| Index: source/libvpx/vp9/decoder/vp9_dthread.c
|
| ===================================================================
|
| --- source/libvpx/vp9/decoder/vp9_dthread.c (revision 293081)
|
| +++ source/libvpx/vp9/decoder/vp9_dthread.c (working copy)
|
| @@ -92,12 +92,12 @@
|
| VP9_COMMON *const cm,
|
| struct macroblockd_plane planes[MAX_MB_PLANE],
|
| int start, int stop, int y_only,
|
| - VP9LfSync *const lf_sync, int num_lf_workers) {
|
| + VP9LfSync *const lf_sync) {
|
| const int num_planes = y_only ? 1 : MAX_MB_PLANE;
|
| int r, c; // SB row and col
|
| const int sb_cols = mi_cols_aligned_to_sb(cm->mi_cols) >> MI_BLOCK_SIZE_LOG2;
|
|
|
| - for (r = start; r < stop; r += num_lf_workers) {
|
| + for (r = start; r < stop; r += lf_sync->num_workers) {
|
| const int mi_row = r << MI_BLOCK_SIZE_LOG2;
|
| MODE_INFO *const mi = cm->mi + mi_row * cm->mi_stride;
|
|
|
| @@ -121,35 +121,35 @@
|
| }
|
|
|
| // Row-based multi-threaded loopfilter hook
|
| -static int loop_filter_row_worker(TileWorkerData *const tile_data,
|
| - void *unused) {
|
| - LFWorkerData *const lf_data = &tile_data->lfdata;
|
| - (void)unused;
|
| +static int loop_filter_row_worker(VP9LfSync *const lf_sync,
|
| + LFWorkerData *const lf_data) {
|
| loop_filter_rows_mt(lf_data->frame_buffer, lf_data->cm, lf_data->planes,
|
| - lf_data->start, lf_data->stop, lf_data->y_only,
|
| - lf_data->lf_sync, lf_data->num_lf_workers);
|
| + lf_data->start, lf_data->stop, lf_data->y_only, lf_sync);
|
| return 1;
|
| }
|
|
|
| // VP9 decoder: Implement multi-threaded loopfilter that uses the tile
|
| // threads.
|
| -void vp9_loop_filter_frame_mt(YV12_BUFFER_CONFIG *frame,
|
| - VP9Decoder *pbi, VP9_COMMON *cm,
|
| +void vp9_loop_filter_frame_mt(VP9LfSync *lf_sync,
|
| + YV12_BUFFER_CONFIG *frame,
|
| + struct macroblockd_plane planes[MAX_MB_PLANE],
|
| + VP9_COMMON *cm,
|
| + VP9Worker *workers, int nworkers,
|
| int frame_filter_level,
|
| int y_only) {
|
| - VP9LfSync *const lf_sync = &pbi->lf_row_sync;
|
| const VP9WorkerInterface *const winterface = vp9_get_worker_interface();
|
| // Number of superblock rows and cols
|
| const int sb_rows = mi_cols_aligned_to_sb(cm->mi_rows) >> MI_BLOCK_SIZE_LOG2;
|
| const int tile_cols = 1 << cm->log2_tile_cols;
|
| - const int num_workers = MIN(pbi->max_threads & ~1, tile_cols);
|
| + const int num_workers = MIN(nworkers, tile_cols);
|
| int i;
|
|
|
| if (!frame_filter_level) return;
|
|
|
| - if (!lf_sync->sync_range || cm->last_height != cm->height) {
|
| + if (!lf_sync->sync_range || cm->last_height != cm->height ||
|
| + num_workers > lf_sync->num_workers) {
|
| vp9_loop_filter_dealloc(lf_sync);
|
| - vp9_loop_filter_alloc(lf_sync, cm, sb_rows, cm->width);
|
| + vp9_loop_filter_alloc(lf_sync, cm, sb_rows, cm->width, num_workers);
|
| }
|
|
|
| vp9_loop_filter_frame_init(cm, frame_filter_level);
|
| @@ -158,33 +158,27 @@
|
| vpx_memset(lf_sync->cur_sb_col, -1, sizeof(*lf_sync->cur_sb_col) * sb_rows);
|
|
|
| // Set up loopfilter thread data.
|
| - // The decoder is using num_workers instead of pbi->num_tile_workers
|
| - // because it has been observed that using more threads on the
|
| - // loopfilter, than there are tile columns in the frame will hurt
|
| - // performance on Android. This is because the system will only
|
| - // schedule the tile decode workers on cores equal to the number
|
| - // of tile columns. Then if the decoder tries to use more threads for the
|
| - // loopfilter, it will hurt performance because of contention. If the
|
| - // multithreading code changes in the future then the number of workers
|
| - // used by the loopfilter should be revisited.
|
| + // The decoder is capping num_workers because it has been observed that using
|
| + // more threads on the loopfilter than there are cores will hurt performance
|
| + // on Android. This is because the system will only schedule the tile decode
|
| + // workers on cores equal to the number of tile columns. Then if the decoder
|
| + // tries to use more threads for the loopfilter, it will hurt performance
|
| + // because of contention. If the multithreading code changes in the future
|
| + // then the number of workers used by the loopfilter should be revisited.
|
| for (i = 0; i < num_workers; ++i) {
|
| - VP9Worker *const worker = &pbi->tile_workers[i];
|
| - TileWorkerData *const tile_data = (TileWorkerData*)worker->data1;
|
| - LFWorkerData *const lf_data = &tile_data->lfdata;
|
| + VP9Worker *const worker = &workers[i];
|
| + LFWorkerData *const lf_data = &lf_sync->lfdata[i];
|
|
|
| worker->hook = (VP9WorkerHook)loop_filter_row_worker;
|
| + worker->data1 = lf_sync;
|
| + worker->data2 = lf_data;
|
|
|
| // Loopfilter data
|
| - lf_data->frame_buffer = frame;
|
| - lf_data->cm = cm;
|
| - vp9_copy(lf_data->planes, pbi->mb.plane);
|
| + vp9_loop_filter_data_reset(lf_data, frame, cm, planes);
|
| lf_data->start = i;
|
| lf_data->stop = sb_rows;
|
| - lf_data->y_only = y_only; // always do all planes in decoder
|
| + lf_data->y_only = y_only;
|
|
|
| - lf_data->lf_sync = lf_sync;
|
| - lf_data->num_lf_workers = num_workers;
|
| -
|
| // Start loopfiltering
|
| if (i == num_workers - 1) {
|
| winterface->execute(worker);
|
| @@ -195,7 +189,7 @@
|
|
|
| // Wait till all rows are finished
|
| for (i = 0; i < num_workers; ++i) {
|
| - winterface->sync(&pbi->tile_workers[i]);
|
| + winterface->sync(&workers[i]);
|
| }
|
| }
|
|
|
| @@ -215,7 +209,7 @@
|
|
|
| // Allocate memory for lf row synchronization
|
| void vp9_loop_filter_alloc(VP9LfSync *lf_sync, VP9_COMMON *cm, int rows,
|
| - int width) {
|
| + int width, int num_workers) {
|
| lf_sync->rows = rows;
|
| #if CONFIG_MULTITHREAD
|
| {
|
| @@ -239,6 +233,10 @@
|
| }
|
| #endif // CONFIG_MULTITHREAD
|
|
|
| + CHECK_MEM_ERROR(cm, lf_sync->lfdata,
|
| + vpx_malloc(num_workers * sizeof(*lf_sync->lfdata)));
|
| + lf_sync->num_workers = num_workers;
|
| +
|
| CHECK_MEM_ERROR(cm, lf_sync->cur_sb_col,
|
| vpx_malloc(sizeof(*lf_sync->cur_sb_col) * rows));
|
|
|
| @@ -265,6 +263,7 @@
|
| vpx_free(lf_sync->cond_);
|
| }
|
| #endif // CONFIG_MULTITHREAD
|
| + vpx_free(lf_sync->lfdata);
|
| vpx_free(lf_sync->cur_sb_col);
|
| // clear the structure as the source of this call may be a resize in which
|
| // case this call will be followed by an _alloc() which may fail.
|
|
|