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Side by Side Diff: src/gpu/effects/GrConvolutionEffect.cpp

Issue 755363002: remove proc key (Closed) Base URL: https://skia.googlesource.com/skia.git@fixkey
Patch Set: address nit Created 6 years ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/builders/GrGLProgramBuilder.h" 8 #include "gl/builders/GrGLProgramBuilder.h"
9 #include "GrConvolutionEffect.h" 9 #include "GrConvolutionEffect.h"
10 #include "gl/GrGLProcessor.h" 10 #include "gl/GrGLProcessor.h"
11 #include "gl/GrGLSL.h" 11 #include "gl/GrGLSL.h"
12 #include "gl/GrGLTexture.h" 12 #include "gl/GrGLTexture.h"
13 #include "GrTBackendProcessorFactory.h" 13 #include "GrTBackendProcessorFactory.h"
14 14
15 // For brevity 15 // For brevity
16 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 16 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
17 17
18 class GrGLConvolutionEffect : public GrGLFragmentProcessor { 18 class GrGLConvolutionEffect : public GrGLFragmentProcessor {
19 public: 19 public:
20 GrGLConvolutionEffect(const GrBackendProcessorFactory&, const GrProcessor&); 20 GrGLConvolutionEffect(const GrBackendProcessorFactory&, const GrProcessor&);
21 21
22 virtual void emitCode(GrGLFPBuilder*, 22 virtual void emitCode(GrGLFPBuilder*,
23 const GrFragmentProcessor&, 23 const GrFragmentProcessor&,
24 const GrProcessorKey&,
25 const char* outputColor, 24 const char* outputColor,
26 const char* inputColor, 25 const char* inputColor,
27 const TransformedCoordsArray&, 26 const TransformedCoordsArray&,
28 const TextureSamplerArray&) SK_OVERRIDE; 27 const TextureSamplerArray&) SK_OVERRIDE;
29 28
30 virtual void setData(const GrGLProgramDataManager& pdman, const GrProcessor& ) SK_OVERRIDE; 29 virtual void setData(const GrGLProgramDataManager& pdman, const GrProcessor& ) SK_OVERRIDE;
31 30
32 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe yBuilder*); 31 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe yBuilder*);
33 32
34 private: 33 private:
(...skipping 15 matching lines...) Expand all
50 const GrProcessor& processor) 49 const GrProcessor& processor)
51 : INHERITED(factory) { 50 : INHERITED(factory) {
52 const GrConvolutionEffect& c = processor.cast<GrConvolutionEffect>(); 51 const GrConvolutionEffect& c = processor.cast<GrConvolutionEffect>();
53 fRadius = c.radius(); 52 fRadius = c.radius();
54 fUseBounds = c.useBounds(); 53 fUseBounds = c.useBounds();
55 fDirection = c.direction(); 54 fDirection = c.direction();
56 } 55 }
57 56
58 void GrGLConvolutionEffect::emitCode(GrGLFPBuilder* builder, 57 void GrGLConvolutionEffect::emitCode(GrGLFPBuilder* builder,
59 const GrFragmentProcessor&, 58 const GrFragmentProcessor&,
60 const GrProcessorKey& key,
61 const char* outputColor, 59 const char* outputColor,
62 const char* inputColor, 60 const char* inputColor,
63 const TransformedCoordsArray& coords, 61 const TransformedCoordsArray& coords,
64 const TextureSamplerArray& samplers) { 62 const TextureSamplerArray& samplers) {
65 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib ility, 63 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib ility,
66 kVec2f_GrSLType, "ImageIncrement"); 64 kVec2f_GrSLType, "ImageIncrement");
67 if (this->useBounds()) { 65 if (this->useBounds()) {
68 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibilit y, 66 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibilit y,
69 kVec2f_GrSLType, "Bounds"); 67 kVec2f_GrSLType, "Bounds");
70 } 68 }
(...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after
231 } 229 }
232 230
233 bool useBounds = random->nextBool(); 231 bool useBounds = random->nextBool();
234 return GrConvolutionEffect::Create(textures[texIdx], 232 return GrConvolutionEffect::Create(textures[texIdx],
235 dir, 233 dir,
236 radius, 234 radius,
237 kernel, 235 kernel,
238 useBounds, 236 useBounds,
239 bounds); 237 bounds);
240 } 238 }
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