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Side by Side Diff: Source/core/rendering/RenderLayerCompositor.h

Issue 75823002: Add Blink-side flag for enabling/disabling layer squashing. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebased Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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68 // composited RenderLayers) 68 // composited RenderLayers)
69 bool inCompositingMode() const { return m_compositing; } 69 bool inCompositingMode() const { return m_compositing; }
70 // This will make a compositing layer at the root automatically, and hook up to 70 // This will make a compositing layer at the root automatically, and hook up to
71 // the native view/window system. 71 // the native view/window system.
72 void enableCompositingMode(bool enable = true); 72 void enableCompositingMode(bool enable = true);
73 73
74 bool inForcedCompositingMode() const { return m_forceCompositingMode; } 74 bool inForcedCompositingMode() const { return m_forceCompositingMode; }
75 75
76 // Returns true if the accelerated compositing is enabled 76 // Returns true if the accelerated compositing is enabled
77 bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing; } 77 bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing; }
78 bool isLayerSquashingEnabled() const;
78 79
79 bool canRender3DTransforms() const; 80 bool canRender3DTransforms() const;
80 81
81 // Copy the accelerated compositing related flags from Settings 82 // Copy the accelerated compositing related flags from Settings
82 void cacheAcceleratedCompositingFlags(); 83 void cacheAcceleratedCompositingFlags();
83 84
84 // Called when the layer hierarchy needs to be updated (compositing layers h ave been 85 // Called when the layer hierarchy needs to be updated (compositing layers h ave been
85 // created, destroyed or re-parented). 86 // created, destroyed or re-parented).
86 void setCompositingLayersNeedRebuild(bool needRebuild = true); 87 void setCompositingLayersNeedRebuild(bool needRebuild = true);
87 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe build; } 88 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe build; }
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343 OwnPtr<GraphicsLayer> m_layerForScrollCorner; 344 OwnPtr<GraphicsLayer> m_layerForScrollCorner;
344 #if USE(RUBBER_BANDING) 345 #if USE(RUBBER_BANDING)
345 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; 346 OwnPtr<GraphicsLayer> m_layerForOverhangShadow;
346 #endif 347 #endif
347 }; 348 };
348 349
349 350
350 } // namespace WebCore 351 } // namespace WebCore
351 352
352 #endif // RenderLayerCompositor_h 353 #endif // RenderLayerCompositor_h
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