OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/LayerPainter.h" | 6 #include "core/paint/LayerPainter.h" |
7 | 7 |
8 #include "core/frame/Settings.h" | 8 #include "core/frame/Settings.h" |
9 #include "core/page/Page.h" | 9 #include "core/page/Page.h" |
10 #include "core/paint/FilterPainter.h" | 10 #include "core/paint/FilterPainter.h" |
11 #include "core/paint/LayerClipRecorder.h" | |
12 #include "core/paint/TransformDisplayItem.h" | 11 #include "core/paint/TransformDisplayItem.h" |
13 #include "core/paint/TransparencyDisplayItem.h" | 12 #include "core/paint/TransparencyDisplayItem.h" |
14 #include "core/rendering/ClipPathOperation.h" | 13 #include "core/rendering/ClipPathOperation.h" |
15 #include "core/rendering/FilterEffectRenderer.h" | 14 #include "core/rendering/FilterEffectRenderer.h" |
16 #include "core/rendering/PaintInfo.h" | 15 #include "core/rendering/PaintInfo.h" |
17 #include "core/rendering/RenderBlock.h" | 16 #include "core/rendering/RenderBlock.h" |
18 #include "core/rendering/RenderLayer.h" | 17 #include "core/rendering/RenderLayer.h" |
19 #include "core/rendering/RenderView.h" | 18 #include "core/rendering/RenderView.h" |
20 #include "core/rendering/svg/RenderSVGResourceClipper.h" | 19 #include "core/rendering/svg/RenderSVGResourceClipper.h" |
21 | 20 |
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73 | 72 |
74 // PaintLayerAppliedTransform is used in RenderReplica, to avoid applying th
e transform twice. | 73 // PaintLayerAppliedTransform is used in RenderReplica, to avoid applying th
e transform twice. |
75 if (m_renderLayer.paintsWithTransform(paintingInfo.paintBehavior) && !(paint
Flags & PaintLayerAppliedTransform)) { | 74 if (m_renderLayer.paintsWithTransform(paintingInfo.paintBehavior) && !(paint
Flags & PaintLayerAppliedTransform)) { |
76 paintLayerWithTransform(context, paintingInfo, paintFlags); | 75 paintLayerWithTransform(context, paintingInfo, paintFlags); |
77 return; | 76 return; |
78 } | 77 } |
79 | 78 |
80 paintLayerContentsAndReflection(context, paintingInfo, paintFlags); | 79 paintLayerContentsAndReflection(context, paintingInfo, paintFlags); |
81 } | 80 } |
82 | 81 |
| 82 class TransparencyLayerHelper { |
| 83 public: |
| 84 TransparencyLayerHelper(GraphicsContext* context, RenderLayer& renderLayer,
const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize
& subPixelAccumulation, PaintBehavior paintBehavior) |
| 85 : m_transparencyLayerInProgress(false) |
| 86 , m_context(context) |
| 87 , m_renderLayer(renderLayer) |
| 88 { |
| 89 // Blending operations must be performed only with the nearest ancestor
stacking context. |
| 90 // Note that there is no need to create a transparency layer if we're pa
inting the root. |
| 91 // FIXME: this should be unified further into RenderLayer::paintsWithTra
nsparency(). |
| 92 bool shouldUseTransparencyLayerForBlendMode = !renderLayer.renderer()->i
sDocumentElement() && renderLayer.stackingNode()->isStackingContext() && renderL
ayer.hasNonIsolatedDescendantWithBlendMode(); |
| 93 if (!shouldUseTransparencyLayerForBlendMode && !renderLayer.paintsWithTr
ansparency(paintBehavior)) |
| 94 return; |
| 95 |
| 96 OwnPtr<BeginTransparencyDisplayItem> beginTransparencyDisplayItem = adop
tPtr(new BeginTransparencyDisplayItem( |
| 97 renderLayer.renderer(), DisplayItem::BeginTransparency, renderLayer.
paintingExtent(rootLayer, paintDirtyRect, subPixelAccumulation, paintBehavior), |
| 98 renderLayer.renderer()->style()->blendMode(), renderLayer.renderer()
->opacity())); |
| 99 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) |
| 100 renderLayer.renderer()->view()->viewDisplayList().add(beginTranspare
ncyDisplayItem.release()); |
| 101 else |
| 102 beginTransparencyDisplayItem->replay(context); |
| 103 |
| 104 m_transparencyLayerInProgress = true; |
| 105 } |
| 106 |
| 107 ~TransparencyLayerHelper() |
| 108 { |
| 109 if (!m_transparencyLayerInProgress) |
| 110 return; |
| 111 OwnPtr<EndTransparencyDisplayItem> endTransparencyDisplayItem = adoptPtr
(new EndTransparencyDisplayItem(m_renderLayer.renderer(), DisplayItem::EndTransp
arency)); |
| 112 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) |
| 113 m_renderLayer.renderer()->view()->viewDisplayList().add(endTranspare
ncyDisplayItem.release()); |
| 114 else |
| 115 endTransparencyDisplayItem->replay(m_context); |
| 116 } |
| 117 private: |
| 118 bool m_transparencyLayerInProgress; |
| 119 GraphicsContext* m_context; |
| 120 const RenderLayer& m_renderLayer; |
| 121 }; |
| 122 |
83 void LayerPainter::paintLayerContentsAndReflection(GraphicsContext* context, con
st LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) | 123 void LayerPainter::paintLayerContentsAndReflection(GraphicsContext* context, con
st LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags) |
84 { | 124 { |
85 ASSERT(m_renderLayer.isSelfPaintingLayer() || m_renderLayer.hasSelfPaintingL
ayerDescendant()); | 125 ASSERT(m_renderLayer.isSelfPaintingLayer() || m_renderLayer.hasSelfPaintingL
ayerDescendant()); |
86 | 126 |
87 PaintLayerFlags localPaintFlags = paintFlags & ~(PaintLayerAppliedTransform)
; | 127 PaintLayerFlags localPaintFlags = paintFlags & ~(PaintLayerAppliedTransform)
; |
88 | 128 |
89 // Paint the reflection first if we have one. | 129 // Paint the reflection first if we have one. |
90 if (m_renderLayer.reflectionInfo()) | 130 if (m_renderLayer.reflectionInfo()) |
91 m_renderLayer.reflectionInfo()->paint(context, paintingInfo, localPaintF
lags | PaintLayerPaintingReflection); | 131 m_renderLayer.reflectionInfo()->paint(context, paintingInfo, localPaintF
lags | PaintLayerPaintingReflection); |
92 | 132 |
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196 | 236 |
197 if (m_renderLayer.compositingState() == PaintsIntoOwnBacking) | 237 if (m_renderLayer.compositingState() == PaintsIntoOwnBacking) |
198 offsetFromRoot.move(m_renderLayer.subpixelAccumulation()); | 238 offsetFromRoot.move(m_renderLayer.subpixelAccumulation()); |
199 | 239 |
200 LayoutRect rootRelativeBounds; | 240 LayoutRect rootRelativeBounds; |
201 bool rootRelativeBoundsComputed = false; | 241 bool rootRelativeBoundsComputed = false; |
202 | 242 |
203 // These helpers output clip and transparency layers using a RAII pattern. S
tack-allocated-varibles are destructed in the reverse order of construction, | 243 // These helpers output clip and transparency layers using a RAII pattern. S
tack-allocated-varibles are destructed in the reverse order of construction, |
204 // so they are nested properly. | 244 // so they are nested properly. |
205 ClipPathHelper clipPathHelper(context, m_renderLayer, paintingInfo, rootRela
tiveBounds, rootRelativeBoundsComputed, offsetFromRoot, paintFlags); | 245 ClipPathHelper clipPathHelper(context, m_renderLayer, paintingInfo, rootRela
tiveBounds, rootRelativeBoundsComputed, offsetFromRoot, paintFlags); |
206 | 246 TransparencyLayerHelper transparencyLayerHelper(context, m_renderLayer, pain
tingInfo.rootLayer, paintingInfo.paintDirtyRect, paintingInfo.subPixelAccumulati
on, paintingInfo.paintBehavior); |
207 OwnPtr<TransparencyRecorder> transparencyRecorder; | |
208 OwnPtr<LayerClipRecorder> clipRecorder; | |
209 // Blending operations must be performed only with the nearest ancestor stac
king context. | |
210 // Note that there is no need to create a transparency layer if we're painti
ng the root. | |
211 // FIXME: this should be unified further into RenderLayer::paintsWithTranspa
rency(). | |
212 bool shouldUseTransparencyLayerForBlendMode = !m_renderLayer.renderer()->isD
ocumentElement() && m_renderLayer.stackingNode()->isStackingContext() && m_rende
rLayer.hasNonIsolatedDescendantWithBlendMode(); | |
213 if (shouldUseTransparencyLayerForBlendMode || m_renderLayer.paintsWithTransp
arency(paintingInfo.paintBehavior)) { | |
214 clipRecorder = adoptPtr(new LayerClipRecorder(m_renderLayer.renderer(),
context, DisplayItem::TransparencyClip, | |
215 m_renderLayer.paintingExtent(paintingInfo.rootLayer, paintingInfo.pa
intDirtyRect, paintingInfo.subPixelAccumulation, paintingInfo.paintBehavior), | |
216 &paintingInfo, LayoutPoint(), paintFlags)); | |
217 | |
218 transparencyRecorder = adoptPtr(new TransparencyRecorder(context, m_rend
erLayer.renderer(), DisplayItem::BeginTransparency, | |
219 m_renderLayer.renderer()->style()->blendMode(), m_renderLayer.render
er()->opacity())); | |
220 } | |
221 | 247 |
222 LayerPaintingInfo localPaintingInfo(paintingInfo); | 248 LayerPaintingInfo localPaintingInfo(paintingInfo); |
223 | 249 |
224 LayerFragments layerFragments; | 250 LayerFragments layerFragments; |
225 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars)
{ | 251 if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars)
{ |
226 // Collect the fragments. This will compute the clip rectangles and pain
t offsets for each layer fragment. | 252 // Collect the fragments. This will compute the clip rectangles and pain
t offsets for each layer fragment. |
227 m_renderLayer.collectFragments(layerFragments, localPaintingInfo.rootLay
er, localPaintingInfo.paintDirtyRect, | 253 m_renderLayer.collectFragments(layerFragments, localPaintingInfo.rootLay
er, localPaintingInfo.paintDirtyRect, |
228 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Pai
ntingClipRects, IgnoreOverlayScrollbarSize, | 254 (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : Pai
ntingClipRects, IgnoreOverlayScrollbarSize, |
229 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &of
fsetFromRoot, localPaintingInfo.subPixelAccumulation); | 255 shouldRespectOverflowClip(paintFlags, m_renderLayer.renderer()), &of
fsetFromRoot, localPaintingInfo.subPixelAccumulation); |
230 if (shouldPaintContent) | 256 if (shouldPaintContent) |
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355 // We don't need to collect any fragments in the regular way here. We ha
ve already | 381 // We don't need to collect any fragments in the regular way here. We ha
ve already |
356 // calculated a clip rectangle for the ancestry if it was needed, and cl
ipping this | 382 // calculated a clip rectangle for the ancestry if it was needed, and cl
ipping this |
357 // layer is something that can be done further down the path, when the t
ransform has | 383 // layer is something that can be done further down the path, when the t
ransform has |
358 // been applied. | 384 // been applied. |
359 LayerFragment fragment; | 385 LayerFragment fragment; |
360 fragment.backgroundRect = paintingInfo.paintDirtyRect; | 386 fragment.backgroundRect = paintingInfo.paintDirtyRect; |
361 fragments.append(fragment); | 387 fragments.append(fragment); |
362 } | 388 } |
363 | 389 |
364 for (const auto& fragment: fragments) { | 390 for (const auto& fragment: fragments) { |
365 OwnPtr<LayerClipRecorder> clipRecorder; | 391 OwnPtr<ClipRecorder> clipRecorder; |
366 if (parentLayer) { | 392 if (parentLayer) { |
367 ClipRect clipRectForFragment(clipRect); | 393 ClipRect clipRectForFragment(clipRect); |
368 clipRectForFragment.moveBy(fragment.paginationOffset); | 394 clipRectForFragment.moveBy(fragment.paginationOffset); |
369 clipRectForFragment.intersect(fragment.backgroundRect); | 395 clipRectForFragment.intersect(fragment.backgroundRect); |
370 if (clipRectForFragment.isEmpty()) | 396 if (clipRectForFragment.isEmpty()) |
371 continue; | 397 continue; |
372 if (needsToClip(paintingInfo, clipRectForFragment)) | 398 if (needsToClip(paintingInfo, clipRectForFragment)) |
373 clipRecorder = adoptPtr(new LayerClipRecorder(parentLayer->rende
rer(), context, DisplayItem::ClipLayerParent, clipRectForFragment, &paintingInfo
, fragment.paginationOffset, paintFlags)); | 399 clipRecorder = adoptPtr(new ClipRecorder(parentLayer->renderer()
, context, DisplayItem::ClipLayerParent, clipRectForFragment, &paintingInfo, fra
gment.paginationOffset, paintFlags)); |
374 } | 400 } |
375 | 401 |
376 paintFragmentByApplyingTransform(context, paintingInfo, paintFlags, frag
ment.paginationOffset); | 402 paintFragmentByApplyingTransform(context, paintingInfo, paintFlags, frag
ment.paginationOffset); |
377 } | 403 } |
378 } | 404 } |
379 | 405 |
380 void LayerPainter::paintFragmentByApplyingTransform(GraphicsContext* context, co
nst LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags, const LayoutPoi
nt& fragmentTranslation) | 406 void LayerPainter::paintFragmentByApplyingTransform(GraphicsContext* context, co
nst LayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags, const LayoutPoi
nt& fragmentTranslation) |
381 { | 407 { |
382 // This involves subtracting out the position of the layer in our current co
ordinate space, but preserving | 408 // This involves subtracting out the position of the layer in our current co
ordinate space, but preserving |
383 // the accumulated error for sub-pixel layout. | 409 // the accumulated error for sub-pixel layout. |
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459 if (compositingState == PaintsIntoOwnBacking) | 485 if (compositingState == PaintsIntoOwnBacking) |
460 return LayoutSize(); | 486 return LayoutSize(); |
461 return subPixelAccumulation; | 487 return subPixelAccumulation; |
462 } | 488 } |
463 | 489 |
464 void LayerPainter::paintOverflowControlsForFragments(const LayerFragments& layer
Fragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo,
PaintLayerFlags paintFlags) | 490 void LayerPainter::paintOverflowControlsForFragments(const LayerFragments& layer
Fragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo,
PaintLayerFlags paintFlags) |
465 { | 491 { |
466 for (size_t i = 0; i < layerFragments.size(); ++i) { | 492 for (size_t i = 0; i < layerFragments.size(); ++i) { |
467 const LayerFragment& fragment = layerFragments.at(i); | 493 const LayerFragment& fragment = layerFragments.at(i); |
468 | 494 |
469 OwnPtr<LayerClipRecorder> clipRecorder; | 495 OwnPtr<ClipRecorder> clipRecorder; |
470 | 496 |
471 if (needsToClip(localPaintingInfo, fragment.backgroundRect)) { | 497 if (needsToClip(localPaintingInfo, fragment.backgroundRect)) { |
472 clipRecorder = adoptPtr(new LayerClipRecorder(m_renderLayer.renderer
(), context, DisplayItem::ClipLayerOverflowControls, fragment.backgroundRect, &l
ocalPaintingInfo, fragment.paginationOffset, paintFlags)); | 498 clipRecorder = adoptPtr(new ClipRecorder(m_renderLayer.renderer(), c
ontext, DisplayItem::ClipLayerOverflowControls, fragment.backgroundRect, &localP
aintingInfo, fragment.paginationOffset, paintFlags)); |
473 } | 499 } |
474 if (RenderLayerScrollableArea* scrollableArea = m_renderLayer.scrollable
Area()) | 500 if (RenderLayerScrollableArea* scrollableArea = m_renderLayer.scrollable
Area()) |
475 scrollableArea->paintOverflowControls(context, roundedIntPoint(toPoi
nt(fragment.layerBounds.location() - m_renderLayer.renderBoxLocation() + subPixe
lAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, m_renderLayer.comp
ositingState()))), pixelSnappedIntRect(fragment.backgroundRect.rect()), true); | 501 scrollableArea->paintOverflowControls(context, roundedIntPoint(toPoi
nt(fragment.layerBounds.location() - m_renderLayer.renderBoxLocation() + subPixe
lAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, m_renderLayer.comp
ositingState()))), pixelSnappedIntRect(fragment.backgroundRect.rect()), true); |
476 } | 502 } |
477 } | 503 } |
478 | 504 |
479 static bool checkContainingBlockChainForPagination(RenderLayerModelObject* rende
rer, RenderBox* ancestorColumnsRenderer) | 505 static bool checkContainingBlockChainForPagination(RenderLayerModelObject* rende
rer, RenderBox* ancestorColumnsRenderer) |
480 { | 506 { |
481 RenderView* view = renderer->view(); | 507 RenderView* view = renderer->view(); |
482 RenderLayerModelObject* prevBlock = renderer; | 508 RenderLayerModelObject* prevBlock = renderer; |
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611 LayoutUnit blockDelta = isHorizontal ? colRect.height() : colRect.width(
); | 637 LayoutUnit blockDelta = isHorizontal ? colRect.height() : colRect.width(
); |
612 if (columnBlock->style()->isFlippedBlocksWritingMode()) | 638 if (columnBlock->style()->isFlippedBlocksWritingMode()) |
613 currLogicalTopOffset += blockDelta; | 639 currLogicalTopOffset += blockDelta; |
614 else | 640 else |
615 currLogicalTopOffset -= blockDelta; | 641 currLogicalTopOffset -= blockDelta; |
616 } | 642 } |
617 } | 643 } |
618 | 644 |
619 void LayerPainter::paintFragmentWithPhase(PaintPhase phase, const LayerFragment&
fragment, GraphicsContext* context, const ClipRect& clipRect, const LayerPainti
ngInfo& paintingInfo, PaintBehavior paintBehavior, RenderObject* paintingRootFor
Renderer, PaintLayerFlags paintFlags, ClipState clipState) | 645 void LayerPainter::paintFragmentWithPhase(PaintPhase phase, const LayerFragment&
fragment, GraphicsContext* context, const ClipRect& clipRect, const LayerPainti
ngInfo& paintingInfo, PaintBehavior paintBehavior, RenderObject* paintingRootFor
Renderer, PaintLayerFlags paintFlags, ClipState clipState) |
620 { | 646 { |
621 OwnPtr<LayerClipRecorder> clipRecorder; | 647 OwnPtr<ClipRecorder> clipRecorder; |
622 if (clipState != HasClipped && paintingInfo.clipToDirtyRect && needsToClip(p
aintingInfo, clipRect)) { | 648 if (clipState != HasClipped && paintingInfo.clipToDirtyRect && needsToClip(p
aintingInfo, clipRect)) { |
623 LayerClipRecorder::BorderRadiusClippingRule clippingRule = LayerClipReco
rder::IncludeSelfForBorderRadius; | 649 ClipRecorder::BorderRadiusClippingRule clippingRule = ClipRecorder::Incl
udeSelfForBorderRadius; |
624 DisplayItem::Type clipType = DisplayItem::ClipLayerFragmentFloat; | 650 DisplayItem::Type clipType = DisplayItem::ClipLayerFragmentFloat; |
625 switch (phase) { | 651 switch (phase) { |
626 case PaintPhaseFloat: | 652 case PaintPhaseFloat: |
627 break; | 653 break; |
628 case PaintPhaseForeground: | 654 case PaintPhaseForeground: |
629 clipType = DisplayItem::ClipLayerFragmentForeground; | 655 clipType = DisplayItem::ClipLayerFragmentForeground; |
630 break; | 656 break; |
631 case PaintPhaseChildOutlines: | 657 case PaintPhaseChildOutlines: |
632 clipType = DisplayItem::ClipLayerFragmentChildOutline; | 658 clipType = DisplayItem::ClipLayerFragmentChildOutline; |
633 break; | 659 break; |
634 case PaintPhaseSelection: | 660 case PaintPhaseSelection: |
635 clipType = DisplayItem::ClipLayerFragmentSelection; | 661 clipType = DisplayItem::ClipLayerFragmentSelection; |
636 break; | 662 break; |
637 case PaintPhaseChildBlockBackgrounds: | 663 case PaintPhaseChildBlockBackgrounds: |
638 clipType = DisplayItem::ClipLayerFragmentChildBlockBackgrounds; | 664 clipType = DisplayItem::ClipLayerFragmentChildBlockBackgrounds; |
639 break; | 665 break; |
640 case PaintPhaseBlockBackground: | 666 case PaintPhaseBlockBackground: |
641 clipType = DisplayItem::ClipLayerBackground; | 667 clipType = DisplayItem::ClipLayerBackground; |
642 clippingRule = LayerClipRecorder::DoNotIncludeSelfForBorderRadius; /
/ Background painting will handle clipping to self. | 668 clippingRule = ClipRecorder::DoNotIncludeSelfForBorderRadius; // Bac
kground painting will handle clipping to self. |
643 break; | 669 break; |
644 case PaintPhaseSelfOutline: | 670 case PaintPhaseSelfOutline: |
645 clipType = DisplayItem::ClipLayerFragmentOutline; | 671 clipType = DisplayItem::ClipLayerFragmentOutline; |
646 clippingRule = LayerClipRecorder::DoNotIncludeSelfForBorderRadius; | 672 clippingRule = ClipRecorder::DoNotIncludeSelfForBorderRadius; |
647 break; | 673 break; |
648 case PaintPhaseMask: | 674 case PaintPhaseMask: |
649 clipType = DisplayItem::ClipLayerFragmentMask; | 675 clipType = DisplayItem::ClipLayerFragmentMask; |
650 clippingRule = LayerClipRecorder::DoNotIncludeSelfForBorderRadius; /
/ Mask painting will handle clipping to self. | 676 clippingRule = ClipRecorder::DoNotIncludeSelfForBorderRadius; // Mas
k painting will handle clipping to self. |
651 break; | 677 break; |
652 case PaintPhaseClippingMask: | 678 case PaintPhaseClippingMask: |
653 clipType = DisplayItem::ClipLayerFragmentClippingMask; | 679 clipType = DisplayItem::ClipLayerFragmentClippingMask; |
654 break; | 680 break; |
655 default: | 681 default: |
656 ASSERT_NOT_REACHED(); | 682 ASSERT_NOT_REACHED(); |
657 } | 683 } |
658 | 684 |
659 clipRecorder = adoptPtr(new LayerClipRecorder(m_renderLayer.renderer(),
context, clipType, clipRect, &paintingInfo, fragment.paginationOffset, paintFlag
s, clippingRule)); | 685 clipRecorder = adoptPtr(new ClipRecorder(m_renderLayer.renderer(), conte
xt, clipType, clipRect, &paintingInfo, fragment.paginationOffset, paintFlags, cl
ippingRule)); |
660 } | 686 } |
661 | 687 |
662 PaintInfo paintInfo(context, pixelSnappedIntRect(clipRect.rect()), phase, pa
intBehavior, paintingRootForRenderer, 0, paintingInfo.rootLayer->renderer()); | 688 PaintInfo paintInfo(context, pixelSnappedIntRect(clipRect.rect()), phase, pa
intBehavior, paintingRootForRenderer, 0, paintingInfo.rootLayer->renderer()); |
663 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds.loca
tion() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(painti
ngInfo.subPixelAccumulation, m_renderLayer.compositingState()))); | 689 m_renderLayer.renderer()->paint(paintInfo, toPoint(fragment.layerBounds.loca
tion() - m_renderLayer.renderBoxLocation() + subPixelAccumulationIfNeeded(painti
ngInfo.subPixelAccumulation, m_renderLayer.compositingState()))); |
664 } | 690 } |
665 | 691 |
666 void LayerPainter::paintBackgroundForFragments(const LayerFragments& layerFragme
nts, GraphicsContext* context, | 692 void LayerPainter::paintBackgroundForFragments(const LayerFragments& layerFragme
nts, GraphicsContext* context, |
667 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo& local
PaintingInfo, PaintBehavior paintBehavior, | 693 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo& local
PaintingInfo, PaintBehavior paintBehavior, |
668 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags) | 694 RenderObject* paintingRootForRenderer, PaintLayerFlags paintFlags) |
669 { | 695 { |
670 for (const auto& fragment: layerFragments) { | 696 for (const auto& fragment: layerFragments) { |
671 paintFragmentWithPhase(PaintPhaseBlockBackground, fragment, context, fra
gment.backgroundRect, localPaintingInfo, paintBehavior, paintingRootForRenderer,
paintFlags, HasNotClipped); | 697 paintFragmentWithPhase(PaintPhaseBlockBackground, fragment, context, fra
gment.backgroundRect, localPaintingInfo, paintBehavior, paintingRootForRenderer,
paintFlags, HasNotClipped); |
672 } | 698 } |
673 } | 699 } |
674 | 700 |
675 void LayerPainter::paintForegroundForFragments(const LayerFragments& layerFragme
nts, GraphicsContext* context, | 701 void LayerPainter::paintForegroundForFragments(const LayerFragments& layerFragme
nts, GraphicsContext* context, |
676 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo& local
PaintingInfo, PaintBehavior paintBehavior, | 702 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo& local
PaintingInfo, PaintBehavior paintBehavior, |
677 RenderObject* paintingRootForRenderer, bool selectionOnly, PaintLayerFlags p
aintFlags) | 703 RenderObject* paintingRootForRenderer, bool selectionOnly, PaintLayerFlags p
aintFlags) |
678 { | 704 { |
679 // Optimize clipping for the single fragment case. | 705 // Optimize clipping for the single fragment case. |
680 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size()
== 1 && !layerFragments[0].foregroundRect.isEmpty(); | 706 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size()
== 1 && !layerFragments[0].foregroundRect.isEmpty(); |
681 ClipState clipState = HasNotClipped; | 707 ClipState clipState = HasNotClipped; |
682 OwnPtr<LayerClipRecorder> clipRecorder; | 708 OwnPtr<ClipRecorder> clipRecorder; |
683 if (shouldClip && needsToClip(localPaintingInfo, layerFragments[0].foregroun
dRect)) { | 709 if (shouldClip && needsToClip(localPaintingInfo, layerFragments[0].foregroun
dRect)) { |
684 clipRecorder = adoptPtr(new LayerClipRecorder(m_renderLayer.renderer(),
context, DisplayItem::ClipLayerForeground, layerFragments[0].foregroundRect, &lo
calPaintingInfo, layerFragments[0].paginationOffset, paintFlags)); | 710 clipRecorder = adoptPtr(new ClipRecorder(m_renderLayer.renderer(), conte
xt, DisplayItem::ClipLayerForeground, layerFragments[0].foregroundRect, &localPa
intingInfo, layerFragments[0].paginationOffset, paintFlags)); |
685 clipState = HasClipped; | 711 clipState = HasClipped; |
686 } | 712 } |
687 | 713 |
688 // We have to loop through every fragment multiple times, since we have to i
ssue paint invalidations in each specific phase in order for | 714 // We have to loop through every fragment multiple times, since we have to i
ssue paint invalidations in each specific phase in order for |
689 // interleaving of the fragments to work properly. | 715 // interleaving of the fragments to work properly. |
690 paintForegroundForFragmentsWithPhase(selectionOnly ? PaintPhaseSelection : P
aintPhaseChildBlockBackgrounds, layerFragments, | 716 paintForegroundForFragmentsWithPhase(selectionOnly ? PaintPhaseSelection : P
aintPhaseChildBlockBackgrounds, layerFragments, |
691 context, localPaintingInfo, paintBehavior, paintingRootForRenderer, pain
tFlags, clipState); | 717 context, localPaintingInfo, paintBehavior, paintingRootForRenderer, pain
tFlags, clipState); |
692 | 718 |
693 if (!selectionOnly) { | 719 if (!selectionOnly) { |
694 paintForegroundForFragmentsWithPhase(PaintPhaseFloat, layerFragments, co
ntext, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlags, cl
ipState); | 720 paintForegroundForFragmentsWithPhase(PaintPhaseFloat, layerFragments, co
ntext, localPaintingInfo, paintBehavior, paintingRootForRenderer, paintFlags, cl
ipState); |
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734 if (!m_renderLayer.containsDirtyOverlayScrollbars()) | 760 if (!m_renderLayer.containsDirtyOverlayScrollbars()) |
735 return; | 761 return; |
736 | 762 |
737 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect),
paintBehavior, LayoutSize(), paintingRoot); | 763 LayerPaintingInfo paintingInfo(&m_renderLayer, enclosingIntRect(damageRect),
paintBehavior, LayoutSize(), paintingRoot); |
738 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); | 764 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); |
739 | 765 |
740 m_renderLayer.setContainsDirtyOverlayScrollbars(false); | 766 m_renderLayer.setContainsDirtyOverlayScrollbars(false); |
741 } | 767 } |
742 | 768 |
743 } // namespace blink | 769 } // namespace blink |
OLD | NEW |