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| 1 /* | 1 /* |
| 2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkMorphologyImageFilter.h" | 8 #include "SkMorphologyImageFilter.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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| 328 }; | 328 }; |
| 329 | 329 |
| 330 /////////////////////////////////////////////////////////////////////////////// | 330 /////////////////////////////////////////////////////////////////////////////// |
| 331 | 331 |
| 332 class GrGLMorphologyEffect : public GrGLFragmentProcessor { | 332 class GrGLMorphologyEffect : public GrGLFragmentProcessor { |
| 333 public: | 333 public: |
| 334 GrGLMorphologyEffect (const GrBackendProcessorFactory&, const GrProcessor&); | 334 GrGLMorphologyEffect (const GrBackendProcessorFactory&, const GrProcessor&); |
| 335 | 335 |
| 336 virtual void emitCode(GrGLFPBuilder*, | 336 virtual void emitCode(GrGLFPBuilder*, |
| 337 const GrFragmentProcessor&, | 337 const GrFragmentProcessor&, |
| 338 const GrProcessorKey&, | |
| 339 const char* outputColor, | 338 const char* outputColor, |
| 340 const char* inputColor, | 339 const char* inputColor, |
| 341 const TransformedCoordsArray&, | 340 const TransformedCoordsArray&, |
| 342 const TextureSamplerArray&) SK_OVERRIDE; | 341 const TextureSamplerArray&) SK_OVERRIDE; |
| 343 | 342 |
| 344 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder* b); | 343 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder* b); |
| 345 | 344 |
| 346 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; | 345 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; |
| 347 | 346 |
| 348 private: | 347 private: |
| 349 int width() const { return GrMorphologyEffect::WidthFromRadius(fRadius); } | 348 int width() const { return GrMorphologyEffect::WidthFromRadius(fRadius); } |
| 350 | 349 |
| 351 int fRadius; | 350 int fRadius; |
| 352 GrMorphologyEffect::MorphologyType fType; | 351 GrMorphologyEffect::MorphologyType fType; |
| 353 GrGLProgramDataManager::UniformHandle fImageIncrementUni; | 352 GrGLProgramDataManager::UniformHandle fImageIncrementUni; |
| 354 | 353 |
| 355 typedef GrGLFragmentProcessor INHERITED; | 354 typedef GrGLFragmentProcessor INHERITED; |
| 356 }; | 355 }; |
| 357 | 356 |
| 358 GrGLMorphologyEffect::GrGLMorphologyEffect(const GrBackendProcessorFactory& fact
ory, | 357 GrGLMorphologyEffect::GrGLMorphologyEffect(const GrBackendProcessorFactory& fact
ory, |
| 359 const GrProcessor& proc) | 358 const GrProcessor& proc) |
| 360 : INHERITED(factory) { | 359 : INHERITED(factory) { |
| 361 const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>(); | 360 const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>(); |
| 362 fRadius = m.radius(); | 361 fRadius = m.radius(); |
| 363 fType = m.type(); | 362 fType = m.type(); |
| 364 } | 363 } |
| 365 | 364 |
| 366 void GrGLMorphologyEffect::emitCode(GrGLFPBuilder* builder, | 365 void GrGLMorphologyEffect::emitCode(GrGLFPBuilder* builder, |
| 367 const GrFragmentProcessor&, | 366 const GrFragmentProcessor&, |
| 368 const GrProcessorKey& key, | |
| 369 const char* outputColor, | 367 const char* outputColor, |
| 370 const char* inputColor, | 368 const char* inputColor, |
| 371 const TransformedCoordsArray& coords, | 369 const TransformedCoordsArray& coords, |
| 372 const TextureSamplerArray& samplers) { | 370 const TextureSamplerArray& samplers) { |
| 373 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, | 371 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, |
| 374 kVec2f_GrSLType, "ImageIncrement"); | 372 kVec2f_GrSLType, "ImageIncrement"); |
| 375 | 373 |
| 376 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 374 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| 377 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); | 375 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); |
| 378 const char* func; | 376 const char* func; |
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| 602 SkBitmap* result, SkIPoint* offset) con
st { | 600 SkBitmap* result, SkIPoint* offset) con
st { |
| 603 return this->filterImageGPUGeneric(true, proxy, src, ctx, result, offset); | 601 return this->filterImageGPUGeneric(true, proxy, src, ctx, result, offset); |
| 604 } | 602 } |
| 605 | 603 |
| 606 bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const
Context& ctx, | 604 bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const
Context& ctx, |
| 607 SkBitmap* result, SkIPoint* offset) cons
t { | 605 SkBitmap* result, SkIPoint* offset) cons
t { |
| 608 return this->filterImageGPUGeneric(false, proxy, src, ctx, result, offset); | 606 return this->filterImageGPUGeneric(false, proxy, src, ctx, result, offset); |
| 609 } | 607 } |
| 610 | 608 |
| 611 #endif | 609 #endif |
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