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Side by Side Diff: src/effects/SkMorphologyImageFilter.cpp

Issue 755363002: remove proc key (Closed) Base URL: https://skia.googlesource.com/skia.git@fixkey
Patch Set: address nit Created 6 years ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkMorphologyImageFilter.h" 8 #include "SkMorphologyImageFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
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328 }; 328 };
329 329
330 /////////////////////////////////////////////////////////////////////////////// 330 ///////////////////////////////////////////////////////////////////////////////
331 331
332 class GrGLMorphologyEffect : public GrGLFragmentProcessor { 332 class GrGLMorphologyEffect : public GrGLFragmentProcessor {
333 public: 333 public:
334 GrGLMorphologyEffect (const GrBackendProcessorFactory&, const GrProcessor&); 334 GrGLMorphologyEffect (const GrBackendProcessorFactory&, const GrProcessor&);
335 335
336 virtual void emitCode(GrGLFPBuilder*, 336 virtual void emitCode(GrGLFPBuilder*,
337 const GrFragmentProcessor&, 337 const GrFragmentProcessor&,
338 const GrProcessorKey&,
339 const char* outputColor, 338 const char* outputColor,
340 const char* inputColor, 339 const char* inputColor,
341 const TransformedCoordsArray&, 340 const TransformedCoordsArray&,
342 const TextureSamplerArray&) SK_OVERRIDE; 341 const TextureSamplerArray&) SK_OVERRIDE;
343 342
344 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe yBuilder* b); 343 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe yBuilder* b);
345 344
346 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O VERRIDE; 345 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O VERRIDE;
347 346
348 private: 347 private:
349 int width() const { return GrMorphologyEffect::WidthFromRadius(fRadius); } 348 int width() const { return GrMorphologyEffect::WidthFromRadius(fRadius); }
350 349
351 int fRadius; 350 int fRadius;
352 GrMorphologyEffect::MorphologyType fType; 351 GrMorphologyEffect::MorphologyType fType;
353 GrGLProgramDataManager::UniformHandle fImageIncrementUni; 352 GrGLProgramDataManager::UniformHandle fImageIncrementUni;
354 353
355 typedef GrGLFragmentProcessor INHERITED; 354 typedef GrGLFragmentProcessor INHERITED;
356 }; 355 };
357 356
358 GrGLMorphologyEffect::GrGLMorphologyEffect(const GrBackendProcessorFactory& fact ory, 357 GrGLMorphologyEffect::GrGLMorphologyEffect(const GrBackendProcessorFactory& fact ory,
359 const GrProcessor& proc) 358 const GrProcessor& proc)
360 : INHERITED(factory) { 359 : INHERITED(factory) {
361 const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>(); 360 const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>();
362 fRadius = m.radius(); 361 fRadius = m.radius();
363 fType = m.type(); 362 fType = m.type();
364 } 363 }
365 364
366 void GrGLMorphologyEffect::emitCode(GrGLFPBuilder* builder, 365 void GrGLMorphologyEffect::emitCode(GrGLFPBuilder* builder,
367 const GrFragmentProcessor&, 366 const GrFragmentProcessor&,
368 const GrProcessorKey& key,
369 const char* outputColor, 367 const char* outputColor,
370 const char* inputColor, 368 const char* inputColor,
371 const TransformedCoordsArray& coords, 369 const TransformedCoordsArray& coords,
372 const TextureSamplerArray& samplers) { 370 const TextureSamplerArray& samplers) {
373 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib ility, 371 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib ility,
374 kVec2f_GrSLType, "ImageIncrement"); 372 kVec2f_GrSLType, "ImageIncrement");
375 373
376 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 374 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
377 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); 375 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
378 const char* func; 376 const char* func;
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602 SkBitmap* result, SkIPoint* offset) con st { 600 SkBitmap* result, SkIPoint* offset) con st {
603 return this->filterImageGPUGeneric(true, proxy, src, ctx, result, offset); 601 return this->filterImageGPUGeneric(true, proxy, src, ctx, result, offset);
604 } 602 }
605 603
606 bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, 604 bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
607 SkBitmap* result, SkIPoint* offset) cons t { 605 SkBitmap* result, SkIPoint* offset) cons t {
608 return this->filterImageGPUGeneric(false, proxy, src, ctx, result, offset); 606 return this->filterImageGPUGeneric(false, proxy, src, ctx, result, offset);
609 } 607 }
610 608
611 #endif 609 #endif
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