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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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68 // composited RenderLayers) | 68 // composited RenderLayers) |
69 bool inCompositingMode() const { return m_compositing; } | 69 bool inCompositingMode() const { return m_compositing; } |
70 // This will make a compositing layer at the root automatically, and hook up
to | 70 // This will make a compositing layer at the root automatically, and hook up
to |
71 // the native view/window system. | 71 // the native view/window system. |
72 void enableCompositingMode(bool enable = true); | 72 void enableCompositingMode(bool enable = true); |
73 | 73 |
74 bool inForcedCompositingMode() const { return m_forceCompositingMode; } | 74 bool inForcedCompositingMode() const { return m_forceCompositingMode; } |
75 | 75 |
76 // Returns true if the accelerated compositing is enabled | 76 // Returns true if the accelerated compositing is enabled |
77 bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing;
} | 77 bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing;
} |
| 78 bool isLayerSquashingEnabled() const; |
78 | 79 |
79 bool canRender3DTransforms() const; | 80 bool canRender3DTransforms() const; |
80 | 81 |
81 // Copy the accelerated compositing related flags from Settings | 82 // Copy the accelerated compositing related flags from Settings |
82 void cacheAcceleratedCompositingFlags(); | 83 void cacheAcceleratedCompositingFlags(); |
83 | 84 |
84 // Called when the layer hierarchy needs to be updated (compositing layers h
ave been | 85 // Called when the layer hierarchy needs to be updated (compositing layers h
ave been |
85 // created, destroyed or re-parented). | 86 // created, destroyed or re-parented). |
86 void setCompositingLayersNeedRebuild(bool needRebuild = true); | 87 void setCompositingLayersNeedRebuild(bool needRebuild = true); |
87 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe
build; } | 88 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe
build; } |
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343 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 344 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
344 #if USE(RUBBER_BANDING) | 345 #if USE(RUBBER_BANDING) |
345 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; | 346 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; |
346 #endif | 347 #endif |
347 }; | 348 }; |
348 | 349 |
349 | 350 |
350 } // namespace WebCore | 351 } // namespace WebCore |
351 | 352 |
352 #endif // RenderLayerCompositor_h | 353 #endif // RenderLayerCompositor_h |
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