad[0] = FloatPoint(x1, y1 + std::max(adjacentWidth1, 0));
339 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0)); 333 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0));
340 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0)); 334 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0));
341 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0)); 335 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0));
342 break; 336 break;
343 } 337 }
344 338
345 graphicsContext->fillPolygon(4, quad, color, antialias); 339 graphicsContext->fillPolygon(4, quad, color, antialias);
346 } 340 }
347 341
342 void ObjectPainter::modifyBorderColorForStyleIfNeeded(const EBorderStyle& style, const BoxSide& side, Color& color)
343 {
344 const RGBA32 baseDarkColor = 0xFF202020;
345 const RGBA32 baseLightColor = 0xFFEBEBEB;
346 enum Operation { Darken, Lighten };
347 Operation operation = (side == BSTop || side == BSLeft) == (style == INSET) ?
348 Darken : Lighten;
349
350 if (operation == Darken) {
351 if (differenceSquared(color, Color::black) >
352 differenceSquared(baseDarkColor, Color::black)) {
353 color = color.dark();
354 }
355 } else {
356 if (differenceSquared(color, Color::white) >
357 differenceSquared(baseLightColor, Color::white)) {
358 color = color.light();
359 }
360 }
361 }
362
348 } // namespace blink 363 } // namespace blink
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