| Index: sky/engine/core/rendering/compositing/CompositedLayerMapping.cpp
|
| diff --git a/sky/engine/core/rendering/compositing/CompositedLayerMapping.cpp b/sky/engine/core/rendering/compositing/CompositedLayerMapping.cpp
|
| deleted file mode 100644
|
| index 6fd3e5953ea3fd493fa925c92c439c59fdd0ceb3..0000000000000000000000000000000000000000
|
| --- a/sky/engine/core/rendering/compositing/CompositedLayerMapping.cpp
|
| +++ /dev/null
|
| @@ -1,1803 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "sky/engine/config.h"
|
| -
|
| -#include "sky/engine/core/rendering/compositing/CompositedLayerMapping.h"
|
| -
|
| -#include "gen/sky/platform/RuntimeEnabledFeatures.h"
|
| -#include "sky/engine/core/fetch/ImageResource.h"
|
| -#include "sky/engine/core/frame/FrameView.h"
|
| -#include "sky/engine/core/html/HTMLCanvasElement.h"
|
| -#include "sky/engine/core/html/canvas/CanvasRenderingContext.h"
|
| -#include "sky/engine/core/inspector/InspectorNodeIds.h"
|
| -#include "sky/engine/core/inspector/InspectorTraceEvents.h"
|
| -#include "sky/engine/core/page/Chrome.h"
|
| -#include "sky/engine/core/page/ChromeClient.h"
|
| -#include "sky/engine/core/page/Page.h"
|
| -#include "sky/engine/core/rendering/FilterEffectRenderer.h"
|
| -#include "sky/engine/core/rendering/RenderImage.h"
|
| -#include "sky/engine/core/rendering/RenderLayerStackingNodeIterator.h"
|
| -#include "sky/engine/core/rendering/RenderView.h"
|
| -#include "sky/engine/core/rendering/compositing/RenderLayerCompositor.h"
|
| -#include "sky/engine/core/rendering/style/KeyframeList.h"
|
| -#include "sky/engine/platform/LengthFunctions.h"
|
| -#include "sky/engine/platform/fonts/FontCache.h"
|
| -#include "sky/engine/platform/geometry/TransformState.h"
|
| -#include "sky/engine/platform/graphics/GraphicsContext.h"
|
| -#include "sky/engine/wtf/CurrentTime.h"
|
| -#include "sky/engine/wtf/text/StringBuilder.h"
|
| -
|
| -namespace blink {
|
| -
|
| -static IntRect clipBox(RenderBox* renderer);
|
| -
|
| -static IntRect contentsRect(const RenderObject* renderer)
|
| -{
|
| - if (!renderer->isBox())
|
| - return IntRect();
|
| -
|
| - return pixelSnappedIntRect(toRenderBox(renderer)->contentBoxRect());
|
| -}
|
| -
|
| -static IntRect backgroundRect(const RenderObject* renderer)
|
| -{
|
| - if (!renderer->isBox())
|
| - return IntRect();
|
| -
|
| - LayoutRect rect;
|
| - const RenderBox* box = toRenderBox(renderer);
|
| - EFillBox clip = box->style()->backgroundClip();
|
| - switch (clip) {
|
| - case BorderFillBox:
|
| - rect = box->borderBoxRect();
|
| - break;
|
| - case PaddingFillBox:
|
| - rect = box->paddingBoxRect();
|
| - break;
|
| - case ContentFillBox:
|
| - rect = box->contentBoxRect();
|
| - break;
|
| - case TextFillBox:
|
| - break;
|
| - }
|
| -
|
| - return pixelSnappedIntRect(rect);
|
| -}
|
| -
|
| -static inline bool isAcceleratedCanvas(const RenderObject* renderer)
|
| -{
|
| - if (renderer->isCanvas()) {
|
| - HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
|
| - if (CanvasRenderingContext* context = canvas->renderingContext())
|
| - return context->isAccelerated();
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -static bool hasBoxDecorationsOrBackgroundImage(const RenderStyle* style)
|
| -{
|
| - return style->hasBoxDecorations() || style->hasBackgroundImage();
|
| -}
|
| -
|
| -static bool contentLayerSupportsDirectBackgroundComposition(const RenderObject* renderer)
|
| -{
|
| - // No support for decorations - border, border-radius or outline.
|
| - // Only simple background - solid color or transparent.
|
| - if (hasBoxDecorationsOrBackgroundImage(renderer->style()))
|
| - return false;
|
| -
|
| - // If there is no background, there is nothing to support.
|
| - if (!renderer->style()->hasBackground())
|
| - return true;
|
| -
|
| - // Simple background that is contained within the contents rect.
|
| - return contentsRect(renderer).contains(backgroundRect(renderer));
|
| -}
|
| -
|
| -static inline bool isAcceleratedContents(RenderObject* renderer)
|
| -{
|
| - return isAcceleratedCanvas(renderer);
|
| -}
|
| -
|
| -CompositedLayerMapping::CompositedLayerMapping(RenderLayer& layer)
|
| - : m_owningLayer(layer)
|
| - , m_contentOffsetInCompositingLayerDirty(false)
|
| - , m_pendingUpdateScope(GraphicsLayerUpdateNone)
|
| - , m_requiresOwnBackingStoreForIntrinsicReasons(false)
|
| - , m_requiresOwnBackingStoreForAncestorReasons(false)
|
| - , m_backgroundLayerPaintsFixedRootBackground(false)
|
| -{
|
| - createPrimaryGraphicsLayer();
|
| -}
|
| -
|
| -CompositedLayerMapping::~CompositedLayerMapping()
|
| -{
|
| - // Hits in compositing/squashing/squash-onto-nephew.html.
|
| - DisableCompositingQueryAsserts disabler;
|
| -
|
| - // Do not leave the destroyed pointer dangling on any RenderLayers that painted to this mapping's squashing layer.
|
| - for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
|
| - RenderLayer* oldSquashedLayer = m_squashedLayers[i].renderLayer;
|
| - if (oldSquashedLayer->groupedMapping() == this) {
|
| - oldSquashedLayer->setGroupedMapping(0, true);
|
| - oldSquashedLayer->setLostGroupedMapping(true);
|
| - }
|
| - }
|
| -
|
| - updateClippingLayers(false, false);
|
| - updateChildTransformLayer(false);
|
| - updateForegroundLayer(false);
|
| - updateBackgroundLayer(false);
|
| - updateMaskLayer(false);
|
| - updateClippingMaskLayers(false);
|
| - updateSquashingLayers(false);
|
| - destroyGraphicsLayers();
|
| -}
|
| -
|
| -PassOwnPtr<GraphicsLayer> CompositedLayerMapping::createGraphicsLayer(CompositingReasons reasons)
|
| -{
|
| - GraphicsLayerFactory* graphicsLayerFactory = 0;
|
| - if (Page* page = renderer()->frame()->page())
|
| - graphicsLayerFactory = page->chrome().client().graphicsLayerFactory();
|
| -
|
| - OwnPtr<GraphicsLayer> graphicsLayer = GraphicsLayer::create(graphicsLayerFactory, this);
|
| -
|
| - graphicsLayer->setCompositingReasons(reasons);
|
| - if (Node* owningNode = m_owningLayer.renderer()->node())
|
| - graphicsLayer->setOwnerNodeId(InspectorNodeIds::idForNode(owningNode));
|
| -
|
| - return graphicsLayer.release();
|
| -}
|
| -
|
| -void CompositedLayerMapping::createPrimaryGraphicsLayer()
|
| -{
|
| - m_graphicsLayer = createGraphicsLayer(m_owningLayer.compositingReasons());
|
| -
|
| - updateOpacity(renderer()->style());
|
| - updateTransform(renderer()->style());
|
| - updateFilters(renderer()->style());
|
| -}
|
| -
|
| -void CompositedLayerMapping::destroyGraphicsLayers()
|
| -{
|
| - if (m_graphicsLayer)
|
| - m_graphicsLayer->removeFromParent();
|
| -
|
| - m_ancestorClippingLayer = nullptr;
|
| - m_graphicsLayer = nullptr;
|
| - m_foregroundLayer = nullptr;
|
| - m_backgroundLayer = nullptr;
|
| - m_childContainmentLayer = nullptr;
|
| - m_childTransformLayer = nullptr;
|
| - m_maskLayer = nullptr;
|
| - m_childClippingMaskLayer = nullptr;
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateOpacity(const RenderStyle* style)
|
| -{
|
| - m_graphicsLayer->setOpacity(compositingOpacity(style->opacity()));
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateTransform(const RenderStyle* style)
|
| -{
|
| - // FIXME: This could use m_owningLayer.transform(), but that currently has transform-origin
|
| - // baked into it, and we don't want that.
|
| - TransformationMatrix t;
|
| - if (m_owningLayer.hasTransform()) {
|
| - style->applyTransform(t, toRenderBox(renderer())->pixelSnappedBorderBoxRect().size(), RenderStyle::ExcludeTransformOrigin);
|
| - makeMatrixRenderable(t, compositor()->hasAcceleratedCompositing());
|
| - }
|
| -
|
| - m_graphicsLayer->setTransform(t);
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateFilters(const RenderStyle* style)
|
| -{
|
| - m_graphicsLayer->setFilters(owningLayer().computeFilterOperations(style));
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateContentsOpaque()
|
| -{
|
| - // For non-root layers, background is always painted by the primary graphics layer.
|
| - ASSERT(!m_backgroundLayer);
|
| - if (m_backgroundLayer) {
|
| - m_graphicsLayer->setContentsOpaque(false);
|
| - m_backgroundLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
|
| - } else {
|
| - m_graphicsLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
|
| - }
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateCompositedBounds()
|
| -{
|
| - ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
|
| - // FIXME: if this is really needed for performance, it would be better to store it on RenderLayer.
|
| - m_compositedBounds = m_owningLayer.boundingBoxForCompositing();
|
| - m_contentOffsetInCompositingLayerDirty = true;
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateCompositingReasons()
|
| -{
|
| - // All other layers owned by this mapping will have the same compositing reason
|
| - // for their lifetime, so they are initialized only when created.
|
| - m_graphicsLayer->setCompositingReasons(m_owningLayer.compositingReasons());
|
| -}
|
| -
|
| -bool CompositedLayerMapping::owningLayerClippedByLayerNotAboveCompositedAncestor()
|
| -{
|
| - if (!m_owningLayer.parent())
|
| - return false;
|
| -
|
| - const RenderLayer* compositingAncestor = m_owningLayer.enclosingLayerWithCompositedLayerMapping(ExcludeSelf);
|
| - if (!compositingAncestor)
|
| - return false;
|
| -
|
| - const RenderObject* clippingContainer = m_owningLayer.clippingContainer();
|
| - if (!clippingContainer)
|
| - return false;
|
| -
|
| - if (compositingAncestor->renderer()->isDescendantOf(clippingContainer))
|
| - return false;
|
| -
|
| - // We ignore overflow clip here; we want composited overflow content to
|
| - // behave as if it lives in an unclipped universe so it can prepaint, etc.
|
| - // This means that we need to check if we are actually clipped before
|
| - // setting up m_ancestorClippingLayer otherwise
|
| - // updateAncestorClippingLayerGeometry will fail as the clip rect will be
|
| - // infinite.
|
| - // FIXME: this should use cached clip rects, but this sometimes give
|
| - // inaccurate results (and trips the ASSERTS in RenderLayerClipper).
|
| - ClipRectsContext clipRectsContext(compositingAncestor, UncachedClipRects);
|
| - clipRectsContext.setIgnoreOverflowClip();
|
| - IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect());
|
| - return parentClipRect != PaintInfo::infiniteRect();
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateGraphicsLayerConfiguration()
|
| -{
|
| - ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
|
| -
|
| - // Note carefully: here we assume that the compositing state of all descendants have been updated already,
|
| - // so it is legitimate to compute and cache the composited bounds for this layer.
|
| - updateCompositedBounds();
|
| -
|
| - RenderLayerCompositor* compositor = this->compositor();
|
| - RenderObject* renderer = this->renderer();
|
| -
|
| - bool layerConfigChanged = false;
|
| - setBackgroundLayerPaintsFixedRootBackground(compositor->needsFixedRootBackgroundLayer(&m_owningLayer));
|
| -
|
| - // The background layer is currently only used for fixed root backgrounds.
|
| - if (updateBackgroundLayer(m_backgroundLayerPaintsFixedRootBackground))
|
| - layerConfigChanged = true;
|
| -
|
| - if (updateForegroundLayer(compositor->needsContentsCompositingLayer(&m_owningLayer)))
|
| - layerConfigChanged = true;
|
| -
|
| - bool needsDescendantsClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer);
|
| -
|
| - // Our scrolling layer will clip.
|
| - if (m_owningLayer.needsCompositedScrolling())
|
| - needsDescendantsClippingLayer = false;
|
| -
|
| - RenderLayer* scrollParent = compositor->preferCompositingToLCDTextEnabled() ? m_owningLayer.scrollParent() : 0;
|
| -
|
| - // This is required because compositing layers are parented
|
| - // according to the z-order hierarchy, yet clipping goes down the renderer hierarchy.
|
| - // Thus, a RenderLayer can be clipped by a RenderLayer that is an ancestor in the renderer hierarchy,
|
| - // but a sibling in the z-order hierarchy. Further, that sibling need not be composited at all.
|
| - // In such scenarios, an ancestor clipping layer is necessary to apply the composited clip for this layer.
|
| - bool needsAncestorClip = owningLayerClippedByLayerNotAboveCompositedAncestor();
|
| -
|
| - if (scrollParent) {
|
| - // If our containing block is our ancestor scrolling layer, then we'll already be clipped
|
| - // to it via our scroll parent and we don't need an ancestor clipping layer.
|
| - if (m_owningLayer.renderer()->containingBlock()->enclosingLayer() == m_owningLayer.ancestorScrollingLayer())
|
| - needsAncestorClip = false;
|
| - }
|
| -
|
| - if (updateClippingLayers(needsAncestorClip, needsDescendantsClippingLayer))
|
| - layerConfigChanged = true;
|
| -
|
| - bool hasPerspective = false;
|
| - if (RenderStyle* style = renderer->style())
|
| - hasPerspective = style->hasPerspective();
|
| - bool needsChildTransformLayer = hasPerspective && (layerForChildrenTransform() == m_childTransformLayer.get()) && renderer->isBox();
|
| - if (updateChildTransformLayer(needsChildTransformLayer))
|
| - layerConfigChanged = true;
|
| -
|
| - updateClipParent();
|
| -
|
| - if (updateSquashingLayers(!m_squashedLayers.isEmpty()))
|
| - layerConfigChanged = true;
|
| -
|
| - if (layerConfigChanged)
|
| - updateInternalHierarchy();
|
| -
|
| - // A mask layer is not part of the hierarchy proper, it's an auxiliary layer
|
| - // that's plugged into another GraphicsLayer that is part of the hierarchy.
|
| - // It has no parent or child GraphicsLayer. For that reason, we process it
|
| - // here, after the hierarchy has been updated.
|
| - bool maskLayerChanged = false;
|
| - if (updateMaskLayer(renderer->hasMask())) {
|
| - maskLayerChanged = true;
|
| - m_graphicsLayer->setMaskLayer(m_maskLayer.get());
|
| - }
|
| -
|
| - bool hasChildClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer) && (hasClippingLayer());
|
| - // If we have a border radius or clip path on a scrolling layer, we need a clipping mask to properly
|
| - // clip the scrolled contents, even if there are no composited descendants.
|
| - bool hasClipPath = renderer->style()->clipPath();
|
| - bool needsChildClippingMask = (hasClipPath || renderer->style()->hasBorderRadius()) && (hasChildClippingLayer || isAcceleratedContents(renderer));
|
| - if (updateClippingMaskLayers(needsChildClippingMask)) {
|
| - // Clip path clips the entire subtree, including scrollbars. It must be attached directly onto
|
| - // the main m_graphicsLayer.
|
| - if (hasClipPath)
|
| - m_graphicsLayer->setMaskLayer(m_childClippingMaskLayer.get());
|
| - else if (hasClippingLayer())
|
| - clippingLayer()->setMaskLayer(m_childClippingMaskLayer.get());
|
| - else if (isAcceleratedContents(renderer))
|
| - m_graphicsLayer->setContentsClippingMaskLayer(m_childClippingMaskLayer.get());
|
| - }
|
| -
|
| - updateBackgroundColor();
|
| -
|
| - if (renderer->isImage()) {
|
| - if (isDirectlyCompositedImage()) {
|
| - updateImageContents();
|
| - } else if (m_graphicsLayer->hasContentsLayer()) {
|
| - m_graphicsLayer->setContentsToImage(0);
|
| - }
|
| - }
|
| -
|
| - if (isAcceleratedCanvas(renderer)) {
|
| - HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
|
| - if (CanvasRenderingContext* context = canvas->renderingContext())
|
| - m_graphicsLayer->setContentsToPlatformLayer(context->platformLayer());
|
| - layerConfigChanged = true;
|
| - }
|
| -
|
| - // Changes to either the internal hierarchy or the mask layer have an impact
|
| - // on painting phases, so we need to update when either are updated.
|
| - if (layerConfigChanged || maskLayerChanged)
|
| - updatePaintingPhases();
|
| -
|
| - return layerConfigChanged;
|
| -}
|
| -
|
| -static IntRect clipBox(RenderBox* renderer)
|
| -{
|
| - LayoutRect result = PaintInfo::infiniteRect();
|
| - if (renderer->hasOverflowClip())
|
| - result = renderer->overflowClipRect(LayoutPoint());
|
| -
|
| - if (renderer->hasClip())
|
| - result.intersect(renderer->clipRect(LayoutPoint()));
|
| -
|
| - return pixelSnappedIntRect(result);
|
| -}
|
| -
|
| -static LayoutPoint computeOffsetFromCompositedAncestor(const RenderLayer* layer, const RenderLayer* compositedAncestor)
|
| -{
|
| - LayoutPoint offset;
|
| - layer->convertToLayerCoords(compositedAncestor, offset);
|
| - if (compositedAncestor)
|
| - offset.move(compositedAncestor->compositedLayerMapping()->owningLayer().subpixelAccumulation());
|
| - return offset;
|
| -}
|
| -
|
| -void CompositedLayerMapping::computeBoundsOfOwningLayer(const RenderLayer* compositedAncestor, IntRect& localBounds, IntRect& compositingBoundsRelativeToCompositedAncestor, LayoutPoint& offsetFromCompositedAncestor,
|
| - IntPoint& snappedOffsetFromCompositedAncestor)
|
| -{
|
| - LayoutRect localRawCompositingBounds = compositedBounds();
|
| - offsetFromCompositedAncestor = computeOffsetFromCompositedAncestor(&m_owningLayer, compositedAncestor);
|
| - snappedOffsetFromCompositedAncestor = IntPoint(offsetFromCompositedAncestor.x().round(), offsetFromCompositedAncestor.y().round());
|
| -
|
| - LayoutSize subpixelAccumulation = offsetFromCompositedAncestor - snappedOffsetFromCompositedAncestor;
|
| - m_owningLayer.setSubpixelAccumulation(subpixelAccumulation);
|
| -
|
| - // Move the bounds by the subpixel accumulation so that it pixel-snaps relative to absolute pixels instead of local coordinates.
|
| - localRawCompositingBounds.move(subpixelAccumulation);
|
| - localBounds = pixelSnappedIntRect(localRawCompositingBounds);
|
| -
|
| - compositingBoundsRelativeToCompositedAncestor = localBounds;
|
| - compositingBoundsRelativeToCompositedAncestor.moveBy(snappedOffsetFromCompositedAncestor);
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer,
|
| - Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer* squashingLayer, LayoutPoint* offsetFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
|
| -{
|
| - if (!squashingLayer)
|
| - return;
|
| - ASSERT(compositor()->layerSquashingEnabled());
|
| -
|
| - LayoutPoint offsetFromReferenceLayerToParentGraphicsLayer(offsetFromCompositedAncestor);
|
| - offsetFromReferenceLayerToParentGraphicsLayer.moveBy(-graphicsLayerParentLocation);
|
| -
|
| - // FIXME: Cache these offsets.
|
| - LayoutPoint referenceOffsetFromTransformedAncestor = referenceLayer.computeOffsetFromTransformedAncestor();
|
| -
|
| - LayoutRect totalSquashBounds;
|
| - for (size_t i = 0; i < layers.size(); ++i) {
|
| - LayoutRect squashedBounds = layers[i].renderLayer->boundingBoxForCompositing();
|
| -
|
| - // Store the local bounds of the RenderLayer subtree before applying the offset.
|
| - layers[i].compositedBounds = squashedBounds;
|
| -
|
| - LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
|
| - LayoutSize offsetFromSquashingLayer = offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor;
|
| -
|
| - squashedBounds.move(offsetFromSquashingLayer);
|
| - totalSquashBounds.unite(squashedBounds);
|
| - }
|
| -
|
| - // The totalSquashBounds is positioned with respect to referenceLayer of this CompositedLayerMapping.
|
| - // But the squashingLayer needs to be positioned with respect to the ancestor CompositedLayerMapping.
|
| - // The conversion between referenceLayer and the ancestor CLM is already computed as
|
| - // offsetFromReferenceLayerToParentGraphicsLayer.
|
| - totalSquashBounds.moveBy(offsetFromReferenceLayerToParentGraphicsLayer);
|
| - IntRect squashLayerBounds = enclosingIntRect(totalSquashBounds);
|
| - IntPoint squashLayerOrigin = squashLayerBounds.location();
|
| - LayoutSize squashLayerOriginInOwningLayerSpace = squashLayerOrigin - offsetFromReferenceLayerToParentGraphicsLayer;
|
| -
|
| - // Now that the squashing bounds are known, we can convert the RenderLayer painting offsets
|
| - // from CLM owning layer space to the squashing layer space.
|
| - //
|
| - // The painting offset we want to compute for each squashed RenderLayer is essentially the position of
|
| - // the squashed RenderLayer described w.r.t. referenceLayer's origin. For this purpose we already cached
|
| - // offsetFromSquashingCLM before, which describes where the squashed RenderLayer is located w.r.t.
|
| - // referenceLayer. So we just need to convert that point from referenceLayer space to referenceLayer
|
| - // space. This is simply done by subtracing squashLayerOriginInOwningLayerSpace, but then the offset
|
| - // overall needs to be negated because that's the direction that the painting code expects the
|
| - // offset to be.
|
| - for (size_t i = 0; i < layers.size(); ++i) {
|
| - LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
|
| - LayoutSize offsetFromSquashLayerOrigin = (offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor) - squashLayerOriginInOwningLayerSpace;
|
| -
|
| - // It is ok to issue paint invalidation here, because all of the geometry needed to correctly invalidate paint is computed by this point.
|
| - IntSize newOffsetFromRenderer = -IntSize(offsetFromSquashLayerOrigin.width().round(), offsetFromSquashLayerOrigin.height().round());
|
| - LayoutSize subpixelAccumulation = offsetFromSquashLayerOrigin + newOffsetFromRenderer;
|
| - if (layers[i].offsetFromRendererSet && layers[i].offsetFromRenderer != newOffsetFromRenderer) {
|
| - layers[i].renderLayer->paintInvalidator().paintInvalidationIncludingNonCompositingDescendants();
|
| - layersNeedingPaintInvalidation.append(layers[i].renderLayer);
|
| - }
|
| - layers[i].offsetFromRenderer = newOffsetFromRenderer;
|
| - layers[i].offsetFromRendererSet = true;
|
| -
|
| - layers[i].renderLayer->setSubpixelAccumulation(subpixelAccumulation);
|
| - }
|
| -
|
| - squashingLayer->setPosition(squashLayerBounds.location());
|
| - squashingLayer->setSize(squashLayerBounds.size());
|
| -
|
| - *offsetFromTransformedAncestor = referenceOffsetFromTransformedAncestor;
|
| - offsetFromTransformedAncestor->move(squashLayerOriginInOwningLayerSpace);
|
| -
|
| - for (size_t i = 0; i < layers.size(); ++i)
|
| - layers[i].localClipRectForSquashedLayer = localClipRectForSquashedLayer(referenceLayer, layers[i], layers);
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, const RenderLayer* compositingStackingContext, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
|
| -{
|
| - ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
|
| -
|
| - // Set transform property, if it is not animating. We have to do this here because the transform
|
| - // is affected by the layer dimensions.
|
| - if (!renderer()->style()->isRunningTransformAnimationOnCompositor())
|
| - updateTransform(renderer()->style());
|
| -
|
| - // Set opacity, if it is not animating.
|
| - if (!renderer()->style()->isRunningOpacityAnimationOnCompositor())
|
| - updateOpacity(renderer()->style());
|
| -
|
| - if (!renderer()->style()->isRunningFilterAnimationOnCompositor())
|
| - updateFilters(renderer()->style());
|
| -
|
| - // We compute everything relative to the enclosing compositing layer.
|
| - IntRect ancestorCompositingBounds;
|
| - if (compositingContainer) {
|
| - ASSERT(compositingContainer->hasCompositedLayerMapping());
|
| - ancestorCompositingBounds = compositingContainer->compositedLayerMapping()->pixelSnappedCompositedBounds();
|
| - }
|
| -
|
| - IntRect localCompositingBounds;
|
| - IntRect relativeCompositingBounds;
|
| - LayoutPoint offsetFromCompositedAncestor;
|
| - IntPoint snappedOffsetFromCompositedAncestor;
|
| - computeBoundsOfOwningLayer(compositingContainer, localCompositingBounds, relativeCompositingBounds, offsetFromCompositedAncestor, snappedOffsetFromCompositedAncestor);
|
| -
|
| - IntPoint graphicsLayerParentLocation;
|
| - computeGraphicsLayerParentLocation(compositingContainer, ancestorCompositingBounds, graphicsLayerParentLocation);
|
| -
|
| - // Might update graphicsLayerParentLocation.
|
| - updateAncestorClippingLayerGeometry(compositingContainer, snappedOffsetFromCompositedAncestor, graphicsLayerParentLocation);
|
| - updateOverflowControlsHostLayerGeometry(compositingStackingContext);
|
| -
|
| - FloatSize contentsSize = relativeCompositingBounds.size();
|
| -
|
| - updateMainGraphicsLayerGeometry(relativeCompositingBounds, localCompositingBounds, graphicsLayerParentLocation);
|
| - updateContentsOffsetInCompositingLayer(snappedOffsetFromCompositedAncestor, graphicsLayerParentLocation);
|
| - updateSquashingLayerGeometry(offsetFromCompositedAncestor, graphicsLayerParentLocation, m_owningLayer, m_squashedLayers, m_squashingLayer.get(), &m_squashingLayerOffsetFromTransformedAncestor, layersNeedingPaintInvalidation);
|
| -
|
| - // If we have a layer that clips children, position it.
|
| - IntRect clippingBox;
|
| - if (m_childContainmentLayer)
|
| - clippingBox = clipBox(toRenderBox(renderer()));
|
| -
|
| - updateChildContainmentLayerGeometry(clippingBox, localCompositingBounds);
|
| - updateChildTransformLayerGeometry();
|
| -
|
| - updateMaskLayerGeometry();
|
| - updateTransformGeometry(snappedOffsetFromCompositedAncestor, relativeCompositingBounds);
|
| - updateForegroundLayerGeometry(contentsSize, clippingBox);
|
| - updateBackgroundLayerGeometry(contentsSize);
|
| - updateChildClippingMaskLayerGeometry();
|
| -
|
| - if (m_owningLayer.scrollableArea() && m_owningLayer.scrollableArea()->scrollsOverflow())
|
| - m_owningLayer.scrollableArea()->positionOverflowControls(IntSize());
|
| -
|
| - updateContentsRect();
|
| - updateBackgroundColor();
|
| - updateDrawsContent();
|
| - updateContentsOpaque();
|
| - updateRenderingContext();
|
| - updateShouldFlattenTransform();
|
| - updateChildrenTransform();
|
| -
|
| - updateCompositingReasons();
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBounds, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLocation)
|
| -{
|
| - m_graphicsLayer->setPosition(FloatPoint(relativeCompositingBounds.location() - graphicsLayerParentLocation));
|
| - m_graphicsLayer->setOffsetFromRenderer(toIntSize(localCompositingBounds.location()));
|
| -
|
| - FloatSize oldSize = m_graphicsLayer->size();
|
| - const IntSize& contentsSize = relativeCompositingBounds.size();
|
| - if (oldSize != contentsSize)
|
| - m_graphicsLayer->setSize(contentsSize);
|
| -
|
| - m_graphicsLayer->setContentsVisible(true);
|
| - m_graphicsLayer->setBackfaceVisibility(renderer()->style()->backfaceVisibility() == BackfaceVisibilityVisible);
|
| -}
|
| -
|
| -void CompositedLayerMapping::computeGraphicsLayerParentLocation(const RenderLayer* compositingContainer, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLocation)
|
| -{
|
| - if (compositingContainer && compositingContainer->compositedLayerMapping()->hasClippingLayer()) {
|
| - // If the compositing ancestor has a layer to clip children, we parent in that, and therefore
|
| - // position relative to it.
|
| - IntRect clippingBox = clipBox(toRenderBox(compositingContainer->renderer()));
|
| - graphicsLayerParentLocation = clippingBox.location() + roundedIntSize(compositingContainer->subpixelAccumulation());
|
| - } else if (compositingContainer && compositingContainer->compositedLayerMapping()->childTransformLayer()) {
|
| - // Similarly, if the compositing ancestor has a child transform layer, we parent in that, and therefore
|
| - // position relative to it. It's already taken into account the contents offset, so we do not need to here.
|
| - graphicsLayerParentLocation = roundedIntPoint(compositingContainer->subpixelAccumulation());
|
| - } else if (compositingContainer) {
|
| - graphicsLayerParentLocation = ancestorCompositingBounds.location();
|
| - } else {
|
| - graphicsLayerParentLocation = renderer()->view()->documentRect().location();
|
| - }
|
| -
|
| - if (compositingContainer && compositingContainer->needsCompositedScrolling()) {
|
| - RenderBox* renderBox = toRenderBox(compositingContainer->renderer());
|
| - IntSize scrollOffset = renderBox->scrolledContentOffset();
|
| - IntPoint scrollOrigin(renderBox->borderLeft(), renderBox->borderTop());
|
| - graphicsLayerParentLocation = scrollOrigin - scrollOffset;
|
| - }
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateAncestorClippingLayerGeometry(const RenderLayer* compositingContainer, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLayerParentLocation)
|
| -{
|
| - if (!compositingContainer || !m_ancestorClippingLayer)
|
| - return;
|
| -
|
| - ClipRectsContext clipRectsContext(compositingContainer, PaintingClipRectsIgnoringOverflowClip);
|
| - IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect());
|
| - ASSERT(parentClipRect != PaintInfo::infiniteRect());
|
| - m_ancestorClippingLayer->setPosition(FloatPoint(parentClipRect.location() - graphicsLayerParentLocation));
|
| - m_ancestorClippingLayer->setSize(parentClipRect.size());
|
| -
|
| - // backgroundRect is relative to compositingContainer, so subtract snappedOffsetFromCompositedAncestor.X/snappedOffsetFromCompositedAncestor.Y to get back to local coords.
|
| - m_ancestorClippingLayer->setOffsetFromRenderer(parentClipRect.location() - snappedOffsetFromCompositedAncestor);
|
| -
|
| - // The primary layer is then parented in, and positioned relative to this clipping layer.
|
| - graphicsLayerParentLocation = parentClipRect.location();
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingStackingContext)
|
| -{
|
| - if (!m_overflowControlsHostLayer)
|
| - return;
|
| -
|
| - if (needsToReparentOverflowControls()) {
|
| - if (m_overflowControlsClippingLayer) {
|
| - m_overflowControlsClippingLayer->setPosition(m_ancestorClippingLayer->position());
|
| - m_overflowControlsClippingLayer->setSize(m_ancestorClippingLayer->size());
|
| - m_overflowControlsClippingLayer->setOffsetFromRenderer(m_ancestorClippingLayer->offsetFromRenderer());
|
| - m_overflowControlsClippingLayer->setMasksToBounds(true);
|
| -
|
| - m_overflowControlsHostLayer->setPosition(IntPoint(-m_overflowControlsClippingLayer->offsetFromRenderer()));
|
| - } else {
|
| - // The controls are in the same 2D space as the compositing container, so we can map them into the space of the container.
|
| - TransformState transformState(TransformState::ApplyTransformDirection, FloatPoint());
|
| - m_owningLayer.renderer()->mapLocalToContainer(compositingStackingContext->renderer(), transformState, ApplyContainerFlip);
|
| - transformState.flatten();
|
| - LayoutPoint offsetFromStackingContainer = LayoutPoint(transformState.lastPlanarPoint());
|
| - m_overflowControlsHostLayer->setPosition(FloatPoint(offsetFromStackingContainer));
|
| - }
|
| - } else {
|
| - m_overflowControlsHostLayer->setPosition(FloatPoint());
|
| - }
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateChildContainmentLayerGeometry(const IntRect& clippingBox, const IntRect& localCompositingBounds)
|
| -{
|
| - if (!m_childContainmentLayer)
|
| - return;
|
| -
|
| - m_childContainmentLayer->setPosition(FloatPoint(clippingBox.location() - localCompositingBounds.location() + roundedIntSize(m_owningLayer.subpixelAccumulation())));
|
| - m_childContainmentLayer->setSize(clippingBox.size());
|
| - m_childContainmentLayer->setOffsetFromRenderer(toIntSize(clippingBox.location()));
|
| - if (m_childClippingMaskLayer && !renderer()->style()->clipPath()) {
|
| - m_childClippingMaskLayer->setPosition(m_childContainmentLayer->position());
|
| - m_childClippingMaskLayer->setSize(m_childContainmentLayer->size());
|
| - m_childClippingMaskLayer->setOffsetFromRenderer(m_childContainmentLayer->offsetFromRenderer());
|
| - }
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateChildTransformLayerGeometry()
|
| -{
|
| - if (!m_childTransformLayer)
|
| - return;
|
| - const IntRect borderBox = toRenderBox(m_owningLayer.renderer())->pixelSnappedBorderBoxRect();
|
| - m_childTransformLayer->setSize(borderBox.size());
|
| - m_childTransformLayer->setPosition(FloatPoint(contentOffsetInCompositingLayer()));
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateMaskLayerGeometry()
|
| -{
|
| - if (!m_maskLayer)
|
| - return;
|
| -
|
| - if (m_maskLayer->size() != m_graphicsLayer->size()) {
|
| - m_maskLayer->setSize(m_graphicsLayer->size());
|
| - m_maskLayer->setNeedsDisplay();
|
| - }
|
| - m_maskLayer->setPosition(FloatPoint());
|
| - m_maskLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAncestor, const IntRect& relativeCompositingBounds)
|
| -{
|
| - if (m_owningLayer.hasTransform()) {
|
| - const LayoutRect borderBox = toRenderBox(renderer())->borderBoxRect();
|
| -
|
| - // Get layout bounds in the coords of compositingContainer to match relativeCompositingBounds.
|
| - IntRect layerBounds = pixelSnappedIntRect(toLayoutPoint(m_owningLayer.subpixelAccumulation()), borderBox.size());
|
| - layerBounds.moveBy(snappedOffsetFromCompositedAncestor);
|
| -
|
| - // Update properties that depend on layer dimensions
|
| - FloatPoint3D transformOrigin = computeTransformOrigin(IntRect(IntPoint(), layerBounds.size()));
|
| -
|
| - // |transformOrigin| is in the local space of this layer. layerBounds - relativeCompositingBounds converts to the space of the
|
| - // compositing bounds relative to the composited ancestor. This does not apply to the z direction, since the page is 2D.
|
| - FloatPoint3D compositedTransformOrigin(
|
| - layerBounds.x() - relativeCompositingBounds.x() + transformOrigin.x(),
|
| - layerBounds.y() - relativeCompositingBounds.y() + transformOrigin.y(),
|
| - transformOrigin.z());
|
| - m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
|
| - } else {
|
| - FloatPoint3D compositedTransformOrigin(
|
| - relativeCompositingBounds.width() * 0.5f,
|
| - relativeCompositingBounds.height() * 0.5f,
|
| - 0.f);
|
| - m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
|
| - }
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateChildClippingMaskLayerGeometry()
|
| -{
|
| - if (!m_childClippingMaskLayer || !renderer()->style()->clipPath())
|
| - return;
|
| - RenderBox* renderBox = toRenderBox(renderer());
|
| - IntRect clientBox = enclosingIntRect(renderBox->clientBoxRect());
|
| -
|
| - m_childClippingMaskLayer->setPosition(m_graphicsLayer->position());
|
| - m_childClippingMaskLayer->setSize(m_graphicsLayer->size());
|
| - m_childClippingMaskLayer->setOffsetFromRenderer(toIntSize(clientBox.location()));
|
| -
|
| - // NOTE: also some stuff happening in updateChildContainmentLayerGeometry().
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateForegroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize, const IntRect& clippingBox)
|
| -{
|
| - if (!m_foregroundLayer)
|
| - return;
|
| -
|
| - FloatSize foregroundSize = relativeCompositingBoundsSize;
|
| - IntSize foregroundOffset = m_graphicsLayer->offsetFromRenderer();
|
| - m_foregroundLayer->setPosition(FloatPoint());
|
| -
|
| - if (hasClippingLayer()) {
|
| - // If we have a clipping layer (which clips descendants), then the foreground layer is a child of it,
|
| - // so that it gets correctly sorted with children. In that case, position relative to the clipping layer.
|
| - foregroundSize = FloatSize(clippingBox.size());
|
| - foregroundOffset = toIntSize(clippingBox.location());
|
| - } else if (m_childTransformLayer) {
|
| - // Things are different if we have a child transform layer rather
|
| - // than a clipping layer. In this case, we want to actually change
|
| - // the position of the layer (to compensate for our ancestor
|
| - // compositing layer's position) rather than leave the position the
|
| - // same and use offset-from-renderer + size to describe a clipped
|
| - // "window" onto the clipped layer.
|
| -
|
| - m_foregroundLayer->setPosition(-m_childTransformLayer->position());
|
| - }
|
| -
|
| - if (foregroundSize != m_foregroundLayer->size()) {
|
| - m_foregroundLayer->setSize(foregroundSize);
|
| - m_foregroundLayer->setNeedsDisplay();
|
| - }
|
| - m_foregroundLayer->setOffsetFromRenderer(foregroundOffset);
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize)
|
| -{
|
| - if (!m_backgroundLayer)
|
| - return;
|
| -
|
| - FloatSize backgroundSize = relativeCompositingBoundsSize;
|
| - if (backgroundLayerPaintsFixedRootBackground()) {
|
| - FrameView* frameView = toRenderView(renderer())->frameView();
|
| - backgroundSize = frameView->visibleContentRect().size();
|
| - }
|
| - m_backgroundLayer->setPosition(FloatPoint());
|
| - if (backgroundSize != m_backgroundLayer->size()) {
|
| - m_backgroundLayer->setSize(backgroundSize);
|
| - m_backgroundLayer->setNeedsDisplay();
|
| - }
|
| - m_backgroundLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateInternalHierarchy()
|
| -{
|
| - // m_foregroundLayer has to be inserted in the correct order with child layers,
|
| - // so it's not inserted here.
|
| - if (m_ancestorClippingLayer)
|
| - m_ancestorClippingLayer->removeAllChildren();
|
| -
|
| - m_graphicsLayer->removeFromParent();
|
| -
|
| - if (m_ancestorClippingLayer)
|
| - m_ancestorClippingLayer->addChild(m_graphicsLayer.get());
|
| -
|
| - if (m_childContainmentLayer)
|
| - m_graphicsLayer->addChild(m_childContainmentLayer.get());
|
| - else if (m_childTransformLayer)
|
| - m_graphicsLayer->addChild(m_childTransformLayer.get());
|
| -
|
| - // The clip for child layers does not include space for overflow controls, so they exist as
|
| - // siblings of the clipping layer if we have one. Normal children of this layer are set as
|
| - // children of the clipping layer.
|
| - if (m_overflowControlsClippingLayer) {
|
| - ASSERT(m_overflowControlsHostLayer);
|
| - m_graphicsLayer->addChild(m_overflowControlsClippingLayer.get());
|
| - m_overflowControlsClippingLayer->addChild(m_overflowControlsHostLayer.get());
|
| - } else if (m_overflowControlsHostLayer) {
|
| - m_graphicsLayer->addChild(m_overflowControlsHostLayer.get());
|
| - }
|
| -
|
| - // The squashing containment layer, if it exists, becomes a no-op parent.
|
| - if (m_squashingLayer) {
|
| - ASSERT(compositor()->layerSquashingEnabled());
|
| - ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
|
| -
|
| - if (m_squashingContainmentLayer) {
|
| - m_squashingContainmentLayer->removeAllChildren();
|
| - m_squashingContainmentLayer->addChild(m_graphicsLayer.get());
|
| - m_squashingContainmentLayer->addChild(m_squashingLayer.get());
|
| - } else {
|
| - // The ancestor clipping layer is already set up and has m_graphicsLayer under it.
|
| - m_ancestorClippingLayer->addChild(m_squashingLayer.get());
|
| - }
|
| - }
|
| -}
|
| -
|
| -void CompositedLayerMapping::updatePaintingPhases()
|
| -{
|
| - m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer());
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateContentsRect()
|
| -{
|
| - m_graphicsLayer->setContentsRect(pixelSnappedIntRect(contentsBox()));
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateContentsOffsetInCompositingLayer(const IntPoint& snappedOffsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation)
|
| -{
|
| - // m_graphicsLayer is positioned relative to our compositing ancestor
|
| - // RenderLayer, but it's not positioned at the origin of m_owningLayer, it's
|
| - // offset by m_contentBounds.location(). This is what
|
| - // contentOffsetInCompositingLayer is meant to capture, roughly speaking
|
| - // (ignoring rounding and subpixel accumulation).
|
| - //
|
| - // Our ancestor graphics layers in this CLM (m_graphicsLayer and potentially
|
| - // m_ancestorClippingLayer) have pixel snapped, so if we don't adjust this
|
| - // offset, we'll see accumulated rounding errors due to that snapping.
|
| - //
|
| - // In order to ensure that we account for this rounding, we compute
|
| - // contentsOffsetInCompositingLayer in a somewhat roundabout way.
|
| - //
|
| - // our position = (desired position) - (inherited graphics layer offset).
|
| - //
|
| - // Precisely,
|
| - // Offset = snappedOffsetFromCompositedAncestor - offsetDueToAncestorGraphicsLayers (See code below)
|
| - // = snappedOffsetFromCompositedAncestor - (m_graphicsLayer->position() + graphicsLayerParentLocation)
|
| - // = snappedOffsetFromCompositedAncestor - (relativeCompositingBounds.location() - graphicsLayerParentLocation + graphicsLayerParentLocation) (See updateMainGraphicsLayerGeometry)
|
| - // = snappedOffsetFromCompositedAncestor - relativeCompositingBounds.location()
|
| - // = snappedOffsetFromCompositedAncestor - (pixelSnappedIntRect(contentBounds.location()) + snappedOffsetFromCompositedAncestor) (See computeBoundsOfOwningLayer)
|
| - // = -pixelSnappedIntRect(contentBounds.location())
|
| - //
|
| - // As you can see, we've ended up at the same spot (-contentBounds.location()),
|
| - // but by subtracting off our ancestor graphics layers positions, we can be
|
| - // sure we've accounted correctly for any pixel snapping due to ancestor
|
| - // graphics layers.
|
| - //
|
| - // And drawing of composited children takes into account the subpixel
|
| - // accumulation of this CLM already (through its own
|
| - // graphicsLayerParentLocation it appears).
|
| - FloatPoint offsetDueToAncestorGraphicsLayers = m_graphicsLayer->position() + graphicsLayerParentLocation;
|
| - m_contentOffsetInCompositingLayer = LayoutSize(snappedOffsetFromCompositedAncestor - offsetDueToAncestorGraphicsLayers);
|
| - m_contentOffsetInCompositingLayerDirty = false;
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateDrawsContent()
|
| -{
|
| - bool hasPaintedContent = containsPaintedContent();
|
| - if (hasPaintedContent && isAcceleratedCanvas(renderer())) {
|
| - CanvasRenderingContext* context = toHTMLCanvasElement(renderer()->node())->renderingContext();
|
| - // Content layer may be null if context is lost.
|
| - if (WebLayer* contentLayer = context->platformLayer()) {
|
| - Color bgColor(Color::transparent);
|
| - if (contentLayerSupportsDirectBackgroundComposition(renderer())) {
|
| - bgColor = rendererBackgroundColor();
|
| - }
|
| - contentLayer->setBackgroundColor(bgColor.rgb());
|
| - }
|
| - }
|
| -
|
| - // FIXME: we could refine this to only allocate backings for one of these layers if possible.
|
| - m_graphicsLayer->setDrawsContent(hasPaintedContent);
|
| - if (m_foregroundLayer)
|
| - m_foregroundLayer->setDrawsContent(hasPaintedContent);
|
| -
|
| - if (m_backgroundLayer)
|
| - m_backgroundLayer->setDrawsContent(hasPaintedContent);
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateChildrenTransform()
|
| -{
|
| - if (GraphicsLayer* childTransformLayer = layerForChildrenTransform()) {
|
| - childTransformLayer->setTransform(owningLayer().perspectiveTransform());
|
| - childTransformLayer->setTransformOrigin(FloatPoint3D(childTransformLayer->size().width() * 0.5f, childTransformLayer->size().height() * 0.5f, 0.f));
|
| - }
|
| -
|
| - updateShouldFlattenTransform();
|
| -}
|
| -
|
| -// Return true if the layers changed.
|
| -bool CompositedLayerMapping::updateClippingLayers(bool needsAncestorClip, bool needsDescendantClip)
|
| -{
|
| - bool layersChanged = false;
|
| -
|
| - if (needsAncestorClip) {
|
| - if (!m_ancestorClippingLayer) {
|
| - m_ancestorClippingLayer = createGraphicsLayer(CompositingReasonLayerForAncestorClip);
|
| - m_ancestorClippingLayer->setMasksToBounds(true);
|
| - layersChanged = true;
|
| - }
|
| - } else if (m_ancestorClippingLayer) {
|
| - m_ancestorClippingLayer->removeFromParent();
|
| - m_ancestorClippingLayer = nullptr;
|
| - layersChanged = true;
|
| - }
|
| -
|
| - if (needsDescendantClip) {
|
| - // FIXME(sky): remove
|
| - } else if (hasClippingLayer()) {
|
| - m_childContainmentLayer->removeFromParent();
|
| - m_childContainmentLayer = nullptr;
|
| - layersChanged = true;
|
| - }
|
| -
|
| - return layersChanged;
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateChildTransformLayer(bool needsChildTransformLayer)
|
| -{
|
| - bool layersChanged = false;
|
| -
|
| - if (needsChildTransformLayer) {
|
| - if (!m_childTransformLayer) {
|
| - m_childTransformLayer = createGraphicsLayer(CompositingReasonLayerForPerspective);
|
| - m_childTransformLayer->setDrawsContent(false);
|
| - layersChanged = true;
|
| - }
|
| - } else if (m_childTransformLayer) {
|
| - m_childTransformLayer->removeFromParent();
|
| - m_childTransformLayer = nullptr;
|
| - layersChanged = true;
|
| - }
|
| -
|
| - return layersChanged;
|
| -}
|
| -
|
| -void CompositedLayerMapping::setBackgroundLayerPaintsFixedRootBackground(bool backgroundLayerPaintsFixedRootBackground)
|
| -{
|
| - m_backgroundLayerPaintsFixedRootBackground = backgroundLayerPaintsFixedRootBackground;
|
| -}
|
| -
|
| -enum ApplyToGraphicsLayersModeFlags {
|
| - ApplyToCoreLayers = (1 << 0),
|
| - ApplyToSquashingLayer = (1 << 1),
|
| - ApplyToBackgroundLayer = (1 << 3),
|
| - ApplyToMaskLayers = (1 << 4),
|
| - ApplyToContentLayers = (1 << 5),
|
| - ApplyToAllGraphicsLayers = (ApplyToSquashingLayer | ApplyToBackgroundLayer | ApplyToMaskLayers | ApplyToCoreLayers | ApplyToContentLayers)
|
| -};
|
| -typedef unsigned ApplyToGraphicsLayersMode;
|
| -
|
| -template <typename Func>
|
| -static void ApplyToGraphicsLayers(const CompositedLayerMapping* mapping, const Func& f, ApplyToGraphicsLayersMode mode)
|
| -{
|
| - ASSERT(mode);
|
| -
|
| - if ((mode & ApplyToCoreLayers) && mapping->squashingContainmentLayer())
|
| - f(mapping->squashingContainmentLayer());
|
| - if ((mode & ApplyToCoreLayers) && mapping->childTransformLayer())
|
| - f(mapping->childTransformLayer());
|
| - if ((mode & ApplyToCoreLayers) && mapping->ancestorClippingLayer())
|
| - f(mapping->ancestorClippingLayer());
|
| - if (((mode & ApplyToCoreLayers) || (mode & ApplyToContentLayers)) && mapping->mainGraphicsLayer())
|
| - f(mapping->mainGraphicsLayer());
|
| - if ((mode & ApplyToCoreLayers) && mapping->clippingLayer())
|
| - f(mapping->clippingLayer());
|
| - if (((mode & ApplyToCoreLayers) || (mode & ApplyToContentLayers)) && mapping->foregroundLayer())
|
| - f(mapping->foregroundLayer());
|
| -
|
| - if ((mode & ApplyToSquashingLayer) && mapping->squashingLayer())
|
| - f(mapping->squashingLayer());
|
| -
|
| - if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->maskLayer())
|
| - f(mapping->maskLayer());
|
| - if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->childClippingMaskLayer())
|
| - f(mapping->childClippingMaskLayer());
|
| -
|
| - if (((mode & ApplyToBackgroundLayer) || (mode & ApplyToContentLayers)) && mapping->backgroundLayer())
|
| - f(mapping->backgroundLayer());
|
| -}
|
| -
|
| -struct UpdateRenderingContextFunctor {
|
| - void operator() (GraphicsLayer* layer) const { layer->setRenderingContext(renderingContext); }
|
| - int renderingContext;
|
| -};
|
| -
|
| -void CompositedLayerMapping::updateRenderingContext()
|
| -{
|
| - // All layers but the squashing layer (which contains 'alien' content) should be included in this
|
| - // rendering context.
|
| - int id = 0;
|
| -
|
| - // NB, it is illegal at this point to query an ancestor's compositing state. Some compositing
|
| - // reasons depend on the compositing state of ancestors. So if we want a rendering context id
|
| - // for the context root, we cannot ask for the id of its associated WebLayer now; it may not have
|
| - // one yet. We could do a second past after doing the compositing updates to get these ids,
|
| - // but this would actually be harmful. We do not want to attach any semantic meaning to
|
| - // the context id other than the fact that they group a number of layers together for the
|
| - // sake of 3d sorting. So instead we will ask the compositor to vend us an arbitrary, but
|
| - // consistent id.
|
| - if (RenderLayer* root = m_owningLayer.renderingContextRoot()) {
|
| - if (Node* node = root->renderer()->node())
|
| - id = static_cast<int>(WTF::PtrHash<Node*>::hash(node));
|
| - }
|
| -
|
| - UpdateRenderingContextFunctor functor = { id };
|
| - ApplyToGraphicsLayersMode mode = ApplyToAllGraphicsLayers & ~ApplyToSquashingLayer;
|
| - ApplyToGraphicsLayers<UpdateRenderingContextFunctor>(this, functor, mode);
|
| -}
|
| -
|
| -struct UpdateShouldFlattenTransformFunctor {
|
| - void operator() (GraphicsLayer* layer) const { layer->setShouldFlattenTransform(shouldFlatten); }
|
| - bool shouldFlatten;
|
| -};
|
| -
|
| -void CompositedLayerMapping::updateShouldFlattenTransform()
|
| -{
|
| - // All CLM-managed layers that could affect a descendant layer should update their
|
| - // should-flatten-transform value (the other layers' transforms don't matter here).
|
| - UpdateShouldFlattenTransformFunctor functor = { !m_owningLayer.shouldPreserve3D() };
|
| - ApplyToGraphicsLayersMode mode = ApplyToCoreLayers;
|
| - ApplyToGraphicsLayers(this, functor, mode);
|
| -
|
| - // Note, if we apply perspective, we have to set should flatten differently
|
| - // so that the transform propagates to child layers correctly.
|
| - if (GraphicsLayer* childTransformLayer = layerForChildrenTransform()) {
|
| - bool hasPerspective = false;
|
| - if (RenderStyle* style = m_owningLayer.renderer()->style())
|
| - hasPerspective = style->hasPerspective();
|
| - if (hasPerspective)
|
| - childTransformLayer->setShouldFlattenTransform(false);
|
| - }
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateForegroundLayer(bool needsForegroundLayer)
|
| -{
|
| - bool layerChanged = false;
|
| - if (needsForegroundLayer) {
|
| - if (!m_foregroundLayer) {
|
| - m_foregroundLayer = createGraphicsLayer(CompositingReasonLayerForForeground);
|
| - m_foregroundLayer->setDrawsContent(true);
|
| - m_foregroundLayer->setPaintingPhase(GraphicsLayerPaintForeground);
|
| - layerChanged = true;
|
| - }
|
| - } else if (m_foregroundLayer) {
|
| - m_foregroundLayer->removeFromParent();
|
| - m_foregroundLayer = nullptr;
|
| - layerChanged = true;
|
| - }
|
| -
|
| - return layerChanged;
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateBackgroundLayer(bool needsBackgroundLayer)
|
| -{
|
| - bool layerChanged = false;
|
| - if (needsBackgroundLayer) {
|
| - if (!m_backgroundLayer) {
|
| - m_backgroundLayer = createGraphicsLayer(CompositingReasonLayerForBackground);
|
| - m_backgroundLayer->setDrawsContent(true);
|
| - m_backgroundLayer->setTransformOrigin(FloatPoint3D());
|
| - m_backgroundLayer->setPaintingPhase(GraphicsLayerPaintBackground);
|
| -#if !OS(ANDROID)
|
| - m_backgroundLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
|
| - m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(false);
|
| -#endif
|
| - layerChanged = true;
|
| - }
|
| - } else {
|
| - if (m_backgroundLayer) {
|
| - m_backgroundLayer->removeFromParent();
|
| - m_backgroundLayer = nullptr;
|
| -#if !OS(ANDROID)
|
| - m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
|
| -#endif
|
| - layerChanged = true;
|
| - }
|
| - }
|
| -
|
| - if (layerChanged && !m_owningLayer.renderer()->documentBeingDestroyed())
|
| - compositor()->rootFixedBackgroundsChanged();
|
| -
|
| - return layerChanged;
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateMaskLayer(bool needsMaskLayer)
|
| -{
|
| - bool layerChanged = false;
|
| - if (needsMaskLayer) {
|
| - if (!m_maskLayer) {
|
| - m_maskLayer = createGraphicsLayer(CompositingReasonLayerForMask);
|
| - m_maskLayer->setDrawsContent(true);
|
| - m_maskLayer->setPaintingPhase(GraphicsLayerPaintMask);
|
| - layerChanged = true;
|
| - }
|
| - } else if (m_maskLayer) {
|
| - m_maskLayer = nullptr;
|
| - layerChanged = true;
|
| - }
|
| -
|
| - return layerChanged;
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateClippingMaskLayers(bool needsChildClippingMaskLayer)
|
| -{
|
| - bool layerChanged = false;
|
| - if (needsChildClippingMaskLayer) {
|
| - if (!m_childClippingMaskLayer) {
|
| - m_childClippingMaskLayer = createGraphicsLayer(CompositingReasonLayerForClippingMask);
|
| - m_childClippingMaskLayer->setDrawsContent(true);
|
| - m_childClippingMaskLayer->setPaintingPhase(GraphicsLayerPaintChildClippingMask);
|
| - layerChanged = true;
|
| - }
|
| - } else if (m_childClippingMaskLayer) {
|
| - m_childClippingMaskLayer = nullptr;
|
| - layerChanged = true;
|
| - }
|
| - return layerChanged;
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateClipParent()
|
| -{
|
| - if (owningLayerClippedByLayerNotAboveCompositedAncestor())
|
| - return;
|
| -
|
| - RenderLayer* clipParent = m_owningLayer.clipParent();
|
| - if (clipParent)
|
| - clipParent = clipParent->enclosingLayerWithCompositedLayerMapping(IncludeSelf);
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateSquashingLayers(bool needsSquashingLayers)
|
| -{
|
| - bool layersChanged = false;
|
| -
|
| - if (needsSquashingLayers) {
|
| - ASSERT(compositor()->layerSquashingEnabled());
|
| -
|
| - if (!m_squashingLayer) {
|
| - m_squashingLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContents);
|
| - m_squashingLayer->setDrawsContent(true);
|
| - layersChanged = true;
|
| - }
|
| -
|
| - if (m_ancestorClippingLayer) {
|
| - if (m_squashingContainmentLayer) {
|
| - m_squashingContainmentLayer->removeFromParent();
|
| - m_squashingContainmentLayer = nullptr;
|
| - layersChanged = true;
|
| - }
|
| - } else {
|
| - if (!m_squashingContainmentLayer) {
|
| - m_squashingContainmentLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContainer);
|
| - layersChanged = true;
|
| - }
|
| - }
|
| -
|
| - ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
|
| - ASSERT(m_squashingLayer);
|
| - } else {
|
| - if (m_squashingLayer) {
|
| - m_squashingLayer->removeFromParent();
|
| - m_squashingLayer = nullptr;
|
| - layersChanged = true;
|
| - }
|
| - if (m_squashingContainmentLayer) {
|
| - m_squashingContainmentLayer->removeFromParent();
|
| - m_squashingContainmentLayer = nullptr;
|
| - layersChanged = true;
|
| - }
|
| - ASSERT(!m_squashingLayer && !m_squashingContainmentLayer);
|
| - }
|
| -
|
| - return layersChanged;
|
| -}
|
| -
|
| -GraphicsLayerPaintingPhase CompositedLayerMapping::paintingPhaseForPrimaryLayer() const
|
| -{
|
| - unsigned phase = 0;
|
| - if (!m_backgroundLayer)
|
| - phase |= GraphicsLayerPaintBackground;
|
| - if (!m_foregroundLayer)
|
| - phase |= GraphicsLayerPaintForeground;
|
| - if (!m_maskLayer)
|
| - phase |= GraphicsLayerPaintMask;
|
| -
|
| - return static_cast<GraphicsLayerPaintingPhase>(phase);
|
| -}
|
| -
|
| -float CompositedLayerMapping::compositingOpacity(float rendererOpacity) const
|
| -{
|
| - float finalOpacity = rendererOpacity;
|
| -
|
| - for (RenderLayer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) {
|
| - // We only care about parents that are stacking contexts.
|
| - // Recall that opacity creates stacking context.
|
| - if (!curr->stackingNode()->isStackingContext())
|
| - continue;
|
| -
|
| - // If we found a composited layer, regardless of whether it actually
|
| - // paints into it, we want to compute opacity relative to it. So we can
|
| - // break here.
|
| - //
|
| - // FIXME: with grouped backings, a composited descendant will have to
|
| - // continue past the grouped (squashed) layers that its parents may
|
| - // contribute to. This whole confusion can be avoided by specifying
|
| - // explicitly the composited ancestor where we would stop accumulating
|
| - // opacity.
|
| - if (curr->compositingState() == PaintsIntoOwnBacking || curr->compositingState() == HasOwnBackingButPaintsIntoAncestor)
|
| - break;
|
| -
|
| - finalOpacity *= curr->renderer()->opacity();
|
| - }
|
| -
|
| - return finalOpacity;
|
| -}
|
| -
|
| -Color CompositedLayerMapping::rendererBackgroundColor() const
|
| -{
|
| - return renderer()->resolveColor(CSSPropertyBackgroundColor);
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateBackgroundColor()
|
| -{
|
| - m_graphicsLayer->setBackgroundColor(rendererBackgroundColor());
|
| -}
|
| -
|
| -bool CompositedLayerMapping::paintsChildren() const
|
| -{
|
| - if (m_owningLayer.hasNonEmptyChildRenderers())
|
| - return true;
|
| -
|
| - // FIXME: We shouldn't be called with a stale z-order lists. See bug 85512.
|
| - m_owningLayer.stackingNode()->updateLayerListsIfNeeded();
|
| -
|
| -#if ENABLE(ASSERT)
|
| - LayerListMutationDetector mutationChecker(m_owningLayer.stackingNode());
|
| -#endif
|
| -
|
| - RenderLayerStackingNodeIterator it(*m_owningLayer.stackingNode(), AllChildren);
|
| - while (RenderLayerStackingNode* stackingNode = it.next()) {
|
| - if (stackingNode->layer()->hasCompositedLayerMapping())
|
| - continue;
|
| - return true;
|
| - }
|
| -
|
| - return false;
|
| -}
|
| -
|
| -bool CompositedLayerMapping::containsPaintedContent() const
|
| -{
|
| - if (paintsIntoCompositedAncestor())
|
| - return false;
|
| -
|
| - if (renderer()->isImage() && isDirectlyCompositedImage())
|
| - return false;
|
| -
|
| - RenderObject* renderObject = renderer();
|
| -
|
| - if (m_owningLayer.hasVisibleBoxDecorations())
|
| - return true;
|
| -
|
| - if (renderObject->hasMask()) // masks require special treatment
|
| - return true;
|
| -
|
| - if (renderObject->isReplaced())
|
| - return true;
|
| -
|
| - if (renderObject->node() && renderObject->node()->isDocumentNode()) {
|
| - // Look to see if the root object has a non-simple background
|
| - RenderObject* rootObject = renderObject->document().documentElement() ? renderObject->document().documentElement()->renderer() : 0;
|
| - // Reject anything that has a border, a border-radius or outline,
|
| - // or is not a simple background (no background, or solid color).
|
| - if (rootObject && hasBoxDecorationsOrBackgroundImage(rootObject->style()))
|
| - return true;
|
| - }
|
| -
|
| - // FIXME: it's O(n^2). A better solution is needed.
|
| - return paintsChildren();
|
| -}
|
| -
|
| -// An image can be directly compositing if it's the sole content of the layer, and has no box decorations
|
| -// that require painting. Direct compositing saves backing store.
|
| -bool CompositedLayerMapping::isDirectlyCompositedImage() const
|
| -{
|
| - ASSERT(renderer()->isImage());
|
| -
|
| - RenderObject* renderObject = renderer();
|
| - if (m_owningLayer.hasBoxDecorationsOrBackground() || renderObject->hasClip() || renderObject->hasClipPath())
|
| - return false;
|
| -
|
| - RenderImage* imageRenderer = toRenderImage(renderObject);
|
| - if (ImageResource* cachedImage = imageRenderer->cachedImage()) {
|
| - if (!cachedImage->hasImage())
|
| - return false;
|
| -
|
| - Image* image = cachedImage->imageForRenderer(imageRenderer);
|
| - return image->isBitmapImage();
|
| - }
|
| -
|
| - return false;
|
| -}
|
| -
|
| -void CompositedLayerMapping::contentChanged(ContentChangeType changeType)
|
| -{
|
| - if ((changeType == ImageChanged) && renderer()->isImage() && isDirectlyCompositedImage()) {
|
| - updateImageContents();
|
| - return;
|
| - }
|
| -
|
| - if (changeType == CanvasChanged && isAcceleratedCanvas(renderer())) {
|
| - m_graphicsLayer->setContentsNeedsDisplay();
|
| - return;
|
| - }
|
| -}
|
| -
|
| -void CompositedLayerMapping::updateImageContents()
|
| -{
|
| - ASSERT(renderer()->isImage());
|
| - RenderImage* imageRenderer = toRenderImage(renderer());
|
| -
|
| - ImageResource* cachedImage = imageRenderer->cachedImage();
|
| - if (!cachedImage)
|
| - return;
|
| -
|
| - Image* image = cachedImage->imageForRenderer(imageRenderer);
|
| - if (!image)
|
| - return;
|
| -
|
| - // We have to wait until the image is fully loaded before setting it on the layer.
|
| - if (!cachedImage->isLoaded())
|
| - return;
|
| -
|
| - // This is a no-op if the layer doesn't have an inner layer for the image.
|
| - m_graphicsLayer->setContentsToImage(image);
|
| -
|
| - // Prevent double-drawing: https://bugs.webkit.org/show_bug.cgi?id=58632
|
| - updateDrawsContent();
|
| -
|
| - // Image animation is "lazy", in that it automatically stops unless someone is drawing
|
| - // the image. So we have to kick the animation each time; this has the downside that the
|
| - // image will keep animating, even if its layer is not visible.
|
| - image->startAnimation();
|
| -}
|
| -
|
| -FloatPoint3D CompositedLayerMapping::computeTransformOrigin(const IntRect& borderBox) const
|
| -{
|
| - RenderStyle* style = renderer()->style();
|
| -
|
| - FloatPoint3D origin;
|
| - origin.setX(floatValueForLength(style->transformOriginX(), borderBox.width()));
|
| - origin.setY(floatValueForLength(style->transformOriginY(), borderBox.height()));
|
| - origin.setZ(style->transformOriginZ());
|
| -
|
| - return origin;
|
| -}
|
| -
|
| -// Return the offset from the top-left of this compositing layer at which the
|
| -// renderer's contents are painted.
|
| -LayoutSize CompositedLayerMapping::contentOffsetInCompositingLayer() const
|
| -{
|
| - ASSERT(!m_contentOffsetInCompositingLayerDirty);
|
| - return m_contentOffsetInCompositingLayer;
|
| -}
|
| -
|
| -LayoutRect CompositedLayerMapping::contentsBox() const
|
| -{
|
| - LayoutRect contentsBox = contentsRect(renderer());
|
| - contentsBox.move(contentOffsetInCompositingLayer());
|
| - return contentsBox;
|
| -}
|
| -
|
| -bool CompositedLayerMapping::needsToReparentOverflowControls() const
|
| -{
|
| - return m_owningLayer.scrollableArea()
|
| - && m_owningLayer.scrollableArea()->hasOverlayScrollbars()
|
| - && m_owningLayer.scrollableArea()->topmostScrollChild();
|
| -}
|
| -
|
| -GraphicsLayer* CompositedLayerMapping::detachLayerForOverflowControls(const RenderLayer& enclosingLayer)
|
| -{
|
| - GraphicsLayer* host = m_overflowControlsClippingLayer.get();
|
| - if (!host)
|
| - host = m_overflowControlsHostLayer.get();
|
| - host->removeFromParent();
|
| - return host;
|
| -}
|
| -
|
| -GraphicsLayer* CompositedLayerMapping::parentForSublayers() const
|
| -{
|
| - if (m_childContainmentLayer)
|
| - return m_childContainmentLayer.get();
|
| -
|
| - if (m_childTransformLayer)
|
| - return m_childTransformLayer.get();
|
| -
|
| - return m_graphicsLayer.get();
|
| -}
|
| -
|
| -GraphicsLayer* CompositedLayerMapping::childForSuperlayers() const
|
| -{
|
| - if (m_squashingContainmentLayer)
|
| - return m_squashingContainmentLayer.get();
|
| -
|
| - if (m_ancestorClippingLayer)
|
| - return m_ancestorClippingLayer.get();
|
| -
|
| - return m_graphicsLayer.get();
|
| -}
|
| -
|
| -GraphicsLayer* CompositedLayerMapping::layerForChildrenTransform() const
|
| -{
|
| - if (GraphicsLayer* clipLayer = clippingLayer())
|
| - return clipLayer;
|
| - return m_childTransformLayer.get();
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer* compositingAncestorLayer)
|
| -{
|
| - unsigned previousRequiresOwnBackingStoreForAncestorReasons = m_requiresOwnBackingStoreForAncestorReasons;
|
| - bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
|
| - bool canPaintIntoAncestor = compositingAncestorLayer
|
| - && (compositingAncestorLayer->compositedLayerMapping()->mainGraphicsLayer()->drawsContent()
|
| - || compositingAncestorLayer->compositedLayerMapping()->paintsIntoCompositedAncestor());
|
| -
|
| - m_requiresOwnBackingStoreForAncestorReasons = !canPaintIntoAncestor;
|
| - if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor) {
|
| - // Back out the change temporarily while invalidating with respect to the old container.
|
| - m_requiresOwnBackingStoreForAncestorReasons = !m_requiresOwnBackingStoreForAncestorReasons;
|
| - compositor()->paintInvalidationOnCompositingChange(&m_owningLayer);
|
| - m_requiresOwnBackingStoreForAncestorReasons = !m_requiresOwnBackingStoreForAncestorReasons;
|
| - }
|
| -
|
| - return m_requiresOwnBackingStoreForAncestorReasons != previousRequiresOwnBackingStoreForAncestorReasons;
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateRequiresOwnBackingStoreForIntrinsicReasons()
|
| -{
|
| - unsigned previousRequiresOwnBackingStoreForIntrinsicReasons = m_requiresOwnBackingStoreForIntrinsicReasons;
|
| - bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
|
| - RenderObject* renderer = m_owningLayer.renderer();
|
| - m_requiresOwnBackingStoreForIntrinsicReasons = m_owningLayer.isRootLayer()
|
| - || (m_owningLayer.compositingReasons() & CompositingReasonComboReasonsThatRequireOwnBacking)
|
| - || m_owningLayer.transform()
|
| - || m_owningLayer.clipsCompositingDescendantsWithBorderRadius() // FIXME: Revisit this if the paintsIntoCompositedAncestor state is removed.
|
| - || renderer->isTransparent()
|
| - || renderer->hasMask();
|
| -
|
| - if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor) {
|
| - // Back out the change temporarily while invalidating with respect to the old container.
|
| - m_requiresOwnBackingStoreForIntrinsicReasons = !m_requiresOwnBackingStoreForIntrinsicReasons;
|
| - compositor()->paintInvalidationOnCompositingChange(&m_owningLayer);
|
| - m_requiresOwnBackingStoreForIntrinsicReasons = !m_requiresOwnBackingStoreForIntrinsicReasons;
|
| - }
|
| -
|
| - return m_requiresOwnBackingStoreForIntrinsicReasons != previousRequiresOwnBackingStoreForIntrinsicReasons;
|
| -}
|
| -
|
| -void CompositedLayerMapping::setBlendMode(WebBlendMode blendMode)
|
| -{
|
| - if (m_ancestorClippingLayer) {
|
| - m_ancestorClippingLayer->setBlendMode(blendMode);
|
| - m_graphicsLayer->setBlendMode(WebBlendModeNormal);
|
| - } else {
|
| - m_graphicsLayer->setBlendMode(blendMode);
|
| - }
|
| -}
|
| -
|
| -GraphicsLayerUpdater::UpdateType CompositedLayerMapping::updateTypeForChildren(GraphicsLayerUpdater::UpdateType updateType) const
|
| -{
|
| - if (m_pendingUpdateScope >= GraphicsLayerUpdateSubtree)
|
| - return GraphicsLayerUpdater::ForceUpdate;
|
| - return updateType;
|
| -}
|
| -
|
| -struct SetContentsNeedsDisplayFunctor {
|
| - void operator() (GraphicsLayer* layer) const
|
| - {
|
| - if (layer->drawsContent())
|
| - layer->setNeedsDisplay();
|
| - }
|
| -};
|
| -
|
| -void CompositedLayerMapping::setSquashingContentsNeedDisplay()
|
| -{
|
| - ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToSquashingLayer);
|
| -}
|
| -
|
| -void CompositedLayerMapping::setContentsNeedDisplay()
|
| -{
|
| - // FIXME: need to split out paint invalidations for the background.
|
| - ASSERT(!paintsIntoCompositedAncestor());
|
| - ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToContentLayers);
|
| -}
|
| -
|
| -struct SetContentsNeedsDisplayInRectFunctor {
|
| - void operator() (GraphicsLayer* layer) const
|
| - {
|
| - if (layer->drawsContent()) {
|
| - IntRect layerDirtyRect = r;
|
| - layerDirtyRect.move(-layer->offsetFromRenderer());
|
| - layer->setNeedsDisplayInRect(layerDirtyRect);
|
| - }
|
| - }
|
| -
|
| - IntRect r;
|
| -};
|
| -
|
| -// r is in the coordinate space of the layer's render object
|
| -void CompositedLayerMapping::setContentsNeedDisplayInRect(const LayoutRect& r)
|
| -{
|
| - // FIXME: need to split out paint invalidations for the background.
|
| - ASSERT(!paintsIntoCompositedAncestor());
|
| -
|
| - SetContentsNeedsDisplayInRectFunctor functor = {
|
| - pixelSnappedIntRect(r.location() + m_owningLayer.subpixelAccumulation(), r.size())
|
| - };
|
| - ApplyToGraphicsLayers(this, functor, ApplyToContentLayers);
|
| -}
|
| -
|
| -const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject, const Vector<GraphicsLayerPaintInfo>& layers)
|
| -{
|
| - for (size_t i = 0; i < layers.size(); ++i) {
|
| - if (renderObject->isDescendantOf(layers[i].renderLayer->renderer()))
|
| - return &layers[i];
|
| - }
|
| - return 0;
|
| -}
|
| -
|
| -const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject)
|
| -{
|
| - return CompositedLayerMapping::containingSquashedLayer(renderObject, m_squashedLayers);
|
| -}
|
| -
|
| -IntRect CompositedLayerMapping::localClipRectForSquashedLayer(const RenderLayer& referenceLayer, const GraphicsLayerPaintInfo& paintInfo, const Vector<GraphicsLayerPaintInfo>& layers)
|
| -{
|
| - const RenderObject* clippingContainer = paintInfo.renderLayer->clippingContainer();
|
| - if (clippingContainer == referenceLayer.clippingContainer())
|
| - return PaintInfo::infiniteRect();
|
| -
|
| - ASSERT(clippingContainer);
|
| -
|
| - const GraphicsLayerPaintInfo* ancestorPaintInfo = containingSquashedLayer(clippingContainer, layers);
|
| - // Must be there, otherwise CompositingLayerAssigner::canSquashIntoCurrentSquashingOwner would have disallowed squashing.
|
| - ASSERT(ancestorPaintInfo);
|
| -
|
| - // FIXME: this is a potential performance issue. We shoudl consider caching these clip rects or otherwise optimizing.
|
| - ClipRectsContext clipRectsContext(ancestorPaintInfo->renderLayer, UncachedClipRects);
|
| - IntRect parentClipRect = pixelSnappedIntRect(paintInfo.renderLayer->clipper().backgroundClipRect(clipRectsContext).rect());
|
| - ASSERT(parentClipRect != PaintInfo::infiniteRect());
|
| -
|
| - // Convert from ancestor to local coordinates.
|
| - IntSize ancestorToLocalOffset = paintInfo.offsetFromRenderer - ancestorPaintInfo->offsetFromRenderer;
|
| - parentClipRect.move(ancestorToLocalOffset);
|
| - return parentClipRect;
|
| -}
|
| -
|
| -void CompositedLayerMapping::doPaintTask(const GraphicsLayerPaintInfo& paintInfo, const PaintLayerFlags& paintLayerFlags, GraphicsContext* context,
|
| - const IntRect& clip) // In the coords of rootLayer.
|
| -{
|
| - RELEASE_ASSERT(paintInfo.renderLayer->compositingState() == PaintsIntoGroupedBacking || !paintsIntoCompositedAncestor());
|
| -
|
| - FontCachePurgePreventer fontCachePurgePreventer;
|
| -
|
| - // Note carefully: in theory it is appropriate to invoke context->save() here
|
| - // and restore the context after painting. For efficiency, we are assuming that
|
| - // it is equivalent to manually undo this offset translation, which means we are
|
| - // assuming that the context's space was not affected by the RenderLayer
|
| - // painting code.
|
| -
|
| - IntSize offset = paintInfo.offsetFromRenderer;
|
| - context->translate(-offset.width(), -offset.height());
|
| -
|
| - // The dirtyRect is in the coords of the painting root.
|
| - IntRect dirtyRect(clip);
|
| - dirtyRect.move(offset);
|
| -
|
| - if (!(paintLayerFlags & PaintLayerPaintingOverflowContents)) {
|
| - LayoutRect bounds = paintInfo.compositedBounds;
|
| - bounds.move(paintInfo.renderLayer->subpixelAccumulation());
|
| - dirtyRect.intersect(pixelSnappedIntRect(bounds));
|
| - } else {
|
| - dirtyRect.move(roundedIntSize(paintInfo.renderLayer->subpixelAccumulation()));
|
| - }
|
| -
|
| -#if ENABLE(ASSERT)
|
| - paintInfo.renderLayer->renderer()->assertSubtreeIsLaidOut();
|
| -#endif
|
| -
|
| - if (paintInfo.renderLayer->compositingState() != PaintsIntoGroupedBacking) {
|
| - // FIXME: GraphicsLayers need a way to split for RenderRegions.
|
| - LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
|
| - paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintLayerFlags);
|
| -
|
| - if (paintInfo.renderLayer->containsDirtyOverlayScrollbars())
|
| - paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintLayerFlags | PaintLayerPaintingOverlayScrollbars);
|
| - } else {
|
| - ASSERT(compositor()->layerSquashingEnabled());
|
| - LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
|
| -
|
| - // RenderLayer::paintLayer assumes that the caller clips to the passed rect. Squashed layers need to do this clipping in software,
|
| - // since there is no graphics layer to clip them precisely. Furthermore, in some cases we squash layers that need clipping in software
|
| - // from clipping ancestors (see CompositedLayerMapping::localClipRectForSquashedLayer()).
|
| - context->save();
|
| - dirtyRect.intersect(paintInfo.localClipRectForSquashedLayer);
|
| - context->clip(dirtyRect);
|
| - paintInfo.renderLayer->paintLayer(context, paintingInfo, paintLayerFlags);
|
| - context->restore();
|
| - }
|
| -
|
| - ASSERT(!paintInfo.renderLayer->usedTransparency());
|
| -
|
| - // Manually restore the context to its original state by applying the opposite translation.
|
| - context->translate(offset.width(), offset.height());
|
| -}
|
| -
|
| -// Up-call from compositing layer drawing callback.
|
| -void CompositedLayerMapping::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase graphicsLayerPaintingPhase, const IntRect& clip)
|
| -{
|
| - // https://code.google.com/p/chromium/issues/detail?id=343772
|
| - DisableCompositingQueryAsserts disabler;
|
| -#if ENABLE(ASSERT)
|
| - // FIXME: once the state machine is ready, this can be removed and we can refer to that instead.
|
| - if (Page* page = renderer()->frame()->page())
|
| - page->setIsPainting(true);
|
| -#endif
|
| - TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "Paint", "data", InspectorPaintEvent::data(m_owningLayer.renderer(), clip, graphicsLayer));
|
| - TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline.stack"), "CallStack", TRACE_EVENT_SCOPE_PROCESS, "stack", InspectorCallStackEvent::currentCallStack());
|
| -
|
| - PaintLayerFlags paintLayerFlags = 0;
|
| - if (graphicsLayerPaintingPhase & GraphicsLayerPaintBackground)
|
| - paintLayerFlags |= PaintLayerPaintingCompositingBackgroundPhase;
|
| - if (graphicsLayerPaintingPhase & GraphicsLayerPaintForeground)
|
| - paintLayerFlags |= PaintLayerPaintingCompositingForegroundPhase;
|
| - if (graphicsLayerPaintingPhase & GraphicsLayerPaintMask)
|
| - paintLayerFlags |= PaintLayerPaintingCompositingMaskPhase;
|
| - if (graphicsLayerPaintingPhase & GraphicsLayerPaintChildClippingMask)
|
| - paintLayerFlags |= PaintLayerPaintingChildClippingMaskPhase;
|
| - if (graphicsLayerPaintingPhase & GraphicsLayerPaintOverflowContents)
|
| - paintLayerFlags |= PaintLayerPaintingOverflowContents;
|
| -
|
| - if (graphicsLayer == m_backgroundLayer)
|
| - paintLayerFlags |= (PaintLayerPaintingRootBackgroundOnly | PaintLayerPaintingCompositingForegroundPhase); // Need PaintLayerPaintingCompositingForegroundPhase to walk child layers.
|
| - else if (compositor()->fixedRootBackgroundLayer())
|
| - paintLayerFlags |= PaintLayerPaintingSkipRootBackground;
|
| -
|
| - if (graphicsLayer == m_graphicsLayer.get()
|
| - || graphicsLayer == m_foregroundLayer.get()
|
| - || graphicsLayer == m_backgroundLayer.get()
|
| - || graphicsLayer == m_maskLayer.get()
|
| - || graphicsLayer == m_childClippingMaskLayer.get()) {
|
| -
|
| - GraphicsLayerPaintInfo paintInfo;
|
| - paintInfo.renderLayer = &m_owningLayer;
|
| - paintInfo.compositedBounds = compositedBounds();
|
| - paintInfo.offsetFromRenderer = graphicsLayer->offsetFromRenderer();
|
| -
|
| - // We have to use the same root as for hit testing, because both methods can compute and cache clipRects.
|
| - doPaintTask(paintInfo, paintLayerFlags, &context, clip);
|
| - } else if (graphicsLayer == m_squashingLayer.get()) {
|
| - ASSERT(compositor()->layerSquashingEnabled());
|
| - for (size_t i = 0; i < m_squashedLayers.size(); ++i)
|
| - doPaintTask(m_squashedLayers[i], paintLayerFlags, &context, clip);
|
| - }
|
| -#if ENABLE(ASSERT)
|
| - if (Page* page = renderer()->frame()->page())
|
| - page->setIsPainting(false);
|
| -#endif
|
| -}
|
| -
|
| -bool CompositedLayerMapping::isTrackingPaintInvalidations() const
|
| -{
|
| - GraphicsLayerClient* client = compositor();
|
| - return client ? client->isTrackingPaintInvalidations() : false;
|
| -}
|
| -
|
| -#if ENABLE(ASSERT)
|
| -void CompositedLayerMapping::verifyNotPainting()
|
| -{
|
| - ASSERT(!renderer()->frame()->page() || !renderer()->frame()->page()->isPainting());
|
| -}
|
| -#endif
|
| -
|
| -void CompositedLayerMapping::notifyAnimationStarted(const GraphicsLayer*, double monotonicTime)
|
| -{
|
| - renderer()->node()->document().compositorPendingAnimations().notifyCompositorAnimationStarted(monotonicTime);
|
| -}
|
| -
|
| -IntRect CompositedLayerMapping::pixelSnappedCompositedBounds() const
|
| -{
|
| - LayoutRect bounds = m_compositedBounds;
|
| - bounds.move(m_owningLayer.subpixelAccumulation());
|
| - return pixelSnappedIntRect(bounds);
|
| -}
|
| -
|
| -bool CompositedLayerMapping::updateSquashingLayerAssignment(RenderLayer* squashedLayer, const RenderLayer& owningLayer, size_t nextSquashedLayerIndex)
|
| -{
|
| - ASSERT(compositor()->layerSquashingEnabled());
|
| -
|
| - GraphicsLayerPaintInfo paintInfo;
|
| - paintInfo.renderLayer = squashedLayer;
|
| - // NOTE: composited bounds are updated elsewhere
|
| - // NOTE: offsetFromRenderer is updated elsewhere
|
| -
|
| - // Change tracking on squashing layers: at the first sign of something changed, just invalidate the layer.
|
| - // FIXME: Perhaps we can find a tighter more clever mechanism later.
|
| - bool updatedAssignment = false;
|
| - if (nextSquashedLayerIndex < m_squashedLayers.size()) {
|
| - if (paintInfo.renderLayer != m_squashedLayers[nextSquashedLayerIndex].renderLayer) {
|
| - compositor()->paintInvalidationOnCompositingChange(squashedLayer);
|
| - updatedAssignment = true;
|
| - m_squashedLayers[nextSquashedLayerIndex] = paintInfo;
|
| - }
|
| - } else {
|
| - compositor()->paintInvalidationOnCompositingChange(squashedLayer);
|
| - m_squashedLayers.append(paintInfo);
|
| - updatedAssignment = true;
|
| - }
|
| - squashedLayer->setGroupedMapping(this);
|
| - return updatedAssignment;
|
| -}
|
| -
|
| -void CompositedLayerMapping::removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer* layer)
|
| -{
|
| - size_t layerIndex = kNotFound;
|
| -
|
| - for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
|
| - if (m_squashedLayers[i].renderLayer == layer) {
|
| - layerIndex = i;
|
| - break;
|
| - }
|
| - }
|
| -
|
| - if (layerIndex == kNotFound)
|
| - return;
|
| -
|
| - m_squashedLayers.remove(layerIndex);
|
| -}
|
| -
|
| -void CompositedLayerMapping::finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex)
|
| -{
|
| - ASSERT(compositor()->layerSquashingEnabled());
|
| -
|
| - // Any additional squashed RenderLayers in the array no longer exist, and removing invalidates the squashingLayer contents.
|
| - if (nextSquashedLayerIndex < m_squashedLayers.size())
|
| - m_squashedLayers.remove(nextSquashedLayerIndex, m_squashedLayers.size() - nextSquashedLayerIndex);
|
| -}
|
| -
|
| -String CompositedLayerMapping::debugName(const GraphicsLayer* graphicsLayer)
|
| -{
|
| - String name;
|
| - if (graphicsLayer == m_graphicsLayer.get()) {
|
| - name = m_owningLayer.debugName();
|
| - } else if (graphicsLayer == m_squashingContainmentLayer.get()) {
|
| - name = "Squashing Containment Layer";
|
| - } else if (graphicsLayer == m_squashingLayer.get()) {
|
| - name = "Squashing Layer";
|
| - } else if (graphicsLayer == m_ancestorClippingLayer.get()) {
|
| - name = "Ancestor Clipping Layer";
|
| - } else if (graphicsLayer == m_foregroundLayer.get()) {
|
| - name = m_owningLayer.debugName() + " (foreground) Layer";
|
| - } else if (graphicsLayer == m_backgroundLayer.get()) {
|
| - name = m_owningLayer.debugName() + " (background) Layer";
|
| - } else if (graphicsLayer == m_childContainmentLayer.get()) {
|
| - name = "Child Containment Layer";
|
| - } else if (graphicsLayer == m_childTransformLayer.get()) {
|
| - name = "Child Transform Layer";
|
| - } else if (graphicsLayer == m_maskLayer.get()) {
|
| - name = "Mask Layer";
|
| - } else if (graphicsLayer == m_childClippingMaskLayer.get()) {
|
| - name = "Child Clipping Mask Layer";
|
| - } else if (graphicsLayer == m_overflowControlsHostLayer.get()) {
|
| - name = "Overflow Controls Host Layer";
|
| - } else if (graphicsLayer == m_overflowControlsClippingLayer.get()) {
|
| - name = "Overflow Controls ClipLayer Layer";
|
| - } else {
|
| - ASSERT_NOT_REACHED();
|
| - }
|
| -
|
| - return name;
|
| -}
|
| -
|
| -} // namespace blink
|
|
|