OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/content/display/screen_orientation_delegate_chromeos.h" | 5 #include "ash/content/display/screen_orientation_controller_chromeos.h" |
6 | 6 |
7 #include "ash/accelerometer/accelerometer_controller.h" | |
7 #include "ash/ash_switches.h" | 8 #include "ash/ash_switches.h" |
8 #include "ash/display/display_info.h" | 9 #include "ash/display/display_info.h" |
9 #include "ash/display/display_manager.h" | 10 #include "ash/display/display_manager.h" |
10 #include "ash/shell.h" | 11 #include "ash/shell.h" |
11 #include "ash/wm/maximize_mode/maximize_mode_controller.h" | 12 #include "ash/wm/maximize_mode/maximize_mode_controller.h" |
13 #include "base/auto_reset.h" | |
12 #include "base/command_line.h" | 14 #include "base/command_line.h" |
13 #include "content/public/browser/screen_orientation_provider.h" | 15 #include "content/public/browser/screen_orientation_provider.h" |
14 #include "content/public/browser/web_contents.h" | 16 #include "content/public/browser/web_contents.h" |
15 #include "ui/aura/window.h" | 17 #include "ui/aura/window.h" |
16 #include "ui/gfx/display.h" | 18 #include "ui/gfx/display.h" |
17 #include "ui/gfx/geometry/size.h" | 19 #include "ui/gfx/geometry/size.h" |
18 | 20 |
19 namespace { | 21 namespace { |
20 | 22 |
23 // The maximum deviation from the acceleration expected due to gravity under | |
24 // which to detect hinge angle and screen rotation in m/s^2 | |
25 const float kDeviationFromGravityThreshold = 1.0f; | |
26 | |
27 // The angle which the screen has to be rotated past before the display will | |
28 // rotate to match it (i.e. 45.0f is no stickiness). | |
29 const float kDisplayRotationStickyAngleDegrees = 60.0f; | |
30 | |
31 // The mean acceleration due to gravity on Earth in m/s^2. | |
32 const float kMeanGravity = 9.80665f; | |
33 | |
34 // The minimum acceleration in m/s^2 in a direction required to trigger screen | |
35 // rotation. This prevents rapid toggling of rotation when the device is near | |
36 // flat and there is very little screen aligned force on it. The value is | |
37 // effectively the sine of the rise angle required times the acceleration due | |
38 // to gravity, with the current value requiring at least a 25 degree rise. | |
39 const float kMinimumAccelerationScreenRotation = 4.2f; | |
40 | |
41 const float kRadiansToDegrees = 180.0f / 3.14159265f; | |
42 | |
21 blink::WebScreenOrientationLockType GetDisplayNaturalOrientation() { | 43 blink::WebScreenOrientationLockType GetDisplayNaturalOrientation() { |
22 ash::DisplayManager* display_manager = | 44 ash::DisplayManager* display_manager = |
23 ash::Shell::GetInstance()->display_manager(); | 45 ash::Shell::GetInstance()->display_manager(); |
24 if (!display_manager->HasInternalDisplay()) | 46 if (!display_manager->HasInternalDisplay()) |
25 return blink::WebScreenOrientationLockLandscape; | 47 return blink::WebScreenOrientationLockLandscape; |
26 | 48 |
27 ash::DisplayInfo info = | 49 ash::DisplayInfo info = |
28 display_manager->GetDisplayInfo(gfx::Display::InternalDisplayId()); | 50 display_manager->GetDisplayInfo(gfx::Display::InternalDisplayId()); |
29 gfx::Size size = info.size_in_pixel(); | 51 gfx::Size size = info.size_in_pixel(); |
30 switch (info.rotation()) { | 52 switch (info.rotation()) { |
31 case gfx::Display::ROTATE_0: | 53 case gfx::Display::ROTATE_0: |
32 case gfx::Display::ROTATE_180: | 54 case gfx::Display::ROTATE_180: |
33 return size.height() >= size.width() | 55 return size.height() >= size.width() |
34 ? blink::WebScreenOrientationLockPortrait | 56 ? blink::WebScreenOrientationLockPortrait |
35 : blink::WebScreenOrientationLockLandscape; | 57 : blink::WebScreenOrientationLockLandscape; |
36 case gfx::Display::ROTATE_90: | 58 case gfx::Display::ROTATE_90: |
37 case gfx::Display::ROTATE_270: | 59 case gfx::Display::ROTATE_270: |
38 return size.height() < size.width() | 60 return size.height() < size.width() |
39 ? blink::WebScreenOrientationLockPortrait | 61 ? blink::WebScreenOrientationLockPortrait |
40 : blink::WebScreenOrientationLockLandscape; | 62 : blink::WebScreenOrientationLockLandscape; |
41 } | 63 } |
42 NOTREACHED(); | 64 NOTREACHED(); |
43 return blink::WebScreenOrientationLockLandscape; | 65 return blink::WebScreenOrientationLockLandscape; |
44 } | 66 } |
45 | 67 |
68 // Returns the angle between |base| and |other| in degrees. | |
69 float AngleBetweenVectorsInDegrees(const gfx::Vector3dF& base, | |
70 const gfx::Vector3dF& other) { | |
71 return acos(gfx::DotProduct(base, other) / base.Length() / other.Length()) * | |
72 kRadiansToDegrees; | |
73 } | |
74 | |
75 // Returns the clockwise angle between |base| and |other| where |normal| is the | |
76 // normal of the virtual surface to measure clockwise according to. | |
77 float ClockwiseAngleBetweenVectorsInDegrees(const gfx::Vector3dF& base, | |
flackr
2014/12/12 20:46:06
These are still used in maximize_mode_controller a
jonross
2015/01/06 19:56:10
Done.
| |
78 const gfx::Vector3dF& other, | |
79 const gfx::Vector3dF& normal) { | |
80 float angle = AngleBetweenVectorsInDegrees(base, other); | |
81 gfx::Vector3dF cross(base); | |
82 cross.Cross(other); | |
83 | |
84 // If the dot product of this cross product is normal, it means that the | |
85 // shortest angle between |base| and |other| was counterclockwise with respect | |
86 // to the surface represented by |normal| and this angle must be reversed. | |
87 if (gfx::DotProduct(cross, normal) > 0.0f) | |
88 angle = 360.0f - angle; | |
89 return angle; | |
90 } | |
91 | |
46 } // namespace | 92 } // namespace |
47 | 93 |
48 namespace ash { | 94 namespace ash { |
49 | 95 |
50 ScreenOrientationDelegate::ScreenOrientationDelegate() | 96 ScreenOrientationController::ScreenOrientationController() |
51 : locking_window_(NULL), | 97 : locking_window_(NULL), |
52 natural_orientation_(GetDisplayNaturalOrientation()) { | 98 natural_orientation_(GetDisplayNaturalOrientation()), |
99 ignore_display_configuration_updates_(false), | |
100 rotation_locked_(false), | |
101 user_rotation_(gfx::Display::ROTATE_0), | |
102 current_rotation_(gfx::Display::ROTATE_0) { | |
53 content::ScreenOrientationProvider::SetDelegate(this); | 103 content::ScreenOrientationProvider::SetDelegate(this); |
104 Shell::GetInstance()->AddShellObserver(this); | |
54 } | 105 } |
55 | 106 |
56 ScreenOrientationDelegate::~ScreenOrientationDelegate() { | 107 ScreenOrientationController::~ScreenOrientationController() { |
57 content::ScreenOrientationProvider::SetDelegate(NULL); | 108 content::ScreenOrientationProvider::SetDelegate(NULL); |
109 Shell::GetInstance()->RemoveShellObserver(this); | |
110 Shell::GetInstance()->accelerometer_controller()->RemoveObserver(this); | |
111 Shell::GetInstance()->display_controller()->RemoveObserver(this); | |
58 } | 112 } |
59 | 113 |
60 bool ScreenOrientationDelegate::FullScreenRequired( | 114 void ScreenOrientationController::AddObserver(Observer* observer) { |
115 observers_.AddObserver(observer); | |
116 } | |
117 | |
118 void ScreenOrientationController::RemoveObserver(Observer* observer) { | |
119 observers_.RemoveObserver(observer); | |
120 } | |
121 | |
122 void ScreenOrientationController::SetRotationLocked(bool rotation_locked) { | |
123 if (rotation_locked_ == rotation_locked) | |
124 return; | |
125 rotation_locked_ = rotation_locked; | |
126 FOR_EACH_OBSERVER(Observer, observers_, | |
127 OnRotationLockChanged(rotation_locked_)); | |
128 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | |
129 if (!display_manager->HasInternalDisplay()) | |
130 return; | |
131 base::AutoReset<bool> auto_ignore_display_configuration_updates( | |
132 &ignore_display_configuration_updates_, true); | |
133 display_manager->RegisterDisplayRotationProperties(rotation_locked_, | |
134 current_rotation_); | |
135 } | |
136 | |
137 void ScreenOrientationController::SetDisplayRotation( | |
138 gfx::Display::Rotation rotation) { | |
139 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | |
140 if (!display_manager->HasInternalDisplay()) | |
141 return; | |
142 current_rotation_ = rotation; | |
143 base::AutoReset<bool> auto_ignore_display_configuration_updates( | |
144 &ignore_display_configuration_updates_, true); | |
145 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), | |
146 rotation); | |
147 } | |
148 | |
149 void ScreenOrientationController::OnAccelerometerUpdated( | |
150 const ui::AccelerometerUpdate& update) { | |
151 if (rotation_locked_) | |
152 return; | |
153 if (!update.has(ui::ACCELEROMETER_SOURCE_SCREEN)) | |
154 return; | |
155 // Ignore the reading if it appears unstable. The reading is considered | |
156 // unstable if it deviates too much from gravity | |
157 if (!(std::abs(update.get(ui::ACCELEROMETER_SOURCE_SCREEN).Length() - | |
158 kMeanGravity) <= kDeviationFromGravityThreshold)) { | |
oshima
2014/12/12 19:59:53
this one too?
jonross
2015/01/06 19:56:10
Done.
| |
159 return; | |
160 } | |
161 HandleScreenRotation(update.get(ui::ACCELEROMETER_SOURCE_SCREEN)); | |
162 } | |
163 | |
164 bool ScreenOrientationController::FullScreenRequired( | |
61 content::WebContents* web_contents) { | 165 content::WebContents* web_contents) { |
62 return true; | 166 return true; |
63 } | 167 } |
64 | 168 |
65 void ScreenOrientationDelegate::Lock( | 169 void ScreenOrientationController::Lock( |
66 content::WebContents* web_contents, | 170 content::WebContents* web_contents, |
67 blink::WebScreenOrientationLockType lock_orientation) { | 171 blink::WebScreenOrientationLockType lock_orientation) { |
68 aura::Window* requesting_window = web_contents->GetNativeView(); | 172 aura::Window* requesting_window = web_contents->GetNativeView(); |
69 | |
70 // TODO(jonross): Make ScreenOrientationDelegate responsible for rotation | |
71 // lock. Have MaximizeModeController, and TrayRotationLock both use it | |
72 // instead. | |
73 MaximizeModeController* controller = | |
74 Shell::GetInstance()->maximize_mode_controller(); | |
75 | |
76 // TODO(jonross): Track one rotation lock per window. When the active window | 173 // TODO(jonross): Track one rotation lock per window. When the active window |
77 // changes apply any corresponding rotation lock. | 174 // changes apply any corresponding rotation lock. |
78 if (!locking_window_) | 175 if (!locking_window_) |
79 locking_window_ = requesting_window; | 176 locking_window_ = requesting_window; |
80 else if (requesting_window != locking_window_) | 177 else if (requesting_window != locking_window_) |
81 return; | 178 return; |
82 | 179 |
83 switch (lock_orientation) { | 180 switch (lock_orientation) { |
84 case blink::WebScreenOrientationLockAny: | 181 case blink::WebScreenOrientationLockAny: |
85 controller->SetRotationLocked(false); | 182 SetRotationLocked(false); |
86 locking_window_ = NULL; | 183 locking_window_ = NULL; |
87 break; | 184 break; |
88 case blink::WebScreenOrientationLockDefault: | 185 case blink::WebScreenOrientationLockDefault: |
89 NOTREACHED(); | 186 NOTREACHED(); |
90 break; | 187 break; |
91 case blink::WebScreenOrientationLockPortraitPrimary: | 188 case blink::WebScreenOrientationLockPortraitPrimary: |
92 LockRotationToPrimaryOrientation(blink::WebScreenOrientationLockPortrait); | 189 LockRotationToPrimaryOrientation(blink::WebScreenOrientationLockPortrait); |
93 break; | 190 break; |
94 case blink::WebScreenOrientationLockLandscape: | 191 case blink::WebScreenOrientationLockLandscape: |
95 case blink::WebScreenOrientationLockPortrait: | 192 case blink::WebScreenOrientationLockPortrait: |
96 LockToRotationMatchingOrientation(lock_orientation); | 193 LockToRotationMatchingOrientation(lock_orientation); |
97 break; | 194 break; |
98 case blink::WebScreenOrientationLockPortraitSecondary: | 195 case blink::WebScreenOrientationLockPortraitSecondary: |
99 LockRotationToSecondaryOrientation( | 196 LockRotationToSecondaryOrientation( |
100 blink::WebScreenOrientationLockPortrait); | 197 blink::WebScreenOrientationLockPortrait); |
101 break; | 198 break; |
102 case blink::WebScreenOrientationLockLandscapeSecondary: | 199 case blink::WebScreenOrientationLockLandscapeSecondary: |
103 LockRotationToSecondaryOrientation( | 200 LockRotationToSecondaryOrientation( |
104 blink::WebScreenOrientationLockLandscape); | 201 blink::WebScreenOrientationLockLandscape); |
105 break; | 202 break; |
106 case blink::WebScreenOrientationLockLandscapePrimary: | 203 case blink::WebScreenOrientationLockLandscapePrimary: |
107 LockRotationToPrimaryOrientation( | 204 LockRotationToPrimaryOrientation( |
108 blink::WebScreenOrientationLockLandscape); | 205 blink::WebScreenOrientationLockLandscape); |
109 break; | 206 break; |
110 case blink::WebScreenOrientationLockNatural: | 207 case blink::WebScreenOrientationLockNatural: |
111 controller->LockRotation(gfx::Display::ROTATE_0); | 208 LockRotation(gfx::Display::ROTATE_0); |
112 break; | 209 break; |
113 default: | 210 default: |
114 NOTREACHED(); | 211 NOTREACHED(); |
115 break; | 212 break; |
116 } | 213 } |
117 } | 214 } |
118 | 215 |
119 bool ScreenOrientationDelegate::ScreenOrientationProviderSupported() { | 216 bool ScreenOrientationController::ScreenOrientationProviderSupported() { |
120 return Shell::GetInstance() | 217 return Shell::GetInstance() |
121 ->maximize_mode_controller() | 218 ->maximize_mode_controller() |
122 ->IsMaximizeModeWindowManagerEnabled() && | 219 ->IsMaximizeModeWindowManagerEnabled() && |
123 CommandLine::ForCurrentProcess()->HasSwitch( | 220 CommandLine::ForCurrentProcess()->HasSwitch( |
124 switches::kAshEnableTouchViewTesting); | 221 switches::kAshEnableTouchViewTesting); |
125 } | 222 } |
126 | 223 |
127 void ScreenOrientationDelegate::Unlock(content::WebContents* web_contents) { | 224 void ScreenOrientationController::Unlock(content::WebContents* web_contents) { |
128 aura::Window* requesting_window = web_contents->GetNativeView(); | 225 aura::Window* requesting_window = web_contents->GetNativeView(); |
129 if (requesting_window != locking_window_) | 226 if (requesting_window != locking_window_) |
130 return; | 227 return; |
131 locking_window_ = NULL; | 228 locking_window_ = NULL; |
132 Shell::GetInstance()->maximize_mode_controller()->SetRotationLocked(false); | 229 SetRotationLocked(false); |
133 } | 230 } |
134 | 231 |
135 void ScreenOrientationDelegate::LockRotationToPrimaryOrientation( | 232 void ScreenOrientationController::OnDisplayConfigurationChanged() { |
136 blink::WebScreenOrientationLockType lock_orientation) { | 233 if (ignore_display_configuration_updates_) |
137 Shell::GetInstance()->maximize_mode_controller()->LockRotation( | 234 return; |
138 natural_orientation_ == lock_orientation ? gfx::Display::ROTATE_0 | 235 gfx::Display::Rotation user_rotation = |
139 : gfx::Display::ROTATE_90); | 236 Shell::GetInstance() |
237 ->display_manager() | |
238 ->GetDisplayInfo(gfx::Display::InternalDisplayId()) | |
239 .rotation(); | |
240 if (user_rotation != current_rotation_) { | |
241 // A user may change other display configuration settings. When the user | |
242 // does change the rotation setting, then lock rotation to prevent the | |
243 // accelerometer from erasing their change. | |
244 SetRotationLocked(true); | |
245 user_rotation_ = current_rotation_ = user_rotation; | |
246 } | |
140 } | 247 } |
141 | 248 |
142 void ScreenOrientationDelegate::LockRotationToSecondaryOrientation( | 249 void ScreenOrientationController::OnMaximizeModeStarted() { |
143 blink::WebScreenOrientationLockType lock_orientation) { | 250 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); |
144 Shell::GetInstance()->maximize_mode_controller()->LockRotation( | 251 if (!display_manager->HasInternalDisplay()) |
145 natural_orientation_ == lock_orientation ? gfx::Display::ROTATE_180 | 252 return; |
146 : gfx::Display::ROTATE_270); | 253 current_rotation_ = user_rotation_ = |
254 display_manager->GetDisplayInfo(gfx::Display::InternalDisplayId()) | |
255 .rotation(); | |
256 LoadDisplayRotationProperties(); | |
257 Shell::GetInstance()->accelerometer_controller()->AddObserver(this); | |
flackr
2014/12/12 20:46:06
Hmm, this means the rotation update will be delaye
jonross
2015/01/06 19:56:10
Done.
| |
258 Shell::GetInstance()->display_controller()->AddObserver(this); | |
147 } | 259 } |
148 | 260 |
149 void ScreenOrientationDelegate::LockToRotationMatchingOrientation( | 261 void ScreenOrientationController::OnMaximizeModeEnded() { |
262 if (!Shell::GetInstance()->display_manager()->HasInternalDisplay()) | |
263 return; | |
264 Shell::GetInstance()->accelerometer_controller()->RemoveObserver(this); | |
265 Shell::GetInstance()->display_controller()->RemoveObserver(this); | |
266 if (current_rotation_ != user_rotation_) | |
267 SetDisplayRotation(user_rotation_); | |
268 } | |
269 | |
270 void ScreenOrientationController::LockRotation( | |
271 gfx::Display::Rotation rotation) { | |
272 SetRotationLocked(true); | |
273 SetDisplayRotation(rotation); | |
274 } | |
275 | |
276 void ScreenOrientationController::LockRotationToPrimaryOrientation( | |
277 blink::WebScreenOrientationLockType lock_orientation) { | |
278 LockRotation(natural_orientation_ == lock_orientation | |
279 ? gfx::Display::ROTATE_0 | |
280 : gfx::Display::ROTATE_90); | |
281 } | |
282 | |
283 void ScreenOrientationController::LockRotationToSecondaryOrientation( | |
284 blink::WebScreenOrientationLockType lock_orientation) { | |
285 LockRotation(natural_orientation_ == lock_orientation | |
286 ? gfx::Display::ROTATE_180 | |
287 : gfx::Display::ROTATE_270); | |
288 } | |
289 | |
290 void ScreenOrientationController::LockToRotationMatchingOrientation( | |
150 blink::WebScreenOrientationLockType lock_orientation) { | 291 blink::WebScreenOrientationLockType lock_orientation) { |
151 // TODO(jonross): Update MaximizeModeController to allow rotation between | 292 // TODO(jonross): Update MaximizeModeController to allow rotation between |
152 // two angles of an orientation (e.g. from ROTATE_0 to ROTATE_180, and from | 293 // two angles of an orientation (e.g. from ROTATE_0 to ROTATE_180, and from |
153 // ROTATE_90 to ROTATE_270) | 294 // ROTATE_90 to ROTATE_270) |
154 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | 295 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); |
155 if (!display_manager->HasInternalDisplay()) | 296 if (!display_manager->HasInternalDisplay()) |
156 return; | 297 return; |
157 | 298 |
158 gfx::Display::Rotation rotation = | 299 gfx::Display::Rotation rotation = |
159 display_manager->GetDisplayInfo(gfx::Display::InternalDisplayId()) | 300 display_manager->GetDisplayInfo(gfx::Display::InternalDisplayId()) |
160 .rotation(); | 301 .rotation(); |
161 MaximizeModeController* controller = | |
162 Shell::GetInstance()->maximize_mode_controller(); | |
163 if (natural_orientation_ == lock_orientation) { | 302 if (natural_orientation_ == lock_orientation) { |
164 if (rotation == gfx::Display::ROTATE_0 || | 303 if (rotation == gfx::Display::ROTATE_0 || |
165 rotation == gfx::Display::ROTATE_180) { | 304 rotation == gfx::Display::ROTATE_180) { |
166 controller->SetRotationLocked(true); | 305 SetRotationLocked(true); |
167 } else { | 306 } else { |
168 controller->LockRotation(gfx::Display::ROTATE_0); | 307 LockRotation(gfx::Display::ROTATE_0); |
169 } | 308 } |
170 } else { | 309 } else { |
171 if (rotation == gfx::Display::ROTATE_90 || | 310 if (rotation == gfx::Display::ROTATE_90 || |
172 rotation == gfx::Display::ROTATE_270) { | 311 rotation == gfx::Display::ROTATE_270) { |
173 controller->SetRotationLocked(true); | 312 SetRotationLocked(true); |
174 } else { | 313 } else { |
175 controller->LockRotation(gfx::Display::ROTATE_90); | 314 LockRotation(gfx::Display::ROTATE_90); |
176 } | 315 } |
177 } | 316 } |
178 } | 317 } |
179 | 318 |
319 void ScreenOrientationController::HandleScreenRotation( | |
320 const gfx::Vector3dF& lid) { | |
321 gfx::Vector3dF lid_flattened(lid.x(), lid.y(), 0.0f); | |
322 float lid_flattened_length = lid_flattened.Length(); | |
323 // When the lid is close to being flat, don't change rotation as it is too | |
324 // sensitive to slight movements. | |
325 if (lid_flattened_length < kMinimumAccelerationScreenRotation) | |
326 return; | |
327 | |
328 // The reference vector is the angle of gravity when the device is rotated | |
329 // clockwise by 45 degrees. Computing the angle between this vector and | |
330 // gravity we can easily determine the expected display rotation. | |
331 static const gfx::Vector3dF rotation_reference(-1.0f, -1.0f, 0.0f); | |
332 | |
333 // Set the down vector to match the expected direction of gravity given the | |
334 // last configured rotation. This is used to enforce a stickiness that the | |
335 // user must overcome to rotate the display and prevents frequent rotations | |
336 // when holding the device near 45 degrees. | |
337 gfx::Vector3dF down(0.0f, 0.0f, 0.0f); | |
338 if (current_rotation_ == gfx::Display::ROTATE_0) | |
339 down.set_y(-1.0f); | |
340 else if (current_rotation_ == gfx::Display::ROTATE_90) | |
341 down.set_x(-1.0f); | |
342 else if (current_rotation_ == gfx::Display::ROTATE_180) | |
343 down.set_y(1.0f); | |
344 else | |
345 down.set_x(1.0f); | |
346 | |
347 // Don't rotate if the screen has not passed the threshold. | |
348 if (AngleBetweenVectorsInDegrees(down, lid_flattened) < | |
349 kDisplayRotationStickyAngleDegrees) { | |
350 return; | |
351 } | |
352 | |
353 float angle = ClockwiseAngleBetweenVectorsInDegrees( | |
354 rotation_reference, lid_flattened, gfx::Vector3dF(0.0f, 0.0f, -1.0f)); | |
355 | |
356 gfx::Display::Rotation new_rotation = gfx::Display::ROTATE_90; | |
357 if (angle < 90.0f) | |
358 new_rotation = gfx::Display::ROTATE_0; | |
359 else if (angle < 180.0f) | |
360 new_rotation = gfx::Display::ROTATE_270; | |
361 else if (angle < 270.0f) | |
362 new_rotation = gfx::Display::ROTATE_180; | |
363 | |
364 if (new_rotation != current_rotation_) | |
365 SetDisplayRotation(new_rotation); | |
366 } | |
367 | |
368 void ScreenOrientationController::LoadDisplayRotationProperties() { | |
369 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | |
370 if (!display_manager->registered_internal_display_rotation_lock()) | |
371 return; | |
372 SetDisplayRotation(display_manager->registered_internal_display_rotation()); | |
373 SetRotationLocked(true); | |
374 } | |
375 | |
180 } // namespace ash | 376 } // namespace ash |
OLD | NEW |