| Index: test/mjsunit/compiler/truncating-store.js
|
| diff --git a/test/mjsunit/compiler/truncating-store.js b/test/mjsunit/compiler/truncating-store.js
|
| index 2af9e3b5a67d8374da088186c0e60aa7c3cffec0..9e3dd381e01586e69069731ea96ab6eda9b41626 100644
|
| --- a/test/mjsunit/compiler/truncating-store.js
|
| +++ b/test/mjsunit/compiler/truncating-store.js
|
| @@ -2,72 +2,97 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -var asm = (function Module(global, env, buffer) {
|
| - "use asm";
|
| -
|
| - var i8 = new global.Int8Array(buffer);
|
| - var u8 = new global.Uint8Array(buffer);
|
| - var i16 = new global.Int16Array(buffer);
|
| - var u16 = new global.Uint16Array(buffer);
|
| - var i32 = new global.Int32Array(buffer);
|
| - var u32 = new global.Uint32Array(buffer);
|
| -
|
| - var H = 0;
|
| -
|
| - function store_i8() {
|
| - H = 4294967295;
|
| - i8[0 >> 0]= H;
|
| - return i8[0 >> 0];
|
| - }
|
| -
|
| - function store_u8() {
|
| - H = 4294967295;
|
| - u8[0 >> 0]= H;
|
| - return u8[0 >> 0];
|
| - }
|
| -
|
| - function store_i16() {
|
| - H = 4294967295;
|
| - i16[0 >> 0]= H;
|
| - return i16[0 >> 0];
|
| - }
|
| -
|
| - function store_u16() {
|
| - H = 4294967295;
|
| - u16[0 >> 0]= H;
|
| - return u16[0 >> 0];
|
| - }
|
| -
|
| - function store_i32() {
|
| - H = 4294967295;
|
| - i32[0 >> 0]= H;
|
| - return i32[0 >> 0];
|
| - }
|
| -
|
| - function store_u32() {
|
| - H = 4294967295;
|
| - u32[0 >> 0]= H;
|
| - return u32[0 >> 0];
|
| - }
|
| -
|
| - return { store_i8: store_i8,
|
| - store_u8: store_u8,
|
| - store_i16: store_i16,
|
| - store_u16: store_u16,
|
| - store_i32: store_i32,
|
| - store_u32: store_u32 };
|
| -})({
|
| - "Int8Array": Int8Array,
|
| - "Uint8Array": Uint8Array,
|
| - "Int16Array": Int16Array,
|
| - "Uint16Array": Uint16Array,
|
| - "Int32Array": Int32Array,
|
| - "Uint32Array": Uint32Array
|
| -}, {}, new ArrayBuffer(64 * 1024));
|
| -
|
| -assertEquals(-1, asm.store_i8());
|
| -assertEquals(255, asm.store_u8());
|
| -assertEquals(-1, asm.store_i16());
|
| -assertEquals(65535, asm.store_u16());
|
| -assertEquals(-1, asm.store_i32());
|
| -assertEquals(4294967295, asm.store_u32());
|
| +(function() {
|
| + var asm = (function Module(global, env, buffer) {
|
| + "use asm";
|
| +
|
| + var i8 = new global.Int8Array(buffer);
|
| + var u8 = new global.Uint8Array(buffer);
|
| + var i16 = new global.Int16Array(buffer);
|
| + var u16 = new global.Uint16Array(buffer);
|
| + var i32 = new global.Int32Array(buffer);
|
| + var u32 = new global.Uint32Array(buffer);
|
| +
|
| + var H = 0;
|
| +
|
| + function store_i8() {
|
| + H = 4294967295;
|
| + i8[0 >> 0]= H;
|
| + return i8[0 >> 0];
|
| + }
|
| +
|
| + function store_u8() {
|
| + H = 4294967295;
|
| + u8[0 >> 0]= H;
|
| + return u8[0 >> 0];
|
| + }
|
| +
|
| + function store_i16() {
|
| + H = 4294967295;
|
| + i16[0 >> 0]= H;
|
| + return i16[0 >> 0];
|
| + }
|
| +
|
| + function store_u16() {
|
| + H = 4294967295;
|
| + u16[0 >> 0]= H;
|
| + return u16[0 >> 0];
|
| + }
|
| +
|
| + function store_i32() {
|
| + H = 4294967295;
|
| + i32[0 >> 0]= H;
|
| + return i32[0 >> 0];
|
| + }
|
| +
|
| + function store_u32() {
|
| + H = 4294967295;
|
| + u32[0 >> 0]= H;
|
| + return u32[0 >> 0];
|
| + }
|
| +
|
| + return { store_i8: store_i8,
|
| + store_u8: store_u8,
|
| + store_i16: store_i16,
|
| + store_u16: store_u16,
|
| + store_i32: store_i32,
|
| + store_u32: store_u32 };
|
| + })({
|
| + "Int8Array": Int8Array,
|
| + "Uint8Array": Uint8Array,
|
| + "Int16Array": Int16Array,
|
| + "Uint16Array": Uint16Array,
|
| + "Int32Array": Int32Array,
|
| + "Uint32Array": Uint32Array
|
| + }, {}, new ArrayBuffer(64 * 1024));
|
| +
|
| + assertEquals(-1, asm.store_i8());
|
| + assertEquals(255, asm.store_u8());
|
| + assertEquals(-1, asm.store_i16());
|
| + assertEquals(65535, asm.store_u16());
|
| + assertEquals(-1, asm.store_i32());
|
| + assertEquals(4294967295, asm.store_u32());
|
| +})();
|
| +
|
| +(function() {
|
| + var asm = (function Module(global, env, buffer) {
|
| + "use asm";
|
| +
|
| + var i32 = new global.Int32Array(buffer);
|
| +
|
| + var H = 0;
|
| +
|
| + // This is not valid asm.js, but we should still generate correct code.
|
| + function store_i32_from_string() {
|
| + H = "3";
|
| + i32[0 >> 0]= H;
|
| + return i32[0 >> 0];
|
| + }
|
| +
|
| + return { store_i32_from_string: store_i32_from_string };
|
| + })({
|
| + "Int32Array": Int32Array
|
| + }, {}, new ArrayBuffer(64 * 1024));
|
| +
|
| + assertEquals(3, asm.store_i32_from_string());
|
| +})();
|
|
|