Index: src/runtime/runtime-uri.cc |
diff --git a/src/runtime/runtime-uri.cc b/src/runtime/runtime-uri.cc |
index 16e80b57964902070b4dbfce535ae129a1f6beff..477071ac78d2e09d6d56d5ac4818a858aed5a734 100644 |
--- a/src/runtime/runtime-uri.cc |
+++ b/src/runtime/runtime-uri.cc |
@@ -14,26 +14,6 @@ |
namespace v8 { |
namespace internal { |
-template <typename Char> |
-static INLINE(Vector<const Char> GetCharVector(Handle<String> string)); |
- |
- |
-template <> |
-Vector<const uint8_t> GetCharVector(Handle<String> string) { |
- String::FlatContent flat = string->GetFlatContent(); |
- DCHECK(flat.IsOneByte()); |
- return flat.ToOneByteVector(); |
-} |
- |
- |
-template <> |
-Vector<const uc16> GetCharVector(Handle<String> string) { |
- String::FlatContent flat = string->GetFlatContent(); |
- DCHECK(flat.IsTwoByte()); |
- return flat.ToUC16Vector(); |
-} |
- |
- |
class URIUnescape : public AllStatic { |
public: |
template <typename Char> |
@@ -72,7 +52,7 @@ MaybeHandle<String> URIUnescape::Unescape(Isolate* isolate, |
{ |
DisallowHeapAllocation no_allocation; |
StringSearch<uint8_t, Char> search(isolate, STATIC_CHAR_VECTOR("%")); |
- index = search.Search(GetCharVector<Char>(source), 0); |
+ index = search.Search(source->GetCharVector<Char>(), 0); |
if (index < 0) return source; |
} |
return UnescapeSlow<Char>(isolate, source, index); |
@@ -89,7 +69,7 @@ MaybeHandle<String> URIUnescape::UnescapeSlow(Isolate* isolate, |
int unescaped_length = 0; |
{ |
DisallowHeapAllocation no_allocation; |
- Vector<const Char> vector = GetCharVector<Char>(string); |
+ Vector<const Char> vector = string->GetCharVector<Char>(); |
for (int i = start_index; i < length; unescaped_length++) { |
int step; |
if (UnescapeChar(vector, i, length, &step) > |
@@ -112,7 +92,7 @@ MaybeHandle<String> URIUnescape::UnescapeSlow(Isolate* isolate, |
->NewRawOneByteString(unescaped_length) |
.ToHandleChecked(); |
DisallowHeapAllocation no_allocation; |
- Vector<const Char> vector = GetCharVector<Char>(string); |
+ Vector<const Char> vector = string->GetCharVector<Char>(); |
for (int i = start_index; i < length; dest_position++) { |
int step; |
dest->SeqOneByteStringSet(dest_position, |
@@ -125,7 +105,7 @@ MaybeHandle<String> URIUnescape::UnescapeSlow(Isolate* isolate, |
->NewRawTwoByteString(unescaped_length) |
.ToHandleChecked(); |
DisallowHeapAllocation no_allocation; |
- Vector<const Char> vector = GetCharVector<Char>(string); |
+ Vector<const Char> vector = string->GetCharVector<Char>(); |
for (int i = start_index; i < length; dest_position++) { |
int step; |
dest->SeqTwoByteStringSet(dest_position, |
@@ -221,7 +201,7 @@ MaybeHandle<String> URIEscape::Escape(Isolate* isolate, Handle<String> string) { |
{ |
DisallowHeapAllocation no_allocation; |
- Vector<const Char> vector = GetCharVector<Char>(string); |
+ Vector<const Char> vector = string->GetCharVector<Char>(); |
for (int i = 0; i < length; i++) { |
uint16_t c = vector[i]; |
if (c >= 256) { |
@@ -249,7 +229,7 @@ MaybeHandle<String> URIEscape::Escape(Isolate* isolate, Handle<String> string) { |
{ |
DisallowHeapAllocation no_allocation; |
- Vector<const Char> vector = GetCharVector<Char>(string); |
+ Vector<const Char> vector = string->GetCharVector<Char>(); |
for (int i = 0; i < length; i++) { |
uint16_t c = vector[i]; |
if (c >= 256) { |