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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/BoxPainter.h" | 6 #include "core/paint/BoxPainter.h" |
7 | 7 |
8 #include "core/HTMLNames.h" | 8 #include "core/HTMLNames.h" |
9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
10 #include "core/html/HTMLFrameOwnerElement.h" | 10 #include "core/html/HTMLFrameOwnerElement.h" |
11 #include "core/paint/BackgroundImageGeometry.h" | 11 #include "core/paint/BackgroundImageGeometry.h" |
12 #include "core/paint/BoxDecorationData.h" | 12 #include "core/paint/BoxDecorationData.h" |
13 #include "core/paint/DrawingRecorder.h" | 13 #include "core/paint/DrawingRecorder.h" |
14 #include "core/paint/TransparencyDisplayItem.h" | |
15 #include "core/rendering/ImageQualityController.h" | 14 #include "core/rendering/ImageQualityController.h" |
16 #include "core/rendering/PaintInfo.h" | 15 #include "core/rendering/PaintInfo.h" |
17 #include "core/rendering/RenderBox.h" | 16 #include "core/rendering/RenderBox.h" |
18 #include "core/rendering/RenderBoxModelObject.h" | 17 #include "core/rendering/RenderBoxModelObject.h" |
19 #include "core/rendering/RenderLayer.h" | 18 #include "core/rendering/RenderLayer.h" |
20 #include "core/rendering/RenderObject.h" | 19 #include "core/rendering/RenderObject.h" |
21 #include "core/rendering/RenderTable.h" | 20 #include "core/rendering/RenderTable.h" |
22 #include "core/rendering/RenderTheme.h" | 21 #include "core/rendering/RenderTheme.h" |
23 #include "core/rendering/RenderView.h" | 22 #include "core/rendering/RenderView.h" |
24 #include "core/rendering/compositing/CompositedLayerMapping.h" | 23 #include "core/rendering/compositing/CompositedLayerMapping.h" |
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509 if (!paintInfo.shouldPaintWithinRoot(&m_renderBox) || m_renderBox.style()->v
isibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) | 508 if (!paintInfo.shouldPaintWithinRoot(&m_renderBox) || m_renderBox.style()->v
isibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) |
510 return; | 509 return; |
511 | 510 |
512 LayoutRect paintRect = LayoutRect(paintOffset, m_renderBox.size()); | 511 LayoutRect paintRect = LayoutRect(paintOffset, m_renderBox.size()); |
513 paintMaskImages(paintInfo, paintRect); | 512 paintMaskImages(paintInfo, paintRect); |
514 } | 513 } |
515 | 514 |
516 void BoxPainter::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& p
aintRect) | 515 void BoxPainter::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& p
aintRect) |
517 { | 516 { |
518 // Figure out if we need to push a transparency layer to render our mask. | 517 // Figure out if we need to push a transparency layer to render our mask. |
519 OwnPtr<TransparencyRecorder> transparencyRecorder; | 518 bool pushTransparencyLayer = false; |
520 bool compositedMask = m_renderBox.hasLayer() && m_renderBox.layer()->hasComp
ositedMask(); | 519 bool compositedMask = m_renderBox.hasLayer() && m_renderBox.layer()->hasComp
ositedMask(); |
521 bool flattenCompositingLayers = m_renderBox.view()->frameView() && m_renderB
ox.view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers; | 520 bool flattenCompositingLayers = m_renderBox.view()->frameView() && m_renderB
ox.view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers; |
522 CompositeOperator compositeOp = CompositeSourceOver; | 521 CompositeOperator compositeOp = CompositeSourceOver; |
523 | 522 |
524 bool allMaskImagesLoaded = true; | 523 bool allMaskImagesLoaded = true; |
525 | 524 |
526 if (!compositedMask || flattenCompositingLayers) { | 525 if (!compositedMask || flattenCompositingLayers) { |
| 526 pushTransparencyLayer = true; |
527 StyleImage* maskBoxImage = m_renderBox.style()->maskBoxImage().image(); | 527 StyleImage* maskBoxImage = m_renderBox.style()->maskBoxImage().image(); |
528 const FillLayer& maskLayers = m_renderBox.style()->maskLayers(); | 528 const FillLayer& maskLayers = m_renderBox.style()->maskLayers(); |
529 | 529 |
530 // Don't render a masked element until all the mask images have loaded,
to prevent a flash of unmasked content. | 530 // Don't render a masked element until all the mask images have loaded,
to prevent a flash of unmasked content. |
531 if (maskBoxImage) | 531 if (maskBoxImage) |
532 allMaskImagesLoaded &= maskBoxImage->isLoaded(); | 532 allMaskImagesLoaded &= maskBoxImage->isLoaded(); |
533 | 533 |
534 allMaskImagesLoaded &= maskLayers.imagesAreLoaded(); | 534 allMaskImagesLoaded &= maskLayers.imagesAreLoaded(); |
535 | 535 |
536 paintInfo.context->setCompositeOperation(CompositeDestinationIn); | 536 paintInfo.context->setCompositeOperation(CompositeDestinationIn); |
537 | 537 paintInfo.context->beginTransparencyLayer(1); |
538 transparencyRecorder = adoptPtr(new TransparencyRecorder(paintInfo.conte
xt, &m_renderBox, DisplayItem::BeginTransparency, WebBlendModeNormal, 1)); | |
539 | |
540 compositeOp = CompositeSourceOver; | 538 compositeOp = CompositeSourceOver; |
541 } | 539 } |
542 | 540 |
543 if (allMaskImagesLoaded) { | 541 if (allMaskImagesLoaded) { |
544 paintFillLayers(paintInfo, Color::transparent, m_renderBox.style()->mask
Layers(), paintRect, BackgroundBleedNone, compositeOp); | 542 paintFillLayers(paintInfo, Color::transparent, m_renderBox.style()->mask
Layers(), paintRect, BackgroundBleedNone, compositeOp); |
545 paintNinePieceImage(m_renderBox, paintInfo.context, paintRect, m_renderB
ox.style(), m_renderBox.style()->maskBoxImage(), compositeOp); | 543 paintNinePieceImage(m_renderBox, paintInfo.context, paintRect, m_renderB
ox.style(), m_renderBox.style()->maskBoxImage(), compositeOp); |
546 } | 544 } |
| 545 |
| 546 if (pushTransparencyLayer) |
| 547 paintInfo.context->endLayer(); |
547 } | 548 } |
548 | 549 |
549 void BoxPainter::paintClippingMask(const PaintInfo& paintInfo, const LayoutPoint
& paintOffset) | 550 void BoxPainter::paintClippingMask(const PaintInfo& paintInfo, const LayoutPoint
& paintOffset) |
550 { | 551 { |
551 if (!paintInfo.shouldPaintWithinRoot(&m_renderBox) || m_renderBox.style()->v
isibility() != VISIBLE || paintInfo.phase != PaintPhaseClippingMask) | 552 if (!paintInfo.shouldPaintWithinRoot(&m_renderBox) || m_renderBox.style()->v
isibility() != VISIBLE || paintInfo.phase != PaintPhaseClippingMask) |
552 return; | 553 return; |
553 | 554 |
554 if (!m_renderBox.layer() || m_renderBox.layer()->compositingState() != Paint
sIntoOwnBacking) | 555 if (!m_renderBox.layer() || m_renderBox.layer()->compositingState() != Paint
sIntoOwnBacking) |
555 return; | 556 return; |
556 | 557 |
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2159 | 2160 |
2160 FloatPoint secondQuad[4]; | 2161 FloatPoint secondQuad[4]; |
2161 secondQuad[0] = quad[0]; | 2162 secondQuad[0] = quad[0]; |
2162 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); | 2163 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); |
2163 secondQuad[2] = quad[2]; | 2164 secondQuad[2] = quad[2]; |
2164 secondQuad[3] = quad[3]; | 2165 secondQuad[3] = quad[3]; |
2165 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); | 2166 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); |
2166 } | 2167 } |
2167 | 2168 |
2168 } // namespace blink | 2169 } // namespace blink |
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